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package sync
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import (
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"github.com/go-zookeeper/zk"
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"fmt"
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"path"
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"sort"
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"strings"
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)
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// createRecursively creates zookeeper path recursively
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func (s *NodeSync) createRecursively(path string, acl []zk.ACL) error {
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parts := strings.Split(path, "/")
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if len(parts) < 1 {
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return fmt.Errorf("path does not contain valid path")
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}
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for i := range parts {
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Ensuring:
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for {
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child := fmt.Sprintf("%s", strings.Join(parts[:i+1], "/"))
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if len(child) == 0 {
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break
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}
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exists, _, err := s.Zk.Exists(child)
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switch true {
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case err == zk.ErrSessionExpired:
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return err
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case err != nil:
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continue
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case exists:
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break Ensuring
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default:
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}
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if _, err = s.Zk.Create(child, nil, 0, acl); err != nil {
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continue
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}
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break
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}
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}
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return nil
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}
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// sortChildren sorts sequenced zookeeper nodes by sequence id
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// sequence id is a last part of node key and always consists of 10 digits
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func sortChildren(children []string) []string {
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var sorted []string
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for _, child := range children {
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if len(child) <= sequenceLen {
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continue
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}
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sorted = append(sorted, child)
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}
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sort.SliceStable(sorted, func(i, j int) bool {
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_, a := path.Split(sorted[i])
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_, b := path.Split(sorted[j])
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return a[len(a)-sequenceLen:] < b[len(b)-sequenceLen:]
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})
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return sorted
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}
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