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weston/src/input.c

555 lines
14 KiB

/*
* Copyright © 2013 Intel Corporation
*
* Permission to use, copy, modify, distribute, and sell this software and
* its documentation for any purpose is hereby granted without fee, provided
* that the above copyright notice appear in all copies and that both that
* copyright notice and this permission notice appear in supporting
* documentation, and that the name of the copyright holders not be used in
* advertising or publicity pertaining to distribution of the software
* without specific, written prior permission. The copyright holders make
* no representations about the suitability of this software for any
* purpose. It is provided "as is" without express or implied warranty.
*
* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
* SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
* SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER
* RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF
* CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
* CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
#include <stdlib.h>
#include <stdint.h>
#include <string.h>
#include "compositor.h"
static void
lose_pointer_focus(struct wl_listener *listener, void *data)
{
struct wl_pointer *pointer =
container_of(listener, struct wl_pointer, focus_listener);
pointer->focus_resource = NULL;
}
static void
lose_keyboard_focus(struct wl_listener *listener, void *data)
{
struct weston_keyboard *keyboard =
container_of(listener, struct weston_keyboard, focus_listener);
keyboard->focus_resource = NULL;
}
static void
lose_touch_focus(struct wl_listener *listener, void *data)
{
struct wl_touch *touch =
container_of(listener, struct wl_touch, focus_listener);
touch->focus_resource = NULL;
}
static void
default_grab_focus(struct wl_pointer_grab *grab,
struct wl_surface *surface, wl_fixed_t x, wl_fixed_t y)
{
struct wl_pointer *pointer = grab->pointer;
if (pointer->button_count > 0)
return;
wl_pointer_set_focus(pointer, surface, x, y);
}
static void
default_grab_motion(struct wl_pointer_grab *grab,
uint32_t time, wl_fixed_t x, wl_fixed_t y)
{
struct wl_resource *resource;
resource = grab->pointer->focus_resource;
if (resource)
wl_pointer_send_motion(resource, time, x, y);
}
static void
default_grab_button(struct wl_pointer_grab *grab,
uint32_t time, uint32_t button, uint32_t state_w)
{
struct wl_pointer *pointer = grab->pointer;
struct wl_resource *resource;
uint32_t serial;
enum wl_pointer_button_state state = state_w;
struct wl_display *display;
resource = pointer->focus_resource;
if (resource) {
display = wl_client_get_display(resource->client);
serial = wl_display_next_serial(display);
wl_pointer_send_button(resource, serial, time, button, state_w);
}
if (pointer->button_count == 0 &&
state == WL_POINTER_BUTTON_STATE_RELEASED)
wl_pointer_set_focus(pointer, pointer->current,
pointer->current_x, pointer->current_y);
}
static const struct wl_pointer_grab_interface
default_pointer_grab_interface = {
default_grab_focus,
default_grab_motion,
default_grab_button
};
static void default_grab_touch_down(struct wl_touch_grab *grab,
uint32_t time,
int touch_id,
wl_fixed_t sx,
wl_fixed_t sy)
{
struct wl_touch *touch = grab->touch;
struct wl_display *display;
uint32_t serial;
if (touch->focus_resource && touch->focus) {
display = wl_client_get_display(touch->focus_resource->client);
serial = wl_display_next_serial(display);
wl_touch_send_down(touch->focus_resource, serial, time,
&touch->focus->resource, touch_id, sx, sy);
}
}
static void default_grab_touch_up(struct wl_touch_grab *grab,
uint32_t time,
int touch_id)
{
struct wl_touch *touch = grab->touch;
struct wl_display *display;
uint32_t serial;
if (touch->focus_resource) {
display = wl_client_get_display(touch->focus_resource->client);
serial = wl_display_next_serial(display);
wl_touch_send_up(touch->focus_resource, serial, time, touch_id);
}
}
static void default_grab_touch_motion(struct wl_touch_grab *grab,
uint32_t time,
int touch_id,
wl_fixed_t sx,
wl_fixed_t sy)
{
struct wl_touch *touch = grab->touch;
if (touch->focus_resource) {
wl_touch_send_motion(touch->focus_resource, time,
touch_id, sx, sy);
}
}
static const struct wl_touch_grab_interface default_touch_grab_interface = {
default_grab_touch_down,
default_grab_touch_up,
default_grab_touch_motion
};
static void
default_grab_key(struct weston_keyboard_grab *grab,
uint32_t time, uint32_t key, uint32_t state)
{
struct weston_keyboard *keyboard = grab->keyboard;
struct wl_resource *resource;
struct wl_display *display;
uint32_t serial;
resource = keyboard->focus_resource;
if (resource) {
display = wl_client_get_display(resource->client);
serial = wl_display_next_serial(display);
wl_keyboard_send_key(resource, serial, time, key, state);
}
}
static struct wl_resource *
find_resource_for_surface(struct wl_list *list, struct wl_surface *surface)
{
struct wl_resource *r;
if (!surface)
return NULL;
wl_list_for_each(r, list, link) {
if (r->client == surface->resource.client)
return r;
}
return NULL;
}
static void
default_grab_modifiers(struct weston_keyboard_grab *grab, uint32_t serial,
uint32_t mods_depressed, uint32_t mods_latched,
uint32_t mods_locked, uint32_t group)
{
struct weston_keyboard *keyboard = grab->keyboard;
struct wl_pointer *pointer = keyboard->seat->pointer;
struct wl_resource *resource, *pr;
resource = keyboard->focus_resource;
if (!resource)
return;
wl_keyboard_send_modifiers(resource, serial, mods_depressed,
mods_latched, mods_locked, group);
if (pointer && pointer->focus && pointer->focus != keyboard->focus) {
pr = find_resource_for_surface(&keyboard->resource_list,
pointer->focus);
if (pr) {
wl_keyboard_send_modifiers(pr,
serial,
keyboard->modifiers.mods_depressed,
keyboard->modifiers.mods_latched,
keyboard->modifiers.mods_locked,
keyboard->modifiers.group);
}
}
}
static const struct weston_keyboard_grab_interface
default_keyboard_grab_interface = {
default_grab_key,
default_grab_modifiers,
};
WL_EXPORT void
wl_pointer_init(struct wl_pointer *pointer)
{
memset(pointer, 0, sizeof *pointer);
wl_list_init(&pointer->resource_list);
pointer->focus_listener.notify = lose_pointer_focus;
pointer->default_grab.interface = &default_pointer_grab_interface;
pointer->default_grab.pointer = pointer;
pointer->grab = &pointer->default_grab;
wl_signal_init(&pointer->focus_signal);
/* FIXME: Pick better co-ords. */
pointer->x = wl_fixed_from_int(100);
pointer->y = wl_fixed_from_int(100);
}
WL_EXPORT void
wl_pointer_release(struct wl_pointer *pointer)
{
/* XXX: What about pointer->resource_list? */
if (pointer->focus_resource)
wl_list_remove(&pointer->focus_listener.link);
}
WL_EXPORT void
weston_keyboard_init(struct weston_keyboard *keyboard)
{
memset(keyboard, 0, sizeof *keyboard);
wl_list_init(&keyboard->resource_list);
wl_array_init(&keyboard->keys);
keyboard->focus_listener.notify = lose_keyboard_focus;
keyboard->default_grab.interface = &default_keyboard_grab_interface;
keyboard->default_grab.keyboard = keyboard;
keyboard->grab = &keyboard->default_grab;
wl_signal_init(&keyboard->focus_signal);
}
WL_EXPORT void
weston_keyboard_release(struct weston_keyboard *keyboard)
{
/* XXX: What about keyboard->resource_list? */
if (keyboard->focus_resource)
wl_list_remove(&keyboard->focus_listener.link);
wl_array_release(&keyboard->keys);
}
WL_EXPORT void
wl_touch_init(struct wl_touch *touch)
{
memset(touch, 0, sizeof *touch);
wl_list_init(&touch->resource_list);
touch->focus_listener.notify = lose_touch_focus;
touch->default_grab.interface = &default_touch_grab_interface;
touch->default_grab.touch = touch;
touch->grab = &touch->default_grab;
wl_signal_init(&touch->focus_signal);
}
WL_EXPORT void
wl_touch_release(struct wl_touch *touch)
{
/* XXX: What about touch->resource_list? */
if (touch->focus_resource)
wl_list_remove(&touch->focus_listener.link);
}
WL_EXPORT void
wl_seat_init(struct wl_seat *seat)
{
memset(seat, 0, sizeof *seat);
wl_signal_init(&seat->destroy_signal);
seat->selection_data_source = NULL;
wl_list_init(&seat->base_resource_list);
wl_signal_init(&seat->selection_signal);
wl_list_init(&seat->drag_resource_list);
wl_signal_init(&seat->drag_icon_signal);
}
WL_EXPORT void
wl_seat_release(struct wl_seat *seat)
{
wl_signal_emit(&seat->destroy_signal, seat);
if (seat->pointer)
wl_pointer_release(seat->pointer);
if (seat->keyboard)
weston_keyboard_release(seat->keyboard);
if (seat->touch)
wl_touch_release(seat->touch);
}
static void
seat_send_updated_caps(struct wl_seat *seat)
{
struct wl_resource *r;
enum wl_seat_capability caps = 0;
if (seat->pointer)
caps |= WL_SEAT_CAPABILITY_POINTER;
if (seat->keyboard)
caps |= WL_SEAT_CAPABILITY_KEYBOARD;
if (seat->touch)
caps |= WL_SEAT_CAPABILITY_TOUCH;
wl_list_for_each(r, &seat->base_resource_list, link)
wl_seat_send_capabilities(r, caps);
}
WL_EXPORT void
wl_seat_set_pointer(struct wl_seat *seat, struct wl_pointer *pointer)
{
if (pointer && (seat->pointer || pointer->seat))
return; /* XXX: error? */
if (!pointer && !seat->pointer)
return;
seat->pointer = pointer;
if (pointer)
pointer->seat = seat;
seat_send_updated_caps(seat);
}
WL_EXPORT void
wl_seat_set_keyboard(struct wl_seat *seat, struct weston_keyboard *keyboard)
{
if (keyboard && (seat->keyboard || keyboard->seat))
return; /* XXX: error? */
if (!keyboard && !seat->keyboard)
return;
seat->keyboard = keyboard;
if (keyboard)
keyboard->seat = seat;
seat_send_updated_caps(seat);
}
WL_EXPORT void
wl_seat_set_touch(struct wl_seat *seat, struct wl_touch *touch)
{
if (touch && (seat->touch || touch->seat))
return; /* XXX: error? */
if (!touch && !seat->touch)
return;
seat->touch = touch;
if (touch)
touch->seat = seat;
seat_send_updated_caps(seat);
}
WL_EXPORT void
wl_pointer_set_focus(struct wl_pointer *pointer, struct wl_surface *surface,
wl_fixed_t sx, wl_fixed_t sy)
{
struct weston_keyboard *kbd = pointer->seat->keyboard;
struct wl_resource *resource, *kr;
struct wl_display *display;
uint32_t serial;
resource = pointer->focus_resource;
if (resource && pointer->focus != surface) {
display = wl_client_get_display(resource->client);
serial = wl_display_next_serial(display);
wl_pointer_send_leave(resource, serial,
&pointer->focus->resource);
wl_list_remove(&pointer->focus_listener.link);
}
resource = find_resource_for_surface(&pointer->resource_list,
surface);
if (resource &&
(pointer->focus != surface ||
pointer->focus_resource != resource)) {
display = wl_client_get_display(resource->client);
serial = wl_display_next_serial(display);
if (kbd) {
kr = find_resource_for_surface(&kbd->resource_list,
surface);
if (kr) {
wl_keyboard_send_modifiers(kr,
serial,
kbd->modifiers.mods_depressed,
kbd->modifiers.mods_latched,
kbd->modifiers.mods_locked,
kbd->modifiers.group);
}
}
wl_pointer_send_enter(resource, serial, &surface->resource,
sx, sy);
wl_signal_add(&resource->destroy_signal,
&pointer->focus_listener);
pointer->focus_serial = serial;
}
pointer->focus_resource = resource;
pointer->focus = surface;
pointer->default_grab.focus = surface;
wl_signal_emit(&pointer->focus_signal, pointer);
}
WL_EXPORT void
weston_keyboard_set_focus(struct weston_keyboard *keyboard,
struct wl_surface *surface)
{
struct wl_resource *resource;
struct wl_display *display;
uint32_t serial;
if (keyboard->focus_resource && keyboard->focus != surface) {
resource = keyboard->focus_resource;
display = wl_client_get_display(resource->client);
serial = wl_display_next_serial(display);
wl_keyboard_send_leave(resource, serial,
&keyboard->focus->resource);
wl_list_remove(&keyboard->focus_listener.link);
}
resource = find_resource_for_surface(&keyboard->resource_list,
surface);
if (resource &&
(keyboard->focus != surface ||
keyboard->focus_resource != resource)) {
display = wl_client_get_display(resource->client);
serial = wl_display_next_serial(display);
wl_keyboard_send_modifiers(resource, serial,
keyboard->modifiers.mods_depressed,
keyboard->modifiers.mods_latched,
keyboard->modifiers.mods_locked,
keyboard->modifiers.group);
wl_keyboard_send_enter(resource, serial, &surface->resource,
&keyboard->keys);
wl_signal_add(&resource->destroy_signal,
&keyboard->focus_listener);
keyboard->focus_serial = serial;
}
keyboard->focus_resource = resource;
keyboard->focus = surface;
wl_signal_emit(&keyboard->focus_signal, keyboard);
}
WL_EXPORT void
weston_keyboard_start_grab(struct weston_keyboard *keyboard,
struct weston_keyboard_grab *grab)
{
keyboard->grab = grab;
grab->keyboard = keyboard;
/* XXX focus? */
}
WL_EXPORT void
weston_keyboard_end_grab(struct weston_keyboard *keyboard)
{
keyboard->grab = &keyboard->default_grab;
}
WL_EXPORT void
wl_pointer_start_grab(struct wl_pointer *pointer, struct wl_pointer_grab *grab)
{
const struct wl_pointer_grab_interface *interface;
pointer->grab = grab;
interface = pointer->grab->interface;
grab->pointer = pointer;
if (pointer->current)
interface->focus(pointer->grab, pointer->current,
pointer->current_x, pointer->current_y);
}
WL_EXPORT void
wl_pointer_end_grab(struct wl_pointer *pointer)
{
const struct wl_pointer_grab_interface *interface;
pointer->grab = &pointer->default_grab;
interface = pointer->grab->interface;
interface->focus(pointer->grab, pointer->current,
pointer->current_x, pointer->current_y);
}
static void
current_surface_destroy(struct wl_listener *listener, void *data)
{
struct wl_pointer *pointer =
container_of(listener, struct wl_pointer, current_listener);
pointer->current = NULL;
}
WL_EXPORT void
wl_pointer_set_current(struct wl_pointer *pointer, struct wl_surface *surface)
{
if (pointer->current)
wl_list_remove(&pointer->current_listener.link);
pointer->current = surface;
if (!surface)
return;
wl_signal_add(&surface->resource.destroy_signal,
&pointer->current_listener);
pointer->current_listener.notify = current_surface_destroy;
}
WL_EXPORT void
wl_touch_start_grab(struct wl_touch *touch, struct wl_touch_grab *grab)
{
touch->grab = grab;
grab->touch = touch;
}
WL_EXPORT void
wl_touch_end_grab(struct wl_touch *touch)
{
touch->grab = &touch->default_grab;
}