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weston/src/compositor-rpi.c

1576 lines
42 KiB

rpi: a backend for Raspberry Pi Add a new backend for the Raspberry Pi. This backend uses the DispmanX API to initialise the display, and create an EGLSurface, so that GLESv2 rendering is shown on the "framebuffer". No X server is involved. All compositing happens through GLESv2. The created EGLSurface is specifically configured as buffer content preserving, otherwise Weston wouuld show only the latest damage and everything else was black. This may be sub-optimal, since we are not alternating between two buffers, like the DRM backend is, and content preserving may imply a fullscreen copy on each frame. Page flips are not properly hooked up yet. The display update will block, and we use a timer to call weston_output_finish_frame(), just like the x11 backend does. This backend handles the VT and tty just like the DRM backend does. While VT switching works in theory, the display output seems to be frozen while switched away from Weston. You can still switch back. Seats and connectors cannot be explicitly specified, and multiple seats are not expected. Udev is used to find the input devices. Input devices are opened directly, weston-launch is not supported at this time. You may need to confirm that your pi user has access to input device nodes. The Raspberry Pi backend is built by default. It can be build-tested without the Raspberry Pi headers and libraries, because we provide stubs in rpi-bcm-stubs.h, but such resulting binary is non-functional. If using stubs, the backend is built but not installed. VT and tty handling, and udev related code are pretty much copied from the DRM backend, hence the copyrights. The rpi-bcm-stubs.h code is copied from the headers on Raspberry Pi, including their copyright notice, and modified. Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
12 years ago
/*
* Copyright © 2008-2011 Kristian Høgsberg
* Copyright © 2011 Intel Corporation
* Copyright © 2012 Raspberry Pi Foundation
*
* Permission to use, copy, modify, distribute, and sell this software and
* its documentation for any purpose is hereby granted without fee, provided
* that the above copyright notice appear in all copies and that both that
* copyright notice and this permission notice appear in supporting
* documentation, and that the name of the copyright holders not be used in
* advertising or publicity pertaining to distribution of the software
* without specific, written prior permission. The copyright holders make
* no representations about the suitability of this software for any
* purpose. It is provided "as is" without express or implied warranty.
*
* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
* SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
* SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER
* RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF
* CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
* CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
#define _GNU_SOURCE
#include <errno.h>
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <math.h>
#include <sys/types.h>
#include <fcntl.h>
#include <unistd.h>
#include <libudev.h>
#include "config.h"
#ifdef HAVE_BCM_HOST
# include <bcm_host.h>
#else
# include "rpi-bcm-stubs.h"
#endif
#include "compositor.h"
#include "gl-renderer.h"
rpi: a backend for Raspberry Pi Add a new backend for the Raspberry Pi. This backend uses the DispmanX API to initialise the display, and create an EGLSurface, so that GLESv2 rendering is shown on the "framebuffer". No X server is involved. All compositing happens through GLESv2. The created EGLSurface is specifically configured as buffer content preserving, otherwise Weston wouuld show only the latest damage and everything else was black. This may be sub-optimal, since we are not alternating between two buffers, like the DRM backend is, and content preserving may imply a fullscreen copy on each frame. Page flips are not properly hooked up yet. The display update will block, and we use a timer to call weston_output_finish_frame(), just like the x11 backend does. This backend handles the VT and tty just like the DRM backend does. While VT switching works in theory, the display output seems to be frozen while switched away from Weston. You can still switch back. Seats and connectors cannot be explicitly specified, and multiple seats are not expected. Udev is used to find the input devices. Input devices are opened directly, weston-launch is not supported at this time. You may need to confirm that your pi user has access to input device nodes. The Raspberry Pi backend is built by default. It can be build-tested without the Raspberry Pi headers and libraries, because we provide stubs in rpi-bcm-stubs.h, but such resulting binary is non-functional. If using stubs, the backend is built but not installed. VT and tty handling, and udev related code are pretty much copied from the DRM backend, hence the copyrights. The rpi-bcm-stubs.h code is copied from the headers on Raspberry Pi, including their copyright notice, and modified. Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
12 years ago
#include "evdev.h"
rpi: Dispmanx elements as planes, completion callback Dispmanx elements are like hardware overlays. Assign one weston_surface to each overlay created, and the VideoCore will composite it on screen. The maximum number of elements is configurable via the command line. Specifying zero will disable the overlays (planes/elements) altogether, and use only GLESv2 compositing. You need an up-to-date Raspberry Pi firmware for: - vc_dispmanx_resource_create(), that will also take stride. Otherwise surfaces ending up in elements may show up as corrupted. - off-line compositing support. The on-line compositing of elements cannot handle too many elements. Look for the comments around DEFAULT_MAX_PLANES in the code. Elements must be double-buffered to avoid tearing. Therefore two buffers (Dispmanx resources) are allocated for each element. A command line option is added to allow single-buffering instead to save memory, with the risk of tearing. The page flip timer is replaced with the Dispmanx update completion callback. The callback is executed in a separate thread, therefore a pipe is set up to integrate properly with Weston core. If not disabled, usually all surfaces are assigned into planes, and nothing is composited in GLESv2. Planes do not support surface transformations though, so compositing will automatically switch the necessary surfaces to GLESv2 compositing as needed. Switching between GLESv2 and elements may cause transient visual glitches and jerks. Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
12 years ago
/*
* Dispmanx API offers alpha-blended overlays for hardware compositing.
* The final composite consists of dispmanx elements, and their contents:
* the dispmanx resource assigned to the element. The elements may be
* scanned out directly, or composited to a temporary surface, depending on
* how the firmware decides to handle the scene. Updates to multiple elements
* may be queued in a single dispmanx update object, resulting in atomic and
* vblank synchronized display updates.
*
* To avoid tearing and display artifacts, the current dispmanx resource in a
* dispmanx element must not be touched. Therefore each element must be
* double-buffered, using two resources, the front and the back. The update
* sequence is:
* 0. the front resource is already in-use, the back resource is unused
* 1. write data into the back resource
* 2. submit an element update, back becomes in-use
* 3. swap back and front pointers (both are in-use now)
* 4. wait for update_submit completion, the new back resource becomes unused
*
* A resource may be destroyed only, when the update removing the element has
* completed. Otherwise you risk showing an incomplete composition.
*
* The dispmanx element used as the native window for EGL does not need
* manually allocated resources, EGL does double-buffering internally.
* Unfortunately it also means, that we cannot alternate between two
* buffers like the DRM backend does, since we have no control over what
* resources EGL uses. We are forced to use EGL_BUFFER_PRESERVED as the
* EGL_SWAP_BEHAVIOR to avoid repainting the whole output every frame.
*
* We also cannot bundle eglSwapBuffers into our own display update, which
* means that Weston's primary plane updates and the overlay updates may
* happen unsynchronized.
*/
#ifndef ELEMENT_CHANGE_LAYER
/* copied from interface/vmcs_host/vc_vchi_dispmanx.h of userland.git */
#define ELEMENT_CHANGE_LAYER (1<<0)
#define ELEMENT_CHANGE_OPACITY (1<<1)
#define ELEMENT_CHANGE_DEST_RECT (1<<2)
#define ELEMENT_CHANGE_SRC_RECT (1<<3)
#define ELEMENT_CHANGE_MASK_RESOURCE (1<<4)
#define ELEMENT_CHANGE_TRANSFORM (1<<5)
#endif
/* Enabling this debugging incurs a significant performance hit */
#if 0
#define DBG(...) \
weston_log(__VA_ARGS__)
#else
#define DBG(...) do {} while (0)
#endif
/* If we had a fully featured vc_dispmanx_resource_write_data()... */
/*#define HAVE_RESOURCE_WRITE_DATA_RECT 1*/
rpi: a backend for Raspberry Pi Add a new backend for the Raspberry Pi. This backend uses the DispmanX API to initialise the display, and create an EGLSurface, so that GLESv2 rendering is shown on the "framebuffer". No X server is involved. All compositing happens through GLESv2. The created EGLSurface is specifically configured as buffer content preserving, otherwise Weston wouuld show only the latest damage and everything else was black. This may be sub-optimal, since we are not alternating between two buffers, like the DRM backend is, and content preserving may imply a fullscreen copy on each frame. Page flips are not properly hooked up yet. The display update will block, and we use a timer to call weston_output_finish_frame(), just like the x11 backend does. This backend handles the VT and tty just like the DRM backend does. While VT switching works in theory, the display output seems to be frozen while switched away from Weston. You can still switch back. Seats and connectors cannot be explicitly specified, and multiple seats are not expected. Udev is used to find the input devices. Input devices are opened directly, weston-launch is not supported at this time. You may need to confirm that your pi user has access to input device nodes. The Raspberry Pi backend is built by default. It can be build-tested without the Raspberry Pi headers and libraries, because we provide stubs in rpi-bcm-stubs.h, but such resulting binary is non-functional. If using stubs, the backend is built but not installed. VT and tty handling, and udev related code are pretty much copied from the DRM backend, hence the copyrights. The rpi-bcm-stubs.h code is copied from the headers on Raspberry Pi, including their copyright notice, and modified. Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
12 years ago
struct rpi_compositor;
rpi: Dispmanx elements as planes, completion callback Dispmanx elements are like hardware overlays. Assign one weston_surface to each overlay created, and the VideoCore will composite it on screen. The maximum number of elements is configurable via the command line. Specifying zero will disable the overlays (planes/elements) altogether, and use only GLESv2 compositing. You need an up-to-date Raspberry Pi firmware for: - vc_dispmanx_resource_create(), that will also take stride. Otherwise surfaces ending up in elements may show up as corrupted. - off-line compositing support. The on-line compositing of elements cannot handle too many elements. Look for the comments around DEFAULT_MAX_PLANES in the code. Elements must be double-buffered to avoid tearing. Therefore two buffers (Dispmanx resources) are allocated for each element. A command line option is added to allow single-buffering instead to save memory, with the risk of tearing. The page flip timer is replaced with the Dispmanx update completion callback. The callback is executed in a separate thread, therefore a pipe is set up to integrate properly with Weston core. If not disabled, usually all surfaces are assigned into planes, and nothing is composited in GLESv2. Planes do not support surface transformations though, so compositing will automatically switch the necessary surfaces to GLESv2 compositing as needed. Switching between GLESv2 and elements may cause transient visual glitches and jerks. Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
12 years ago
struct rpi_output;
struct rpi_resource {
DISPMANX_RESOURCE_HANDLE_T handle;
int width;
int height; /* height of the image (valid pixel data) */
int stride; /* bytes */
int buffer_height; /* height of the buffer */
VC_IMAGE_TYPE_T ifmt;
};
struct rpi_element {
struct wl_list link;
struct weston_plane plane;
struct rpi_output *output;
DISPMANX_ELEMENT_HANDLE_T handle;
int layer;
int need_swap;
int single_buffer;
struct rpi_resource resources[2];
struct rpi_resource *front;
struct rpi_resource *back;
pixman_region32_t prev_damage;
struct weston_surface *surface;
struct wl_listener surface_destroy_listener;
};
struct rpi_flippipe {
int readfd;
int writefd;
struct wl_event_source *source;
};
rpi: a backend for Raspberry Pi Add a new backend for the Raspberry Pi. This backend uses the DispmanX API to initialise the display, and create an EGLSurface, so that GLESv2 rendering is shown on the "framebuffer". No X server is involved. All compositing happens through GLESv2. The created EGLSurface is specifically configured as buffer content preserving, otherwise Weston wouuld show only the latest damage and everything else was black. This may be sub-optimal, since we are not alternating between two buffers, like the DRM backend is, and content preserving may imply a fullscreen copy on each frame. Page flips are not properly hooked up yet. The display update will block, and we use a timer to call weston_output_finish_frame(), just like the x11 backend does. This backend handles the VT and tty just like the DRM backend does. While VT switching works in theory, the display output seems to be frozen while switched away from Weston. You can still switch back. Seats and connectors cannot be explicitly specified, and multiple seats are not expected. Udev is used to find the input devices. Input devices are opened directly, weston-launch is not supported at this time. You may need to confirm that your pi user has access to input device nodes. The Raspberry Pi backend is built by default. It can be build-tested without the Raspberry Pi headers and libraries, because we provide stubs in rpi-bcm-stubs.h, but such resulting binary is non-functional. If using stubs, the backend is built but not installed. VT and tty handling, and udev related code are pretty much copied from the DRM backend, hence the copyrights. The rpi-bcm-stubs.h code is copied from the headers on Raspberry Pi, including their copyright notice, and modified. Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
12 years ago
struct rpi_output {
struct rpi_compositor *compositor;
struct weston_output base;
rpi: Dispmanx elements as planes, completion callback Dispmanx elements are like hardware overlays. Assign one weston_surface to each overlay created, and the VideoCore will composite it on screen. The maximum number of elements is configurable via the command line. Specifying zero will disable the overlays (planes/elements) altogether, and use only GLESv2 compositing. You need an up-to-date Raspberry Pi firmware for: - vc_dispmanx_resource_create(), that will also take stride. Otherwise surfaces ending up in elements may show up as corrupted. - off-line compositing support. The on-line compositing of elements cannot handle too many elements. Look for the comments around DEFAULT_MAX_PLANES in the code. Elements must be double-buffered to avoid tearing. Therefore two buffers (Dispmanx resources) are allocated for each element. A command line option is added to allow single-buffering instead to save memory, with the risk of tearing. The page flip timer is replaced with the Dispmanx update completion callback. The callback is executed in a separate thread, therefore a pipe is set up to integrate properly with Weston core. If not disabled, usually all surfaces are assigned into planes, and nothing is composited in GLESv2. Planes do not support surface transformations though, so compositing will automatically switch the necessary surfaces to GLESv2 compositing as needed. Switching between GLESv2 and elements may cause transient visual glitches and jerks. Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
12 years ago
int single_buffer;
rpi: a backend for Raspberry Pi Add a new backend for the Raspberry Pi. This backend uses the DispmanX API to initialise the display, and create an EGLSurface, so that GLESv2 rendering is shown on the "framebuffer". No X server is involved. All compositing happens through GLESv2. The created EGLSurface is specifically configured as buffer content preserving, otherwise Weston wouuld show only the latest damage and everything else was black. This may be sub-optimal, since we are not alternating between two buffers, like the DRM backend is, and content preserving may imply a fullscreen copy on each frame. Page flips are not properly hooked up yet. The display update will block, and we use a timer to call weston_output_finish_frame(), just like the x11 backend does. This backend handles the VT and tty just like the DRM backend does. While VT switching works in theory, the display output seems to be frozen while switched away from Weston. You can still switch back. Seats and connectors cannot be explicitly specified, and multiple seats are not expected. Udev is used to find the input devices. Input devices are opened directly, weston-launch is not supported at this time. You may need to confirm that your pi user has access to input device nodes. The Raspberry Pi backend is built by default. It can be build-tested without the Raspberry Pi headers and libraries, because we provide stubs in rpi-bcm-stubs.h, but such resulting binary is non-functional. If using stubs, the backend is built but not installed. VT and tty handling, and udev related code are pretty much copied from the DRM backend, hence the copyrights. The rpi-bcm-stubs.h code is copied from the headers on Raspberry Pi, including their copyright notice, and modified. Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
12 years ago
struct weston_mode mode;
rpi: Dispmanx elements as planes, completion callback Dispmanx elements are like hardware overlays. Assign one weston_surface to each overlay created, and the VideoCore will composite it on screen. The maximum number of elements is configurable via the command line. Specifying zero will disable the overlays (planes/elements) altogether, and use only GLESv2 compositing. You need an up-to-date Raspberry Pi firmware for: - vc_dispmanx_resource_create(), that will also take stride. Otherwise surfaces ending up in elements may show up as corrupted. - off-line compositing support. The on-line compositing of elements cannot handle too many elements. Look for the comments around DEFAULT_MAX_PLANES in the code. Elements must be double-buffered to avoid tearing. Therefore two buffers (Dispmanx resources) are allocated for each element. A command line option is added to allow single-buffering instead to save memory, with the risk of tearing. The page flip timer is replaced with the Dispmanx update completion callback. The callback is executed in a separate thread, therefore a pipe is set up to integrate properly with Weston core. If not disabled, usually all surfaces are assigned into planes, and nothing is composited in GLESv2. Planes do not support surface transformations though, so compositing will automatically switch the necessary surfaces to GLESv2 compositing as needed. Switching between GLESv2 and elements may cause transient visual glitches and jerks. Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
12 years ago
struct rpi_flippipe flippipe;
rpi: a backend for Raspberry Pi Add a new backend for the Raspberry Pi. This backend uses the DispmanX API to initialise the display, and create an EGLSurface, so that GLESv2 rendering is shown on the "framebuffer". No X server is involved. All compositing happens through GLESv2. The created EGLSurface is specifically configured as buffer content preserving, otherwise Weston wouuld show only the latest damage and everything else was black. This may be sub-optimal, since we are not alternating between two buffers, like the DRM backend is, and content preserving may imply a fullscreen copy on each frame. Page flips are not properly hooked up yet. The display update will block, and we use a timer to call weston_output_finish_frame(), just like the x11 backend does. This backend handles the VT and tty just like the DRM backend does. While VT switching works in theory, the display output seems to be frozen while switched away from Weston. You can still switch back. Seats and connectors cannot be explicitly specified, and multiple seats are not expected. Udev is used to find the input devices. Input devices are opened directly, weston-launch is not supported at this time. You may need to confirm that your pi user has access to input device nodes. The Raspberry Pi backend is built by default. It can be build-tested without the Raspberry Pi headers and libraries, because we provide stubs in rpi-bcm-stubs.h, but such resulting binary is non-functional. If using stubs, the backend is built but not installed. VT and tty handling, and udev related code are pretty much copied from the DRM backend, hence the copyrights. The rpi-bcm-stubs.h code is copied from the headers on Raspberry Pi, including their copyright notice, and modified. Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
12 years ago
DISPMANX_DISPLAY_HANDLE_T display;
EGL_DISPMANX_WINDOW_T egl_window;
DISPMANX_ELEMENT_HANDLE_T egl_element;
rpi: Dispmanx elements as planes, completion callback Dispmanx elements are like hardware overlays. Assign one weston_surface to each overlay created, and the VideoCore will composite it on screen. The maximum number of elements is configurable via the command line. Specifying zero will disable the overlays (planes/elements) altogether, and use only GLESv2 compositing. You need an up-to-date Raspberry Pi firmware for: - vc_dispmanx_resource_create(), that will also take stride. Otherwise surfaces ending up in elements may show up as corrupted. - off-line compositing support. The on-line compositing of elements cannot handle too many elements. Look for the comments around DEFAULT_MAX_PLANES in the code. Elements must be double-buffered to avoid tearing. Therefore two buffers (Dispmanx resources) are allocated for each element. A command line option is added to allow single-buffering instead to save memory, with the risk of tearing. The page flip timer is replaced with the Dispmanx update completion callback. The callback is executed in a separate thread, therefore a pipe is set up to integrate properly with Weston core. If not disabled, usually all surfaces are assigned into planes, and nothing is composited in GLESv2. Planes do not support surface transformations though, so compositing will automatically switch the necessary surfaces to GLESv2 compositing as needed. Switching between GLESv2 and elements may cause transient visual glitches and jerks. Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
12 years ago
struct wl_list element_list; /* struct rpi_element */
struct wl_list old_element_list; /* struct rpi_element */
rpi: a backend for Raspberry Pi Add a new backend for the Raspberry Pi. This backend uses the DispmanX API to initialise the display, and create an EGLSurface, so that GLESv2 rendering is shown on the "framebuffer". No X server is involved. All compositing happens through GLESv2. The created EGLSurface is specifically configured as buffer content preserving, otherwise Weston wouuld show only the latest damage and everything else was black. This may be sub-optimal, since we are not alternating between two buffers, like the DRM backend is, and content preserving may imply a fullscreen copy on each frame. Page flips are not properly hooked up yet. The display update will block, and we use a timer to call weston_output_finish_frame(), just like the x11 backend does. This backend handles the VT and tty just like the DRM backend does. While VT switching works in theory, the display output seems to be frozen while switched away from Weston. You can still switch back. Seats and connectors cannot be explicitly specified, and multiple seats are not expected. Udev is used to find the input devices. Input devices are opened directly, weston-launch is not supported at this time. You may need to confirm that your pi user has access to input device nodes. The Raspberry Pi backend is built by default. It can be build-tested without the Raspberry Pi headers and libraries, because we provide stubs in rpi-bcm-stubs.h, but such resulting binary is non-functional. If using stubs, the backend is built but not installed. VT and tty handling, and udev related code are pretty much copied from the DRM backend, hence the copyrights. The rpi-bcm-stubs.h code is copied from the headers on Raspberry Pi, including their copyright notice, and modified. Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
12 years ago
};
struct rpi_seat {
struct weston_seat base;
struct wl_list devices_list;
struct udev_monitor *udev_monitor;
struct wl_event_source *udev_monitor_source;
char *seat_id;
};
struct rpi_compositor {
struct weston_compositor base;
uint32_t prev_state;
struct udev *udev;
struct tty *tty;
rpi: Dispmanx elements as planes, completion callback Dispmanx elements are like hardware overlays. Assign one weston_surface to each overlay created, and the VideoCore will composite it on screen. The maximum number of elements is configurable via the command line. Specifying zero will disable the overlays (planes/elements) altogether, and use only GLESv2 compositing. You need an up-to-date Raspberry Pi firmware for: - vc_dispmanx_resource_create(), that will also take stride. Otherwise surfaces ending up in elements may show up as corrupted. - off-line compositing support. The on-line compositing of elements cannot handle too many elements. Look for the comments around DEFAULT_MAX_PLANES in the code. Elements must be double-buffered to avoid tearing. Therefore two buffers (Dispmanx resources) are allocated for each element. A command line option is added to allow single-buffering instead to save memory, with the risk of tearing. The page flip timer is replaced with the Dispmanx update completion callback. The callback is executed in a separate thread, therefore a pipe is set up to integrate properly with Weston core. If not disabled, usually all surfaces are assigned into planes, and nothing is composited in GLESv2. Planes do not support surface transformations though, so compositing will automatically switch the necessary surfaces to GLESv2 compositing as needed. Switching between GLESv2 and elements may cause transient visual glitches and jerks. Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
12 years ago
int max_planes; /* per output, really */
int single_buffer;
rpi: a backend for Raspberry Pi Add a new backend for the Raspberry Pi. This backend uses the DispmanX API to initialise the display, and create an EGLSurface, so that GLESv2 rendering is shown on the "framebuffer". No X server is involved. All compositing happens through GLESv2. The created EGLSurface is specifically configured as buffer content preserving, otherwise Weston wouuld show only the latest damage and everything else was black. This may be sub-optimal, since we are not alternating between two buffers, like the DRM backend is, and content preserving may imply a fullscreen copy on each frame. Page flips are not properly hooked up yet. The display update will block, and we use a timer to call weston_output_finish_frame(), just like the x11 backend does. This backend handles the VT and tty just like the DRM backend does. While VT switching works in theory, the display output seems to be frozen while switched away from Weston. You can still switch back. Seats and connectors cannot be explicitly specified, and multiple seats are not expected. Udev is used to find the input devices. Input devices are opened directly, weston-launch is not supported at this time. You may need to confirm that your pi user has access to input device nodes. The Raspberry Pi backend is built by default. It can be build-tested without the Raspberry Pi headers and libraries, because we provide stubs in rpi-bcm-stubs.h, but such resulting binary is non-functional. If using stubs, the backend is built but not installed. VT and tty handling, and udev related code are pretty much copied from the DRM backend, hence the copyrights. The rpi-bcm-stubs.h code is copied from the headers on Raspberry Pi, including their copyright notice, and modified. Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
12 years ago
};
static inline struct rpi_output *
to_rpi_output(struct weston_output *base)
{
return container_of(base, struct rpi_output, base);
}
static inline struct rpi_seat *
to_rpi_seat(struct weston_seat *base)
{
return container_of(base, struct rpi_seat, base);
}
static inline struct rpi_compositor *
to_rpi_compositor(struct weston_compositor *base)
{
return container_of(base, struct rpi_compositor, base);
}
rpi: Dispmanx elements as planes, completion callback Dispmanx elements are like hardware overlays. Assign one weston_surface to each overlay created, and the VideoCore will composite it on screen. The maximum number of elements is configurable via the command line. Specifying zero will disable the overlays (planes/elements) altogether, and use only GLESv2 compositing. You need an up-to-date Raspberry Pi firmware for: - vc_dispmanx_resource_create(), that will also take stride. Otherwise surfaces ending up in elements may show up as corrupted. - off-line compositing support. The on-line compositing of elements cannot handle too many elements. Look for the comments around DEFAULT_MAX_PLANES in the code. Elements must be double-buffered to avoid tearing. Therefore two buffers (Dispmanx resources) are allocated for each element. A command line option is added to allow single-buffering instead to save memory, with the risk of tearing. The page flip timer is replaced with the Dispmanx update completion callback. The callback is executed in a separate thread, therefore a pipe is set up to integrate properly with Weston core. If not disabled, usually all surfaces are assigned into planes, and nothing is composited in GLESv2. Planes do not support surface transformations though, so compositing will automatically switch the necessary surfaces to GLESv2 compositing as needed. Switching between GLESv2 and elements may cause transient visual glitches and jerks. Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
12 years ago
static inline int
int_max(int a, int b)
{
return a > b ? a : b;
}
static void
rpi_resource_init(struct rpi_resource *resource)
{
resource->handle = DISPMANX_NO_HANDLE;
}
static void
rpi_resource_release(struct rpi_resource *resource)
{
if (resource->handle == DISPMANX_NO_HANDLE)
return;
vc_dispmanx_resource_delete(resource->handle);
DBG("resource %p release\n", resource);
resource->handle = DISPMANX_NO_HANDLE;
}
rpi: a backend for Raspberry Pi Add a new backend for the Raspberry Pi. This backend uses the DispmanX API to initialise the display, and create an EGLSurface, so that GLESv2 rendering is shown on the "framebuffer". No X server is involved. All compositing happens through GLESv2. The created EGLSurface is specifically configured as buffer content preserving, otherwise Weston wouuld show only the latest damage and everything else was black. This may be sub-optimal, since we are not alternating between two buffers, like the DRM backend is, and content preserving may imply a fullscreen copy on each frame. Page flips are not properly hooked up yet. The display update will block, and we use a timer to call weston_output_finish_frame(), just like the x11 backend does. This backend handles the VT and tty just like the DRM backend does. While VT switching works in theory, the display output seems to be frozen while switched away from Weston. You can still switch back. Seats and connectors cannot be explicitly specified, and multiple seats are not expected. Udev is used to find the input devices. Input devices are opened directly, weston-launch is not supported at this time. You may need to confirm that your pi user has access to input device nodes. The Raspberry Pi backend is built by default. It can be build-tested without the Raspberry Pi headers and libraries, because we provide stubs in rpi-bcm-stubs.h, but such resulting binary is non-functional. If using stubs, the backend is built but not installed. VT and tty handling, and udev related code are pretty much copied from the DRM backend, hence the copyrights. The rpi-bcm-stubs.h code is copied from the headers on Raspberry Pi, including their copyright notice, and modified. Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
12 years ago
static int
rpi: Dispmanx elements as planes, completion callback Dispmanx elements are like hardware overlays. Assign one weston_surface to each overlay created, and the VideoCore will composite it on screen. The maximum number of elements is configurable via the command line. Specifying zero will disable the overlays (planes/elements) altogether, and use only GLESv2 compositing. You need an up-to-date Raspberry Pi firmware for: - vc_dispmanx_resource_create(), that will also take stride. Otherwise surfaces ending up in elements may show up as corrupted. - off-line compositing support. The on-line compositing of elements cannot handle too many elements. Look for the comments around DEFAULT_MAX_PLANES in the code. Elements must be double-buffered to avoid tearing. Therefore two buffers (Dispmanx resources) are allocated for each element. A command line option is added to allow single-buffering instead to save memory, with the risk of tearing. The page flip timer is replaced with the Dispmanx update completion callback. The callback is executed in a separate thread, therefore a pipe is set up to integrate properly with Weston core. If not disabled, usually all surfaces are assigned into planes, and nothing is composited in GLESv2. Planes do not support surface transformations though, so compositing will automatically switch the necessary surfaces to GLESv2 compositing as needed. Switching between GLESv2 and elements may cause transient visual glitches and jerks. Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
12 years ago
rpi_resource_realloc(struct rpi_resource *resource, VC_IMAGE_TYPE_T ifmt,
int width, int height, int stride, int buffer_height)
{
uint32_t dummy;
if (resource->handle != DISPMANX_NO_HANDLE &&
resource->width == width &&
resource->height == height &&
resource->stride == stride &&
resource->buffer_height == buffer_height &&
resource->ifmt == ifmt)
return 0;
rpi_resource_release(resource);
/* NOTE: if stride is not a multiple of 16 pixels in bytes,
* the vc_image_* functions may break. Dispmanx elements
* should be fine, though. Buffer_height probably has similar
* constraints, too.
*/
resource->handle =
vc_dispmanx_resource_create(ifmt,
width | (stride << 16),
height | (buffer_height << 16),
&dummy);
if (resource->handle == DISPMANX_NO_HANDLE)
return -1;
resource->width = width;
resource->height = height;
resource->stride = stride;
resource->buffer_height = buffer_height;
resource->ifmt = ifmt;
DBG("resource %p alloc\n", resource);
return 0;
}
static VC_IMAGE_TYPE_T
shm_buffer_get_vc_format(struct wl_buffer *buffer)
{
switch (wl_shm_buffer_get_format(buffer)) {
case WL_SHM_FORMAT_XRGB8888:
return VC_IMAGE_XRGB8888;
case WL_SHM_FORMAT_ARGB8888:
return VC_IMAGE_ARGB8888;
default:
/* invalid format */
return VC_IMAGE_MIN;
}
}
static int
rpi_resource_update(struct rpi_resource *resource, struct wl_buffer *buffer,
pixman_region32_t *region)
{
pixman_region32_t write_region;
pixman_box32_t *r;
VC_RECT_T rect;
VC_IMAGE_TYPE_T ifmt;
uint32_t *pixels;
int width;
int height;
int stride;
int ret;
#ifdef HAVE_RESOURCE_WRITE_DATA_RECT
int n;
#endif
if (!buffer)
return -1;
ifmt = shm_buffer_get_vc_format(buffer);
width = wl_shm_buffer_get_width(buffer);
height = wl_shm_buffer_get_height(buffer);
stride = wl_shm_buffer_get_stride(buffer);
pixels = wl_shm_buffer_get_data(buffer);
if (rpi_resource_realloc(resource, ifmt, width, height,
stride, height) < 0)
return -1;
pixman_region32_init(&write_region);
pixman_region32_intersect_rect(&write_region, region,
0, 0, width, height);
#ifdef HAVE_RESOURCE_WRITE_DATA_RECT
/* XXX: Can this do a format conversion, so that scanout does not have to? */
r = pixman_region32_rectangles(&write_region, &n);
while (n--) {
vc_dispmanx_rect_set(&rect, r[n].x1, r[n].y1,
r[n].x2 - r[n].x1, r[n].y2 - r[n].y1);
ret = vc_dispmanx_resource_write_data_rect(resource->handle,
ifmt, stride,
pixels, &rect,
rect.x, rect.y);
DBG("%s: %p %ux%u@%u,%u, ret %d\n", __func__, resource,
rect.width, rect.height, rect.x, rect.y, ret);
if (ret)
break;
}
#else
/* vc_dispmanx_resource_write_data() ignores ifmt,
* rect.x, rect.width, and uses stride only for computing
* the size of the transfer as rect.height * stride.
* Therefore we can only write rows starting at x=0.
* To be able to write more than one scanline at a time,
* the resource must have been created with the same stride
* as used here, and we must write full scanlines.
*/
r = pixman_region32_extents(&write_region);
vc_dispmanx_rect_set(&rect, 0, r->y1, width, r->y2 - r->y1);
ret = vc_dispmanx_resource_write_data(resource->handle, ifmt,
stride, pixels, &rect);
DBG("%s: %p %ux%u@%u,%u, ret %d\n", __func__, resource,
width, r->y2 - r->y1, 0, r->y1, ret);
#endif
pixman_region32_fini(&write_region);
return ret ? -1 : 0;
}
static void
rpi_element_handle_surface_destroy(struct wl_listener *listener, void *data)
{
struct rpi_element *element =
container_of(listener, struct rpi_element,
surface_destroy_listener);
element->surface = NULL;
}
static struct rpi_element *
rpi_element_create(struct rpi_output *output, struct weston_surface *surface)
{
struct rpi_element *element;
element = calloc(1, sizeof *element);
if (!element)
return NULL;
element->output = output;
element->single_buffer = output->single_buffer;
element->handle = DISPMANX_NO_HANDLE;
rpi_resource_init(&element->resources[0]);
rpi_resource_init(&element->resources[1]);
element->front = &element->resources[0];
if (element->single_buffer) {
element->back = element->front;
} else {
element->back = &element->resources[1];
}
pixman_region32_init(&element->prev_damage);
weston_plane_init(&element->plane, floor(surface->geometry.x),
floor(surface->geometry.y));
element->surface = surface;
element->surface_destroy_listener.notify =
rpi_element_handle_surface_destroy;
wl_signal_add(&surface->resource.destroy_signal,
rpi: Dispmanx elements as planes, completion callback Dispmanx elements are like hardware overlays. Assign one weston_surface to each overlay created, and the VideoCore will composite it on screen. The maximum number of elements is configurable via the command line. Specifying zero will disable the overlays (planes/elements) altogether, and use only GLESv2 compositing. You need an up-to-date Raspberry Pi firmware for: - vc_dispmanx_resource_create(), that will also take stride. Otherwise surfaces ending up in elements may show up as corrupted. - off-line compositing support. The on-line compositing of elements cannot handle too many elements. Look for the comments around DEFAULT_MAX_PLANES in the code. Elements must be double-buffered to avoid tearing. Therefore two buffers (Dispmanx resources) are allocated for each element. A command line option is added to allow single-buffering instead to save memory, with the risk of tearing. The page flip timer is replaced with the Dispmanx update completion callback. The callback is executed in a separate thread, therefore a pipe is set up to integrate properly with Weston core. If not disabled, usually all surfaces are assigned into planes, and nothing is composited in GLESv2. Planes do not support surface transformations though, so compositing will automatically switch the necessary surfaces to GLESv2 compositing as needed. Switching between GLESv2 and elements may cause transient visual glitches and jerks. Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
12 years ago
&element->surface_destroy_listener);
wl_list_insert(output->element_list.prev, &element->link);
return element;
}
static void
rpi_element_destroy(struct rpi_element *element)
{
struct weston_surface *surface = element->surface;
if (surface) {
if (surface->plane == &element->plane) {
/* If a surface, that was on a plane, gets hidden,
* it will not appear in the repaint surface list,
* is never considered in rpi_output_assign_planes(),
* and hence can stay assigned to this element's plane.
* We need to reassign it here.
*/
DBG("surface %p (%dx%d@%.1f,%.1f) to primary plane*\n",
surface,
surface->geometry.width, surface->geometry.height,
surface->geometry.x, surface->geometry.y);
weston_surface_move_to_plane(surface,
&surface->compositor->primary_plane);
}
wl_list_remove(&element->surface_destroy_listener.link);
}
wl_list_remove(&element->link);
weston_plane_release(&element->plane);
if (element->handle != DISPMANX_NO_HANDLE)
weston_log("ERROR rpi: destroying on-screen element\n");
pixman_region32_fini(&element->prev_damage);
rpi_resource_release(&element->resources[0]);
rpi_resource_release(&element->resources[1]);
DBG("element %p destroyed (%u)\n", element, element->handle);
free(element);
}
static void
rpi_element_reuse(struct rpi_element *element)
{
wl_list_remove(&element->link);
wl_list_insert(element->output->element_list.prev, &element->link);
}
static void
rpi_element_schedule_destroy(struct rpi_element *element)
{
wl_list_remove(&element->link);
wl_list_insert(element->output->old_element_list.prev,
&element->link);
}
static int
rpi_element_damage(struct rpi_element *element, struct wl_buffer *buffer,
pixman_region32_t *damage)
{
pixman_region32_t upload;
int ret;
if (!pixman_region32_not_empty(damage))
return 0;
DBG("element %p update resource %p\n", element, element->back);
if (element->single_buffer) {
ret = rpi_resource_update(element->back, buffer, damage);
} else {
pixman_region32_init(&upload);
pixman_region32_union(&upload, &element->prev_damage, damage);
ret = rpi_resource_update(element->back, buffer, &upload);
pixman_region32_fini(&upload);
}
pixman_region32_copy(&element->prev_damage, damage);
element->need_swap = 1;
return ret;
}
static void
rpi_element_compute_rects(struct rpi_element *element,
VC_RECT_T *src_rect, VC_RECT_T *dst_rect)
{
struct weston_output *output = &element->output->base;
int src_x, src_y;
int dst_x, dst_y;
int width, height;
/* assume element->plane.{x,y} == element->surface->geometry.{x,y} */
src_x = 0;
src_y = 0;
width = element->surface->geometry.width;
height = element->surface->geometry.height;
dst_x = element->plane.x - output->x;
dst_y = element->plane.y - output->y;
if (dst_x < 0) {
width += dst_x;
src_x -= dst_x;
dst_x = 0;
}
if (dst_y < 0) {
height += dst_y;
src_y -= dst_y;
dst_y = 0;
}
width = int_max(width, 0);
height = int_max(height, 0);
/* src_rect is in 16.16, dst_rect is in 32.0 unsigned fixed point */
vc_dispmanx_rect_set(src_rect, src_x << 16, src_y << 16,
width << 16, height << 16);
vc_dispmanx_rect_set(dst_rect, dst_x, dst_y, width, height);
}
static void
rpi_element_dmx_add(struct rpi_element *element,
DISPMANX_UPDATE_HANDLE_T update, int layer)
{
VC_DISPMANX_ALPHA_T alphasetup = {
DISPMANX_FLAGS_ALPHA_FROM_SOURCE | DISPMANX_FLAGS_ALPHA_PREMULT,
255, /* opacity 0-255 */
0 /* mask resource handle */
};
VC_RECT_T dst_rect;
VC_RECT_T src_rect;
rpi_element_compute_rects(element, &src_rect, &dst_rect);
element->handle = vc_dispmanx_element_add(
update,
element->output->display,
layer,
&dst_rect,
element->back->handle,
&src_rect,
DISPMANX_PROTECTION_NONE,
&alphasetup,
NULL /* clamp */,
DISPMANX_NO_ROTATE);
DBG("element %p add %u\n", element, element->handle);
}
static void
rpi_element_dmx_swap(struct rpi_element *element,
DISPMANX_UPDATE_HANDLE_T update)
{
VC_RECT_T rect;
pixman_box32_t *r;
/* XXX: skip, iff resource was not reallocated, and single-buffering */
vc_dispmanx_element_change_source(update, element->handle,
element->back->handle);
/* This is current damage now, after rpi_assign_plane() */
r = pixman_region32_extents(&element->prev_damage);
vc_dispmanx_rect_set(&rect, r->x1, r->y1,
r->x2 - r->x1, r->y2 - r->y1);
vc_dispmanx_element_modified(update, element->handle, &rect);
DBG("element %p swap\n", element);
}
static void
rpi_element_dmx_move(struct rpi_element *element,
DISPMANX_UPDATE_HANDLE_T update, int layer)
{
VC_RECT_T dst_rect;
VC_RECT_T src_rect;
/* XXX: return early, if all attributes stay the same */
rpi_element_compute_rects(element, &src_rect, &dst_rect);
vc_dispmanx_element_change_attributes(
update,
element->handle,
ELEMENT_CHANGE_LAYER |
ELEMENT_CHANGE_DEST_RECT |
ELEMENT_CHANGE_SRC_RECT,
layer,
255,
&dst_rect,
&src_rect,
DISPMANX_NO_HANDLE,
VC_IMAGE_ROT0);
rpi: Dispmanx elements as planes, completion callback Dispmanx elements are like hardware overlays. Assign one weston_surface to each overlay created, and the VideoCore will composite it on screen. The maximum number of elements is configurable via the command line. Specifying zero will disable the overlays (planes/elements) altogether, and use only GLESv2 compositing. You need an up-to-date Raspberry Pi firmware for: - vc_dispmanx_resource_create(), that will also take stride. Otherwise surfaces ending up in elements may show up as corrupted. - off-line compositing support. The on-line compositing of elements cannot handle too many elements. Look for the comments around DEFAULT_MAX_PLANES in the code. Elements must be double-buffered to avoid tearing. Therefore two buffers (Dispmanx resources) are allocated for each element. A command line option is added to allow single-buffering instead to save memory, with the risk of tearing. The page flip timer is replaced with the Dispmanx update completion callback. The callback is executed in a separate thread, therefore a pipe is set up to integrate properly with Weston core. If not disabled, usually all surfaces are assigned into planes, and nothing is composited in GLESv2. Planes do not support surface transformations though, so compositing will automatically switch the necessary surfaces to GLESv2 compositing as needed. Switching between GLESv2 and elements may cause transient visual glitches and jerks. Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
12 years ago
DBG("element %p move\n", element);
}
static int
rpi_element_update(struct rpi_element *element,
DISPMANX_UPDATE_HANDLE_T update, int layer)
{
struct rpi_resource *tmp;
if (element->handle == DISPMANX_NO_HANDLE) {
/* need_swap is already true, see rpi_assign_plane() */
rpi_element_dmx_add(element, update, layer);
if (element->handle == DISPMANX_NO_HANDLE)
weston_log("ERROR rpi: element_add() failed.\n");
} else {
if (element->need_swap)
rpi_element_dmx_swap(element, update);
rpi_element_dmx_move(element, update, layer);
}
element->layer = layer;
if (element->need_swap) {
tmp = element->front;
element->front = element->back;
element->back = tmp;
element->need_swap = 0;
DBG("new back %p, new front %p\n",
element->back, element->front);
}
return 0;
}
static uint64_t
rpi_get_current_time(void)
{
struct timeval tv;
/* XXX: use CLOCK_MONOTONIC instead? */
gettimeofday(&tv, NULL);
return (uint64_t)tv.tv_sec * 1000 + tv.tv_usec / 1000;
}
rpi: Dispmanx elements as planes, completion callback Dispmanx elements are like hardware overlays. Assign one weston_surface to each overlay created, and the VideoCore will composite it on screen. The maximum number of elements is configurable via the command line. Specifying zero will disable the overlays (planes/elements) altogether, and use only GLESv2 compositing. You need an up-to-date Raspberry Pi firmware for: - vc_dispmanx_resource_create(), that will also take stride. Otherwise surfaces ending up in elements may show up as corrupted. - off-line compositing support. The on-line compositing of elements cannot handle too many elements. Look for the comments around DEFAULT_MAX_PLANES in the code. Elements must be double-buffered to avoid tearing. Therefore two buffers (Dispmanx resources) are allocated for each element. A command line option is added to allow single-buffering instead to save memory, with the risk of tearing. The page flip timer is replaced with the Dispmanx update completion callback. The callback is executed in a separate thread, therefore a pipe is set up to integrate properly with Weston core. If not disabled, usually all surfaces are assigned into planes, and nothing is composited in GLESv2. Planes do not support surface transformations though, so compositing will automatically switch the necessary surfaces to GLESv2 compositing as needed. Switching between GLESv2 and elements may cause transient visual glitches and jerks. Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
12 years ago
static void
rpi_flippipe_update_complete(DISPMANX_UPDATE_HANDLE_T update, void *data)
{
/* This function runs in a different thread. */
struct rpi_flippipe *flippipe = data;
uint64_t time;
ssize_t ret;
/* manufacture flip completion timestamp */
time = rpi_get_current_time();
rpi: Dispmanx elements as planes, completion callback Dispmanx elements are like hardware overlays. Assign one weston_surface to each overlay created, and the VideoCore will composite it on screen. The maximum number of elements is configurable via the command line. Specifying zero will disable the overlays (planes/elements) altogether, and use only GLESv2 compositing. You need an up-to-date Raspberry Pi firmware for: - vc_dispmanx_resource_create(), that will also take stride. Otherwise surfaces ending up in elements may show up as corrupted. - off-line compositing support. The on-line compositing of elements cannot handle too many elements. Look for the comments around DEFAULT_MAX_PLANES in the code. Elements must be double-buffered to avoid tearing. Therefore two buffers (Dispmanx resources) are allocated for each element. A command line option is added to allow single-buffering instead to save memory, with the risk of tearing. The page flip timer is replaced with the Dispmanx update completion callback. The callback is executed in a separate thread, therefore a pipe is set up to integrate properly with Weston core. If not disabled, usually all surfaces are assigned into planes, and nothing is composited in GLESv2. Planes do not support surface transformations though, so compositing will automatically switch the necessary surfaces to GLESv2 compositing as needed. Switching between GLESv2 and elements may cause transient visual glitches and jerks. Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
12 years ago
ret = write(flippipe->writefd, &time, sizeof time);
if (ret != sizeof time)
weston_log("ERROR: %s failed to write, ret %zd, errno %d\n",
__func__, ret, errno);
}
static int
rpi_dispmanx_update_submit(DISPMANX_UPDATE_HANDLE_T update,
struct rpi_output *output)
{
/*
* The callback registered here will eventually be called
* in a different thread context. Therefore we cannot call
* the usual functions from rpi_flippipe_update_complete().
* Instead, we have a pipe for passing the message from the
* thread, waking up the Weston main event loop, calling
* rpi_flippipe_handler(), and then ending up in
* rpi_output_update_complete() in the main thread context,
* where we can do the frame finishing work.
*/
return vc_dispmanx_update_submit(update, rpi_flippipe_update_complete,
&output->flippipe);
}
static void
rpi_output_update_complete(struct rpi_output *output, uint64_t time);
static int
rpi_flippipe_handler(int fd, uint32_t mask, void *data)
rpi: a backend for Raspberry Pi Add a new backend for the Raspberry Pi. This backend uses the DispmanX API to initialise the display, and create an EGLSurface, so that GLESv2 rendering is shown on the "framebuffer". No X server is involved. All compositing happens through GLESv2. The created EGLSurface is specifically configured as buffer content preserving, otherwise Weston wouuld show only the latest damage and everything else was black. This may be sub-optimal, since we are not alternating between two buffers, like the DRM backend is, and content preserving may imply a fullscreen copy on each frame. Page flips are not properly hooked up yet. The display update will block, and we use a timer to call weston_output_finish_frame(), just like the x11 backend does. This backend handles the VT and tty just like the DRM backend does. While VT switching works in theory, the display output seems to be frozen while switched away from Weston. You can still switch back. Seats and connectors cannot be explicitly specified, and multiple seats are not expected. Udev is used to find the input devices. Input devices are opened directly, weston-launch is not supported at this time. You may need to confirm that your pi user has access to input device nodes. The Raspberry Pi backend is built by default. It can be build-tested without the Raspberry Pi headers and libraries, because we provide stubs in rpi-bcm-stubs.h, but such resulting binary is non-functional. If using stubs, the backend is built but not installed. VT and tty handling, and udev related code are pretty much copied from the DRM backend, hence the copyrights. The rpi-bcm-stubs.h code is copied from the headers on Raspberry Pi, including their copyright notice, and modified. Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
12 years ago
{
struct rpi_output *output = data;
rpi: Dispmanx elements as planes, completion callback Dispmanx elements are like hardware overlays. Assign one weston_surface to each overlay created, and the VideoCore will composite it on screen. The maximum number of elements is configurable via the command line. Specifying zero will disable the overlays (planes/elements) altogether, and use only GLESv2 compositing. You need an up-to-date Raspberry Pi firmware for: - vc_dispmanx_resource_create(), that will also take stride. Otherwise surfaces ending up in elements may show up as corrupted. - off-line compositing support. The on-line compositing of elements cannot handle too many elements. Look for the comments around DEFAULT_MAX_PLANES in the code. Elements must be double-buffered to avoid tearing. Therefore two buffers (Dispmanx resources) are allocated for each element. A command line option is added to allow single-buffering instead to save memory, with the risk of tearing. The page flip timer is replaced with the Dispmanx update completion callback. The callback is executed in a separate thread, therefore a pipe is set up to integrate properly with Weston core. If not disabled, usually all surfaces are assigned into planes, and nothing is composited in GLESv2. Planes do not support surface transformations though, so compositing will automatically switch the necessary surfaces to GLESv2 compositing as needed. Switching between GLESv2 and elements may cause transient visual glitches and jerks. Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
12 years ago
ssize_t ret;
uint64_t time;
if (mask != WL_EVENT_READABLE)
weston_log("ERROR: unexpected mask 0x%x in %s\n",
mask, __func__);
ret = read(fd, &time, sizeof time);
if (ret != sizeof time) {
weston_log("ERROR: %s failed to read, ret %zd, errno %d\n",
__func__, ret, errno);
}
rpi_output_update_complete(output, time);
rpi: a backend for Raspberry Pi Add a new backend for the Raspberry Pi. This backend uses the DispmanX API to initialise the display, and create an EGLSurface, so that GLESv2 rendering is shown on the "framebuffer". No X server is involved. All compositing happens through GLESv2. The created EGLSurface is specifically configured as buffer content preserving, otherwise Weston wouuld show only the latest damage and everything else was black. This may be sub-optimal, since we are not alternating between two buffers, like the DRM backend is, and content preserving may imply a fullscreen copy on each frame. Page flips are not properly hooked up yet. The display update will block, and we use a timer to call weston_output_finish_frame(), just like the x11 backend does. This backend handles the VT and tty just like the DRM backend does. While VT switching works in theory, the display output seems to be frozen while switched away from Weston. You can still switch back. Seats and connectors cannot be explicitly specified, and multiple seats are not expected. Udev is used to find the input devices. Input devices are opened directly, weston-launch is not supported at this time. You may need to confirm that your pi user has access to input device nodes. The Raspberry Pi backend is built by default. It can be build-tested without the Raspberry Pi headers and libraries, because we provide stubs in rpi-bcm-stubs.h, but such resulting binary is non-functional. If using stubs, the backend is built but not installed. VT and tty handling, and udev related code are pretty much copied from the DRM backend, hence the copyrights. The rpi-bcm-stubs.h code is copied from the headers on Raspberry Pi, including their copyright notice, and modified. Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
12 years ago
return 1;
}
rpi: Dispmanx elements as planes, completion callback Dispmanx elements are like hardware overlays. Assign one weston_surface to each overlay created, and the VideoCore will composite it on screen. The maximum number of elements is configurable via the command line. Specifying zero will disable the overlays (planes/elements) altogether, and use only GLESv2 compositing. You need an up-to-date Raspberry Pi firmware for: - vc_dispmanx_resource_create(), that will also take stride. Otherwise surfaces ending up in elements may show up as corrupted. - off-line compositing support. The on-line compositing of elements cannot handle too many elements. Look for the comments around DEFAULT_MAX_PLANES in the code. Elements must be double-buffered to avoid tearing. Therefore two buffers (Dispmanx resources) are allocated for each element. A command line option is added to allow single-buffering instead to save memory, with the risk of tearing. The page flip timer is replaced with the Dispmanx update completion callback. The callback is executed in a separate thread, therefore a pipe is set up to integrate properly with Weston core. If not disabled, usually all surfaces are assigned into planes, and nothing is composited in GLESv2. Planes do not support surface transformations though, so compositing will automatically switch the necessary surfaces to GLESv2 compositing as needed. Switching between GLESv2 and elements may cause transient visual glitches and jerks. Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
12 years ago
static int
rpi_flippipe_init(struct rpi_flippipe *flippipe, struct rpi_output *output)
{
struct wl_event_loop *loop;
int fd[2];
if (pipe2(fd, O_CLOEXEC) == -1)
return -1;
flippipe->readfd = fd[0];
flippipe->writefd = fd[1];
loop = wl_display_get_event_loop(output->compositor->base.wl_display);
flippipe->source = wl_event_loop_add_fd(loop, flippipe->readfd,
WL_EVENT_READABLE,
rpi_flippipe_handler, output);
if (!flippipe->source) {
close(flippipe->readfd);
close(flippipe->writefd);
return -1;
}
return 0;
}
static void
rpi_flippipe_release(struct rpi_flippipe *flippipe)
{
wl_event_source_remove(flippipe->source);
close(flippipe->readfd);
close(flippipe->writefd);
}
static struct rpi_element *
find_rpi_element_from_surface(struct weston_surface *surface)
{
struct wl_listener *listener;
struct rpi_element *element;
listener = wl_signal_get(&surface->resource.destroy_signal,
rpi: Dispmanx elements as planes, completion callback Dispmanx elements are like hardware overlays. Assign one weston_surface to each overlay created, and the VideoCore will composite it on screen. The maximum number of elements is configurable via the command line. Specifying zero will disable the overlays (planes/elements) altogether, and use only GLESv2 compositing. You need an up-to-date Raspberry Pi firmware for: - vc_dispmanx_resource_create(), that will also take stride. Otherwise surfaces ending up in elements may show up as corrupted. - off-line compositing support. The on-line compositing of elements cannot handle too many elements. Look for the comments around DEFAULT_MAX_PLANES in the code. Elements must be double-buffered to avoid tearing. Therefore two buffers (Dispmanx resources) are allocated for each element. A command line option is added to allow single-buffering instead to save memory, with the risk of tearing. The page flip timer is replaced with the Dispmanx update completion callback. The callback is executed in a separate thread, therefore a pipe is set up to integrate properly with Weston core. If not disabled, usually all surfaces are assigned into planes, and nothing is composited in GLESv2. Planes do not support surface transformations though, so compositing will automatically switch the necessary surfaces to GLESv2 compositing as needed. Switching between GLESv2 and elements may cause transient visual glitches and jerks. Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
12 years ago
rpi_element_handle_surface_destroy);
if (!listener)
return NULL;
element = container_of(listener, struct rpi_element,
surface_destroy_listener);
if (element->surface != surface)
weston_log("ERROR rpi: sanity check failure in %s.\n",
__func__);
return element;
}
static struct rpi_element *
rpi_assign_plane(struct weston_surface *surface, struct rpi_output *output)
{
struct rpi_element *element;
/* dispmanx elements cannot transform */
if (surface->transform.enabled) {
/* XXX: inspect the transformation matrix, we might still
* be able to put it into an element; scaling, additional
* translation (window titlebar context menus?)
*/
DBG("surface %p rejected: transform\n", surface);
return NULL;
}
/* only shm surfaces supported */
if (surface->buffer_ref.buffer &&
!wl_buffer_is_shm(surface->buffer_ref.buffer)) {
rpi: Dispmanx elements as planes, completion callback Dispmanx elements are like hardware overlays. Assign one weston_surface to each overlay created, and the VideoCore will composite it on screen. The maximum number of elements is configurable via the command line. Specifying zero will disable the overlays (planes/elements) altogether, and use only GLESv2 compositing. You need an up-to-date Raspberry Pi firmware for: - vc_dispmanx_resource_create(), that will also take stride. Otherwise surfaces ending up in elements may show up as corrupted. - off-line compositing support. The on-line compositing of elements cannot handle too many elements. Look for the comments around DEFAULT_MAX_PLANES in the code. Elements must be double-buffered to avoid tearing. Therefore two buffers (Dispmanx resources) are allocated for each element. A command line option is added to allow single-buffering instead to save memory, with the risk of tearing. The page flip timer is replaced with the Dispmanx update completion callback. The callback is executed in a separate thread, therefore a pipe is set up to integrate properly with Weston core. If not disabled, usually all surfaces are assigned into planes, and nothing is composited in GLESv2. Planes do not support surface transformations though, so compositing will automatically switch the necessary surfaces to GLESv2 compositing as needed. Switching between GLESv2 and elements may cause transient visual glitches and jerks. Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
12 years ago
DBG("surface %p rejected: not shm\n", surface);
return NULL;
}
if (surface->buffer_transform != WL_OUTPUT_TRANSFORM_NORMAL) {
DBG("surface %p rejected: unsupported buffer transform\n",
surface);
return NULL;
}
rpi: Dispmanx elements as planes, completion callback Dispmanx elements are like hardware overlays. Assign one weston_surface to each overlay created, and the VideoCore will composite it on screen. The maximum number of elements is configurable via the command line. Specifying zero will disable the overlays (planes/elements) altogether, and use only GLESv2 compositing. You need an up-to-date Raspberry Pi firmware for: - vc_dispmanx_resource_create(), that will also take stride. Otherwise surfaces ending up in elements may show up as corrupted. - off-line compositing support. The on-line compositing of elements cannot handle too many elements. Look for the comments around DEFAULT_MAX_PLANES in the code. Elements must be double-buffered to avoid tearing. Therefore two buffers (Dispmanx resources) are allocated for each element. A command line option is added to allow single-buffering instead to save memory, with the risk of tearing. The page flip timer is replaced with the Dispmanx update completion callback. The callback is executed in a separate thread, therefore a pipe is set up to integrate properly with Weston core. If not disabled, usually all surfaces are assigned into planes, and nothing is composited in GLESv2. Planes do not support surface transformations though, so compositing will automatically switch the necessary surfaces to GLESv2 compositing as needed. Switching between GLESv2 and elements may cause transient visual glitches and jerks. Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
12 years ago
/* check if this surface previously belonged to an element */
element = find_rpi_element_from_surface(surface);
if (element) {
rpi_element_reuse(element);
element->plane.x = floor(surface->geometry.x);
element->plane.y = floor(surface->geometry.y);
DBG("surface %p reuse element %p\n", surface, element);
} else {
if (!surface->buffer_ref.buffer) {
rpi: Dispmanx elements as planes, completion callback Dispmanx elements are like hardware overlays. Assign one weston_surface to each overlay created, and the VideoCore will composite it on screen. The maximum number of elements is configurable via the command line. Specifying zero will disable the overlays (planes/elements) altogether, and use only GLESv2 compositing. You need an up-to-date Raspberry Pi firmware for: - vc_dispmanx_resource_create(), that will also take stride. Otherwise surfaces ending up in elements may show up as corrupted. - off-line compositing support. The on-line compositing of elements cannot handle too many elements. Look for the comments around DEFAULT_MAX_PLANES in the code. Elements must be double-buffered to avoid tearing. Therefore two buffers (Dispmanx resources) are allocated for each element. A command line option is added to allow single-buffering instead to save memory, with the risk of tearing. The page flip timer is replaced with the Dispmanx update completion callback. The callback is executed in a separate thread, therefore a pipe is set up to integrate properly with Weston core. If not disabled, usually all surfaces are assigned into planes, and nothing is composited in GLESv2. Planes do not support surface transformations though, so compositing will automatically switch the necessary surfaces to GLESv2 compositing as needed. Switching between GLESv2 and elements may cause transient visual glitches and jerks. Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
12 years ago
DBG("surface %p rejected: no buffer\n", surface);
return NULL;
}
element = rpi_element_create(output, surface);
DBG("element %p created\n", element);
}
if (!element) {
DBG("surface %p rejected: no element\n", surface);
return NULL;
}
return element;
}
static void
rpi_output_assign_planes(struct weston_output *base)
{
struct rpi_output *output = to_rpi_output(base);
struct rpi_compositor *compositor = output->compositor;
struct weston_surface *surface;
pixman_region32_t overlap;
pixman_region32_t surface_overlap;
struct rpi_element *element;
int n = 0;
/* Construct the list of rpi_elements to be used into
* output->element_list, which is empty right now.
* Re-used elements are moved from old_element_list to
* element_list. */
DBG("%s\n", __func__);
pixman_region32_init(&overlap);
wl_list_for_each(surface, &compositor->base.surface_list, link) {
/* always, since all buffers are shm on rpi */
surface->keep_buffer = 1;
rpi: Dispmanx elements as planes, completion callback Dispmanx elements are like hardware overlays. Assign one weston_surface to each overlay created, and the VideoCore will composite it on screen. The maximum number of elements is configurable via the command line. Specifying zero will disable the overlays (planes/elements) altogether, and use only GLESv2 compositing. You need an up-to-date Raspberry Pi firmware for: - vc_dispmanx_resource_create(), that will also take stride. Otherwise surfaces ending up in elements may show up as corrupted. - off-line compositing support. The on-line compositing of elements cannot handle too many elements. Look for the comments around DEFAULT_MAX_PLANES in the code. Elements must be double-buffered to avoid tearing. Therefore two buffers (Dispmanx resources) are allocated for each element. A command line option is added to allow single-buffering instead to save memory, with the risk of tearing. The page flip timer is replaced with the Dispmanx update completion callback. The callback is executed in a separate thread, therefore a pipe is set up to integrate properly with Weston core. If not disabled, usually all surfaces are assigned into planes, and nothing is composited in GLESv2. Planes do not support surface transformations though, so compositing will automatically switch the necessary surfaces to GLESv2 compositing as needed. Switching between GLESv2 and elements may cause transient visual glitches and jerks. Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
12 years ago
pixman_region32_init(&surface_overlap);
pixman_region32_intersect(&surface_overlap, &overlap,
&surface->transform.boundingbox);
element = NULL;
if (!pixman_region32_not_empty(&surface_overlap) &&
n < compositor->max_planes)
element = rpi_assign_plane(surface, output);
if (element) {
weston_surface_move_to_plane(surface, &element->plane);
DBG("surface %p (%dx%d@%.1f,%.1f) to element %p\n",
surface,
surface->geometry.width, surface->geometry.height,
surface->geometry.x, surface->geometry.y, element);
/* weston_surface_move_to_plane() does full-surface
* damage, if the plane is new, so no need to force
* initial resource update.
*/
if (rpi_element_damage(element,
surface->buffer_ref.buffer,
rpi: Dispmanx elements as planes, completion callback Dispmanx elements are like hardware overlays. Assign one weston_surface to each overlay created, and the VideoCore will composite it on screen. The maximum number of elements is configurable via the command line. Specifying zero will disable the overlays (planes/elements) altogether, and use only GLESv2 compositing. You need an up-to-date Raspberry Pi firmware for: - vc_dispmanx_resource_create(), that will also take stride. Otherwise surfaces ending up in elements may show up as corrupted. - off-line compositing support. The on-line compositing of elements cannot handle too many elements. Look for the comments around DEFAULT_MAX_PLANES in the code. Elements must be double-buffered to avoid tearing. Therefore two buffers (Dispmanx resources) are allocated for each element. A command line option is added to allow single-buffering instead to save memory, with the risk of tearing. The page flip timer is replaced with the Dispmanx update completion callback. The callback is executed in a separate thread, therefore a pipe is set up to integrate properly with Weston core. If not disabled, usually all surfaces are assigned into planes, and nothing is composited in GLESv2. Planes do not support surface transformations though, so compositing will automatically switch the necessary surfaces to GLESv2 compositing as needed. Switching between GLESv2 and elements may cause transient visual glitches and jerks. Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
12 years ago
&surface->damage) < 0) {
rpi_element_schedule_destroy(element);
DBG("surface %p rejected: resource update failed\n",
surface);
element = NULL;
} else {
n++;
}
}
if (!element) {
weston_surface_move_to_plane(surface,
&compositor->base.primary_plane);
DBG("surface %p (%dx%d@%.1f,%.1f) to primary plane\n",
surface,
surface->geometry.width, surface->geometry.height,
surface->geometry.x, surface->geometry.y);
pixman_region32_union(&overlap, &overlap,
&surface->transform.boundingbox);
}
pixman_region32_fini(&surface_overlap);
}
pixman_region32_fini(&overlap);
}
static void
rpi_remove_elements(struct wl_list *element_list,
DISPMANX_UPDATE_HANDLE_T update)
{
struct rpi_element *element;
wl_list_for_each(element, element_list, link) {
if (element->handle == DISPMANX_NO_HANDLE)
continue;
vc_dispmanx_element_remove(update, element->handle);
DBG("element %p remove %u\n", element, element->handle);
element->handle = DISPMANX_NO_HANDLE;
}
}
static void
rpi_output_destroy_old_elements(struct rpi_output *output)
{
struct rpi_element *element, *tmp;
wl_list_for_each_safe(element, tmp, &output->old_element_list, link) {
if (element->handle != DISPMANX_NO_HANDLE)
continue;
rpi_element_destroy(element);
}
}
static void
rpi_output_start_repaint_loop(struct weston_output *output)
{
uint64_t time;
time = rpi_get_current_time();
weston_output_finish_frame(output, time);
}
rpi: a backend for Raspberry Pi Add a new backend for the Raspberry Pi. This backend uses the DispmanX API to initialise the display, and create an EGLSurface, so that GLESv2 rendering is shown on the "framebuffer". No X server is involved. All compositing happens through GLESv2. The created EGLSurface is specifically configured as buffer content preserving, otherwise Weston wouuld show only the latest damage and everything else was black. This may be sub-optimal, since we are not alternating between two buffers, like the DRM backend is, and content preserving may imply a fullscreen copy on each frame. Page flips are not properly hooked up yet. The display update will block, and we use a timer to call weston_output_finish_frame(), just like the x11 backend does. This backend handles the VT and tty just like the DRM backend does. While VT switching works in theory, the display output seems to be frozen while switched away from Weston. You can still switch back. Seats and connectors cannot be explicitly specified, and multiple seats are not expected. Udev is used to find the input devices. Input devices are opened directly, weston-launch is not supported at this time. You may need to confirm that your pi user has access to input device nodes. The Raspberry Pi backend is built by default. It can be build-tested without the Raspberry Pi headers and libraries, because we provide stubs in rpi-bcm-stubs.h, but such resulting binary is non-functional. If using stubs, the backend is built but not installed. VT and tty handling, and udev related code are pretty much copied from the DRM backend, hence the copyrights. The rpi-bcm-stubs.h code is copied from the headers on Raspberry Pi, including their copyright notice, and modified. Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
12 years ago
static void
rpi_output_repaint(struct weston_output *base, pixman_region32_t *damage)
{
struct rpi_output *output = to_rpi_output(base);
struct rpi_compositor *compositor = output->compositor;
struct weston_plane *primary_plane = &compositor->base.primary_plane;
rpi: Dispmanx elements as planes, completion callback Dispmanx elements are like hardware overlays. Assign one weston_surface to each overlay created, and the VideoCore will composite it on screen. The maximum number of elements is configurable via the command line. Specifying zero will disable the overlays (planes/elements) altogether, and use only GLESv2 compositing. You need an up-to-date Raspberry Pi firmware for: - vc_dispmanx_resource_create(), that will also take stride. Otherwise surfaces ending up in elements may show up as corrupted. - off-line compositing support. The on-line compositing of elements cannot handle too many elements. Look for the comments around DEFAULT_MAX_PLANES in the code. Elements must be double-buffered to avoid tearing. Therefore two buffers (Dispmanx resources) are allocated for each element. A command line option is added to allow single-buffering instead to save memory, with the risk of tearing. The page flip timer is replaced with the Dispmanx update completion callback. The callback is executed in a separate thread, therefore a pipe is set up to integrate properly with Weston core. If not disabled, usually all surfaces are assigned into planes, and nothing is composited in GLESv2. Planes do not support surface transformations though, so compositing will automatically switch the necessary surfaces to GLESv2 compositing as needed. Switching between GLESv2 and elements may cause transient visual glitches and jerks. Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
12 years ago
struct rpi_element *element;
DISPMANX_UPDATE_HANDLE_T update;
int layer = 10000;
DBG("%s\n", __func__);
update = vc_dispmanx_update_start(0);
/* update all live elements */
wl_list_for_each(element, &output->element_list, link) {
if (rpi_element_update(element, update, layer--) < 0)
weston_log("ERROR rpi: element update failed.\n");
}
/* remove all unused elements */
rpi_remove_elements(&output->old_element_list, update);
/* schedule callback to rpi_output_update_complete() */
rpi_dispmanx_update_submit(update, output);
rpi: a backend for Raspberry Pi Add a new backend for the Raspberry Pi. This backend uses the DispmanX API to initialise the display, and create an EGLSurface, so that GLESv2 rendering is shown on the "framebuffer". No X server is involved. All compositing happens through GLESv2. The created EGLSurface is specifically configured as buffer content preserving, otherwise Weston wouuld show only the latest damage and everything else was black. This may be sub-optimal, since we are not alternating between two buffers, like the DRM backend is, and content preserving may imply a fullscreen copy on each frame. Page flips are not properly hooked up yet. The display update will block, and we use a timer to call weston_output_finish_frame(), just like the x11 backend does. This backend handles the VT and tty just like the DRM backend does. While VT switching works in theory, the display output seems to be frozen while switched away from Weston. You can still switch back. Seats and connectors cannot be explicitly specified, and multiple seats are not expected. Udev is used to find the input devices. Input devices are opened directly, weston-launch is not supported at this time. You may need to confirm that your pi user has access to input device nodes. The Raspberry Pi backend is built by default. It can be build-tested without the Raspberry Pi headers and libraries, because we provide stubs in rpi-bcm-stubs.h, but such resulting binary is non-functional. If using stubs, the backend is built but not installed. VT and tty handling, and udev related code are pretty much copied from the DRM backend, hence the copyrights. The rpi-bcm-stubs.h code is copied from the headers on Raspberry Pi, including their copyright notice, and modified. Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
12 years ago
rpi: Dispmanx elements as planes, completion callback Dispmanx elements are like hardware overlays. Assign one weston_surface to each overlay created, and the VideoCore will composite it on screen. The maximum number of elements is configurable via the command line. Specifying zero will disable the overlays (planes/elements) altogether, and use only GLESv2 compositing. You need an up-to-date Raspberry Pi firmware for: - vc_dispmanx_resource_create(), that will also take stride. Otherwise surfaces ending up in elements may show up as corrupted. - off-line compositing support. The on-line compositing of elements cannot handle too many elements. Look for the comments around DEFAULT_MAX_PLANES in the code. Elements must be double-buffered to avoid tearing. Therefore two buffers (Dispmanx resources) are allocated for each element. A command line option is added to allow single-buffering instead to save memory, with the risk of tearing. The page flip timer is replaced with the Dispmanx update completion callback. The callback is executed in a separate thread, therefore a pipe is set up to integrate properly with Weston core. If not disabled, usually all surfaces are assigned into planes, and nothing is composited in GLESv2. Planes do not support surface transformations though, so compositing will automatically switch the necessary surfaces to GLESv2 compositing as needed. Switching between GLESv2 and elements may cause transient visual glitches and jerks. Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
12 years ago
/* XXX: if there is anything to composite in GL,
* framerate seems to suffer */
/* XXX: optimise the renderer for the case of nothing to render */
/* XXX: if nothing to render, remove the element...
* but how, is destroying the EGLSurface a bad performance hit?
*/
rpi: a backend for Raspberry Pi Add a new backend for the Raspberry Pi. This backend uses the DispmanX API to initialise the display, and create an EGLSurface, so that GLESv2 rendering is shown on the "framebuffer". No X server is involved. All compositing happens through GLESv2. The created EGLSurface is specifically configured as buffer content preserving, otherwise Weston wouuld show only the latest damage and everything else was black. This may be sub-optimal, since we are not alternating between two buffers, like the DRM backend is, and content preserving may imply a fullscreen copy on each frame. Page flips are not properly hooked up yet. The display update will block, and we use a timer to call weston_output_finish_frame(), just like the x11 backend does. This backend handles the VT and tty just like the DRM backend does. While VT switching works in theory, the display output seems to be frozen while switched away from Weston. You can still switch back. Seats and connectors cannot be explicitly specified, and multiple seats are not expected. Udev is used to find the input devices. Input devices are opened directly, weston-launch is not supported at this time. You may need to confirm that your pi user has access to input device nodes. The Raspberry Pi backend is built by default. It can be build-tested without the Raspberry Pi headers and libraries, because we provide stubs in rpi-bcm-stubs.h, but such resulting binary is non-functional. If using stubs, the backend is built but not installed. VT and tty handling, and udev related code are pretty much copied from the DRM backend, hence the copyrights. The rpi-bcm-stubs.h code is copied from the headers on Raspberry Pi, including their copyright notice, and modified. Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
12 years ago
compositor->base.renderer->repaint_output(&output->base, damage);
pixman_region32_subtract(&primary_plane->damage,
&primary_plane->damage, damage);
rpi: Dispmanx elements as planes, completion callback Dispmanx elements are like hardware overlays. Assign one weston_surface to each overlay created, and the VideoCore will composite it on screen. The maximum number of elements is configurable via the command line. Specifying zero will disable the overlays (planes/elements) altogether, and use only GLESv2 compositing. You need an up-to-date Raspberry Pi firmware for: - vc_dispmanx_resource_create(), that will also take stride. Otherwise surfaces ending up in elements may show up as corrupted. - off-line compositing support. The on-line compositing of elements cannot handle too many elements. Look for the comments around DEFAULT_MAX_PLANES in the code. Elements must be double-buffered to avoid tearing. Therefore two buffers (Dispmanx resources) are allocated for each element. A command line option is added to allow single-buffering instead to save memory, with the risk of tearing. The page flip timer is replaced with the Dispmanx update completion callback. The callback is executed in a separate thread, therefore a pipe is set up to integrate properly with Weston core. If not disabled, usually all surfaces are assigned into planes, and nothing is composited in GLESv2. Planes do not support surface transformations though, so compositing will automatically switch the necessary surfaces to GLESv2 compositing as needed. Switching between GLESv2 and elements may cause transient visual glitches and jerks. Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
12 years ago
/* Move the list of elements into the old_element_list. */
wl_list_insert_list(&output->old_element_list, &output->element_list);
wl_list_init(&output->element_list);
}
static void
rpi_output_update_complete(struct rpi_output *output, uint64_t time)
{
rpi_output_destroy_old_elements(output);
weston_output_finish_frame(&output->base, time);
rpi: a backend for Raspberry Pi Add a new backend for the Raspberry Pi. This backend uses the DispmanX API to initialise the display, and create an EGLSurface, so that GLESv2 rendering is shown on the "framebuffer". No X server is involved. All compositing happens through GLESv2. The created EGLSurface is specifically configured as buffer content preserving, otherwise Weston wouuld show only the latest damage and everything else was black. This may be sub-optimal, since we are not alternating between two buffers, like the DRM backend is, and content preserving may imply a fullscreen copy on each frame. Page flips are not properly hooked up yet. The display update will block, and we use a timer to call weston_output_finish_frame(), just like the x11 backend does. This backend handles the VT and tty just like the DRM backend does. While VT switching works in theory, the display output seems to be frozen while switched away from Weston. You can still switch back. Seats and connectors cannot be explicitly specified, and multiple seats are not expected. Udev is used to find the input devices. Input devices are opened directly, weston-launch is not supported at this time. You may need to confirm that your pi user has access to input device nodes. The Raspberry Pi backend is built by default. It can be build-tested without the Raspberry Pi headers and libraries, because we provide stubs in rpi-bcm-stubs.h, but such resulting binary is non-functional. If using stubs, the backend is built but not installed. VT and tty handling, and udev related code are pretty much copied from the DRM backend, hence the copyrights. The rpi-bcm-stubs.h code is copied from the headers on Raspberry Pi, including their copyright notice, and modified. Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
12 years ago
}
static void
rpi_output_destroy(struct weston_output *base)
{
struct rpi_output *output = to_rpi_output(base);
DISPMANX_UPDATE_HANDLE_T update;
rpi: Dispmanx elements as planes, completion callback Dispmanx elements are like hardware overlays. Assign one weston_surface to each overlay created, and the VideoCore will composite it on screen. The maximum number of elements is configurable via the command line. Specifying zero will disable the overlays (planes/elements) altogether, and use only GLESv2 compositing. You need an up-to-date Raspberry Pi firmware for: - vc_dispmanx_resource_create(), that will also take stride. Otherwise surfaces ending up in elements may show up as corrupted. - off-line compositing support. The on-line compositing of elements cannot handle too many elements. Look for the comments around DEFAULT_MAX_PLANES in the code. Elements must be double-buffered to avoid tearing. Therefore two buffers (Dispmanx resources) are allocated for each element. A command line option is added to allow single-buffering instead to save memory, with the risk of tearing. The page flip timer is replaced with the Dispmanx update completion callback. The callback is executed in a separate thread, therefore a pipe is set up to integrate properly with Weston core. If not disabled, usually all surfaces are assigned into planes, and nothing is composited in GLESv2. Planes do not support surface transformations though, so compositing will automatically switch the necessary surfaces to GLESv2 compositing as needed. Switching between GLESv2 and elements may cause transient visual glitches and jerks. Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
12 years ago
struct rpi_element *element, *tmp;
rpi: a backend for Raspberry Pi Add a new backend for the Raspberry Pi. This backend uses the DispmanX API to initialise the display, and create an EGLSurface, so that GLESv2 rendering is shown on the "framebuffer". No X server is involved. All compositing happens through GLESv2. The created EGLSurface is specifically configured as buffer content preserving, otherwise Weston wouuld show only the latest damage and everything else was black. This may be sub-optimal, since we are not alternating between two buffers, like the DRM backend is, and content preserving may imply a fullscreen copy on each frame. Page flips are not properly hooked up yet. The display update will block, and we use a timer to call weston_output_finish_frame(), just like the x11 backend does. This backend handles the VT and tty just like the DRM backend does. While VT switching works in theory, the display output seems to be frozen while switched away from Weston. You can still switch back. Seats and connectors cannot be explicitly specified, and multiple seats are not expected. Udev is used to find the input devices. Input devices are opened directly, weston-launch is not supported at this time. You may need to confirm that your pi user has access to input device nodes. The Raspberry Pi backend is built by default. It can be build-tested without the Raspberry Pi headers and libraries, because we provide stubs in rpi-bcm-stubs.h, but such resulting binary is non-functional. If using stubs, the backend is built but not installed. VT and tty handling, and udev related code are pretty much copied from the DRM backend, hence the copyrights. The rpi-bcm-stubs.h code is copied from the headers on Raspberry Pi, including their copyright notice, and modified. Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
12 years ago
rpi: Dispmanx elements as planes, completion callback Dispmanx elements are like hardware overlays. Assign one weston_surface to each overlay created, and the VideoCore will composite it on screen. The maximum number of elements is configurable via the command line. Specifying zero will disable the overlays (planes/elements) altogether, and use only GLESv2 compositing. You need an up-to-date Raspberry Pi firmware for: - vc_dispmanx_resource_create(), that will also take stride. Otherwise surfaces ending up in elements may show up as corrupted. - off-line compositing support. The on-line compositing of elements cannot handle too many elements. Look for the comments around DEFAULT_MAX_PLANES in the code. Elements must be double-buffered to avoid tearing. Therefore two buffers (Dispmanx resources) are allocated for each element. A command line option is added to allow single-buffering instead to save memory, with the risk of tearing. The page flip timer is replaced with the Dispmanx update completion callback. The callback is executed in a separate thread, therefore a pipe is set up to integrate properly with Weston core. If not disabled, usually all surfaces are assigned into planes, and nothing is composited in GLESv2. Planes do not support surface transformations though, so compositing will automatically switch the necessary surfaces to GLESv2 compositing as needed. Switching between GLESv2 and elements may cause transient visual glitches and jerks. Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
12 years ago
DBG("%s\n", __func__);
rpi_flippipe_release(&output->flippipe);
update = vc_dispmanx_update_start(0);
rpi_remove_elements(&output->element_list, update);
rpi_remove_elements(&output->old_element_list, update);
vc_dispmanx_element_remove(update, output->egl_element);
vc_dispmanx_update_submit_sync(update);
rpi: a backend for Raspberry Pi Add a new backend for the Raspberry Pi. This backend uses the DispmanX API to initialise the display, and create an EGLSurface, so that GLESv2 rendering is shown on the "framebuffer". No X server is involved. All compositing happens through GLESv2. The created EGLSurface is specifically configured as buffer content preserving, otherwise Weston wouuld show only the latest damage and everything else was black. This may be sub-optimal, since we are not alternating between two buffers, like the DRM backend is, and content preserving may imply a fullscreen copy on each frame. Page flips are not properly hooked up yet. The display update will block, and we use a timer to call weston_output_finish_frame(), just like the x11 backend does. This backend handles the VT and tty just like the DRM backend does. While VT switching works in theory, the display output seems to be frozen while switched away from Weston. You can still switch back. Seats and connectors cannot be explicitly specified, and multiple seats are not expected. Udev is used to find the input devices. Input devices are opened directly, weston-launch is not supported at this time. You may need to confirm that your pi user has access to input device nodes. The Raspberry Pi backend is built by default. It can be build-tested without the Raspberry Pi headers and libraries, because we provide stubs in rpi-bcm-stubs.h, but such resulting binary is non-functional. If using stubs, the backend is built but not installed. VT and tty handling, and udev related code are pretty much copied from the DRM backend, hence the copyrights. The rpi-bcm-stubs.h code is copied from the headers on Raspberry Pi, including their copyright notice, and modified. Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
12 years ago
gl_renderer_output_destroy(base);
rpi: a backend for Raspberry Pi Add a new backend for the Raspberry Pi. This backend uses the DispmanX API to initialise the display, and create an EGLSurface, so that GLESv2 rendering is shown on the "framebuffer". No X server is involved. All compositing happens through GLESv2. The created EGLSurface is specifically configured as buffer content preserving, otherwise Weston wouuld show only the latest damage and everything else was black. This may be sub-optimal, since we are not alternating between two buffers, like the DRM backend is, and content preserving may imply a fullscreen copy on each frame. Page flips are not properly hooked up yet. The display update will block, and we use a timer to call weston_output_finish_frame(), just like the x11 backend does. This backend handles the VT and tty just like the DRM backend does. While VT switching works in theory, the display output seems to be frozen while switched away from Weston. You can still switch back. Seats and connectors cannot be explicitly specified, and multiple seats are not expected. Udev is used to find the input devices. Input devices are opened directly, weston-launch is not supported at this time. You may need to confirm that your pi user has access to input device nodes. The Raspberry Pi backend is built by default. It can be build-tested without the Raspberry Pi headers and libraries, because we provide stubs in rpi-bcm-stubs.h, but such resulting binary is non-functional. If using stubs, the backend is built but not installed. VT and tty handling, and udev related code are pretty much copied from the DRM backend, hence the copyrights. The rpi-bcm-stubs.h code is copied from the headers on Raspberry Pi, including their copyright notice, and modified. Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
12 years ago
rpi: Dispmanx elements as planes, completion callback Dispmanx elements are like hardware overlays. Assign one weston_surface to each overlay created, and the VideoCore will composite it on screen. The maximum number of elements is configurable via the command line. Specifying zero will disable the overlays (planes/elements) altogether, and use only GLESv2 compositing. You need an up-to-date Raspberry Pi firmware for: - vc_dispmanx_resource_create(), that will also take stride. Otherwise surfaces ending up in elements may show up as corrupted. - off-line compositing support. The on-line compositing of elements cannot handle too many elements. Look for the comments around DEFAULT_MAX_PLANES in the code. Elements must be double-buffered to avoid tearing. Therefore two buffers (Dispmanx resources) are allocated for each element. A command line option is added to allow single-buffering instead to save memory, with the risk of tearing. The page flip timer is replaced with the Dispmanx update completion callback. The callback is executed in a separate thread, therefore a pipe is set up to integrate properly with Weston core. If not disabled, usually all surfaces are assigned into planes, and nothing is composited in GLESv2. Planes do not support surface transformations though, so compositing will automatically switch the necessary surfaces to GLESv2 compositing as needed. Switching between GLESv2 and elements may cause transient visual glitches and jerks. Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
12 years ago
wl_list_for_each_safe(element, tmp, &output->element_list, link)
rpi_element_destroy(element);
wl_list_for_each_safe(element, tmp, &output->old_element_list, link)
rpi_element_destroy(element);
rpi: a backend for Raspberry Pi Add a new backend for the Raspberry Pi. This backend uses the DispmanX API to initialise the display, and create an EGLSurface, so that GLESv2 rendering is shown on the "framebuffer". No X server is involved. All compositing happens through GLESv2. The created EGLSurface is specifically configured as buffer content preserving, otherwise Weston wouuld show only the latest damage and everything else was black. This may be sub-optimal, since we are not alternating between two buffers, like the DRM backend is, and content preserving may imply a fullscreen copy on each frame. Page flips are not properly hooked up yet. The display update will block, and we use a timer to call weston_output_finish_frame(), just like the x11 backend does. This backend handles the VT and tty just like the DRM backend does. While VT switching works in theory, the display output seems to be frozen while switched away from Weston. You can still switch back. Seats and connectors cannot be explicitly specified, and multiple seats are not expected. Udev is used to find the input devices. Input devices are opened directly, weston-launch is not supported at this time. You may need to confirm that your pi user has access to input device nodes. The Raspberry Pi backend is built by default. It can be build-tested without the Raspberry Pi headers and libraries, because we provide stubs in rpi-bcm-stubs.h, but such resulting binary is non-functional. If using stubs, the backend is built but not installed. VT and tty handling, and udev related code are pretty much copied from the DRM backend, hence the copyrights. The rpi-bcm-stubs.h code is copied from the headers on Raspberry Pi, including their copyright notice, and modified. Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
12 years ago
wl_list_remove(&output->base.link);
weston_output_destroy(&output->base);
vc_dispmanx_display_close(output->display);
free(output);
}
static int
rpi_output_create(struct rpi_compositor *compositor)
{
struct rpi_output *output;
DISPMANX_MODEINFO_T modeinfo;
DISPMANX_UPDATE_HANDLE_T update;
VC_RECT_T dst_rect;
VC_RECT_T src_rect;
int ret;
float mm_width, mm_height;
rpi: Dispmanx elements as planes, completion callback Dispmanx elements are like hardware overlays. Assign one weston_surface to each overlay created, and the VideoCore will composite it on screen. The maximum number of elements is configurable via the command line. Specifying zero will disable the overlays (planes/elements) altogether, and use only GLESv2 compositing. You need an up-to-date Raspberry Pi firmware for: - vc_dispmanx_resource_create(), that will also take stride. Otherwise surfaces ending up in elements may show up as corrupted. - off-line compositing support. The on-line compositing of elements cannot handle too many elements. Look for the comments around DEFAULT_MAX_PLANES in the code. Elements must be double-buffered to avoid tearing. Therefore two buffers (Dispmanx resources) are allocated for each element. A command line option is added to allow single-buffering instead to save memory, with the risk of tearing. The page flip timer is replaced with the Dispmanx update completion callback. The callback is executed in a separate thread, therefore a pipe is set up to integrate properly with Weston core. If not disabled, usually all surfaces are assigned into planes, and nothing is composited in GLESv2. Planes do not support surface transformations though, so compositing will automatically switch the necessary surfaces to GLESv2 compositing as needed. Switching between GLESv2 and elements may cause transient visual glitches and jerks. Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
12 years ago
VC_DISPMANX_ALPHA_T alphasetup = {
rpi: a backend for Raspberry Pi Add a new backend for the Raspberry Pi. This backend uses the DispmanX API to initialise the display, and create an EGLSurface, so that GLESv2 rendering is shown on the "framebuffer". No X server is involved. All compositing happens through GLESv2. The created EGLSurface is specifically configured as buffer content preserving, otherwise Weston wouuld show only the latest damage and everything else was black. This may be sub-optimal, since we are not alternating between two buffers, like the DRM backend is, and content preserving may imply a fullscreen copy on each frame. Page flips are not properly hooked up yet. The display update will block, and we use a timer to call weston_output_finish_frame(), just like the x11 backend does. This backend handles the VT and tty just like the DRM backend does. While VT switching works in theory, the display output seems to be frozen while switched away from Weston. You can still switch back. Seats and connectors cannot be explicitly specified, and multiple seats are not expected. Udev is used to find the input devices. Input devices are opened directly, weston-launch is not supported at this time. You may need to confirm that your pi user has access to input device nodes. The Raspberry Pi backend is built by default. It can be build-tested without the Raspberry Pi headers and libraries, because we provide stubs in rpi-bcm-stubs.h, but such resulting binary is non-functional. If using stubs, the backend is built but not installed. VT and tty handling, and udev related code are pretty much copied from the DRM backend, hence the copyrights. The rpi-bcm-stubs.h code is copied from the headers on Raspberry Pi, including their copyright notice, and modified. Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
12 years ago
DISPMANX_FLAGS_ALPHA_FIXED_ALL_PIXELS,
255, /* opacity 0-255 */
0 /* mask resource handle */
};
output = calloc(1, sizeof *output);
if (!output)
return -1;
output->compositor = compositor;
rpi: Dispmanx elements as planes, completion callback Dispmanx elements are like hardware overlays. Assign one weston_surface to each overlay created, and the VideoCore will composite it on screen. The maximum number of elements is configurable via the command line. Specifying zero will disable the overlays (planes/elements) altogether, and use only GLESv2 compositing. You need an up-to-date Raspberry Pi firmware for: - vc_dispmanx_resource_create(), that will also take stride. Otherwise surfaces ending up in elements may show up as corrupted. - off-line compositing support. The on-line compositing of elements cannot handle too many elements. Look for the comments around DEFAULT_MAX_PLANES in the code. Elements must be double-buffered to avoid tearing. Therefore two buffers (Dispmanx resources) are allocated for each element. A command line option is added to allow single-buffering instead to save memory, with the risk of tearing. The page flip timer is replaced with the Dispmanx update completion callback. The callback is executed in a separate thread, therefore a pipe is set up to integrate properly with Weston core. If not disabled, usually all surfaces are assigned into planes, and nothing is composited in GLESv2. Planes do not support surface transformations though, so compositing will automatically switch the necessary surfaces to GLESv2 compositing as needed. Switching between GLESv2 and elements may cause transient visual glitches and jerks. Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
12 years ago
output->single_buffer = compositor->single_buffer;
wl_list_init(&output->element_list);
wl_list_init(&output->old_element_list);
if (rpi_flippipe_init(&output->flippipe, output) < 0) {
weston_log("Creating message pipe failed.\n");
goto out_free;
}
rpi: a backend for Raspberry Pi Add a new backend for the Raspberry Pi. This backend uses the DispmanX API to initialise the display, and create an EGLSurface, so that GLESv2 rendering is shown on the "framebuffer". No X server is involved. All compositing happens through GLESv2. The created EGLSurface is specifically configured as buffer content preserving, otherwise Weston wouuld show only the latest damage and everything else was black. This may be sub-optimal, since we are not alternating between two buffers, like the DRM backend is, and content preserving may imply a fullscreen copy on each frame. Page flips are not properly hooked up yet. The display update will block, and we use a timer to call weston_output_finish_frame(), just like the x11 backend does. This backend handles the VT and tty just like the DRM backend does. While VT switching works in theory, the display output seems to be frozen while switched away from Weston. You can still switch back. Seats and connectors cannot be explicitly specified, and multiple seats are not expected. Udev is used to find the input devices. Input devices are opened directly, weston-launch is not supported at this time. You may need to confirm that your pi user has access to input device nodes. The Raspberry Pi backend is built by default. It can be build-tested without the Raspberry Pi headers and libraries, because we provide stubs in rpi-bcm-stubs.h, but such resulting binary is non-functional. If using stubs, the backend is built but not installed. VT and tty handling, and udev related code are pretty much copied from the DRM backend, hence the copyrights. The rpi-bcm-stubs.h code is copied from the headers on Raspberry Pi, including their copyright notice, and modified. Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
12 years ago
output->display = vc_dispmanx_display_open(DISPMANX_ID_HDMI);
if (!output->display) {
rpi: Dispmanx elements as planes, completion callback Dispmanx elements are like hardware overlays. Assign one weston_surface to each overlay created, and the VideoCore will composite it on screen. The maximum number of elements is configurable via the command line. Specifying zero will disable the overlays (planes/elements) altogether, and use only GLESv2 compositing. You need an up-to-date Raspberry Pi firmware for: - vc_dispmanx_resource_create(), that will also take stride. Otherwise surfaces ending up in elements may show up as corrupted. - off-line compositing support. The on-line compositing of elements cannot handle too many elements. Look for the comments around DEFAULT_MAX_PLANES in the code. Elements must be double-buffered to avoid tearing. Therefore two buffers (Dispmanx resources) are allocated for each element. A command line option is added to allow single-buffering instead to save memory, with the risk of tearing. The page flip timer is replaced with the Dispmanx update completion callback. The callback is executed in a separate thread, therefore a pipe is set up to integrate properly with Weston core. If not disabled, usually all surfaces are assigned into planes, and nothing is composited in GLESv2. Planes do not support surface transformations though, so compositing will automatically switch the necessary surfaces to GLESv2 compositing as needed. Switching between GLESv2 and elements may cause transient visual glitches and jerks. Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
12 years ago
weston_log("Failed to open dispmanx HDMI display.\n");
goto out_pipe;
rpi: a backend for Raspberry Pi Add a new backend for the Raspberry Pi. This backend uses the DispmanX API to initialise the display, and create an EGLSurface, so that GLESv2 rendering is shown on the "framebuffer". No X server is involved. All compositing happens through GLESv2. The created EGLSurface is specifically configured as buffer content preserving, otherwise Weston wouuld show only the latest damage and everything else was black. This may be sub-optimal, since we are not alternating between two buffers, like the DRM backend is, and content preserving may imply a fullscreen copy on each frame. Page flips are not properly hooked up yet. The display update will block, and we use a timer to call weston_output_finish_frame(), just like the x11 backend does. This backend handles the VT and tty just like the DRM backend does. While VT switching works in theory, the display output seems to be frozen while switched away from Weston. You can still switch back. Seats and connectors cannot be explicitly specified, and multiple seats are not expected. Udev is used to find the input devices. Input devices are opened directly, weston-launch is not supported at this time. You may need to confirm that your pi user has access to input device nodes. The Raspberry Pi backend is built by default. It can be build-tested without the Raspberry Pi headers and libraries, because we provide stubs in rpi-bcm-stubs.h, but such resulting binary is non-functional. If using stubs, the backend is built but not installed. VT and tty handling, and udev related code are pretty much copied from the DRM backend, hence the copyrights. The rpi-bcm-stubs.h code is copied from the headers on Raspberry Pi, including their copyright notice, and modified. Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
12 years ago
}
ret = vc_dispmanx_display_get_info(output->display, &modeinfo);
if (ret < 0) {
weston_log("Failed to get display mode information.\n");
goto out_dmx_close;
}
vc_dispmanx_rect_set(&dst_rect, 0, 0, modeinfo.width, modeinfo.height);
vc_dispmanx_rect_set(&src_rect, 0, 0,
modeinfo.width << 16, modeinfo.height << 16);
update = vc_dispmanx_update_start(0);
output->egl_element = vc_dispmanx_element_add(update,
rpi: Dispmanx elements as planes, completion callback Dispmanx elements are like hardware overlays. Assign one weston_surface to each overlay created, and the VideoCore will composite it on screen. The maximum number of elements is configurable via the command line. Specifying zero will disable the overlays (planes/elements) altogether, and use only GLESv2 compositing. You need an up-to-date Raspberry Pi firmware for: - vc_dispmanx_resource_create(), that will also take stride. Otherwise surfaces ending up in elements may show up as corrupted. - off-line compositing support. The on-line compositing of elements cannot handle too many elements. Look for the comments around DEFAULT_MAX_PLANES in the code. Elements must be double-buffered to avoid tearing. Therefore two buffers (Dispmanx resources) are allocated for each element. A command line option is added to allow single-buffering instead to save memory, with the risk of tearing. The page flip timer is replaced with the Dispmanx update completion callback. The callback is executed in a separate thread, therefore a pipe is set up to integrate properly with Weston core. If not disabled, usually all surfaces are assigned into planes, and nothing is composited in GLESv2. Planes do not support surface transformations though, so compositing will automatically switch the necessary surfaces to GLESv2 compositing as needed. Switching between GLESv2 and elements may cause transient visual glitches and jerks. Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
12 years ago
output->display,
0 /* layer */,
&dst_rect,
0 /* src resource */,
&src_rect,
DISPMANX_PROTECTION_NONE,
&alphasetup,
NULL /* clamp */,
DISPMANX_NO_ROTATE);
rpi: a backend for Raspberry Pi Add a new backend for the Raspberry Pi. This backend uses the DispmanX API to initialise the display, and create an EGLSurface, so that GLESv2 rendering is shown on the "framebuffer". No X server is involved. All compositing happens through GLESv2. The created EGLSurface is specifically configured as buffer content preserving, otherwise Weston wouuld show only the latest damage and everything else was black. This may be sub-optimal, since we are not alternating between two buffers, like the DRM backend is, and content preserving may imply a fullscreen copy on each frame. Page flips are not properly hooked up yet. The display update will block, and we use a timer to call weston_output_finish_frame(), just like the x11 backend does. This backend handles the VT and tty just like the DRM backend does. While VT switching works in theory, the display output seems to be frozen while switched away from Weston. You can still switch back. Seats and connectors cannot be explicitly specified, and multiple seats are not expected. Udev is used to find the input devices. Input devices are opened directly, weston-launch is not supported at this time. You may need to confirm that your pi user has access to input device nodes. The Raspberry Pi backend is built by default. It can be build-tested without the Raspberry Pi headers and libraries, because we provide stubs in rpi-bcm-stubs.h, but such resulting binary is non-functional. If using stubs, the backend is built but not installed. VT and tty handling, and udev related code are pretty much copied from the DRM backend, hence the copyrights. The rpi-bcm-stubs.h code is copied from the headers on Raspberry Pi, including their copyright notice, and modified. Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
12 years ago
vc_dispmanx_update_submit_sync(update);
output->egl_window.element = output->egl_element;
output->egl_window.width = modeinfo.width;
output->egl_window.height = modeinfo.height;
output->base.start_repaint_loop = rpi_output_start_repaint_loop;
rpi: a backend for Raspberry Pi Add a new backend for the Raspberry Pi. This backend uses the DispmanX API to initialise the display, and create an EGLSurface, so that GLESv2 rendering is shown on the "framebuffer". No X server is involved. All compositing happens through GLESv2. The created EGLSurface is specifically configured as buffer content preserving, otherwise Weston wouuld show only the latest damage and everything else was black. This may be sub-optimal, since we are not alternating between two buffers, like the DRM backend is, and content preserving may imply a fullscreen copy on each frame. Page flips are not properly hooked up yet. The display update will block, and we use a timer to call weston_output_finish_frame(), just like the x11 backend does. This backend handles the VT and tty just like the DRM backend does. While VT switching works in theory, the display output seems to be frozen while switched away from Weston. You can still switch back. Seats and connectors cannot be explicitly specified, and multiple seats are not expected. Udev is used to find the input devices. Input devices are opened directly, weston-launch is not supported at this time. You may need to confirm that your pi user has access to input device nodes. The Raspberry Pi backend is built by default. It can be build-tested without the Raspberry Pi headers and libraries, because we provide stubs in rpi-bcm-stubs.h, but such resulting binary is non-functional. If using stubs, the backend is built but not installed. VT and tty handling, and udev related code are pretty much copied from the DRM backend, hence the copyrights. The rpi-bcm-stubs.h code is copied from the headers on Raspberry Pi, including their copyright notice, and modified. Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
12 years ago
output->base.repaint = rpi_output_repaint;
output->base.destroy = rpi_output_destroy;
rpi: Dispmanx elements as planes, completion callback Dispmanx elements are like hardware overlays. Assign one weston_surface to each overlay created, and the VideoCore will composite it on screen. The maximum number of elements is configurable via the command line. Specifying zero will disable the overlays (planes/elements) altogether, and use only GLESv2 compositing. You need an up-to-date Raspberry Pi firmware for: - vc_dispmanx_resource_create(), that will also take stride. Otherwise surfaces ending up in elements may show up as corrupted. - off-line compositing support. The on-line compositing of elements cannot handle too many elements. Look for the comments around DEFAULT_MAX_PLANES in the code. Elements must be double-buffered to avoid tearing. Therefore two buffers (Dispmanx resources) are allocated for each element. A command line option is added to allow single-buffering instead to save memory, with the risk of tearing. The page flip timer is replaced with the Dispmanx update completion callback. The callback is executed in a separate thread, therefore a pipe is set up to integrate properly with Weston core. If not disabled, usually all surfaces are assigned into planes, and nothing is composited in GLESv2. Planes do not support surface transformations though, so compositing will automatically switch the necessary surfaces to GLESv2 compositing as needed. Switching between GLESv2 and elements may cause transient visual glitches and jerks. Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
12 years ago
if (compositor->max_planes > 0)
output->base.assign_planes = rpi_output_assign_planes;
rpi: a backend for Raspberry Pi Add a new backend for the Raspberry Pi. This backend uses the DispmanX API to initialise the display, and create an EGLSurface, so that GLESv2 rendering is shown on the "framebuffer". No X server is involved. All compositing happens through GLESv2. The created EGLSurface is specifically configured as buffer content preserving, otherwise Weston wouuld show only the latest damage and everything else was black. This may be sub-optimal, since we are not alternating between two buffers, like the DRM backend is, and content preserving may imply a fullscreen copy on each frame. Page flips are not properly hooked up yet. The display update will block, and we use a timer to call weston_output_finish_frame(), just like the x11 backend does. This backend handles the VT and tty just like the DRM backend does. While VT switching works in theory, the display output seems to be frozen while switched away from Weston. You can still switch back. Seats and connectors cannot be explicitly specified, and multiple seats are not expected. Udev is used to find the input devices. Input devices are opened directly, weston-launch is not supported at this time. You may need to confirm that your pi user has access to input device nodes. The Raspberry Pi backend is built by default. It can be build-tested without the Raspberry Pi headers and libraries, because we provide stubs in rpi-bcm-stubs.h, but such resulting binary is non-functional. If using stubs, the backend is built but not installed. VT and tty handling, and udev related code are pretty much copied from the DRM backend, hence the copyrights. The rpi-bcm-stubs.h code is copied from the headers on Raspberry Pi, including their copyright notice, and modified. Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
12 years ago
output->base.set_backlight = NULL;
output->base.set_dpms = NULL;
output->base.switch_mode = NULL;
/* XXX: use tvservice to get information from and control the
* HDMI and SDTV outputs. See:
* /opt/vc/include/interface/vmcs_host/vc_tvservice.h
*/
/* only one static mode in list */
output->mode.flags =
WL_OUTPUT_MODE_CURRENT | WL_OUTPUT_MODE_PREFERRED;
output->mode.width = modeinfo.width;
output->mode.height = modeinfo.height;
output->mode.refresh = 60000;
wl_list_init(&output->base.mode_list);
wl_list_insert(&output->base.mode_list, &output->mode.link);
output->base.current = &output->mode;
output->base.origin = &output->mode;
output->base.subpixel = WL_OUTPUT_SUBPIXEL_UNKNOWN;
output->base.make = "unknown";
output->base.model = "unknown";
/* guess 96 dpi */
mm_width = modeinfo.width * (25.4f / 96.0f);
mm_height = modeinfo.height * (25.4f / 96.0f);
weston_output_init(&output->base, &compositor->base,
0, 0, round(mm_width), round(mm_height),
WL_OUTPUT_TRANSFORM_NORMAL);
if (gl_renderer_output_create(&output->base,
(EGLNativeWindowType)&output->egl_window) < 0)
goto out_output;
if (!eglSurfaceAttrib(gl_renderer_display(&compositor->base),
gl_renderer_output_surface(&output->base),
EGL_SWAP_BEHAVIOR, EGL_BUFFER_PRESERVED)) {
weston_log("Failed to set swap behaviour to preserved.\n");
gl_renderer_print_egl_error_state();
goto out_gl;
}
rpi: a backend for Raspberry Pi Add a new backend for the Raspberry Pi. This backend uses the DispmanX API to initialise the display, and create an EGLSurface, so that GLESv2 rendering is shown on the "framebuffer". No X server is involved. All compositing happens through GLESv2. The created EGLSurface is specifically configured as buffer content preserving, otherwise Weston wouuld show only the latest damage and everything else was black. This may be sub-optimal, since we are not alternating between two buffers, like the DRM backend is, and content preserving may imply a fullscreen copy on each frame. Page flips are not properly hooked up yet. The display update will block, and we use a timer to call weston_output_finish_frame(), just like the x11 backend does. This backend handles the VT and tty just like the DRM backend does. While VT switching works in theory, the display output seems to be frozen while switched away from Weston. You can still switch back. Seats and connectors cannot be explicitly specified, and multiple seats are not expected. Udev is used to find the input devices. Input devices are opened directly, weston-launch is not supported at this time. You may need to confirm that your pi user has access to input device nodes. The Raspberry Pi backend is built by default. It can be build-tested without the Raspberry Pi headers and libraries, because we provide stubs in rpi-bcm-stubs.h, but such resulting binary is non-functional. If using stubs, the backend is built but not installed. VT and tty handling, and udev related code are pretty much copied from the DRM backend, hence the copyrights. The rpi-bcm-stubs.h code is copied from the headers on Raspberry Pi, including their copyright notice, and modified. Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
12 years ago
wl_list_insert(compositor->base.output_list.prev, &output->base.link);
weston_log("Raspberry Pi HDMI output %dx%d px\n",
output->mode.width, output->mode.height);
weston_log_continue(STAMP_SPACE "guessing %d Hz and 96 dpi\n",
output->mode.refresh / 1000);
return 0;
out_gl:
gl_renderer_output_destroy(&output->base);
out_output:
weston_output_destroy(&output->base);
rpi: Dispmanx elements as planes, completion callback Dispmanx elements are like hardware overlays. Assign one weston_surface to each overlay created, and the VideoCore will composite it on screen. The maximum number of elements is configurable via the command line. Specifying zero will disable the overlays (planes/elements) altogether, and use only GLESv2 compositing. You need an up-to-date Raspberry Pi firmware for: - vc_dispmanx_resource_create(), that will also take stride. Otherwise surfaces ending up in elements may show up as corrupted. - off-line compositing support. The on-line compositing of elements cannot handle too many elements. Look for the comments around DEFAULT_MAX_PLANES in the code. Elements must be double-buffered to avoid tearing. Therefore two buffers (Dispmanx resources) are allocated for each element. A command line option is added to allow single-buffering instead to save memory, with the risk of tearing. The page flip timer is replaced with the Dispmanx update completion callback. The callback is executed in a separate thread, therefore a pipe is set up to integrate properly with Weston core. If not disabled, usually all surfaces are assigned into planes, and nothing is composited in GLESv2. Planes do not support surface transformations though, so compositing will automatically switch the necessary surfaces to GLESv2 compositing as needed. Switching between GLESv2 and elements may cause transient visual glitches and jerks. Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
12 years ago
update = vc_dispmanx_update_start(0);
vc_dispmanx_element_remove(update, output->egl_element);
vc_dispmanx_update_submit_sync(update);
rpi: a backend for Raspberry Pi Add a new backend for the Raspberry Pi. This backend uses the DispmanX API to initialise the display, and create an EGLSurface, so that GLESv2 rendering is shown on the "framebuffer". No X server is involved. All compositing happens through GLESv2. The created EGLSurface is specifically configured as buffer content preserving, otherwise Weston wouuld show only the latest damage and everything else was black. This may be sub-optimal, since we are not alternating between two buffers, like the DRM backend is, and content preserving may imply a fullscreen copy on each frame. Page flips are not properly hooked up yet. The display update will block, and we use a timer to call weston_output_finish_frame(), just like the x11 backend does. This backend handles the VT and tty just like the DRM backend does. While VT switching works in theory, the display output seems to be frozen while switched away from Weston. You can still switch back. Seats and connectors cannot be explicitly specified, and multiple seats are not expected. Udev is used to find the input devices. Input devices are opened directly, weston-launch is not supported at this time. You may need to confirm that your pi user has access to input device nodes. The Raspberry Pi backend is built by default. It can be build-tested without the Raspberry Pi headers and libraries, because we provide stubs in rpi-bcm-stubs.h, but such resulting binary is non-functional. If using stubs, the backend is built but not installed. VT and tty handling, and udev related code are pretty much copied from the DRM backend, hence the copyrights. The rpi-bcm-stubs.h code is copied from the headers on Raspberry Pi, including their copyright notice, and modified. Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
12 years ago
out_dmx_close:
vc_dispmanx_display_close(output->display);
rpi: Dispmanx elements as planes, completion callback Dispmanx elements are like hardware overlays. Assign one weston_surface to each overlay created, and the VideoCore will composite it on screen. The maximum number of elements is configurable via the command line. Specifying zero will disable the overlays (planes/elements) altogether, and use only GLESv2 compositing. You need an up-to-date Raspberry Pi firmware for: - vc_dispmanx_resource_create(), that will also take stride. Otherwise surfaces ending up in elements may show up as corrupted. - off-line compositing support. The on-line compositing of elements cannot handle too many elements. Look for the comments around DEFAULT_MAX_PLANES in the code. Elements must be double-buffered to avoid tearing. Therefore two buffers (Dispmanx resources) are allocated for each element. A command line option is added to allow single-buffering instead to save memory, with the risk of tearing. The page flip timer is replaced with the Dispmanx update completion callback. The callback is executed in a separate thread, therefore a pipe is set up to integrate properly with Weston core. If not disabled, usually all surfaces are assigned into planes, and nothing is composited in GLESv2. Planes do not support surface transformations though, so compositing will automatically switch the necessary surfaces to GLESv2 compositing as needed. Switching between GLESv2 and elements may cause transient visual glitches and jerks. Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
12 years ago
out_pipe:
rpi_flippipe_release(&output->flippipe);
rpi: a backend for Raspberry Pi Add a new backend for the Raspberry Pi. This backend uses the DispmanX API to initialise the display, and create an EGLSurface, so that GLESv2 rendering is shown on the "framebuffer". No X server is involved. All compositing happens through GLESv2. The created EGLSurface is specifically configured as buffer content preserving, otherwise Weston wouuld show only the latest damage and everything else was black. This may be sub-optimal, since we are not alternating between two buffers, like the DRM backend is, and content preserving may imply a fullscreen copy on each frame. Page flips are not properly hooked up yet. The display update will block, and we use a timer to call weston_output_finish_frame(), just like the x11 backend does. This backend handles the VT and tty just like the DRM backend does. While VT switching works in theory, the display output seems to be frozen while switched away from Weston. You can still switch back. Seats and connectors cannot be explicitly specified, and multiple seats are not expected. Udev is used to find the input devices. Input devices are opened directly, weston-launch is not supported at this time. You may need to confirm that your pi user has access to input device nodes. The Raspberry Pi backend is built by default. It can be build-tested without the Raspberry Pi headers and libraries, because we provide stubs in rpi-bcm-stubs.h, but such resulting binary is non-functional. If using stubs, the backend is built but not installed. VT and tty handling, and udev related code are pretty much copied from the DRM backend, hence the copyrights. The rpi-bcm-stubs.h code is copied from the headers on Raspberry Pi, including their copyright notice, and modified. Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
12 years ago
out_free:
free(output);
return -1;
}
static void
rpi_led_update(struct weston_seat *seat_base, enum weston_led leds)
{
struct rpi_seat *seat = to_rpi_seat(seat_base);
struct evdev_device *device;
wl_list_for_each(device, &seat->devices_list, link)
evdev_led_update(device, leds);
}
static const char default_seat[] = "seat0";
static void
device_added(struct udev_device *udev_device, struct rpi_seat *master)
{
struct evdev_device *device;
const char *devnode;
const char *device_seat;
int fd;
device_seat = udev_device_get_property_value(udev_device, "ID_SEAT");
if (!device_seat)
device_seat = default_seat;
if (strcmp(device_seat, master->seat_id))
return;
devnode = udev_device_get_devnode(udev_device);
/* Use non-blocking mode so that we can loop on read on
* evdev_device_data() until all events on the fd are
* read. mtdev_get() also expects this. */
fd = open(devnode, O_RDWR | O_NONBLOCK | O_CLOEXEC);
if (fd < 0) {
weston_log("opening input device '%s' failed.\n", devnode);
return;
}
device = evdev_device_create(&master->base, devnode, fd);
if (!device) {
close(fd);
weston_log("not using input device '%s'.\n", devnode);
return;
}
wl_list_insert(master->devices_list.prev, &device->link);
}
static void
evdev_add_devices(struct udev *udev, struct weston_seat *seat_base)
{
struct rpi_seat *seat = to_rpi_seat(seat_base);
struct udev_enumerate *e;
struct udev_list_entry *entry;
struct udev_device *device;
const char *path, *sysname;
e = udev_enumerate_new(udev);
udev_enumerate_add_match_subsystem(e, "input");
udev_enumerate_scan_devices(e);
udev_list_entry_foreach(entry, udev_enumerate_get_list_entry(e)) {
path = udev_list_entry_get_name(entry);
device = udev_device_new_from_syspath(udev, path);
sysname = udev_device_get_sysname(device);
if (strncmp("event", sysname, 5) != 0) {
udev_device_unref(device);
continue;
}
device_added(device, seat);
udev_device_unref(device);
}
udev_enumerate_unref(e);
evdev_notify_keyboard_focus(&seat->base, &seat->devices_list);
if (wl_list_empty(&seat->devices_list)) {
weston_log(
"warning: no input devices on entering Weston. "
"Possible causes:\n"
"\t- no permissions to read /dev/input/event*\n"
"\t- seats misconfigured "
"(Weston backend option 'seat', "
"udev device property ID_SEAT)\n");
}
}
static int
evdev_udev_handler(int fd, uint32_t mask, void *data)
{
struct rpi_seat *seat = data;
struct udev_device *udev_device;
struct evdev_device *device, *next;
const char *action;
const char *devnode;
udev_device = udev_monitor_receive_device(seat->udev_monitor);
if (!udev_device)
return 1;
action = udev_device_get_action(udev_device);
if (!action)
goto out;
if (strncmp("event", udev_device_get_sysname(udev_device), 5) != 0)
goto out;
if (!strcmp(action, "add")) {
device_added(udev_device, seat);
}
else if (!strcmp(action, "remove")) {
devnode = udev_device_get_devnode(udev_device);
wl_list_for_each_safe(device, next, &seat->devices_list, link)
if (!strcmp(device->devnode, devnode)) {
weston_log("input device %s, %s removed\n",
device->devname, device->devnode);
evdev_device_destroy(device);
break;
}
}
out:
udev_device_unref(udev_device);
return 0;
}
static int
evdev_enable_udev_monitor(struct udev *udev, struct weston_seat *seat_base)
{
struct rpi_seat *master = to_rpi_seat(seat_base);
struct wl_event_loop *loop;
struct weston_compositor *c = master->base.compositor;
int fd;
master->udev_monitor = udev_monitor_new_from_netlink(udev, "udev");
if (!master->udev_monitor) {
weston_log("udev: failed to create the udev monitor\n");
return 0;
}
udev_monitor_filter_add_match_subsystem_devtype(master->udev_monitor,
"input", NULL);
if (udev_monitor_enable_receiving(master->udev_monitor)) {
weston_log("udev: failed to bind the udev monitor\n");
udev_monitor_unref(master->udev_monitor);
return 0;
}
loop = wl_display_get_event_loop(c->wl_display);
fd = udev_monitor_get_fd(master->udev_monitor);
master->udev_monitor_source =
wl_event_loop_add_fd(loop, fd, WL_EVENT_READABLE,
evdev_udev_handler, master);
if (!master->udev_monitor_source) {
udev_monitor_unref(master->udev_monitor);
return 0;
}
return 1;
}
static void
evdev_disable_udev_monitor(struct weston_seat *seat_base)
{
struct rpi_seat *seat = to_rpi_seat(seat_base);
if (!seat->udev_monitor)
return;
udev_monitor_unref(seat->udev_monitor);
seat->udev_monitor = NULL;
wl_event_source_remove(seat->udev_monitor_source);
seat->udev_monitor_source = NULL;
}
static void
evdev_input_create(struct weston_compositor *c, struct udev *udev,
const char *seat_id)
{
struct rpi_seat *seat;
seat = malloc(sizeof *seat);
if (seat == NULL)
return;
memset(seat, 0, sizeof *seat);
weston_seat_init(&seat->base, c);
seat->base.led_update = rpi_led_update;
wl_list_init(&seat->devices_list);
seat->seat_id = strdup(seat_id);
if (!evdev_enable_udev_monitor(udev, &seat->base)) {
free(seat->seat_id);
free(seat);
return;
}
evdev_add_devices(udev, &seat->base);
}
static void
evdev_remove_devices(struct weston_seat *seat_base)
{
struct rpi_seat *seat = to_rpi_seat(seat_base);
struct evdev_device *device, *next;
wl_list_for_each_safe(device, next, &seat->devices_list, link)
evdev_device_destroy(device);
if (seat->base.keyboard)
rpi: a backend for Raspberry Pi Add a new backend for the Raspberry Pi. This backend uses the DispmanX API to initialise the display, and create an EGLSurface, so that GLESv2 rendering is shown on the "framebuffer". No X server is involved. All compositing happens through GLESv2. The created EGLSurface is specifically configured as buffer content preserving, otherwise Weston wouuld show only the latest damage and everything else was black. This may be sub-optimal, since we are not alternating between two buffers, like the DRM backend is, and content preserving may imply a fullscreen copy on each frame. Page flips are not properly hooked up yet. The display update will block, and we use a timer to call weston_output_finish_frame(), just like the x11 backend does. This backend handles the VT and tty just like the DRM backend does. While VT switching works in theory, the display output seems to be frozen while switched away from Weston. You can still switch back. Seats and connectors cannot be explicitly specified, and multiple seats are not expected. Udev is used to find the input devices. Input devices are opened directly, weston-launch is not supported at this time. You may need to confirm that your pi user has access to input device nodes. The Raspberry Pi backend is built by default. It can be build-tested without the Raspberry Pi headers and libraries, because we provide stubs in rpi-bcm-stubs.h, but such resulting binary is non-functional. If using stubs, the backend is built but not installed. VT and tty handling, and udev related code are pretty much copied from the DRM backend, hence the copyrights. The rpi-bcm-stubs.h code is copied from the headers on Raspberry Pi, including their copyright notice, and modified. Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
12 years ago
notify_keyboard_focus_out(&seat->base);
}
static void
evdev_input_destroy(struct weston_seat *seat_base)
{
struct rpi_seat *seat = to_rpi_seat(seat_base);
evdev_remove_devices(seat_base);
evdev_disable_udev_monitor(&seat->base);
weston_seat_release(seat_base);
free(seat->seat_id);
free(seat);
}
static void
rpi_compositor_destroy(struct weston_compositor *base)
{
struct rpi_compositor *compositor = to_rpi_compositor(base);
struct weston_seat *seat, *next;
wl_list_for_each_safe(seat, next, &compositor->base.seat_list, link)
evdev_input_destroy(seat);
/* destroys outputs, too */
weston_compositor_shutdown(&compositor->base);
compositor->base.renderer->destroy(&compositor->base);
rpi: a backend for Raspberry Pi Add a new backend for the Raspberry Pi. This backend uses the DispmanX API to initialise the display, and create an EGLSurface, so that GLESv2 rendering is shown on the "framebuffer". No X server is involved. All compositing happens through GLESv2. The created EGLSurface is specifically configured as buffer content preserving, otherwise Weston wouuld show only the latest damage and everything else was black. This may be sub-optimal, since we are not alternating between two buffers, like the DRM backend is, and content preserving may imply a fullscreen copy on each frame. Page flips are not properly hooked up yet. The display update will block, and we use a timer to call weston_output_finish_frame(), just like the x11 backend does. This backend handles the VT and tty just like the DRM backend does. While VT switching works in theory, the display output seems to be frozen while switched away from Weston. You can still switch back. Seats and connectors cannot be explicitly specified, and multiple seats are not expected. Udev is used to find the input devices. Input devices are opened directly, weston-launch is not supported at this time. You may need to confirm that your pi user has access to input device nodes. The Raspberry Pi backend is built by default. It can be build-tested without the Raspberry Pi headers and libraries, because we provide stubs in rpi-bcm-stubs.h, but such resulting binary is non-functional. If using stubs, the backend is built but not installed. VT and tty handling, and udev related code are pretty much copied from the DRM backend, hence the copyrights. The rpi-bcm-stubs.h code is copied from the headers on Raspberry Pi, including their copyright notice, and modified. Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
12 years ago
tty_destroy(compositor->tty);
bcm_host_deinit();
free(compositor);
}
static void
vt_func(struct weston_compositor *base, int event)
{
struct rpi_compositor *compositor = to_rpi_compositor(base);
struct weston_seat *seat;
struct weston_output *output;
switch (event) {
case TTY_ENTER_VT:
weston_log("entering VT\n");
compositor->base.focus = 1;
compositor->base.state = compositor->prev_state;
weston_compositor_damage_all(&compositor->base);
wl_list_for_each(seat, &compositor->base.seat_list, link) {
evdev_add_devices(compositor->udev, seat);
evdev_enable_udev_monitor(compositor->udev, seat);
}
break;
case TTY_LEAVE_VT:
weston_log("leaving VT\n");
wl_list_for_each(seat, &compositor->base.seat_list, link) {
evdev_disable_udev_monitor(seat);
evdev_remove_devices(seat);
}
compositor->base.focus = 0;
compositor->prev_state = compositor->base.state;
weston_compositor_offscreen(&compositor->base);
rpi: a backend for Raspberry Pi Add a new backend for the Raspberry Pi. This backend uses the DispmanX API to initialise the display, and create an EGLSurface, so that GLESv2 rendering is shown on the "framebuffer". No X server is involved. All compositing happens through GLESv2. The created EGLSurface is specifically configured as buffer content preserving, otherwise Weston wouuld show only the latest damage and everything else was black. This may be sub-optimal, since we are not alternating between two buffers, like the DRM backend is, and content preserving may imply a fullscreen copy on each frame. Page flips are not properly hooked up yet. The display update will block, and we use a timer to call weston_output_finish_frame(), just like the x11 backend does. This backend handles the VT and tty just like the DRM backend does. While VT switching works in theory, the display output seems to be frozen while switched away from Weston. You can still switch back. Seats and connectors cannot be explicitly specified, and multiple seats are not expected. Udev is used to find the input devices. Input devices are opened directly, weston-launch is not supported at this time. You may need to confirm that your pi user has access to input device nodes. The Raspberry Pi backend is built by default. It can be build-tested without the Raspberry Pi headers and libraries, because we provide stubs in rpi-bcm-stubs.h, but such resulting binary is non-functional. If using stubs, the backend is built but not installed. VT and tty handling, and udev related code are pretty much copied from the DRM backend, hence the copyrights. The rpi-bcm-stubs.h code is copied from the headers on Raspberry Pi, including their copyright notice, and modified. Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
12 years ago
/* If we have a repaint scheduled (either from a
* pending pageflip or the idle handler), make sure we
* cancel that so we don't try to pageflip when we're
* vt switched away. The OFFSCREEN state will prevent
rpi: a backend for Raspberry Pi Add a new backend for the Raspberry Pi. This backend uses the DispmanX API to initialise the display, and create an EGLSurface, so that GLESv2 rendering is shown on the "framebuffer". No X server is involved. All compositing happens through GLESv2. The created EGLSurface is specifically configured as buffer content preserving, otherwise Weston wouuld show only the latest damage and everything else was black. This may be sub-optimal, since we are not alternating between two buffers, like the DRM backend is, and content preserving may imply a fullscreen copy on each frame. Page flips are not properly hooked up yet. The display update will block, and we use a timer to call weston_output_finish_frame(), just like the x11 backend does. This backend handles the VT and tty just like the DRM backend does. While VT switching works in theory, the display output seems to be frozen while switched away from Weston. You can still switch back. Seats and connectors cannot be explicitly specified, and multiple seats are not expected. Udev is used to find the input devices. Input devices are opened directly, weston-launch is not supported at this time. You may need to confirm that your pi user has access to input device nodes. The Raspberry Pi backend is built by default. It can be build-tested without the Raspberry Pi headers and libraries, because we provide stubs in rpi-bcm-stubs.h, but such resulting binary is non-functional. If using stubs, the backend is built but not installed. VT and tty handling, and udev related code are pretty much copied from the DRM backend, hence the copyrights. The rpi-bcm-stubs.h code is copied from the headers on Raspberry Pi, including their copyright notice, and modified. Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
12 years ago
* further attemps at repainting. When we switch
* back, we schedule a repaint, which will process
* pending frame callbacks. */
wl_list_for_each(output,
&compositor->base.output_list, link) {
output->repaint_needed = 0;
}
break;
};
}
static void
rpi_restore(struct weston_compositor *base)
{
struct rpi_compositor *compositor = to_rpi_compositor(base);
tty_reset(compositor->tty);
}
static void
switch_vt_binding(struct weston_seat *seat, uint32_t time, uint32_t key, void *data)
rpi: a backend for Raspberry Pi Add a new backend for the Raspberry Pi. This backend uses the DispmanX API to initialise the display, and create an EGLSurface, so that GLESv2 rendering is shown on the "framebuffer". No X server is involved. All compositing happens through GLESv2. The created EGLSurface is specifically configured as buffer content preserving, otherwise Weston wouuld show only the latest damage and everything else was black. This may be sub-optimal, since we are not alternating between two buffers, like the DRM backend is, and content preserving may imply a fullscreen copy on each frame. Page flips are not properly hooked up yet. The display update will block, and we use a timer to call weston_output_finish_frame(), just like the x11 backend does. This backend handles the VT and tty just like the DRM backend does. While VT switching works in theory, the display output seems to be frozen while switched away from Weston. You can still switch back. Seats and connectors cannot be explicitly specified, and multiple seats are not expected. Udev is used to find the input devices. Input devices are opened directly, weston-launch is not supported at this time. You may need to confirm that your pi user has access to input device nodes. The Raspberry Pi backend is built by default. It can be build-tested without the Raspberry Pi headers and libraries, because we provide stubs in rpi-bcm-stubs.h, but such resulting binary is non-functional. If using stubs, the backend is built but not installed. VT and tty handling, and udev related code are pretty much copied from the DRM backend, hence the copyrights. The rpi-bcm-stubs.h code is copied from the headers on Raspberry Pi, including their copyright notice, and modified. Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
12 years ago
{
struct rpi_compositor *ec = data;
tty_activate_vt(ec->tty, key - KEY_F1 + 1);
}
rpi: Dispmanx elements as planes, completion callback Dispmanx elements are like hardware overlays. Assign one weston_surface to each overlay created, and the VideoCore will composite it on screen. The maximum number of elements is configurable via the command line. Specifying zero will disable the overlays (planes/elements) altogether, and use only GLESv2 compositing. You need an up-to-date Raspberry Pi firmware for: - vc_dispmanx_resource_create(), that will also take stride. Otherwise surfaces ending up in elements may show up as corrupted. - off-line compositing support. The on-line compositing of elements cannot handle too many elements. Look for the comments around DEFAULT_MAX_PLANES in the code. Elements must be double-buffered to avoid tearing. Therefore two buffers (Dispmanx resources) are allocated for each element. A command line option is added to allow single-buffering instead to save memory, with the risk of tearing. The page flip timer is replaced with the Dispmanx update completion callback. The callback is executed in a separate thread, therefore a pipe is set up to integrate properly with Weston core. If not disabled, usually all surfaces are assigned into planes, and nothing is composited in GLESv2. Planes do not support surface transformations though, so compositing will automatically switch the necessary surfaces to GLESv2 compositing as needed. Switching between GLESv2 and elements may cause transient visual glitches and jerks. Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
12 years ago
struct rpi_parameters {
int tty;
int max_planes;
int single_buffer;
};
rpi: a backend for Raspberry Pi Add a new backend for the Raspberry Pi. This backend uses the DispmanX API to initialise the display, and create an EGLSurface, so that GLESv2 rendering is shown on the "framebuffer". No X server is involved. All compositing happens through GLESv2. The created EGLSurface is specifically configured as buffer content preserving, otherwise Weston wouuld show only the latest damage and everything else was black. This may be sub-optimal, since we are not alternating between two buffers, like the DRM backend is, and content preserving may imply a fullscreen copy on each frame. Page flips are not properly hooked up yet. The display update will block, and we use a timer to call weston_output_finish_frame(), just like the x11 backend does. This backend handles the VT and tty just like the DRM backend does. While VT switching works in theory, the display output seems to be frozen while switched away from Weston. You can still switch back. Seats and connectors cannot be explicitly specified, and multiple seats are not expected. Udev is used to find the input devices. Input devices are opened directly, weston-launch is not supported at this time. You may need to confirm that your pi user has access to input device nodes. The Raspberry Pi backend is built by default. It can be build-tested without the Raspberry Pi headers and libraries, because we provide stubs in rpi-bcm-stubs.h, but such resulting binary is non-functional. If using stubs, the backend is built but not installed. VT and tty handling, and udev related code are pretty much copied from the DRM backend, hence the copyrights. The rpi-bcm-stubs.h code is copied from the headers on Raspberry Pi, including their copyright notice, and modified. Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
12 years ago
static struct weston_compositor *
rpi_compositor_create(struct wl_display *display, int *argc, char *argv[],
rpi: Dispmanx elements as planes, completion callback Dispmanx elements are like hardware overlays. Assign one weston_surface to each overlay created, and the VideoCore will composite it on screen. The maximum number of elements is configurable via the command line. Specifying zero will disable the overlays (planes/elements) altogether, and use only GLESv2 compositing. You need an up-to-date Raspberry Pi firmware for: - vc_dispmanx_resource_create(), that will also take stride. Otherwise surfaces ending up in elements may show up as corrupted. - off-line compositing support. The on-line compositing of elements cannot handle too many elements. Look for the comments around DEFAULT_MAX_PLANES in the code. Elements must be double-buffered to avoid tearing. Therefore two buffers (Dispmanx resources) are allocated for each element. A command line option is added to allow single-buffering instead to save memory, with the risk of tearing. The page flip timer is replaced with the Dispmanx update completion callback. The callback is executed in a separate thread, therefore a pipe is set up to integrate properly with Weston core. If not disabled, usually all surfaces are assigned into planes, and nothing is composited in GLESv2. Planes do not support surface transformations though, so compositing will automatically switch the necessary surfaces to GLESv2 compositing as needed. Switching between GLESv2 and elements may cause transient visual glitches and jerks. Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
12 years ago
const char *config_file, struct rpi_parameters *param)
rpi: a backend for Raspberry Pi Add a new backend for the Raspberry Pi. This backend uses the DispmanX API to initialise the display, and create an EGLSurface, so that GLESv2 rendering is shown on the "framebuffer". No X server is involved. All compositing happens through GLESv2. The created EGLSurface is specifically configured as buffer content preserving, otherwise Weston wouuld show only the latest damage and everything else was black. This may be sub-optimal, since we are not alternating between two buffers, like the DRM backend is, and content preserving may imply a fullscreen copy on each frame. Page flips are not properly hooked up yet. The display update will block, and we use a timer to call weston_output_finish_frame(), just like the x11 backend does. This backend handles the VT and tty just like the DRM backend does. While VT switching works in theory, the display output seems to be frozen while switched away from Weston. You can still switch back. Seats and connectors cannot be explicitly specified, and multiple seats are not expected. Udev is used to find the input devices. Input devices are opened directly, weston-launch is not supported at this time. You may need to confirm that your pi user has access to input device nodes. The Raspberry Pi backend is built by default. It can be build-tested without the Raspberry Pi headers and libraries, because we provide stubs in rpi-bcm-stubs.h, but such resulting binary is non-functional. If using stubs, the backend is built but not installed. VT and tty handling, and udev related code are pretty much copied from the DRM backend, hence the copyrights. The rpi-bcm-stubs.h code is copied from the headers on Raspberry Pi, including their copyright notice, and modified. Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
12 years ago
{
struct rpi_compositor *compositor;
const char *seat = default_seat;
uint32_t key;
static const EGLint config_attrs[] = {
EGL_SURFACE_TYPE, EGL_WINDOW_BIT |
EGL_SWAP_BEHAVIOR_PRESERVED_BIT,
EGL_RED_SIZE, 1,
EGL_GREEN_SIZE, 1,
EGL_BLUE_SIZE, 1,
EGL_ALPHA_SIZE, 0,
EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
EGL_NONE
};
rpi: a backend for Raspberry Pi Add a new backend for the Raspberry Pi. This backend uses the DispmanX API to initialise the display, and create an EGLSurface, so that GLESv2 rendering is shown on the "framebuffer". No X server is involved. All compositing happens through GLESv2. The created EGLSurface is specifically configured as buffer content preserving, otherwise Weston wouuld show only the latest damage and everything else was black. This may be sub-optimal, since we are not alternating between two buffers, like the DRM backend is, and content preserving may imply a fullscreen copy on each frame. Page flips are not properly hooked up yet. The display update will block, and we use a timer to call weston_output_finish_frame(), just like the x11 backend does. This backend handles the VT and tty just like the DRM backend does. While VT switching works in theory, the display output seems to be frozen while switched away from Weston. You can still switch back. Seats and connectors cannot be explicitly specified, and multiple seats are not expected. Udev is used to find the input devices. Input devices are opened directly, weston-launch is not supported at this time. You may need to confirm that your pi user has access to input device nodes. The Raspberry Pi backend is built by default. It can be build-tested without the Raspberry Pi headers and libraries, because we provide stubs in rpi-bcm-stubs.h, but such resulting binary is non-functional. If using stubs, the backend is built but not installed. VT and tty handling, and udev related code are pretty much copied from the DRM backend, hence the copyrights. The rpi-bcm-stubs.h code is copied from the headers on Raspberry Pi, including their copyright notice, and modified. Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
12 years ago
weston_log("initializing Raspberry Pi backend\n");
compositor = calloc(1, sizeof *compositor);
if (compositor == NULL)
return NULL;
if (weston_compositor_init(&compositor->base, display, argc, argv,
config_file) < 0)
goto out_free;
compositor->udev = udev_new();
if (compositor->udev == NULL) {
weston_log("Failed to initialize udev context.\n");
goto out_compositor;
}
rpi: Dispmanx elements as planes, completion callback Dispmanx elements are like hardware overlays. Assign one weston_surface to each overlay created, and the VideoCore will composite it on screen. The maximum number of elements is configurable via the command line. Specifying zero will disable the overlays (planes/elements) altogether, and use only GLESv2 compositing. You need an up-to-date Raspberry Pi firmware for: - vc_dispmanx_resource_create(), that will also take stride. Otherwise surfaces ending up in elements may show up as corrupted. - off-line compositing support. The on-line compositing of elements cannot handle too many elements. Look for the comments around DEFAULT_MAX_PLANES in the code. Elements must be double-buffered to avoid tearing. Therefore two buffers (Dispmanx resources) are allocated for each element. A command line option is added to allow single-buffering instead to save memory, with the risk of tearing. The page flip timer is replaced with the Dispmanx update completion callback. The callback is executed in a separate thread, therefore a pipe is set up to integrate properly with Weston core. If not disabled, usually all surfaces are assigned into planes, and nothing is composited in GLESv2. Planes do not support surface transformations though, so compositing will automatically switch the necessary surfaces to GLESv2 compositing as needed. Switching between GLESv2 and elements may cause transient visual glitches and jerks. Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
12 years ago
compositor->tty = tty_create(&compositor->base, vt_func, param->tty);
rpi: a backend for Raspberry Pi Add a new backend for the Raspberry Pi. This backend uses the DispmanX API to initialise the display, and create an EGLSurface, so that GLESv2 rendering is shown on the "framebuffer". No X server is involved. All compositing happens through GLESv2. The created EGLSurface is specifically configured as buffer content preserving, otherwise Weston wouuld show only the latest damage and everything else was black. This may be sub-optimal, since we are not alternating between two buffers, like the DRM backend is, and content preserving may imply a fullscreen copy on each frame. Page flips are not properly hooked up yet. The display update will block, and we use a timer to call weston_output_finish_frame(), just like the x11 backend does. This backend handles the VT and tty just like the DRM backend does. While VT switching works in theory, the display output seems to be frozen while switched away from Weston. You can still switch back. Seats and connectors cannot be explicitly specified, and multiple seats are not expected. Udev is used to find the input devices. Input devices are opened directly, weston-launch is not supported at this time. You may need to confirm that your pi user has access to input device nodes. The Raspberry Pi backend is built by default. It can be build-tested without the Raspberry Pi headers and libraries, because we provide stubs in rpi-bcm-stubs.h, but such resulting binary is non-functional. If using stubs, the backend is built but not installed. VT and tty handling, and udev related code are pretty much copied from the DRM backend, hence the copyrights. The rpi-bcm-stubs.h code is copied from the headers on Raspberry Pi, including their copyright notice, and modified. Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
12 years ago
if (!compositor->tty) {
weston_log("Failed to initialize tty.\n");
goto out_udev;
}
compositor->base.destroy = rpi_compositor_destroy;
compositor->base.restore = rpi_restore;
compositor->base.focus = 1;
compositor->prev_state = WESTON_COMPOSITOR_ACTIVE;
rpi: Dispmanx elements as planes, completion callback Dispmanx elements are like hardware overlays. Assign one weston_surface to each overlay created, and the VideoCore will composite it on screen. The maximum number of elements is configurable via the command line. Specifying zero will disable the overlays (planes/elements) altogether, and use only GLESv2 compositing. You need an up-to-date Raspberry Pi firmware for: - vc_dispmanx_resource_create(), that will also take stride. Otherwise surfaces ending up in elements may show up as corrupted. - off-line compositing support. The on-line compositing of elements cannot handle too many elements. Look for the comments around DEFAULT_MAX_PLANES in the code. Elements must be double-buffered to avoid tearing. Therefore two buffers (Dispmanx resources) are allocated for each element. A command line option is added to allow single-buffering instead to save memory, with the risk of tearing. The page flip timer is replaced with the Dispmanx update completion callback. The callback is executed in a separate thread, therefore a pipe is set up to integrate properly with Weston core. If not disabled, usually all surfaces are assigned into planes, and nothing is composited in GLESv2. Planes do not support surface transformations though, so compositing will automatically switch the necessary surfaces to GLESv2 compositing as needed. Switching between GLESv2 and elements may cause transient visual glitches and jerks. Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
12 years ago
compositor->max_planes = int_max(param->max_planes, 0);
compositor->single_buffer = param->single_buffer;
weston_log("Maximum number of additional Dispmanx planes: %d\n",
compositor->max_planes);
weston_log("Dispmanx planes are %s buffered.\n",
compositor->single_buffer ? "single" : "double");
rpi: a backend for Raspberry Pi Add a new backend for the Raspberry Pi. This backend uses the DispmanX API to initialise the display, and create an EGLSurface, so that GLESv2 rendering is shown on the "framebuffer". No X server is involved. All compositing happens through GLESv2. The created EGLSurface is specifically configured as buffer content preserving, otherwise Weston wouuld show only the latest damage and everything else was black. This may be sub-optimal, since we are not alternating between two buffers, like the DRM backend is, and content preserving may imply a fullscreen copy on each frame. Page flips are not properly hooked up yet. The display update will block, and we use a timer to call weston_output_finish_frame(), just like the x11 backend does. This backend handles the VT and tty just like the DRM backend does. While VT switching works in theory, the display output seems to be frozen while switched away from Weston. You can still switch back. Seats and connectors cannot be explicitly specified, and multiple seats are not expected. Udev is used to find the input devices. Input devices are opened directly, weston-launch is not supported at this time. You may need to confirm that your pi user has access to input device nodes. The Raspberry Pi backend is built by default. It can be build-tested without the Raspberry Pi headers and libraries, because we provide stubs in rpi-bcm-stubs.h, but such resulting binary is non-functional. If using stubs, the backend is built but not installed. VT and tty handling, and udev related code are pretty much copied from the DRM backend, hence the copyrights. The rpi-bcm-stubs.h code is copied from the headers on Raspberry Pi, including their copyright notice, and modified. Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
12 years ago
for (key = KEY_F1; key < KEY_F9; key++)
weston_compositor_add_key_binding(&compositor->base, key,
MODIFIER_CTRL | MODIFIER_ALT,
switch_vt_binding, compositor);
rpi: Dispmanx elements as planes, completion callback Dispmanx elements are like hardware overlays. Assign one weston_surface to each overlay created, and the VideoCore will composite it on screen. The maximum number of elements is configurable via the command line. Specifying zero will disable the overlays (planes/elements) altogether, and use only GLESv2 compositing. You need an up-to-date Raspberry Pi firmware for: - vc_dispmanx_resource_create(), that will also take stride. Otherwise surfaces ending up in elements may show up as corrupted. - off-line compositing support. The on-line compositing of elements cannot handle too many elements. Look for the comments around DEFAULT_MAX_PLANES in the code. Elements must be double-buffered to avoid tearing. Therefore two buffers (Dispmanx resources) are allocated for each element. A command line option is added to allow single-buffering instead to save memory, with the risk of tearing. The page flip timer is replaced with the Dispmanx update completion callback. The callback is executed in a separate thread, therefore a pipe is set up to integrate properly with Weston core. If not disabled, usually all surfaces are assigned into planes, and nothing is composited in GLESv2. Planes do not support surface transformations though, so compositing will automatically switch the necessary surfaces to GLESv2 compositing as needed. Switching between GLESv2 and elements may cause transient visual glitches and jerks. Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
12 years ago
/*
* bcm_host_init() creates threads.
* Therefore we must have all signal handlers set and signals blocked
* before calling it. Otherwise the signals may end in the bcm
* threads and cause the default behaviour there. For instance,
* SIGUSR1 used for VT switching caused Weston to terminate there.
*/
rpi: a backend for Raspberry Pi Add a new backend for the Raspberry Pi. This backend uses the DispmanX API to initialise the display, and create an EGLSurface, so that GLESv2 rendering is shown on the "framebuffer". No X server is involved. All compositing happens through GLESv2. The created EGLSurface is specifically configured as buffer content preserving, otherwise Weston wouuld show only the latest damage and everything else was black. This may be sub-optimal, since we are not alternating between two buffers, like the DRM backend is, and content preserving may imply a fullscreen copy on each frame. Page flips are not properly hooked up yet. The display update will block, and we use a timer to call weston_output_finish_frame(), just like the x11 backend does. This backend handles the VT and tty just like the DRM backend does. While VT switching works in theory, the display output seems to be frozen while switched away from Weston. You can still switch back. Seats and connectors cannot be explicitly specified, and multiple seats are not expected. Udev is used to find the input devices. Input devices are opened directly, weston-launch is not supported at this time. You may need to confirm that your pi user has access to input device nodes. The Raspberry Pi backend is built by default. It can be build-tested without the Raspberry Pi headers and libraries, because we provide stubs in rpi-bcm-stubs.h, but such resulting binary is non-functional. If using stubs, the backend is built but not installed. VT and tty handling, and udev related code are pretty much copied from the DRM backend, hence the copyrights. The rpi-bcm-stubs.h code is copied from the headers on Raspberry Pi, including their copyright notice, and modified. Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
12 years ago
bcm_host_init();
if (gl_renderer_create(&compositor->base, EGL_DEFAULT_DISPLAY,
config_attrs, NULL) < 0)
rpi: a backend for Raspberry Pi Add a new backend for the Raspberry Pi. This backend uses the DispmanX API to initialise the display, and create an EGLSurface, so that GLESv2 rendering is shown on the "framebuffer". No X server is involved. All compositing happens through GLESv2. The created EGLSurface is specifically configured as buffer content preserving, otherwise Weston wouuld show only the latest damage and everything else was black. This may be sub-optimal, since we are not alternating between two buffers, like the DRM backend is, and content preserving may imply a fullscreen copy on each frame. Page flips are not properly hooked up yet. The display update will block, and we use a timer to call weston_output_finish_frame(), just like the x11 backend does. This backend handles the VT and tty just like the DRM backend does. While VT switching works in theory, the display output seems to be frozen while switched away from Weston. You can still switch back. Seats and connectors cannot be explicitly specified, and multiple seats are not expected. Udev is used to find the input devices. Input devices are opened directly, weston-launch is not supported at this time. You may need to confirm that your pi user has access to input device nodes. The Raspberry Pi backend is built by default. It can be build-tested without the Raspberry Pi headers and libraries, because we provide stubs in rpi-bcm-stubs.h, but such resulting binary is non-functional. If using stubs, the backend is built but not installed. VT and tty handling, and udev related code are pretty much copied from the DRM backend, hence the copyrights. The rpi-bcm-stubs.h code is copied from the headers on Raspberry Pi, including their copyright notice, and modified. Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
12 years ago
goto out_tty;
if (rpi_output_create(compositor) < 0)
goto out_gl;
rpi: a backend for Raspberry Pi Add a new backend for the Raspberry Pi. This backend uses the DispmanX API to initialise the display, and create an EGLSurface, so that GLESv2 rendering is shown on the "framebuffer". No X server is involved. All compositing happens through GLESv2. The created EGLSurface is specifically configured as buffer content preserving, otherwise Weston wouuld show only the latest damage and everything else was black. This may be sub-optimal, since we are not alternating between two buffers, like the DRM backend is, and content preserving may imply a fullscreen copy on each frame. Page flips are not properly hooked up yet. The display update will block, and we use a timer to call weston_output_finish_frame(), just like the x11 backend does. This backend handles the VT and tty just like the DRM backend does. While VT switching works in theory, the display output seems to be frozen while switched away from Weston. You can still switch back. Seats and connectors cannot be explicitly specified, and multiple seats are not expected. Udev is used to find the input devices. Input devices are opened directly, weston-launch is not supported at this time. You may need to confirm that your pi user has access to input device nodes. The Raspberry Pi backend is built by default. It can be build-tested without the Raspberry Pi headers and libraries, because we provide stubs in rpi-bcm-stubs.h, but such resulting binary is non-functional. If using stubs, the backend is built but not installed. VT and tty handling, and udev related code are pretty much copied from the DRM backend, hence the copyrights. The rpi-bcm-stubs.h code is copied from the headers on Raspberry Pi, including their copyright notice, and modified. Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
12 years ago
evdev_input_create(&compositor->base, compositor->udev, seat);
return &compositor->base;
out_gl:
compositor->base.renderer->destroy(&compositor->base);
rpi: a backend for Raspberry Pi Add a new backend for the Raspberry Pi. This backend uses the DispmanX API to initialise the display, and create an EGLSurface, so that GLESv2 rendering is shown on the "framebuffer". No X server is involved. All compositing happens through GLESv2. The created EGLSurface is specifically configured as buffer content preserving, otherwise Weston wouuld show only the latest damage and everything else was black. This may be sub-optimal, since we are not alternating between two buffers, like the DRM backend is, and content preserving may imply a fullscreen copy on each frame. Page flips are not properly hooked up yet. The display update will block, and we use a timer to call weston_output_finish_frame(), just like the x11 backend does. This backend handles the VT and tty just like the DRM backend does. While VT switching works in theory, the display output seems to be frozen while switched away from Weston. You can still switch back. Seats and connectors cannot be explicitly specified, and multiple seats are not expected. Udev is used to find the input devices. Input devices are opened directly, weston-launch is not supported at this time. You may need to confirm that your pi user has access to input device nodes. The Raspberry Pi backend is built by default. It can be build-tested without the Raspberry Pi headers and libraries, because we provide stubs in rpi-bcm-stubs.h, but such resulting binary is non-functional. If using stubs, the backend is built but not installed. VT and tty handling, and udev related code are pretty much copied from the DRM backend, hence the copyrights. The rpi-bcm-stubs.h code is copied from the headers on Raspberry Pi, including their copyright notice, and modified. Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
12 years ago
out_tty:
tty_destroy(compositor->tty);
out_udev:
udev_unref(compositor->udev);
out_compositor:
weston_compositor_shutdown(&compositor->base);
out_free:
bcm_host_deinit();
free(compositor);
return NULL;
}
rpi: Dispmanx elements as planes, completion callback Dispmanx elements are like hardware overlays. Assign one weston_surface to each overlay created, and the VideoCore will composite it on screen. The maximum number of elements is configurable via the command line. Specifying zero will disable the overlays (planes/elements) altogether, and use only GLESv2 compositing. You need an up-to-date Raspberry Pi firmware for: - vc_dispmanx_resource_create(), that will also take stride. Otherwise surfaces ending up in elements may show up as corrupted. - off-line compositing support. The on-line compositing of elements cannot handle too many elements. Look for the comments around DEFAULT_MAX_PLANES in the code. Elements must be double-buffered to avoid tearing. Therefore two buffers (Dispmanx resources) are allocated for each element. A command line option is added to allow single-buffering instead to save memory, with the risk of tearing. The page flip timer is replaced with the Dispmanx update completion callback. The callback is executed in a separate thread, therefore a pipe is set up to integrate properly with Weston core. If not disabled, usually all surfaces are assigned into planes, and nothing is composited in GLESv2. Planes do not support surface transformations though, so compositing will automatically switch the necessary surfaces to GLESv2 compositing as needed. Switching between GLESv2 and elements may cause transient visual glitches and jerks. Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
12 years ago
/*
* If you have a recent enough firmware in Raspberry Pi, that
* supports falling back to off-line hardware compositing, and
* you have enabled it with dispmanx_offline=1 in /boot/config.txt,
* then VideoCore should be able to handle almost 100 Dispmanx
* elements. Therefore use 80 as the default limit.
*
* If you don't have off-line compositing support, this would be
* better as something like 10. Failing on-line compositing may
* show up as visible glitches, HDMI blanking, or invisible surfaces.
*
* When the max-planes number is reached, rpi-backend will start
* to fall back to GLESv2 compositing.
*/
#define DEFAULT_MAX_PLANES 80
rpi: a backend for Raspberry Pi Add a new backend for the Raspberry Pi. This backend uses the DispmanX API to initialise the display, and create an EGLSurface, so that GLESv2 rendering is shown on the "framebuffer". No X server is involved. All compositing happens through GLESv2. The created EGLSurface is specifically configured as buffer content preserving, otherwise Weston wouuld show only the latest damage and everything else was black. This may be sub-optimal, since we are not alternating between two buffers, like the DRM backend is, and content preserving may imply a fullscreen copy on each frame. Page flips are not properly hooked up yet. The display update will block, and we use a timer to call weston_output_finish_frame(), just like the x11 backend does. This backend handles the VT and tty just like the DRM backend does. While VT switching works in theory, the display output seems to be frozen while switched away from Weston. You can still switch back. Seats and connectors cannot be explicitly specified, and multiple seats are not expected. Udev is used to find the input devices. Input devices are opened directly, weston-launch is not supported at this time. You may need to confirm that your pi user has access to input device nodes. The Raspberry Pi backend is built by default. It can be build-tested without the Raspberry Pi headers and libraries, because we provide stubs in rpi-bcm-stubs.h, but such resulting binary is non-functional. If using stubs, the backend is built but not installed. VT and tty handling, and udev related code are pretty much copied from the DRM backend, hence the copyrights. The rpi-bcm-stubs.h code is copied from the headers on Raspberry Pi, including their copyright notice, and modified. Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
12 years ago
WL_EXPORT struct weston_compositor *
backend_init(struct wl_display *display, int *argc, char *argv[],
rpi: a backend for Raspberry Pi Add a new backend for the Raspberry Pi. This backend uses the DispmanX API to initialise the display, and create an EGLSurface, so that GLESv2 rendering is shown on the "framebuffer". No X server is involved. All compositing happens through GLESv2. The created EGLSurface is specifically configured as buffer content preserving, otherwise Weston wouuld show only the latest damage and everything else was black. This may be sub-optimal, since we are not alternating between two buffers, like the DRM backend is, and content preserving may imply a fullscreen copy on each frame. Page flips are not properly hooked up yet. The display update will block, and we use a timer to call weston_output_finish_frame(), just like the x11 backend does. This backend handles the VT and tty just like the DRM backend does. While VT switching works in theory, the display output seems to be frozen while switched away from Weston. You can still switch back. Seats and connectors cannot be explicitly specified, and multiple seats are not expected. Udev is used to find the input devices. Input devices are opened directly, weston-launch is not supported at this time. You may need to confirm that your pi user has access to input device nodes. The Raspberry Pi backend is built by default. It can be build-tested without the Raspberry Pi headers and libraries, because we provide stubs in rpi-bcm-stubs.h, but such resulting binary is non-functional. If using stubs, the backend is built but not installed. VT and tty handling, and udev related code are pretty much copied from the DRM backend, hence the copyrights. The rpi-bcm-stubs.h code is copied from the headers on Raspberry Pi, including their copyright notice, and modified. Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
12 years ago
const char *config_file)
{
rpi: Dispmanx elements as planes, completion callback Dispmanx elements are like hardware overlays. Assign one weston_surface to each overlay created, and the VideoCore will composite it on screen. The maximum number of elements is configurable via the command line. Specifying zero will disable the overlays (planes/elements) altogether, and use only GLESv2 compositing. You need an up-to-date Raspberry Pi firmware for: - vc_dispmanx_resource_create(), that will also take stride. Otherwise surfaces ending up in elements may show up as corrupted. - off-line compositing support. The on-line compositing of elements cannot handle too many elements. Look for the comments around DEFAULT_MAX_PLANES in the code. Elements must be double-buffered to avoid tearing. Therefore two buffers (Dispmanx resources) are allocated for each element. A command line option is added to allow single-buffering instead to save memory, with the risk of tearing. The page flip timer is replaced with the Dispmanx update completion callback. The callback is executed in a separate thread, therefore a pipe is set up to integrate properly with Weston core. If not disabled, usually all surfaces are assigned into planes, and nothing is composited in GLESv2. Planes do not support surface transformations though, so compositing will automatically switch the necessary surfaces to GLESv2 compositing as needed. Switching between GLESv2 and elements may cause transient visual glitches and jerks. Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
12 years ago
struct rpi_parameters param = {
.tty = 0, /* default to current tty */
.max_planes = DEFAULT_MAX_PLANES,
.single_buffer = 0,
};
rpi: a backend for Raspberry Pi Add a new backend for the Raspberry Pi. This backend uses the DispmanX API to initialise the display, and create an EGLSurface, so that GLESv2 rendering is shown on the "framebuffer". No X server is involved. All compositing happens through GLESv2. The created EGLSurface is specifically configured as buffer content preserving, otherwise Weston wouuld show only the latest damage and everything else was black. This may be sub-optimal, since we are not alternating between two buffers, like the DRM backend is, and content preserving may imply a fullscreen copy on each frame. Page flips are not properly hooked up yet. The display update will block, and we use a timer to call weston_output_finish_frame(), just like the x11 backend does. This backend handles the VT and tty just like the DRM backend does. While VT switching works in theory, the display output seems to be frozen while switched away from Weston. You can still switch back. Seats and connectors cannot be explicitly specified, and multiple seats are not expected. Udev is used to find the input devices. Input devices are opened directly, weston-launch is not supported at this time. You may need to confirm that your pi user has access to input device nodes. The Raspberry Pi backend is built by default. It can be build-tested without the Raspberry Pi headers and libraries, because we provide stubs in rpi-bcm-stubs.h, but such resulting binary is non-functional. If using stubs, the backend is built but not installed. VT and tty handling, and udev related code are pretty much copied from the DRM backend, hence the copyrights. The rpi-bcm-stubs.h code is copied from the headers on Raspberry Pi, including their copyright notice, and modified. Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
12 years ago
const struct weston_option rpi_options[] = {
rpi: Dispmanx elements as planes, completion callback Dispmanx elements are like hardware overlays. Assign one weston_surface to each overlay created, and the VideoCore will composite it on screen. The maximum number of elements is configurable via the command line. Specifying zero will disable the overlays (planes/elements) altogether, and use only GLESv2 compositing. You need an up-to-date Raspberry Pi firmware for: - vc_dispmanx_resource_create(), that will also take stride. Otherwise surfaces ending up in elements may show up as corrupted. - off-line compositing support. The on-line compositing of elements cannot handle too many elements. Look for the comments around DEFAULT_MAX_PLANES in the code. Elements must be double-buffered to avoid tearing. Therefore two buffers (Dispmanx resources) are allocated for each element. A command line option is added to allow single-buffering instead to save memory, with the risk of tearing. The page flip timer is replaced with the Dispmanx update completion callback. The callback is executed in a separate thread, therefore a pipe is set up to integrate properly with Weston core. If not disabled, usually all surfaces are assigned into planes, and nothing is composited in GLESv2. Planes do not support surface transformations though, so compositing will automatically switch the necessary surfaces to GLESv2 compositing as needed. Switching between GLESv2 and elements may cause transient visual glitches and jerks. Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
12 years ago
{ WESTON_OPTION_INTEGER, "tty", 0, &param.tty },
{ WESTON_OPTION_INTEGER, "max-planes", 0, &param.max_planes },
{ WESTON_OPTION_BOOLEAN, "single-buffer", 0,
&param.single_buffer },
rpi: a backend for Raspberry Pi Add a new backend for the Raspberry Pi. This backend uses the DispmanX API to initialise the display, and create an EGLSurface, so that GLESv2 rendering is shown on the "framebuffer". No X server is involved. All compositing happens through GLESv2. The created EGLSurface is specifically configured as buffer content preserving, otherwise Weston wouuld show only the latest damage and everything else was black. This may be sub-optimal, since we are not alternating between two buffers, like the DRM backend is, and content preserving may imply a fullscreen copy on each frame. Page flips are not properly hooked up yet. The display update will block, and we use a timer to call weston_output_finish_frame(), just like the x11 backend does. This backend handles the VT and tty just like the DRM backend does. While VT switching works in theory, the display output seems to be frozen while switched away from Weston. You can still switch back. Seats and connectors cannot be explicitly specified, and multiple seats are not expected. Udev is used to find the input devices. Input devices are opened directly, weston-launch is not supported at this time. You may need to confirm that your pi user has access to input device nodes. The Raspberry Pi backend is built by default. It can be build-tested without the Raspberry Pi headers and libraries, because we provide stubs in rpi-bcm-stubs.h, but such resulting binary is non-functional. If using stubs, the backend is built but not installed. VT and tty handling, and udev related code are pretty much copied from the DRM backend, hence the copyrights. The rpi-bcm-stubs.h code is copied from the headers on Raspberry Pi, including their copyright notice, and modified. Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
12 years ago
};
parse_options(rpi_options, ARRAY_LENGTH(rpi_options), argc, argv);
rpi: Dispmanx elements as planes, completion callback Dispmanx elements are like hardware overlays. Assign one weston_surface to each overlay created, and the VideoCore will composite it on screen. The maximum number of elements is configurable via the command line. Specifying zero will disable the overlays (planes/elements) altogether, and use only GLESv2 compositing. You need an up-to-date Raspberry Pi firmware for: - vc_dispmanx_resource_create(), that will also take stride. Otherwise surfaces ending up in elements may show up as corrupted. - off-line compositing support. The on-line compositing of elements cannot handle too many elements. Look for the comments around DEFAULT_MAX_PLANES in the code. Elements must be double-buffered to avoid tearing. Therefore two buffers (Dispmanx resources) are allocated for each element. A command line option is added to allow single-buffering instead to save memory, with the risk of tearing. The page flip timer is replaced with the Dispmanx update completion callback. The callback is executed in a separate thread, therefore a pipe is set up to integrate properly with Weston core. If not disabled, usually all surfaces are assigned into planes, and nothing is composited in GLESv2. Planes do not support surface transformations though, so compositing will automatically switch the necessary surfaces to GLESv2 compositing as needed. Switching between GLESv2 and elements may cause transient visual glitches and jerks. Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
12 years ago
return rpi_compositor_create(display, argc, argv, config_file, &param);
rpi: a backend for Raspberry Pi Add a new backend for the Raspberry Pi. This backend uses the DispmanX API to initialise the display, and create an EGLSurface, so that GLESv2 rendering is shown on the "framebuffer". No X server is involved. All compositing happens through GLESv2. The created EGLSurface is specifically configured as buffer content preserving, otherwise Weston wouuld show only the latest damage and everything else was black. This may be sub-optimal, since we are not alternating between two buffers, like the DRM backend is, and content preserving may imply a fullscreen copy on each frame. Page flips are not properly hooked up yet. The display update will block, and we use a timer to call weston_output_finish_frame(), just like the x11 backend does. This backend handles the VT and tty just like the DRM backend does. While VT switching works in theory, the display output seems to be frozen while switched away from Weston. You can still switch back. Seats and connectors cannot be explicitly specified, and multiple seats are not expected. Udev is used to find the input devices. Input devices are opened directly, weston-launch is not supported at this time. You may need to confirm that your pi user has access to input device nodes. The Raspberry Pi backend is built by default. It can be build-tested without the Raspberry Pi headers and libraries, because we provide stubs in rpi-bcm-stubs.h, but such resulting binary is non-functional. If using stubs, the backend is built but not installed. VT and tty handling, and udev related code are pretty much copied from the DRM backend, hence the copyrights. The rpi-bcm-stubs.h code is copied from the headers on Raspberry Pi, including their copyright notice, and modified. Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
12 years ago
}