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								/*
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								 * Copyright © 2012 Intel Corporation
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								 *
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								 * Permission is hereby granted, free of charge, to any person obtaining
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								 * a copy of this software and associated documentation files (the
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								 * "Software"), to deal in the Software without restriction, including
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								 * without limitation the rights to use, copy, modify, merge, publish,
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								 * distribute, sublicense, and/or sell copies of the Software, and to
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								 * permit persons to whom the Software is furnished to do so, subject to
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								 * the following conditions:
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								 *
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								 * The above copyright notice and this permission notice (including the
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								 * next paragraph) shall be included in all copies or substantial
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								 * portions of the Software.
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								 *
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								 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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								 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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								 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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								 * NONINFRINGEMENT.  IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
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								 * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
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								 * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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								 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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								 * SOFTWARE.
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								 */
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								#include "config.h"
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								#include <stdint.h>
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								#include <stdlib.h>
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								#include "compositor.h"
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								static int
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								noop_renderer_read_pixels(struct weston_output *output,
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											       pixman_format_code_t format, void *pixels,
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											       uint32_t x, uint32_t y,
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											       uint32_t width, uint32_t height)
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								{
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									return 0;
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								}
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								static void
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								noop_renderer_repaint_output(struct weston_output *output,
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											     pixman_region32_t *output_damage)
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								{
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								}
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								static void
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								noop_renderer_flush_damage(struct weston_surface *surface)
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								{
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								}
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								static void
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								noop_renderer_attach(struct weston_surface *es, struct weston_buffer *buffer)
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								{
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									struct wl_shm_buffer *shm_buffer;
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									uint8_t *data;
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									uint32_t size, i, width, height, stride;
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									volatile unsigned char unused = 0; /* volatile so it's not optimized out */
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									if (!buffer)
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										return;
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									shm_buffer = wl_shm_buffer_get(buffer->resource);
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									if (!shm_buffer) {
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										weston_log("No-op renderer supports only SHM buffers\n");
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										return;
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									}
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									data = wl_shm_buffer_get_data(shm_buffer);
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									stride = wl_shm_buffer_get_stride(shm_buffer);
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									width = wl_shm_buffer_get_width(shm_buffer);
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									height = wl_shm_buffer_get_height(shm_buffer);
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									size = stride * height;
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									/* Access the buffer data to make sure the buffer's client gets killed
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									 * if the buffer size is invalid. This makes the bad_buffer test pass.
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									 * This can be removed if we start reading the buffer contents
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									 * somewhere else, e.g. in repaint_output(). */
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									wl_shm_buffer_begin_access(shm_buffer);
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									for (i = 0; i < size; i++)
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										unused ^= data[i];
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									wl_shm_buffer_end_access(shm_buffer);
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									buffer->shm_buffer = shm_buffer;
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									buffer->width = width;
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									buffer->height = height;
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								}
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								static void
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								noop_renderer_surface_set_color(struct weston_surface *surface,
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										 float red, float green, float blue, float alpha)
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								{
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								}
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								static void
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								noop_renderer_destroy(struct weston_compositor *ec)
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								{
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									free(ec->renderer);
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									ec->renderer = NULL;
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								}
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								WL_EXPORT int
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								noop_renderer_init(struct weston_compositor *ec)
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								{
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									struct weston_renderer *renderer;
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									renderer = malloc(sizeof *renderer);
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									if (renderer == NULL)
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										return -1;
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									renderer->read_pixels = noop_renderer_read_pixels;
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									renderer->repaint_output = noop_renderer_repaint_output;
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									renderer->flush_damage = noop_renderer_flush_damage;
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									renderer->attach = noop_renderer_attach;
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									renderer->surface_set_color = noop_renderer_surface_set_color;
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									renderer->destroy = noop_renderer_destroy;
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									ec->renderer = renderer;
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									return 0;
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								}
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