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weston/tests/weston-test.c

850 lines
21 KiB

/*
* Copyright © 2012 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial
* portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include "config.h"
#include <stdint.h>
#include <stdlib.h>
#include <assert.h>
#include <signal.h>
#include <unistd.h>
#include <string.h>
#include <errno.h>
tests: thread-based client harness This replaces the old test harness with a new one. The old harness relied on fork()'ing each test which makes tests independent, but makes debugging them harder. The new harness runs client code in a thread instead of a new process. A side-effect of not fork()'ing anymore is that any failure will stop running a test series short. Fortunately we do not have any tests that are expected to crash or fail. The old harness executed 'weston' from Meson, with lots of setup as both command line options and environment variables. The new harness executes wet_main() instead: the test program itself calls the compositor main function to execute the compositor in-process. Command line arguments are configured in the test program itself, not in meson.build. Environment variables aside, you are able to run a test by simply executing the test program, even if it is a plugin test. The new harness adds a new type of iteration: fixtures. For now, fixtures are used to set up the compositor for tests that need a compositor. If necessary, a fixture setup may include a data array of arbitrary type for executing the test series for each element in the array. This will be most useful for running screenshooting tests with both Pixman- and GL-renderers. The new harness outputs TAP formatted results into stdout. Meson is not switched to consume TAP yet though, because it would require a Meson version requirement bump and would not have any benefits at this time. OTOH outputting TAP is trivial and sets up a clear precedent of random test chatter belonging to stderr. This commit migrates only few tests to actually make use of the new features: roles is a basic client test, subsurface-shot is a client test that demonstrates the fixture array, and plugin-registry is a plugin test. The rest of the tests will be migrated later. Once all tests are migrated, we can remove the test-specific setup from meson.build, leaving only the actual build instructions in there. The not migrated tests and stand-alone tests suffer only a minor change: they no longer fork() for each TEST(), otherwise they keep running as before. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
5 years ago
#include <fcntl.h>
#include <pthread.h>
#include <libweston/libweston.h>
tests: thread-based client harness This replaces the old test harness with a new one. The old harness relied on fork()'ing each test which makes tests independent, but makes debugging them harder. The new harness runs client code in a thread instead of a new process. A side-effect of not fork()'ing anymore is that any failure will stop running a test series short. Fortunately we do not have any tests that are expected to crash or fail. The old harness executed 'weston' from Meson, with lots of setup as both command line options and environment variables. The new harness executes wet_main() instead: the test program itself calls the compositor main function to execute the compositor in-process. Command line arguments are configured in the test program itself, not in meson.build. Environment variables aside, you are able to run a test by simply executing the test program, even if it is a plugin test. The new harness adds a new type of iteration: fixtures. For now, fixtures are used to set up the compositor for tests that need a compositor. If necessary, a fixture setup may include a data array of arbitrary type for executing the test series for each element in the array. This will be most useful for running screenshooting tests with both Pixman- and GL-renderers. The new harness outputs TAP formatted results into stdout. Meson is not switched to consume TAP yet though, because it would require a Meson version requirement bump and would not have any benefits at this time. OTOH outputting TAP is trivial and sets up a clear precedent of random test chatter belonging to stderr. This commit migrates only few tests to actually make use of the new features: roles is a basic client test, subsurface-shot is a client test that demonstrates the fixture array, and plugin-registry is a plugin test. The rest of the tests will be migrated later. Once all tests are migrated, we can remove the test-specific setup from meson.build, leaving only the actual build instructions in there. The not migrated tests and stand-alone tests suffer only a minor change: they no longer fork() for each TEST(), otherwise they keep running as before. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
5 years ago
#include <libweston/weston-log.h>
#include "backend.h"
#include "libweston-internal.h"
#include "compositor/weston.h"
#include "weston-test-server-protocol.h"
tests: thread-based client harness This replaces the old test harness with a new one. The old harness relied on fork()'ing each test which makes tests independent, but makes debugging them harder. The new harness runs client code in a thread instead of a new process. A side-effect of not fork()'ing anymore is that any failure will stop running a test series short. Fortunately we do not have any tests that are expected to crash or fail. The old harness executed 'weston' from Meson, with lots of setup as both command line options and environment variables. The new harness executes wet_main() instead: the test program itself calls the compositor main function to execute the compositor in-process. Command line arguments are configured in the test program itself, not in meson.build. Environment variables aside, you are able to run a test by simply executing the test program, even if it is a plugin test. The new harness adds a new type of iteration: fixtures. For now, fixtures are used to set up the compositor for tests that need a compositor. If necessary, a fixture setup may include a data array of arbitrary type for executing the test series for each element in the array. This will be most useful for running screenshooting tests with both Pixman- and GL-renderers. The new harness outputs TAP formatted results into stdout. Meson is not switched to consume TAP yet though, because it would require a Meson version requirement bump and would not have any benefits at this time. OTOH outputting TAP is trivial and sets up a clear precedent of random test chatter belonging to stderr. This commit migrates only few tests to actually make use of the new features: roles is a basic client test, subsurface-shot is a client test that demonstrates the fixture array, and plugin-registry is a plugin test. The rest of the tests will be migrated later. Once all tests are migrated, we can remove the test-specific setup from meson.build, leaving only the actual build instructions in there. The not migrated tests and stand-alone tests suffer only a minor change: they no longer fork() for each TEST(), otherwise they keep running as before. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
5 years ago
#include "weston.h"
#include "weston-testsuite-data.h"
#include "shared/helpers.h"
#include "shared/timespec-util.h"
7 years ago
#define MAX_TOUCH_DEVICES 32
struct weston_test {
struct weston_compositor *compositor;
tests: thread-based client harness This replaces the old test harness with a new one. The old harness relied on fork()'ing each test which makes tests independent, but makes debugging them harder. The new harness runs client code in a thread instead of a new process. A side-effect of not fork()'ing anymore is that any failure will stop running a test series short. Fortunately we do not have any tests that are expected to crash or fail. The old harness executed 'weston' from Meson, with lots of setup as both command line options and environment variables. The new harness executes wet_main() instead: the test program itself calls the compositor main function to execute the compositor in-process. Command line arguments are configured in the test program itself, not in meson.build. Environment variables aside, you are able to run a test by simply executing the test program, even if it is a plugin test. The new harness adds a new type of iteration: fixtures. For now, fixtures are used to set up the compositor for tests that need a compositor. If necessary, a fixture setup may include a data array of arbitrary type for executing the test series for each element in the array. This will be most useful for running screenshooting tests with both Pixman- and GL-renderers. The new harness outputs TAP formatted results into stdout. Meson is not switched to consume TAP yet though, because it would require a Meson version requirement bump and would not have any benefits at this time. OTOH outputting TAP is trivial and sets up a clear precedent of random test chatter belonging to stderr. This commit migrates only few tests to actually make use of the new features: roles is a basic client test, subsurface-shot is a client test that demonstrates the fixture array, and plugin-registry is a plugin test. The rest of the tests will be migrated later. Once all tests are migrated, we can remove the test-specific setup from meson.build, leaving only the actual build instructions in there. The not migrated tests and stand-alone tests suffer only a minor change: they no longer fork() for each TEST(), otherwise they keep running as before. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
5 years ago
struct wl_listener destroy_listener;
struct weston_log_scope *log;
struct weston_layer layer;
struct weston_seat seat;
7 years ago
struct weston_touch_device *touch_device[MAX_TOUCH_DEVICES];
int nr_touch_devices;
bool is_seat_initialized;
tests: thread-based client harness This replaces the old test harness with a new one. The old harness relied on fork()'ing each test which makes tests independent, but makes debugging them harder. The new harness runs client code in a thread instead of a new process. A side-effect of not fork()'ing anymore is that any failure will stop running a test series short. Fortunately we do not have any tests that are expected to crash or fail. The old harness executed 'weston' from Meson, with lots of setup as both command line options and environment variables. The new harness executes wet_main() instead: the test program itself calls the compositor main function to execute the compositor in-process. Command line arguments are configured in the test program itself, not in meson.build. Environment variables aside, you are able to run a test by simply executing the test program, even if it is a plugin test. The new harness adds a new type of iteration: fixtures. For now, fixtures are used to set up the compositor for tests that need a compositor. If necessary, a fixture setup may include a data array of arbitrary type for executing the test series for each element in the array. This will be most useful for running screenshooting tests with both Pixman- and GL-renderers. The new harness outputs TAP formatted results into stdout. Meson is not switched to consume TAP yet though, because it would require a Meson version requirement bump and would not have any benefits at this time. OTOH outputting TAP is trivial and sets up a clear precedent of random test chatter belonging to stderr. This commit migrates only few tests to actually make use of the new features: roles is a basic client test, subsurface-shot is a client test that demonstrates the fixture array, and plugin-registry is a plugin test. The rest of the tests will be migrated later. Once all tests are migrated, we can remove the test-specific setup from meson.build, leaving only the actual build instructions in there. The not migrated tests and stand-alone tests suffer only a minor change: they no longer fork() for each TEST(), otherwise they keep running as before. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
5 years ago
pthread_t client_thread;
struct wl_event_source *client_source;
};
struct weston_test_surface {
struct weston_surface *surface;
Split the geometry information from weston_surface out into weston_view The weston_surface structure is split into two structures: * The weston_surface structure storres everything required for a client-side or server-side surface. This includes buffers; callbacks; backend private data; input, damage, and opaque regions; and a few other bookkeeping bits. * The weston_view structure represents an entity in the scenegraph and storres all of the geometry information. This includes clip region, alpha, position, and the transformation list as well as all of the temporary information derived from the geometry state. Because a view, and not a surface, is a scenegraph element, the view is what is placed in layers and planes. There are a few things worth noting about the surface/view split: 1. This is *not* a modification to the protocol. It is, instead, a modification to Weston's internal scenegraph to allow a single surface to exist in multiple places at a time. Clients are completely unaware of how many views to a particular surface exist. 2. A view is considered a direct child of a surface and is destroyed when the surface is destroyed. Because of this, the view.surface pointer is always valid and non-null. 3. The compositor's surface_list is replaced with a view_list. Due to subsurfaces, building the view list is a little more complicated than it used to be and involves building a tree of views on the fly whenever subsurfaces are used. However, this means that backends can remain completely subsurface-agnostic. 4. Surfaces and views both keep track of which outputs they are on. 5. The weston_surface structure now has width and height fields. These are populated when a new buffer is attached before surface.configure is called. This is because there are many surface-based operations that really require the width and height and digging through the views didn't work well. Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
11 years ago
struct weston_view *view;
int32_t x, y;
struct weston_test *test;
};
7 years ago
static void
touch_device_add(struct weston_test *test)
{
char buf[128];
int i = test->nr_touch_devices;
assert(i < MAX_TOUCH_DEVICES);
assert(!test->touch_device[i]);
snprintf(buf, sizeof buf, "test-touch-device-%d", i);
test->touch_device[i] = weston_touch_create_touch_device(
test->seat.touch_state, buf, NULL, NULL);
test->nr_touch_devices++;
}
static void
touch_device_remove(struct weston_test *test)
{
int i = test->nr_touch_devices - 1;
assert(i >= 0);
assert(test->touch_device[i]);
weston_touch_device_destroy(test->touch_device[i]);
test->touch_device[i] = NULL;
--test->nr_touch_devices;
}
static int
test_seat_init(struct weston_test *test)
{
assert(!test->is_seat_initialized &&
"Trying to add already added test seat");
/* create our own seat */
weston_seat_init(&test->seat, test->compositor, "test-seat");
test->is_seat_initialized = true;
/* add devices */
weston_seat_init_pointer(&test->seat);
if (weston_seat_init_keyboard(&test->seat, NULL) < 0)
return -1;
weston_seat_init_touch(&test->seat);
7 years ago
touch_device_add(test);
return 0;
}
static void
test_seat_release(struct weston_test *test)
{
7 years ago
while (test->nr_touch_devices > 0)
touch_device_remove(test);
assert(test->is_seat_initialized &&
"Trying to release already released test seat");
test->is_seat_initialized = false;
weston_seat_release(&test->seat);
memset(&test->seat, 0, sizeof test->seat);
}
static struct weston_seat *
get_seat(struct weston_test *test)
{
return &test->seat;
}
static void
notify_pointer_position(struct weston_test *test, struct wl_resource *resource)
{
struct weston_seat *seat = get_seat(test);
struct weston_pointer *pointer = weston_seat_get_pointer(seat);
weston_test_send_pointer_position(resource, pointer->x, pointer->y);
}
static void
test_surface_committed(struct weston_surface *surface, int32_t sx, int32_t sy)
{
struct weston_test_surface *test_surface = surface->committed_private;
struct weston_test *test = test_surface->test;
if (wl_list_empty(&test_surface->view->layer_link.link))
weston_layer_entry_insert(&test->layer.view_list,
&test_surface->view->layer_link);
weston_view_set_position(test_surface->view,
test_surface->x, test_surface->y);
weston_view_update_transform(test_surface->view);
test_surface->surface->is_mapped = true;
test_surface->view->is_mapped = true;
}
static void
move_surface(struct wl_client *client, struct wl_resource *resource,
struct wl_resource *surface_resource,
int32_t x, int32_t y)
{
struct weston_surface *surface =
wl_resource_get_user_data(surface_resource);
struct weston_test_surface *test_surface;
test_surface = surface->committed_private;
Split the geometry information from weston_surface out into weston_view The weston_surface structure is split into two structures: * The weston_surface structure storres everything required for a client-side or server-side surface. This includes buffers; callbacks; backend private data; input, damage, and opaque regions; and a few other bookkeeping bits. * The weston_view structure represents an entity in the scenegraph and storres all of the geometry information. This includes clip region, alpha, position, and the transformation list as well as all of the temporary information derived from the geometry state. Because a view, and not a surface, is a scenegraph element, the view is what is placed in layers and planes. There are a few things worth noting about the surface/view split: 1. This is *not* a modification to the protocol. It is, instead, a modification to Weston's internal scenegraph to allow a single surface to exist in multiple places at a time. Clients are completely unaware of how many views to a particular surface exist. 2. A view is considered a direct child of a surface and is destroyed when the surface is destroyed. Because of this, the view.surface pointer is always valid and non-null. 3. The compositor's surface_list is replaced with a view_list. Due to subsurfaces, building the view list is a little more complicated than it used to be and involves building a tree of views on the fly whenever subsurfaces are used. However, this means that backends can remain completely subsurface-agnostic. 4. Surfaces and views both keep track of which outputs they are on. 5. The weston_surface structure now has width and height fields. These are populated when a new buffer is attached before surface.configure is called. This is because there are many surface-based operations that really require the width and height and digging through the views didn't work well. Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
11 years ago
if (!test_surface) {
test_surface = malloc(sizeof *test_surface);
if (!test_surface) {
wl_resource_post_no_memory(resource);
return;
}
test_surface->view = weston_view_create(surface);
if (!test_surface->view) {
wl_resource_post_no_memory(resource);
free(test_surface);
return;
}
surface->committed_private = test_surface;
surface->committed = test_surface_committed;
}
test_surface->surface = surface;
test_surface->test = wl_resource_get_user_data(resource);
test_surface->x = x;
test_surface->y = y;
}
static void
move_pointer(struct wl_client *client, struct wl_resource *resource,
uint32_t tv_sec_hi, uint32_t tv_sec_lo, uint32_t tv_nsec,
int32_t x, int32_t y)
{
struct weston_test *test = wl_resource_get_user_data(resource);
struct weston_seat *seat = get_seat(test);
struct weston_pointer *pointer = weston_seat_get_pointer(seat);
struct weston_pointer_motion_event event = { 0 };
struct timespec time;
event = (struct weston_pointer_motion_event) {
.mask = WESTON_POINTER_MOTION_REL,
.dx = wl_fixed_to_double(wl_fixed_from_int(x) - pointer->x),
.dy = wl_fixed_to_double(wl_fixed_from_int(y) - pointer->y),
};
timespec_from_proto(&time, tv_sec_hi, tv_sec_lo, tv_nsec);
notify_motion(seat, &time, &event);
notify_pointer_position(test, resource);
}
static void
send_button(struct wl_client *client, struct wl_resource *resource,
uint32_t tv_sec_hi, uint32_t tv_sec_lo, uint32_t tv_nsec,
int32_t button, uint32_t state)
{
struct timespec time;
struct weston_test *test = wl_resource_get_user_data(resource);
struct weston_seat *seat = get_seat(test);
timespec_from_proto(&time, tv_sec_hi, tv_sec_lo, tv_nsec);
notify_button(seat, &time, button, state);
}
static void
send_axis(struct wl_client *client, struct wl_resource *resource,
uint32_t tv_sec_hi, uint32_t tv_sec_lo, uint32_t tv_nsec,
uint32_t axis, wl_fixed_t value)
{
struct weston_test *test = wl_resource_get_user_data(resource);
struct weston_seat *seat = get_seat(test);
struct timespec time;
struct weston_pointer_axis_event axis_event;
timespec_from_proto(&time, tv_sec_hi, tv_sec_lo, tv_nsec);
axis_event.axis = axis;
axis_event.value = wl_fixed_to_double(value);
axis_event.has_discrete = false;
axis_event.discrete = 0;
notify_axis(seat, &time, &axis_event);
}
static void
activate_surface(struct wl_client *client, struct wl_resource *resource,
struct wl_resource *surface_resource)
{
struct weston_surface *surface = surface_resource ?
wl_resource_get_user_data(surface_resource) : NULL;
struct weston_test *test = wl_resource_get_user_data(resource);
struct weston_seat *seat;
struct weston_keyboard *keyboard;
seat = get_seat(test);
keyboard = weston_seat_get_keyboard(seat);
if (surface) {
weston_seat_set_keyboard_focus(seat, surface);
notify_keyboard_focus_in(seat, &keyboard->keys,
STATE_UPDATE_AUTOMATIC);
}
else {
notify_keyboard_focus_out(seat);
weston_seat_set_keyboard_focus(seat, surface);
}
}
static void
send_key(struct wl_client *client, struct wl_resource *resource,
uint32_t tv_sec_hi, uint32_t tv_sec_lo, uint32_t tv_nsec,
uint32_t key, enum wl_keyboard_key_state state)
{
struct weston_test *test = wl_resource_get_user_data(resource);
struct weston_seat *seat = get_seat(test);
struct timespec time;
timespec_from_proto(&time, tv_sec_hi, tv_sec_lo, tv_nsec);
notify_key(seat, &time, key, state, STATE_UPDATE_AUTOMATIC);
}
static void
device_release(struct wl_client *client,
struct wl_resource *resource, const char *device)
{
struct weston_test *test = wl_resource_get_user_data(resource);
struct weston_seat *seat = get_seat(test);
if (strcmp(device, "pointer") == 0) {
weston_seat_release_pointer(seat);
} else if (strcmp(device, "keyboard") == 0) {
weston_seat_release_keyboard(seat);
} else if (strcmp(device, "touch") == 0) {
7 years ago
touch_device_remove(test);
weston_seat_release_touch(seat);
} else if (strcmp(device, "seat") == 0) {
test_seat_release(test);
} else {
assert(0 && "Unsupported device");
}
}
static void
device_add(struct wl_client *client,
struct wl_resource *resource, const char *device)
{
struct weston_test *test = wl_resource_get_user_data(resource);
struct weston_seat *seat = get_seat(test);
if (strcmp(device, "pointer") == 0) {
weston_seat_init_pointer(seat);
} else if (strcmp(device, "keyboard") == 0) {
weston_seat_init_keyboard(seat, NULL);
} else if (strcmp(device, "touch") == 0) {
weston_seat_init_touch(seat);
7 years ago
touch_device_add(test);
} else if (strcmp(device, "seat") == 0) {
test_seat_init(test);
} else {
assert(0 && "Unsupported device");
}
}
enum weston_test_screenshot_outcome {
WESTON_TEST_SCREENSHOT_SUCCESS,
WESTON_TEST_SCREENSHOT_NO_MEMORY,
WESTON_TEST_SCREENSHOT_BAD_BUFFER
};
typedef void (*weston_test_screenshot_done_func_t)(void *data,
enum weston_test_screenshot_outcome outcome);
struct test_screenshot {
struct weston_compositor *compositor;
struct wl_global *global;
struct wl_client *client;
struct weston_process process;
struct wl_listener destroy_listener;
};
struct test_screenshot_frame_listener {
struct wl_listener listener;
struct weston_buffer *buffer;
struct weston_output *output;
weston_test_screenshot_done_func_t done;
void *data;
};
static void
copy_bgra_yflip(uint8_t *dst, uint8_t *src, int height, int stride)
{
uint8_t *end;
end = dst + height * stride;
while (dst < end) {
memcpy(dst, src, stride);
dst += stride;
src -= stride;
}
}
static void
copy_bgra(uint8_t *dst, uint8_t *src, int height, int stride)
{
/* TODO: optimize this out */
memcpy(dst, src, height * stride);
}
static void
copy_row_swap_RB(void *vdst, void *vsrc, int bytes)
{
uint32_t *dst = vdst;
uint32_t *src = vsrc;
uint32_t *end = dst + bytes / 4;
while (dst < end) {
uint32_t v = *src++;
/* A R G B */
uint32_t tmp = v & 0xff00ff00;
tmp |= (v >> 16) & 0x000000ff;
tmp |= (v << 16) & 0x00ff0000;
*dst++ = tmp;
}
}
static void
copy_rgba_yflip(uint8_t *dst, uint8_t *src, int height, int stride)
{
uint8_t *end;
end = dst + height * stride;
while (dst < end) {
copy_row_swap_RB(dst, src, stride);
dst += stride;
src -= stride;
}
}
static void
copy_rgba(uint8_t *dst, uint8_t *src, int height, int stride)
{
uint8_t *end;
end = dst + height * stride;
while (dst < end) {
copy_row_swap_RB(dst, src, stride);
dst += stride;
src += stride;
}
}
static void
test_screenshot_frame_notify(struct wl_listener *listener, void *data)
{
struct test_screenshot_frame_listener *l =
container_of(listener,
struct test_screenshot_frame_listener, listener);
struct weston_output *output = l->output;
struct weston_compositor *compositor = output->compositor;
int32_t stride;
uint8_t *pixels, *d, *s;
weston_output_disable_planes_decr(output);
wl_list_remove(&listener->link);
stride = l->buffer->width * (PIXMAN_FORMAT_BPP(compositor->read_format) / 8);
pixels = malloc(stride * l->buffer->height);
if (pixels == NULL) {
l->done(l->data, WESTON_TEST_SCREENSHOT_NO_MEMORY);
free(l);
return;
}
/* FIXME: Needs to handle output transformations */
compositor->renderer->read_pixels(output,
compositor->read_format,
pixels,
0, 0,
output->current_mode->width,
output->current_mode->height);
stride = wl_shm_buffer_get_stride(l->buffer->shm_buffer);
d = wl_shm_buffer_get_data(l->buffer->shm_buffer);
s = pixels + stride * (l->buffer->height - 1);
wl_shm_buffer_begin_access(l->buffer->shm_buffer);
/* XXX: It would be nice if we used Pixman to do all this rather
* than our own implementation
*/
switch (compositor->read_format) {
case PIXMAN_a8r8g8b8:
case PIXMAN_x8r8g8b8:
if (compositor->capabilities & WESTON_CAP_CAPTURE_YFLIP)
copy_bgra_yflip(d, s, output->current_mode->height, stride);
else
copy_bgra(d, pixels, output->current_mode->height, stride);
break;
case PIXMAN_x8b8g8r8:
case PIXMAN_a8b8g8r8:
if (compositor->capabilities & WESTON_CAP_CAPTURE_YFLIP)
copy_rgba_yflip(d, s, output->current_mode->height, stride);
else
copy_rgba(d, pixels, output->current_mode->height, stride);
break;
default:
break;
}
wl_shm_buffer_end_access(l->buffer->shm_buffer);
l->done(l->data, WESTON_TEST_SCREENSHOT_SUCCESS);
free(pixels);
free(l);
}
static bool
weston_test_screenshot_shoot(struct weston_output *output,
struct weston_buffer *buffer,
weston_test_screenshot_done_func_t done,
void *data)
{
struct test_screenshot_frame_listener *l;
/* Get the shm buffer resource the client created */
if (!wl_shm_buffer_get(buffer->resource)) {
done(data, WESTON_TEST_SCREENSHOT_BAD_BUFFER);
return false;
}
buffer->shm_buffer = wl_shm_buffer_get(buffer->resource);
buffer->width = wl_shm_buffer_get_width(buffer->shm_buffer);
buffer->height = wl_shm_buffer_get_height(buffer->shm_buffer);
/* Verify buffer is big enough */
if (buffer->width < output->current_mode->width ||
buffer->height < output->current_mode->height) {
done(data, WESTON_TEST_SCREENSHOT_BAD_BUFFER);
return false;
}
/* allocate the frame listener */
l = malloc(sizeof *l);
if (l == NULL) {
done(data, WESTON_TEST_SCREENSHOT_NO_MEMORY);
return false;
}
/* Set up the listener */
l->buffer = buffer;
l->output = output;
l->done = done;
l->data = data;
l->listener.notify = test_screenshot_frame_notify;
wl_signal_add(&output->frame_signal, &l->listener);
/* Fire off a repaint */
weston_output_disable_planes_incr(output);
weston_output_schedule_repaint(output);
return true;
}
static void
capture_screenshot_done(void *data, enum weston_test_screenshot_outcome outcome)
{
struct wl_resource *resource = data;
switch (outcome) {
case WESTON_TEST_SCREENSHOT_SUCCESS:
weston_test_send_capture_screenshot_done(resource);
break;
case WESTON_TEST_SCREENSHOT_NO_MEMORY:
wl_resource_post_no_memory(resource);
break;
default:
break;
}
}
/**
* Grabs a snapshot of the screen.
*/
static void
capture_screenshot(struct wl_client *client,
struct wl_resource *resource,
struct wl_resource *output_resource,
struct wl_resource *buffer_resource)
{
struct weston_output *output =
weston_head_from_resource(output_resource)->output;
struct weston_buffer *buffer =
weston_buffer_from_resource(buffer_resource);
if (buffer == NULL) {
wl_resource_post_no_memory(resource);
return;
}
weston_test_screenshot_shoot(output, buffer,
capture_screenshot_done, resource);
}
static void
send_touch(struct wl_client *client, struct wl_resource *resource,
uint32_t tv_sec_hi, uint32_t tv_sec_lo, uint32_t tv_nsec,
int32_t touch_id, wl_fixed_t x, wl_fixed_t y, uint32_t touch_type)
{
struct weston_test *test = wl_resource_get_user_data(resource);
struct weston_touch_device *device = test->touch_device[0];
struct timespec time;
assert(device);
timespec_from_proto(&time, tv_sec_hi, tv_sec_lo, tv_nsec);
notify_touch(device, &time, touch_id, wl_fixed_to_double(x),
wl_fixed_to_double(y), touch_type);
}
static const struct weston_test_interface test_implementation = {
move_surface,
move_pointer,
send_button,
send_axis,
activate_surface,
send_key,
device_release,
device_add,
capture_screenshot,
send_touch,
};
static void
bind_test(struct wl_client *client, void *data, uint32_t version, uint32_t id)
{
struct weston_test *test = data;
struct wl_resource *resource;
resource = wl_resource_create(client, &weston_test_interface, 1, id);
if (!resource) {
wl_client_post_no_memory(client);
return;
}
wl_resource_set_implementation(resource,
&test_implementation, test, NULL);
notify_pointer_position(test, resource);
}
tests: thread-based client harness This replaces the old test harness with a new one. The old harness relied on fork()'ing each test which makes tests independent, but makes debugging them harder. The new harness runs client code in a thread instead of a new process. A side-effect of not fork()'ing anymore is that any failure will stop running a test series short. Fortunately we do not have any tests that are expected to crash or fail. The old harness executed 'weston' from Meson, with lots of setup as both command line options and environment variables. The new harness executes wet_main() instead: the test program itself calls the compositor main function to execute the compositor in-process. Command line arguments are configured in the test program itself, not in meson.build. Environment variables aside, you are able to run a test by simply executing the test program, even if it is a plugin test. The new harness adds a new type of iteration: fixtures. For now, fixtures are used to set up the compositor for tests that need a compositor. If necessary, a fixture setup may include a data array of arbitrary type for executing the test series for each element in the array. This will be most useful for running screenshooting tests with both Pixman- and GL-renderers. The new harness outputs TAP formatted results into stdout. Meson is not switched to consume TAP yet though, because it would require a Meson version requirement bump and would not have any benefits at this time. OTOH outputting TAP is trivial and sets up a clear precedent of random test chatter belonging to stderr. This commit migrates only few tests to actually make use of the new features: roles is a basic client test, subsurface-shot is a client test that demonstrates the fixture array, and plugin-registry is a plugin test. The rest of the tests will be migrated later. Once all tests are migrated, we can remove the test-specific setup from meson.build, leaving only the actual build instructions in there. The not migrated tests and stand-alone tests suffer only a minor change: they no longer fork() for each TEST(), otherwise they keep running as before. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
5 years ago
static void
client_thread_cleanup(void *data_)
{
struct wet_testsuite_data *data = data_;
close(data->thread_event_pipe);
data->thread_event_pipe = -1;
}
static void *
client_thread_routine(void *data_)
{
struct wet_testsuite_data *data = data_;
pthread_setname_np(pthread_self(), "client");
pthread_cleanup_push(client_thread_cleanup, data);
data->run(data);
pthread_cleanup_pop(true);
return NULL;
}
static void
client_thread_join(struct weston_test *test)
{
assert(test->client_source);
pthread_join(test->client_thread, NULL);
wl_event_source_remove(test->client_source);
test->client_source = NULL;
weston_log_scope_printf(test->log, "Test thread reaped.\n");
}
static int
handle_client_thread_event(int fd, uint32_t mask, void *data_)
{
struct weston_test *test = data_;
weston_log_scope_printf(test->log,
"Received thread event mask 0x%x\n", mask);
if (mask != WL_EVENT_HANGUP)
weston_log("%s: unexpected event %u\n", __func__, mask);
client_thread_join(test);
weston_compositor_exit(test->compositor);
return 0;
}
static int
create_client_thread(struct weston_test *test, struct wet_testsuite_data *data)
{
struct wl_event_loop *loop;
int pipefd[2] = { -1, -1 };
sigset_t saved;
sigset_t blocked;
int ret;
weston_log_scope_printf(test->log, "Creating a thread for running tests...\n");
if (pipe2(pipefd, O_CLOEXEC | O_NONBLOCK) < 0) {
weston_log("Creating pipe for a client thread failed: %s\n",
strerror(errno));
return -1;
}
loop = wl_display_get_event_loop(test->compositor->wl_display);
test->client_source = wl_event_loop_add_fd(loop, pipefd[0],
WL_EVENT_READABLE,
handle_client_thread_event,
test);
close(pipefd[0]);
if (!test->client_source) {
weston_log("Adding client thread fd to event loop failed.\n");
goto out_pipe;
}
data->thread_event_pipe = pipefd[1];
/* Ensure we don't accidentally get signals to the thread. */
sigfillset(&blocked);
sigdelset(&blocked, SIGSEGV);
sigdelset(&blocked, SIGFPE);
sigdelset(&blocked, SIGILL);
sigdelset(&blocked, SIGCONT);
sigdelset(&blocked, SIGSYS);
if (pthread_sigmask(SIG_BLOCK, &blocked, &saved) != 0)
goto out_source;
ret = pthread_create(&test->client_thread, NULL,
client_thread_routine, data);
pthread_sigmask(SIG_SETMASK, &saved, NULL);
if (ret != 0) {
weston_log("Creating client thread failed: %s (%d)\n",
strerror(ret), ret);
goto out_source;
}
return 0;
out_source:
data->thread_event_pipe = -1;
wl_event_source_remove(test->client_source);
test->client_source = NULL;
out_pipe:
close(pipefd[1]);
return -1;
}
static void
idle_launch_testsuite(void *test_)
{
struct weston_test *test = test_;
struct wet_testsuite_data *data = weston_compositor_get_test_data(test->compositor);
tests: thread-based client harness This replaces the old test harness with a new one. The old harness relied on fork()'ing each test which makes tests independent, but makes debugging them harder. The new harness runs client code in a thread instead of a new process. A side-effect of not fork()'ing anymore is that any failure will stop running a test series short. Fortunately we do not have any tests that are expected to crash or fail. The old harness executed 'weston' from Meson, with lots of setup as both command line options and environment variables. The new harness executes wet_main() instead: the test program itself calls the compositor main function to execute the compositor in-process. Command line arguments are configured in the test program itself, not in meson.build. Environment variables aside, you are able to run a test by simply executing the test program, even if it is a plugin test. The new harness adds a new type of iteration: fixtures. For now, fixtures are used to set up the compositor for tests that need a compositor. If necessary, a fixture setup may include a data array of arbitrary type for executing the test series for each element in the array. This will be most useful for running screenshooting tests with both Pixman- and GL-renderers. The new harness outputs TAP formatted results into stdout. Meson is not switched to consume TAP yet though, because it would require a Meson version requirement bump and would not have any benefits at this time. OTOH outputting TAP is trivial and sets up a clear precedent of random test chatter belonging to stderr. This commit migrates only few tests to actually make use of the new features: roles is a basic client test, subsurface-shot is a client test that demonstrates the fixture array, and plugin-registry is a plugin test. The rest of the tests will be migrated later. Once all tests are migrated, we can remove the test-specific setup from meson.build, leaving only the actual build instructions in there. The not migrated tests and stand-alone tests suffer only a minor change: they no longer fork() for each TEST(), otherwise they keep running as before. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
5 years ago
if (!data)
return;
switch (data->type) {
case TEST_TYPE_CLIENT:
if (create_client_thread(test, data) < 0) {
weston_log("Error: creating client thread for test suite failed.\n");
weston_compositor_exit_with_code(test->compositor,
RESULT_HARD_ERROR);
}
break;
case TEST_TYPE_PLUGIN:
data->compositor = test->compositor;
weston_log_scope_printf(test->log,
"Running tests from idle handler...\n");
data->run(data);
weston_compositor_exit(test->compositor);
break;
case TEST_TYPE_STANDALONE:
weston_log("Error: unknown test internal type %d.\n",
data->type);
weston_compositor_exit_with_code(test->compositor,
RESULT_HARD_ERROR);
}
}
static void
handle_compositor_destroy(struct wl_listener *listener,
void *weston_compositor)
{
struct weston_test *test;
test = wl_container_of(listener, test, destroy_listener);
if (test->client_source) {
weston_log_scope_printf(test->log, "Cancelling client thread...\n");
pthread_cancel(test->client_thread);
client_thread_join(test);
}
if (test->is_seat_initialized)
test_seat_release(test);
wl_list_remove(&test->layer.view_list.link);
wl_list_remove(&test->layer.link);
tests: thread-based client harness This replaces the old test harness with a new one. The old harness relied on fork()'ing each test which makes tests independent, but makes debugging them harder. The new harness runs client code in a thread instead of a new process. A side-effect of not fork()'ing anymore is that any failure will stop running a test series short. Fortunately we do not have any tests that are expected to crash or fail. The old harness executed 'weston' from Meson, with lots of setup as both command line options and environment variables. The new harness executes wet_main() instead: the test program itself calls the compositor main function to execute the compositor in-process. Command line arguments are configured in the test program itself, not in meson.build. Environment variables aside, you are able to run a test by simply executing the test program, even if it is a plugin test. The new harness adds a new type of iteration: fixtures. For now, fixtures are used to set up the compositor for tests that need a compositor. If necessary, a fixture setup may include a data array of arbitrary type for executing the test series for each element in the array. This will be most useful for running screenshooting tests with both Pixman- and GL-renderers. The new harness outputs TAP formatted results into stdout. Meson is not switched to consume TAP yet though, because it would require a Meson version requirement bump and would not have any benefits at this time. OTOH outputting TAP is trivial and sets up a clear precedent of random test chatter belonging to stderr. This commit migrates only few tests to actually make use of the new features: roles is a basic client test, subsurface-shot is a client test that demonstrates the fixture array, and plugin-registry is a plugin test. The rest of the tests will be migrated later. Once all tests are migrated, we can remove the test-specific setup from meson.build, leaving only the actual build instructions in there. The not migrated tests and stand-alone tests suffer only a minor change: they no longer fork() for each TEST(), otherwise they keep running as before. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
5 years ago
weston_log_scope_destroy(test->log);
free(test);
tests: thread-based client harness This replaces the old test harness with a new one. The old harness relied on fork()'ing each test which makes tests independent, but makes debugging them harder. The new harness runs client code in a thread instead of a new process. A side-effect of not fork()'ing anymore is that any failure will stop running a test series short. Fortunately we do not have any tests that are expected to crash or fail. The old harness executed 'weston' from Meson, with lots of setup as both command line options and environment variables. The new harness executes wet_main() instead: the test program itself calls the compositor main function to execute the compositor in-process. Command line arguments are configured in the test program itself, not in meson.build. Environment variables aside, you are able to run a test by simply executing the test program, even if it is a plugin test. The new harness adds a new type of iteration: fixtures. For now, fixtures are used to set up the compositor for tests that need a compositor. If necessary, a fixture setup may include a data array of arbitrary type for executing the test series for each element in the array. This will be most useful for running screenshooting tests with both Pixman- and GL-renderers. The new harness outputs TAP formatted results into stdout. Meson is not switched to consume TAP yet though, because it would require a Meson version requirement bump and would not have any benefits at this time. OTOH outputting TAP is trivial and sets up a clear precedent of random test chatter belonging to stderr. This commit migrates only few tests to actually make use of the new features: roles is a basic client test, subsurface-shot is a client test that demonstrates the fixture array, and plugin-registry is a plugin test. The rest of the tests will be migrated later. Once all tests are migrated, we can remove the test-specific setup from meson.build, leaving only the actual build instructions in there. The not migrated tests and stand-alone tests suffer only a minor change: they no longer fork() for each TEST(), otherwise they keep running as before. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
5 years ago
}
WL_EXPORT int
wet_module_init(struct weston_compositor *ec,
int *argc, char *argv[])
{
struct weston_test *test;
struct wl_event_loop *loop;
test = zalloc(sizeof *test);
if (test == NULL)
return -1;
tests: thread-based client harness This replaces the old test harness with a new one. The old harness relied on fork()'ing each test which makes tests independent, but makes debugging them harder. The new harness runs client code in a thread instead of a new process. A side-effect of not fork()'ing anymore is that any failure will stop running a test series short. Fortunately we do not have any tests that are expected to crash or fail. The old harness executed 'weston' from Meson, with lots of setup as both command line options and environment variables. The new harness executes wet_main() instead: the test program itself calls the compositor main function to execute the compositor in-process. Command line arguments are configured in the test program itself, not in meson.build. Environment variables aside, you are able to run a test by simply executing the test program, even if it is a plugin test. The new harness adds a new type of iteration: fixtures. For now, fixtures are used to set up the compositor for tests that need a compositor. If necessary, a fixture setup may include a data array of arbitrary type for executing the test series for each element in the array. This will be most useful for running screenshooting tests with both Pixman- and GL-renderers. The new harness outputs TAP formatted results into stdout. Meson is not switched to consume TAP yet though, because it would require a Meson version requirement bump and would not have any benefits at this time. OTOH outputting TAP is trivial and sets up a clear precedent of random test chatter belonging to stderr. This commit migrates only few tests to actually make use of the new features: roles is a basic client test, subsurface-shot is a client test that demonstrates the fixture array, and plugin-registry is a plugin test. The rest of the tests will be migrated later. Once all tests are migrated, we can remove the test-specific setup from meson.build, leaving only the actual build instructions in there. The not migrated tests and stand-alone tests suffer only a minor change: they no longer fork() for each TEST(), otherwise they keep running as before. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
5 years ago
if (!weston_compositor_add_destroy_listener_once(ec,
&test->destroy_listener,
handle_compositor_destroy)) {
free(test);
return 0;
}
test->compositor = ec;
weston_layer_init(&test->layer, ec);
weston_layer_set_position(&test->layer, WESTON_LAYER_POSITION_CURSOR - 1);
tests: thread-based client harness This replaces the old test harness with a new one. The old harness relied on fork()'ing each test which makes tests independent, but makes debugging them harder. The new harness runs client code in a thread instead of a new process. A side-effect of not fork()'ing anymore is that any failure will stop running a test series short. Fortunately we do not have any tests that are expected to crash or fail. The old harness executed 'weston' from Meson, with lots of setup as both command line options and environment variables. The new harness executes wet_main() instead: the test program itself calls the compositor main function to execute the compositor in-process. Command line arguments are configured in the test program itself, not in meson.build. Environment variables aside, you are able to run a test by simply executing the test program, even if it is a plugin test. The new harness adds a new type of iteration: fixtures. For now, fixtures are used to set up the compositor for tests that need a compositor. If necessary, a fixture setup may include a data array of arbitrary type for executing the test series for each element in the array. This will be most useful for running screenshooting tests with both Pixman- and GL-renderers. The new harness outputs TAP formatted results into stdout. Meson is not switched to consume TAP yet though, because it would require a Meson version requirement bump and would not have any benefits at this time. OTOH outputting TAP is trivial and sets up a clear precedent of random test chatter belonging to stderr. This commit migrates only few tests to actually make use of the new features: roles is a basic client test, subsurface-shot is a client test that demonstrates the fixture array, and plugin-registry is a plugin test. The rest of the tests will be migrated later. Once all tests are migrated, we can remove the test-specific setup from meson.build, leaving only the actual build instructions in there. The not migrated tests and stand-alone tests suffer only a minor change: they no longer fork() for each TEST(), otherwise they keep running as before. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
5 years ago
test->log = weston_compositor_add_log_scope(ec, "test-harness-plugin",
"weston-test plugin's own actions",
NULL, NULL, NULL);
if (wl_global_create(ec->wl_display, &weston_test_interface, 1,
test, bind_test) == NULL)
tests: thread-based client harness This replaces the old test harness with a new one. The old harness relied on fork()'ing each test which makes tests independent, but makes debugging them harder. The new harness runs client code in a thread instead of a new process. A side-effect of not fork()'ing anymore is that any failure will stop running a test series short. Fortunately we do not have any tests that are expected to crash or fail. The old harness executed 'weston' from Meson, with lots of setup as both command line options and environment variables. The new harness executes wet_main() instead: the test program itself calls the compositor main function to execute the compositor in-process. Command line arguments are configured in the test program itself, not in meson.build. Environment variables aside, you are able to run a test by simply executing the test program, even if it is a plugin test. The new harness adds a new type of iteration: fixtures. For now, fixtures are used to set up the compositor for tests that need a compositor. If necessary, a fixture setup may include a data array of arbitrary type for executing the test series for each element in the array. This will be most useful for running screenshooting tests with both Pixman- and GL-renderers. The new harness outputs TAP formatted results into stdout. Meson is not switched to consume TAP yet though, because it would require a Meson version requirement bump and would not have any benefits at this time. OTOH outputting TAP is trivial and sets up a clear precedent of random test chatter belonging to stderr. This commit migrates only few tests to actually make use of the new features: roles is a basic client test, subsurface-shot is a client test that demonstrates the fixture array, and plugin-registry is a plugin test. The rest of the tests will be migrated later. Once all tests are migrated, we can remove the test-specific setup from meson.build, leaving only the actual build instructions in there. The not migrated tests and stand-alone tests suffer only a minor change: they no longer fork() for each TEST(), otherwise they keep running as before. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
5 years ago
goto out_free;
if (test_seat_init(test) == -1)
tests: thread-based client harness This replaces the old test harness with a new one. The old harness relied on fork()'ing each test which makes tests independent, but makes debugging them harder. The new harness runs client code in a thread instead of a new process. A side-effect of not fork()'ing anymore is that any failure will stop running a test series short. Fortunately we do not have any tests that are expected to crash or fail. The old harness executed 'weston' from Meson, with lots of setup as both command line options and environment variables. The new harness executes wet_main() instead: the test program itself calls the compositor main function to execute the compositor in-process. Command line arguments are configured in the test program itself, not in meson.build. Environment variables aside, you are able to run a test by simply executing the test program, even if it is a plugin test. The new harness adds a new type of iteration: fixtures. For now, fixtures are used to set up the compositor for tests that need a compositor. If necessary, a fixture setup may include a data array of arbitrary type for executing the test series for each element in the array. This will be most useful for running screenshooting tests with both Pixman- and GL-renderers. The new harness outputs TAP formatted results into stdout. Meson is not switched to consume TAP yet though, because it would require a Meson version requirement bump and would not have any benefits at this time. OTOH outputting TAP is trivial and sets up a clear precedent of random test chatter belonging to stderr. This commit migrates only few tests to actually make use of the new features: roles is a basic client test, subsurface-shot is a client test that demonstrates the fixture array, and plugin-registry is a plugin test. The rest of the tests will be migrated later. Once all tests are migrated, we can remove the test-specific setup from meson.build, leaving only the actual build instructions in there. The not migrated tests and stand-alone tests suffer only a minor change: they no longer fork() for each TEST(), otherwise they keep running as before. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
5 years ago
goto out_free;
loop = wl_display_get_event_loop(ec->wl_display);
tests: thread-based client harness This replaces the old test harness with a new one. The old harness relied on fork()'ing each test which makes tests independent, but makes debugging them harder. The new harness runs client code in a thread instead of a new process. A side-effect of not fork()'ing anymore is that any failure will stop running a test series short. Fortunately we do not have any tests that are expected to crash or fail. The old harness executed 'weston' from Meson, with lots of setup as both command line options and environment variables. The new harness executes wet_main() instead: the test program itself calls the compositor main function to execute the compositor in-process. Command line arguments are configured in the test program itself, not in meson.build. Environment variables aside, you are able to run a test by simply executing the test program, even if it is a plugin test. The new harness adds a new type of iteration: fixtures. For now, fixtures are used to set up the compositor for tests that need a compositor. If necessary, a fixture setup may include a data array of arbitrary type for executing the test series for each element in the array. This will be most useful for running screenshooting tests with both Pixman- and GL-renderers. The new harness outputs TAP formatted results into stdout. Meson is not switched to consume TAP yet though, because it would require a Meson version requirement bump and would not have any benefits at this time. OTOH outputting TAP is trivial and sets up a clear precedent of random test chatter belonging to stderr. This commit migrates only few tests to actually make use of the new features: roles is a basic client test, subsurface-shot is a client test that demonstrates the fixture array, and plugin-registry is a plugin test. The rest of the tests will be migrated later. Once all tests are migrated, we can remove the test-specific setup from meson.build, leaving only the actual build instructions in there. The not migrated tests and stand-alone tests suffer only a minor change: they no longer fork() for each TEST(), otherwise they keep running as before. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
5 years ago
wl_event_loop_add_idle(loop, idle_launch_testsuite, test);
return 0;
tests: thread-based client harness This replaces the old test harness with a new one. The old harness relied on fork()'ing each test which makes tests independent, but makes debugging them harder. The new harness runs client code in a thread instead of a new process. A side-effect of not fork()'ing anymore is that any failure will stop running a test series short. Fortunately we do not have any tests that are expected to crash or fail. The old harness executed 'weston' from Meson, with lots of setup as both command line options and environment variables. The new harness executes wet_main() instead: the test program itself calls the compositor main function to execute the compositor in-process. Command line arguments are configured in the test program itself, not in meson.build. Environment variables aside, you are able to run a test by simply executing the test program, even if it is a plugin test. The new harness adds a new type of iteration: fixtures. For now, fixtures are used to set up the compositor for tests that need a compositor. If necessary, a fixture setup may include a data array of arbitrary type for executing the test series for each element in the array. This will be most useful for running screenshooting tests with both Pixman- and GL-renderers. The new harness outputs TAP formatted results into stdout. Meson is not switched to consume TAP yet though, because it would require a Meson version requirement bump and would not have any benefits at this time. OTOH outputting TAP is trivial and sets up a clear precedent of random test chatter belonging to stderr. This commit migrates only few tests to actually make use of the new features: roles is a basic client test, subsurface-shot is a client test that demonstrates the fixture array, and plugin-registry is a plugin test. The rest of the tests will be migrated later. Once all tests are migrated, we can remove the test-specific setup from meson.build, leaving only the actual build instructions in there. The not migrated tests and stand-alone tests suffer only a minor change: they no longer fork() for each TEST(), otherwise they keep running as before. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
5 years ago
out_free:
wl_list_remove(&test->destroy_listener.link);
free(test);
return -1;
}