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weston/tests/test-client.c

358 lines
8.5 KiB

/*
* Copyright © 2012 Intel Corporation
*
* Permission to use, copy, modify, distribute, and sell this software and its
* documentation for any purpose is hereby granted without fee, provided that
* the above copyright notice appear in all copies and that both that copyright
* notice and this permission notice appear in supporting documentation, and
* that the name of the copyright holders not be used in advertising or
* publicity pertaining to distribution of the software without specific,
* written prior permission. The copyright holders make no representations
* about the suitability of this software for any purpose. It is provided "as
* is" without express or implied warranty.
*
* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
* EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
* DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
* TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
* OF THIS SOFTWARE.
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <assert.h>
#include <poll.h>
#include <wayland-client.h>
struct display {
struct wl_display *display;
struct wl_compositor *compositor;
struct input *input;
struct output *output;
};
struct input {
struct wl_input_device *input_device;
int32_t x, y;
uint32_t button_mask;
struct surface *pointer_focus;
struct surface *keyboard_focus;
};
struct output {
struct wl_output *output;
int x, y;
int width, height;
};
struct surface {
struct wl_surface *surface;
struct output *output;
};
static void
input_handle_motion(void *data, struct wl_input_device *input_device,
uint32_t time, int32_t x, int32_t y)
{
struct input *input = data;
input->x = x;
input->y = y;
}
static void
input_handle_button(void *data,
struct wl_input_device *input_device, uint32_t serial,
uint32_t time, uint32_t button, uint32_t state)
{
struct input *input = data;
uint32_t bit;
bit = 1 << (button - 272);
if (state)
input->button_mask |= bit;
else
input->button_mask &= ~bit;
}
static void
input_handle_axis(void *data,
struct wl_input_device *input_device,
uint32_t time, uint32_t axis, int32_t value)
{
}
static void
input_handle_key(void *data, struct wl_input_device *input_device,
uint32_t serial, uint32_t time, uint32_t key, uint32_t state)
{
}
static void
input_handle_pointer_enter(void *data,
struct wl_input_device *input_device,
uint32_t serial, struct wl_surface *surface,
int32_t x, int32_t y)
{
struct input *input = data;
input->pointer_focus = wl_surface_get_user_data(surface);
input->x = x;
input->y = y;
}
static void
input_handle_pointer_leave(void *data,
struct wl_input_device *input_device,
uint32_t serial, struct wl_surface *surface)
{
struct input *input = data;
input->pointer_focus = NULL;
}
static void
input_handle_keyboard_enter(void *data,
struct wl_input_device *input_device,
uint32_t serial,
struct wl_surface *surface,
struct wl_array *keys)
{
struct input *input = data;
input->keyboard_focus = wl_surface_get_user_data(surface);
}
static void
input_handle_keyboard_leave(void *data,
struct wl_input_device *input_device,
uint32_t serial,
struct wl_surface *surface)
{
struct input *input = data;
input->keyboard_focus = NULL;
}
static void
input_handle_touch_down(void *data,
struct wl_input_device *wl_input_device,
uint32_t serial, uint32_t time,
struct wl_surface *surface,
int32_t id, int32_t x, int32_t y)
{
}
static void
input_handle_touch_up(void *data,
struct wl_input_device *wl_input_device,
uint32_t serial, uint32_t time, int32_t id)
{
}
static void
input_handle_touch_motion(void *data,
struct wl_input_device *wl_input_device,
uint32_t time, int32_t id, int32_t x, int32_t y)
{
}
static void
input_handle_touch_frame(void *data,
struct wl_input_device *wl_input_device)
{
}
static void
input_handle_touch_cancel(void *data,
struct wl_input_device *wl_input_device)
{
}
static const struct wl_input_device_listener input_device_listener = {
input_handle_motion,
input_handle_button,
input_handle_axis,
input_handle_key,
input_handle_pointer_enter,
input_handle_pointer_leave,
input_handle_keyboard_enter,
input_handle_keyboard_leave,
input_handle_touch_down,
input_handle_touch_up,
input_handle_touch_motion,
input_handle_touch_frame,
input_handle_touch_cancel,
};
static void
output_handle_geometry(void *data,
struct wl_output *wl_output,
int x, int y,
int physical_width,
int physical_height,
int subpixel,
const char *make,
const char *model)
{
struct output *output = data;
output->x = x;
output->y = y;
}
static void
output_handle_mode(void *data,
struct wl_output *wl_output,
uint32_t flags,
int width,
int height,
int refresh)
{
struct output *output = data;
if (flags & WL_OUTPUT_MODE_CURRENT) {
output->width = width;
output->height = height;
}
}
static const struct wl_output_listener output_listener = {
output_handle_geometry,
output_handle_mode
};
static void
handle_global(struct wl_display *_display, uint32_t id,
const char *interface, uint32_t version, void *data)
{
struct display *display = data;
struct input *input;
struct output *output;
if (strcmp(interface, "wl_compositor") == 0) {
display->compositor =
wl_display_bind(display->display,
id, &wl_compositor_interface);
} else if (strcmp(interface, "wl_input_device") == 0) {
input = malloc(sizeof *input);
input->input_device =
wl_display_bind(display->display, id,
&wl_input_device_interface);
input->pointer_focus = NULL;
input->keyboard_focus = NULL;
wl_input_device_add_listener(input->input_device,
&input_device_listener, input);
display->input = input;
} else if (strcmp(interface, "wl_output") == 0) {
output = malloc(sizeof *output);
output->output = wl_display_bind(display->display,
id, &wl_output_interface);
wl_output_add_listener(output->output,
&output_listener, output);
display->output = output;
fprintf(stderr, "created output global %p\n", display->output);
}
}
static void
surface_enter(void *data,
struct wl_surface *wl_surface, struct wl_output *output)
{
struct surface *surface = data;
surface->output = wl_output_get_user_data(output);
fprintf(stderr, "got surface enter, output %p\n", surface->output);
}
static void
surface_leave(void *data,
struct wl_surface *wl_surface, struct wl_output *output)
{
struct surface *surface = data;
surface->output = NULL;
}
static const struct wl_surface_listener surface_listener = {
surface_enter,
surface_leave
};
static void
create_surface(int fd, struct display *display)
{
struct surface *surface;
char buf[64];
int len;
surface = malloc(sizeof *surface);
assert(surface);
surface->surface = wl_compositor_create_surface(display->compositor);
wl_surface_add_listener(surface->surface, &surface_listener, surface);
wl_display_flush(display->display);
len = snprintf(buf, sizeof buf, "surface %d\n",
wl_proxy_get_id((struct wl_proxy *) surface->surface));
assert(write(fd, buf, len) == len);
poll(NULL, 0, 100); /* Wait for next frame where we'll get events. */
wl_display_roundtrip(display->display);
assert(surface->output == display->output);
assert(display->input->pointer_focus == surface);
assert(display->input->x == 50);
assert(display->input->y == 50);
}
int main(int argc, char *argv[])
{
struct display *display;
char buf[256], *p;
int ret, fd;
display = malloc(sizeof *display);
assert(display);
display->display = wl_display_connect(NULL);
assert(display->display);
wl_display_add_global_listener(display->display,
handle_global, display);
wl_display_iterate(display->display, WL_DISPLAY_READABLE);
wl_display_roundtrip(display->display);
fd = 0;
p = getenv("TEST_SOCKET");
if (p)
fd = strtol(p, NULL, 0);
while (1) {
ret = read(fd, buf, sizeof buf);
if (ret == -1) {
fprintf(stderr, "read error: fd %d, %m\n", fd);
return -1;
}
fprintf(stderr, "test-client: got %.*s\n", ret - 1, buf);
if (strncmp(buf, "bye\n", ret) == 0) {
return 0;
} else if (strncmp(buf, "create-surface\n", ret) == 0) {
create_surface(fd, display);
} else {
fprintf(stderr, "unknown command %.*s\n", ret, buf);
return -1;
}
}
assert(0);
}