|
|
|
/*
|
|
|
|
* Copyright © 2011 Intel Corporation
|
|
|
|
*
|
|
|
|
* Permission to use, copy, modify, distribute, and sell this software and
|
|
|
|
* its documentation for any purpose is hereby granted without fee, provided
|
|
|
|
* that the above copyright notice appear in all copies and that both that
|
|
|
|
* copyright notice and this permission notice appear in supporting
|
|
|
|
* documentation, and that the name of the copyright holders not be used in
|
|
|
|
* advertising or publicity pertaining to distribution of the software
|
|
|
|
* without specific, written prior permission. The copyright holders make
|
|
|
|
* no representations about the suitability of this software for any
|
|
|
|
* purpose. It is provided "as is" without express or implied warranty.
|
|
|
|
*
|
|
|
|
* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
|
|
|
|
* SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
|
|
|
* FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
|
|
|
* SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER
|
|
|
|
* RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF
|
|
|
|
* CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
|
|
|
|
* CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
|
|
|
|
*/
|
|
|
|
|
|
|
|
#include "config.h"
|
|
|
|
|
|
|
|
#include <stdlib.h>
|
|
|
|
#include <string.h>
|
|
|
|
#include <stdio.h>
|
|
|
|
#include <math.h>
|
|
|
|
|
|
|
|
#include <unistd.h>
|
|
|
|
#include <fcntl.h>
|
|
|
|
|
|
|
|
#include "compositor.h"
|
|
|
|
|
|
|
|
WL_EXPORT void
|
|
|
|
weston_spring_init(struct weston_spring *spring,
|
|
|
|
double k, double current, double target)
|
|
|
|
{
|
|
|
|
spring->k = k;
|
|
|
|
spring->friction = 400.0;
|
|
|
|
spring->current = current;
|
|
|
|
spring->previous = current;
|
|
|
|
spring->target = target;
|
|
|
|
}
|
|
|
|
|
|
|
|
WL_EXPORT void
|
|
|
|
weston_spring_update(struct weston_spring *spring, uint32_t msec)
|
|
|
|
{
|
|
|
|
double force, v, current, step;
|
|
|
|
|
|
|
|
/* Limit the number of executions of the loop below by ensuring that
|
|
|
|
* the timestamp for last update of the spring is no more than 1s ago.
|
|
|
|
* This handles the case where time moves backwards or forwards in
|
|
|
|
* large jumps.
|
|
|
|
*/
|
|
|
|
if (msec - spring->timestamp > 1000) {
|
|
|
|
weston_log("unexpectedly large timestamp jump (from %u to %u)\n",
|
|
|
|
spring->timestamp, msec);
|
|
|
|
spring->timestamp = msec - 1000;
|
|
|
|
}
|
|
|
|
|
|
|
|
step = 0.01;
|
|
|
|
while (4 < msec - spring->timestamp) {
|
|
|
|
current = spring->current;
|
|
|
|
v = current - spring->previous;
|
|
|
|
force = spring->k * (spring->target - current) / 10.0 +
|
|
|
|
(spring->previous - current) - v * spring->friction;
|
|
|
|
|
|
|
|
spring->current =
|
|
|
|
current + (current - spring->previous) +
|
|
|
|
force * step * step;
|
|
|
|
spring->previous = current;
|
|
|
|
|
|
|
|
#if 0
|
|
|
|
if (spring->current >= 1.0) {
|
|
|
|
#ifdef TWEENER_BOUNCE
|
|
|
|
spring->current = 2.0 - spring->current;
|
|
|
|
spring->previous = 2.0 - spring->previous;
|
|
|
|
#else
|
|
|
|
spring->current = 1.0;
|
|
|
|
spring->previous = 1.0;
|
|
|
|
#endif
|
|
|
|
}
|
|
|
|
|
|
|
|
if (spring->current <= 0.0) {
|
|
|
|
spring->current = 0.0;
|
|
|
|
spring->previous = 0.0;
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
spring->timestamp += 4;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
WL_EXPORT int
|
|
|
|
weston_spring_done(struct weston_spring *spring)
|
|
|
|
{
|
|
|
|
return fabs(spring->previous - spring->target) < 0.002 &&
|
|
|
|
fabs(spring->current - spring->target) < 0.002;
|
|
|
|
}
|
|
|
|
|
|
|
|
typedef void (*weston_surface_animation_frame_func_t)(struct weston_surface_animation *animation);
|
|
|
|
|
|
|
|
struct weston_surface_animation {
|
|
|
|
struct weston_surface *surface;
|
|
|
|
struct weston_animation animation;
|
|
|
|
struct weston_spring spring;
|
|
|
|
struct weston_transform transform;
|
|
|
|
struct wl_listener listener;
|
|
|
|
float start, stop;
|
|
|
|
weston_surface_animation_frame_func_t frame;
|
|
|
|
weston_surface_animation_done_func_t done;
|
|
|
|
void *data;
|
|
|
|
};
|
|
|
|
|
|
|
|
static void
|
|
|
|
weston_surface_animation_destroy(struct weston_surface_animation *animation)
|
|
|
|
{
|
|
|
|
wl_list_remove(&animation->animation.link);
|
|
|
|
wl_list_remove(&animation->listener.link);
|
|
|
|
wl_list_remove(&animation->transform.link);
|
|
|
|
weston_surface_geometry_dirty(animation->surface);
|
|
|
|
if (animation->done)
|
|
|
|
animation->done(animation, animation->data);
|
|
|
|
free(animation);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void
|
|
|
|
handle_animation_surface_destroy(struct wl_listener *listener, void *data)
|
|
|
|
{
|
|
|
|
struct weston_surface_animation *animation =
|
|
|
|
container_of(listener,
|
|
|
|
struct weston_surface_animation, listener);
|
|
|
|
|
|
|
|
weston_surface_animation_destroy(animation);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void
|
|
|
|
weston_surface_animation_frame(struct weston_animation *base,
|
|
|
|
struct weston_output *output, uint32_t msecs)
|
|
|
|
{
|
|
|
|
struct weston_surface_animation *animation =
|
|
|
|
container_of(base,
|
|
|
|
struct weston_surface_animation, animation);
|
|
|
|
|
|
|
|
if (base->frame_counter <= 1)
|
|
|
|
animation->spring.timestamp = msecs;
|
|
|
|
|
|
|
|
weston_spring_update(&animation->spring, msecs);
|
|
|
|
|
|
|
|
if (weston_spring_done(&animation->spring)) {
|
|
|
|
weston_surface_animation_destroy(animation);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (animation->frame)
|
|
|
|
animation->frame(animation);
|
|
|
|
|
|
|
|
weston_surface_geometry_dirty(animation->surface);
|
|
|
|
weston_compositor_schedule_repaint(animation->surface->compositor);
|
|
|
|
}
|
|
|
|
|
|
|
|
static struct weston_surface_animation *
|
|
|
|
weston_surface_animation_run(struct weston_surface *surface,
|
|
|
|
float start, float stop,
|
|
|
|
weston_surface_animation_frame_func_t frame,
|
|
|
|
weston_surface_animation_done_func_t done,
|
|
|
|
void *data)
|
|
|
|
{
|
|
|
|
struct weston_surface_animation *animation;
|
|
|
|
|
|
|
|
animation = malloc(sizeof *animation);
|
|
|
|
if (!animation)
|
|
|
|
return NULL;
|
|
|
|
|
|
|
|
animation->surface = surface;
|
|
|
|
animation->frame = frame;
|
|
|
|
animation->done = done;
|
|
|
|
animation->data = data;
|
|
|
|
animation->start = start;
|
|
|
|
animation->stop = stop;
|
|
|
|
weston_matrix_init(&animation->transform.matrix);
|
|
|
|
wl_list_insert(&surface->geometry.transformation_list,
|
|
|
|
&animation->transform.link);
|
|
|
|
weston_spring_init(&animation->spring, 200.0, 0.0, 1.0);
|
|
|
|
animation->spring.friction = 700;
|
|
|
|
animation->animation.frame_counter = 0;
|
|
|
|
animation->animation.frame = weston_surface_animation_frame;
|
|
|
|
weston_surface_animation_frame(&animation->animation, NULL, 0);
|
|
|
|
|
|
|
|
animation->listener.notify = handle_animation_surface_destroy;
|
|
|
|
wl_signal_add(&surface->destroy_signal, &animation->listener);
|
|
|
|
|
|
|
|
wl_list_insert(&surface->output->animation_list,
|
|
|
|
&animation->animation.link);
|
|
|
|
|
|
|
|
return animation;
|
|
|
|
}
|
|
|
|
|
|
|
|
static void
|
|
|
|
zoom_frame(struct weston_surface_animation *animation)
|
|
|
|
{
|
|
|
|
struct weston_surface *es = animation->surface;
|
|
|
|
float scale;
|
|
|
|
|
|
|
|
scale = animation->start +
|
|
|
|
(animation->stop - animation->start) *
|
|
|
|
animation->spring.current;
|
|
|
|
weston_matrix_init(&animation->transform.matrix);
|
|
|
|
weston_matrix_translate(&animation->transform.matrix,
|
|
|
|
-0.5f * es->geometry.width,
|
|
|
|
-0.5f * es->geometry.height, 0);
|
|
|
|
weston_matrix_scale(&animation->transform.matrix, scale, scale, scale);
|
|
|
|
weston_matrix_translate(&animation->transform.matrix,
|
|
|
|
0.5f * es->geometry.width,
|
|
|
|
0.5f * es->geometry.height, 0);
|
|
|
|
|
|
|
|
es->alpha = animation->spring.current;
|
|
|
|
if (es->alpha > 1.0)
|
|
|
|
es->alpha = 1.0;
|
|
|
|
}
|
|
|
|
|
|
|
|
WL_EXPORT struct weston_surface_animation *
|
|
|
|
weston_zoom_run(struct weston_surface *surface, float start, float stop,
|
|
|
|
weston_surface_animation_done_func_t done, void *data)
|
|
|
|
{
|
|
|
|
return weston_surface_animation_run(surface, start, stop,
|
|
|
|
zoom_frame, done, data);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void
|
|
|
|
fade_frame(struct weston_surface_animation *animation)
|
|
|
|
{
|
|
|
|
if (animation->spring.current > 0.999)
|
|
|
|
animation->surface->alpha = 1;
|
|
|
|
else if (animation->spring.current < 0.001 )
|
|
|
|
animation->surface->alpha = 0;
|
|
|
|
else
|
|
|
|
animation->surface->alpha = animation->spring.current;
|
|
|
|
}
|
|
|
|
|
|
|
|
WL_EXPORT struct weston_surface_animation *
|
|
|
|
weston_fade_run(struct weston_surface *surface,
|
|
|
|
float start, float end, float k,
|
|
|
|
weston_surface_animation_done_func_t done, void *data)
|
|
|
|
{
|
|
|
|
struct weston_surface_animation *fade;
|
|
|
|
|
|
|
|
fade = weston_surface_animation_run(surface, 0, 0,
|
|
|
|
fade_frame, done, data);
|
|
|
|
|
|
|
|
weston_spring_init(&fade->spring, k, start, end);
|
|
|
|
surface->alpha = start;
|
|
|
|
|
|
|
|
return fade;
|
|
|
|
}
|
|
|
|
|
|
|
|
WL_EXPORT void
|
|
|
|
weston_fade_update(struct weston_surface_animation *fade,
|
|
|
|
float start, float end, float k)
|
|
|
|
{
|
|
|
|
weston_spring_init(&fade->spring, k, start, end);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void
|
|
|
|
slide_frame(struct weston_surface_animation *animation)
|
|
|
|
{
|
|
|
|
float scale;
|
|
|
|
|
|
|
|
scale = animation->start +
|
|
|
|
(animation->stop - animation->start) *
|
|
|
|
animation->spring.current;
|
|
|
|
weston_matrix_init(&animation->transform.matrix);
|
|
|
|
weston_matrix_translate(&animation->transform.matrix, 0, scale, 0);
|
|
|
|
}
|
|
|
|
|
|
|
|
WL_EXPORT struct weston_surface_animation *
|
|
|
|
weston_slide_run(struct weston_surface *surface, float start, float stop,
|
|
|
|
weston_surface_animation_done_func_t done, void *data)
|
|
|
|
{
|
|
|
|
struct weston_surface_animation *animation;
|
|
|
|
|
|
|
|
animation = weston_surface_animation_run(surface, start, stop,
|
|
|
|
slide_frame, done, data);
|
|
|
|
if (!animation)
|
|
|
|
return NULL;
|
|
|
|
|
|
|
|
animation->spring.friction = 900;
|
|
|
|
animation->spring.k = 300;
|
|
|
|
|
|
|
|
return animation;
|
|
|
|
}
|