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/*
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* Copyright © 2011 Intel Corporation
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*
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* Permission to use, copy, modify, distribute, and sell this software and
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* its documentation for any purpose is hereby granted without fee, provided
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* that the above copyright notice appear in all copies and that both that
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* copyright notice and this permission notice appear in supporting
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* documentation, and that the name of the copyright holders not be used in
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* advertising or publicity pertaining to distribution of the software
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* without specific, written prior permission. The copyright holders make
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* no representations about the suitability of this software for any
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* purpose. It is provided "as is" without express or implied warranty.
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*
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* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
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* SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
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* SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER
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* RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF
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* CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
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* CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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#include "config.h"
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#include <stdlib.h>
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#include "compositor.h"
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struct weston_binding {
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uint32_t key;
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uint32_t button;
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uint32_t axis;
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uint32_t modifier;
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void *handler;
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void *data;
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struct wl_list link;
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};
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static struct weston_binding *
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weston_compositor_add_binding(struct weston_compositor *compositor,
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uint32_t key, uint32_t button, uint32_t axis,
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uint32_t modifier, void *handler, void *data)
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{
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struct weston_binding *binding;
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binding = malloc(sizeof *binding);
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if (binding == NULL)
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return NULL;
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binding->key = key;
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binding->button = button;
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binding->axis = axis;
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binding->modifier = modifier;
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binding->handler = handler;
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binding->data = data;
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return binding;
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}
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WL_EXPORT struct weston_binding *
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weston_compositor_add_key_binding(struct weston_compositor *compositor,
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uint32_t key, uint32_t modifier,
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weston_key_binding_handler_t handler,
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void *data)
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{
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struct weston_binding *binding;
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binding = weston_compositor_add_binding(compositor, key, 0, 0,
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modifier, handler, data);
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if (binding == NULL)
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return NULL;
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wl_list_insert(compositor->key_binding_list.prev, &binding->link);
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return binding;
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}
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WL_EXPORT struct weston_binding *
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weston_compositor_add_modifier_binding(struct weston_compositor *compositor,
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uint32_t modifier,
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weston_modifier_binding_handler_t handler,
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void *data)
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{
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struct weston_binding *binding;
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binding = weston_compositor_add_binding(compositor, 0, 0, 0,
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modifier, handler, data);
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if (binding == NULL)
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return NULL;
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wl_list_insert(compositor->modifier_binding_list.prev, &binding->link);
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return binding;
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}
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WL_EXPORT struct weston_binding *
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weston_compositor_add_button_binding(struct weston_compositor *compositor,
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uint32_t button, uint32_t modifier,
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weston_button_binding_handler_t handler,
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void *data)
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{
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struct weston_binding *binding;
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binding = weston_compositor_add_binding(compositor, 0, button, 0,
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modifier, handler, data);
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if (binding == NULL)
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return NULL;
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wl_list_insert(compositor->button_binding_list.prev, &binding->link);
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return binding;
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}
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WL_EXPORT struct weston_binding *
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weston_compositor_add_touch_binding(struct weston_compositor *compositor,
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uint32_t modifier,
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weston_touch_binding_handler_t handler,
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void *data)
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{
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struct weston_binding *binding;
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binding = weston_compositor_add_binding(compositor, 0, 0, 0,
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modifier, handler, data);
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if (binding == NULL)
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return NULL;
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wl_list_insert(compositor->touch_binding_list.prev, &binding->link);
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return binding;
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}
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WL_EXPORT struct weston_binding *
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weston_compositor_add_axis_binding(struct weston_compositor *compositor,
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uint32_t axis, uint32_t modifier,
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weston_axis_binding_handler_t handler,
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void *data)
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{
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struct weston_binding *binding;
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binding = weston_compositor_add_binding(compositor, 0, 0, axis,
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modifier, handler, data);
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if (binding == NULL)
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return NULL;
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wl_list_insert(compositor->axis_binding_list.prev, &binding->link);
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return binding;
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}
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WL_EXPORT struct weston_binding *
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weston_compositor_add_debug_binding(struct weston_compositor *compositor,
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uint32_t key,
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weston_key_binding_handler_t handler,
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void *data)
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{
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struct weston_binding *binding;
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binding = weston_compositor_add_binding(compositor, key, 0, 0, 0,
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handler, data);
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wl_list_insert(compositor->debug_binding_list.prev, &binding->link);
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return binding;
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}
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WL_EXPORT void
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weston_binding_destroy(struct weston_binding *binding)
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{
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wl_list_remove(&binding->link);
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free(binding);
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}
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WL_EXPORT void
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weston_binding_list_destroy_all(struct wl_list *list)
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{
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struct weston_binding *binding, *tmp;
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wl_list_for_each_safe(binding, tmp, list, link)
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weston_binding_destroy(binding);
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}
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struct binding_keyboard_grab {
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uint32_t key;
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struct weston_keyboard_grab grab;
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};
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static void
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binding_key(struct weston_keyboard_grab *grab,
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uint32_t time, uint32_t key, uint32_t state_w)
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{
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struct binding_keyboard_grab *b =
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container_of(grab, struct binding_keyboard_grab, grab);
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struct wl_resource *resource;
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enum wl_keyboard_key_state state = state_w;
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uint32_t serial;
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struct weston_keyboard *keyboard = grab->keyboard;
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struct wl_display *display = keyboard->seat->compositor->wl_display;
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if (key == b->key) {
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if (state == WL_KEYBOARD_KEY_STATE_RELEASED) {
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weston_keyboard_end_grab(grab->keyboard);
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if (keyboard->input_method_resource)
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keyboard->grab = &keyboard->input_method_grab;
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free(b);
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}
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} else if (!wl_list_empty(&keyboard->focus_resource_list)) {
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serial = wl_display_next_serial(display);
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wl_resource_for_each(resource, &keyboard->focus_resource_list) {
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wl_keyboard_send_key(resource,
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serial,
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time,
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key,
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state);
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}
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}
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}
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static void
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binding_modifiers(struct weston_keyboard_grab *grab, uint32_t serial,
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uint32_t mods_depressed, uint32_t mods_latched,
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uint32_t mods_locked, uint32_t group)
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{
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struct wl_resource *resource;
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wl_resource_for_each(resource, &grab->keyboard->focus_resource_list) {
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wl_keyboard_send_modifiers(resource, serial, mods_depressed,
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mods_latched, mods_locked, group);
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}
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}
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static void
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binding_cancel(struct weston_keyboard_grab *grab)
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{
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struct binding_keyboard_grab *binding_grab =
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container_of(grab, struct binding_keyboard_grab, grab);
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weston_keyboard_end_grab(grab->keyboard);
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free(binding_grab);
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}
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static const struct weston_keyboard_grab_interface binding_grab = {
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binding_key,
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binding_modifiers,
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binding_cancel,
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};
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static void
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install_binding_grab(struct weston_seat *seat, uint32_t time, uint32_t key)
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{
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struct binding_keyboard_grab *grab;
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grab = malloc(sizeof *grab);
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grab->key = key;
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grab->grab.interface = &binding_grab;
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weston_keyboard_start_grab(seat->keyboard, &grab->grab);
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}
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WL_EXPORT void
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weston_compositor_run_key_binding(struct weston_compositor *compositor,
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struct weston_seat *seat,
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uint32_t time, uint32_t key,
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enum wl_keyboard_key_state state)
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{
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struct weston_binding *b;
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if (state == WL_KEYBOARD_KEY_STATE_RELEASED)
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return;
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/* Invalidate all active modifier bindings. */
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wl_list_for_each(b, &compositor->modifier_binding_list, link)
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b->key = key;
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wl_list_for_each(b, &compositor->key_binding_list, link) {
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if (b->key == key && b->modifier == seat->modifier_state) {
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weston_key_binding_handler_t handler = b->handler;
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handler(seat, time, key, b->data);
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/* If this was a key binding and it didn't
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* install a keyboard grab, install one now to
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* swallow the key release. */
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if (seat->keyboard->grab ==
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&seat->keyboard->default_grab)
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install_binding_grab(seat, time, key);
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}
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}
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}
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WL_EXPORT void
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weston_compositor_run_modifier_binding(struct weston_compositor *compositor,
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struct weston_seat *seat,
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enum weston_keyboard_modifier modifier,
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enum wl_keyboard_key_state state)
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{
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struct weston_binding *b;
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wl_list_for_each(b, &compositor->modifier_binding_list, link) {
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weston_modifier_binding_handler_t handler = b->handler;
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if (b->modifier != modifier)
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continue;
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/* Prime the modifier binding. */
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if (state == WL_KEYBOARD_KEY_STATE_PRESSED) {
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b->key = 0;
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continue;
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}
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/* Ignore the binding if a key was pressed in between. */
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else if (b->key != 0) {
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return;
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}
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handler(seat, modifier, b->data);
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}
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}
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WL_EXPORT void
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weston_compositor_run_button_binding(struct weston_compositor *compositor,
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struct weston_seat *seat,
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uint32_t time, uint32_t button,
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enum wl_pointer_button_state state)
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{
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struct weston_binding *b;
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if (state == WL_POINTER_BUTTON_STATE_RELEASED)
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return;
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/* Invalidate all active modifier bindings. */
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wl_list_for_each(b, &compositor->modifier_binding_list, link)
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b->key = button;
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wl_list_for_each(b, &compositor->button_binding_list, link) {
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if (b->button == button && b->modifier == seat->modifier_state) {
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weston_button_binding_handler_t handler = b->handler;
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handler(seat, time, button, b->data);
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}
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}
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}
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WL_EXPORT void
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weston_compositor_run_touch_binding(struct weston_compositor *compositor,
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struct weston_seat *seat, uint32_t time,
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int touch_type)
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{
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struct weston_binding *b;
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if (seat->num_tp != 1 || touch_type != WL_TOUCH_DOWN)
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return;
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wl_list_for_each(b, &compositor->touch_binding_list, link) {
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if (b->modifier == seat->modifier_state) {
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weston_touch_binding_handler_t handler = b->handler;
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handler(seat, time, b->data);
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}
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}
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}
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WL_EXPORT int
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weston_compositor_run_axis_binding(struct weston_compositor *compositor,
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struct weston_seat *seat,
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uint32_t time, uint32_t axis,
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wl_fixed_t value)
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{
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struct weston_binding *b;
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/* Invalidate all active modifier bindings. */
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wl_list_for_each(b, &compositor->modifier_binding_list, link)
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b->key = axis;
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wl_list_for_each(b, &compositor->axis_binding_list, link) {
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if (b->axis == axis && b->modifier == seat->modifier_state) {
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weston_axis_binding_handler_t handler = b->handler;
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handler(seat, time, axis, value, b->data);
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return 1;
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}
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}
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return 0;
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}
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WL_EXPORT int
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weston_compositor_run_debug_binding(struct weston_compositor *compositor,
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struct weston_seat *seat,
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uint32_t time, uint32_t key,
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enum wl_keyboard_key_state state)
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{
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weston_key_binding_handler_t handler;
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struct weston_binding *binding;
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int count = 0;
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wl_list_for_each(binding, &compositor->debug_binding_list, link) {
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if (key != binding->key)
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continue;
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count++;
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handler = binding->handler;
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handler(seat, time, key, binding->data);
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}
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return count;
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}
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