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/*
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* Copyright © 2011 Collabora, Ltd.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*/
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#ifndef WSCREENSAVER_H
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#define WSCREENSAVER_H
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#include "config.h"
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#define MESA_EGL_NO_X11_HEADERS
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#include <EGL/egl.h>
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extern const char *progname;
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struct wscreensaver;
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struct ModeInfo {
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struct wscreensaver *priv;
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EGLContext eglctx;
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int swap_buffers;
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struct window *window;
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struct widget *widget;
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int instance_number;
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int width;
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int height;
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unsigned long polygon_count;
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int fps_p;
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};
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struct wscreensaver_plugin {
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const char *name;
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void (*init)(struct ModeInfo *mi);
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void (*draw)(struct ModeInfo *mi);
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void (*reshape)(struct ModeInfo *mi, int w, int h);
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/* void (*refresh)(struct ModeInfo *mi);
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void (*finish)(struct ModeInfo *mi);*/
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};
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EGLContext *
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init_GL(struct ModeInfo *mi);
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#endif /* WSCREENSAVER_H */
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