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/*
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* Copyright © 2011 Collabora, Ltd.
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*
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* Permission to use, copy, modify, distribute, and sell this software and its
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* documentation for any purpose is hereby granted without fee, provided that
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* the above copyright notice appear in all copies and that both that copyright
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* notice and this permission notice appear in supporting documentation, and
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* that the name of the copyright holders not be used in advertising or
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* publicity pertaining to distribution of the software without specific,
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* written prior permission. The copyright holders make no representations
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* about the suitability of this software for any purpose. It is provided "as
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* is" without express or implied warranty.
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*
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* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
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* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
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* EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
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* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
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* DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
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* TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
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* OF THIS SOFTWARE.
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*/
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#ifndef WSCREENSAVER_H
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#define WSCREENSAVER_H
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#include "config.h"
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#define MESA_EGL_NO_X11_HEADERS
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#include <EGL/egl.h>
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extern const char *progname;
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struct wscreensaver;
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struct ModeInfo {
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struct wscreensaver *priv;
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EGLContext eglctx;
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int swap_buffers;
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struct window *window;
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struct widget *widget;
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int instance_number;
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int width;
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int height;
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unsigned long polygon_count;
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int fps_p;
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};
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struct wscreensaver_plugin {
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const char *name;
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void (*init)(struct ModeInfo *mi);
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void (*draw)(struct ModeInfo *mi);
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void (*reshape)(struct ModeInfo *mi, int w, int h);
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/* void (*refresh)(struct ModeInfo *mi);
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void (*finish)(struct ModeInfo *mi);*/
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};
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EGLContext *
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init_GL(struct ModeInfo *mi);
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#endif /* WSCREENSAVER_H */
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