Update to use new eagle API and drm page flipping

dev
Kristian Høgsberg 16 years ago
parent 8da19acab7
commit 01f941bfda
  1. 125
      wayland-system-compositor.c

@ -30,6 +30,7 @@
#include <math.h>
#include <linux/input.h>
#include <linux/vt.h>
#include <xf86drm.h>
#include <xf86drmMode.h>
#include <time.h>
@ -71,9 +72,11 @@ struct wlsc_output {
int32_t x, y, width, height;
drmModeModeInfo *mode;
uint32_t fb_id;
uint32_t crtc_id;
uint32_t connector_id;
uint32_t fb_id[2];
uint32_t current;
};
struct wlsc_input_device {
@ -126,6 +129,7 @@ struct wlsc_compositor {
int repaint_on_timeout;
struct timespec previous_swap;
uint32_t current_frame;
struct wl_event_source *drm_source;
uint32_t meta_state;
struct wl_list animate_list;
@ -582,6 +586,34 @@ wlsc_vector_scalar(struct wlsc_vector *v1, GLdouble s)
v1->z *= s;
}
static void
page_flip_handler(int fd, unsigned int frame,
unsigned int sec, unsigned int usec, void *data)
{
struct wlsc_output *output = data;
struct wlsc_animate *animate, *next;
struct wlsc_compositor *compositor = output->compositor;
uint32_t msecs;
msecs = sec * 1000 + usec / 1000;
wl_display_post_frame(compositor->wl_display,
&compositor->base,
compositor->current_frame, msecs);
wl_event_source_timer_update(compositor->timer_source, 10);
compositor->repaint_on_timeout = 1;
animate = container_of(compositor->animate_list.next, struct wlsc_animate, link);
while (&animate->link != &compositor->animate_list) {
next = container_of(animate->link.next,
struct wlsc_animate, link);
animate->animate(animate, compositor, compositor->current_frame, msecs);
animate = next;
}
compositor->current_frame++;
}
static void
repaint_output(struct wlsc_output *output)
{
@ -589,6 +621,7 @@ repaint_output(struct wlsc_output *output)
struct wlsc_surface *es;
struct wlsc_input_device *eid;
double s = 3000;
int fd;
if (!eglMakeCurrent(ec->display, output->surface, output->surface, ec->context)) {
fprintf(stderr, "failed to make context current\n");
@ -628,7 +661,10 @@ repaint_output(struct wlsc_output *output)
struct wlsc_input_device, link);
}
eglSwapBuffers(ec->display, output->surface);
fd = eglGetDisplayFD(ec->display);
output->current ^= 1;
eglBindColorBuffer(ec->display, output->surface, output->current);
drmModePageFlip(fd, output->crtc_id, output->fb_id[output->current ^ 1], output);
}
static void
@ -636,9 +672,6 @@ repaint(void *data)
{
struct wlsc_compositor *ec = data;
struct wlsc_output *output;
struct wlsc_animate *animate, *next;
struct timespec ts;
uint32_t msecs;
if (!ec->repaint_needed) {
ec->repaint_on_timeout = 0;
@ -653,24 +686,6 @@ repaint(void *data)
}
ec->repaint_needed = 0;
clock_gettime(CLOCK_MONOTONIC, &ts);
msecs = ts.tv_sec * 1000 + ts.tv_nsec / (1000 * 1000);
wl_display_post_frame(ec->wl_display, &ec->base,
ec->current_frame, msecs);
wl_event_source_timer_update(ec->timer_source, 10);
ec->repaint_on_timeout = 1;
animate = container_of(ec->animate_list.next, struct wlsc_animate, link);
while (&animate->link != &ec->animate_list) {
next = container_of(animate->link.next,
struct wlsc_animate, link);
animate->animate(animate, ec, ec->current_frame, msecs);
animate = next;
}
ec->current_frame++;
}
static void
@ -759,16 +774,16 @@ surface_copy(struct wl_client *client,
struct wlsc_compositor *ec = es->compositor;
EGLSurface src;
/* FIXME: glCopyPixels should work, but then we'll have to
* call eglMakeCurrent to set up the src and dest surfaces
* first. This seems cheaper, but maybe there's a better way
* to accomplish this. */
src = eglCreateSurfaceForName(ec->display, ec->config,
name, x + width, y + height, stride, NULL);
eglCopyNativeBuffers(ec->display, es->surface, GL_FRONT_LEFT, dst_x, dst_y,
src, GL_FRONT_LEFT, x, y, width, height);
eglMakeCurrent(ec->display, es->surface, src, ec->context);
glDrawBuffer(GL_FRONT);
glReadBuffer(GL_FRONT);
glRasterPos2d(0, 0);
fprintf(stderr, "copypixels\n");
glCopyPixels(x, y, width, height, GL_COLOR);
eglDestroySurface(ec->display, src);
}
@ -1307,6 +1322,17 @@ post_output_geometry(struct wl_client *client, struct wl_object *global)
output->width, output->height);
}
static void
on_drm_input(int fd, uint32_t mask, void *data)
{
drmEventContext evctx;
memset(&evctx, 0, sizeof evctx);
evctx.version = DRM_EVENT_CONTEXT_VERSION;
evctx.page_flip_handler = page_flip_handler;
drmHandleEvent(fd, &evctx);
}
static int
init_egl(struct wlsc_compositor *ec, struct udev_device *device)
{
@ -1318,7 +1344,9 @@ init_egl(struct wlsc_compositor *ec, struct udev_device *device)
EGL_NONE
};
struct wl_event_loop *loop;
EGLint major, minor;
int fd;
ec->display = eglCreateDisplayNative(device);
if (ec->display == NULL) {
@ -1339,17 +1367,19 @@ init_egl(struct wlsc_compositor *ec, struct udev_device *device)
fprintf(stderr, "failed to create context\n");
return -1;
}
loop = wl_display_get_event_loop(ec->wl_display);
fd = eglGetDisplayFD(ec->display);
ec->drm_source =
wl_event_loop_add_fd(loop, fd,
WL_EVENT_READABLE, on_drm_input, ec);
return 0;
}
static int
create_output(struct wlsc_compositor *ec, struct udev_device *device)
{
const static EGLint surface_attribs[] = {
EGL_RENDER_BUFFER, EGL_BACK_BUFFER,
EGL_NONE
};
drmModeConnector *connector;
drmModeRes *resources;
drmModeEncoder *encoder;
@ -1414,27 +1444,31 @@ create_output(struct wlsc_compositor *ec, struct udev_device *device)
output->width = mode->hdisplay;
output->height = mode->vdisplay;
output->surface = eglCreateSurfaceForName(ec->display,
output->surface = eglCreateSurface(ec->display,
ec->config,
0,
output->width,
output->height,
0, surface_attribs);
2, NULL);
if (output->surface == NULL) {
fprintf(stderr, "failed to create surface\n");
return -1;
}
eglGetNativeBuffer(output->surface,
GL_FRONT_LEFT, &name, &handle, &stride);
ret = drmModeAddFB(fd, output->width, output->height,
32, 32, stride, handle, &output->fb_id);
for (i = 0; i < 2; i++) {
eglGetColorBuffer(output->surface,
i, &name, &handle, &stride);
ret = drmModeAddFB(fd, mode->hdisplay, mode->vdisplay,
32, 32, stride, handle, &output->fb_id[i]);
if (ret) {
fprintf(stderr, "failed to add fb: %m\n");
fprintf(stderr, "failed to add fb %d: %m\n", i);
return -1;
}
}
ret = drmModeSetCrtc(fd, encoder->crtc_id, output->fb_id, 0, 0,
output->current = 0;
ret = drmModeSetCrtc(fd, encoder->crtc_id,
output->fb_id[output->current ^ 1], 0, 0,
&connector->connector_id, 1, mode);
if (ret) {
fprintf(stderr, "failed to set mode: %m\n");
@ -1493,7 +1527,8 @@ static void on_enter_vt(int signal_number, void *data)
fd = eglGetDisplayFD(ec->display);
output = container_of(ec->output_list.next, struct wlsc_output, link);
while (&output->link != &ec->output_list) {
ret = drmModeSetCrtc(fd, output->crtc_id, output->fb_id, 0, 0,
ret = drmModeSetCrtc(fd, output->crtc_id,
output->fb_id[output->current], 0, 0,
&output->connector_id, 1, output->mode);
if (ret)
fprintf(stderr, "failed to set mode for connector %d: %m\n",

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