compositor: Handle disappearing surfaces and input devices for touch
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+56
-14
@@ -1454,6 +1454,28 @@ find_resource_for_surface(struct wl_list *list, struct wl_surface *surface)
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return NULL;
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}
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static void
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lose_touch_focus_resource(struct wl_listener *listener,
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struct wl_resource *resource, uint32_t time)
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{
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struct wlsc_input_device *device =
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container_of(listener, struct wlsc_input_device,
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touch_focus_resource_listener);
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device->touch_focus_resource = NULL;
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}
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static void
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lose_touch_focus(struct wl_listener *listener,
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struct wl_resource *resource, uint32_t time)
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{
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struct wlsc_input_device *device =
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container_of(listener, struct wlsc_input_device,
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touch_focus_listener);
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device->touch_focus = NULL;
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}
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static void
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touch_set_focus(struct wlsc_input_device *device,
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struct wl_surface *surface, uint32_t time)
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@@ -1464,15 +1486,33 @@ touch_set_focus(struct wlsc_input_device *device,
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if (device->touch_focus == surface)
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return;
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resource = find_resource_for_surface(&input_device->resource_list,
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surface);
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if (!resource) {
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fprintf(stderr, "couldn't find resource\n");
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return;
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}
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if (surface) {
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resource =
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find_resource_for_surface(&input_device->resource_list,
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surface);
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if (!resource) {
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fprintf(stderr, "couldn't find resource\n");
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return;
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}
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device->touch_focus = surface;
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device->touch_focus_resource = resource;
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device->touch_focus_resource_listener.func =
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lose_touch_focus_resource;
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wl_list_insert(resource->destroy_listener_list.prev,
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&device->touch_focus_resource_listener.link);
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device->touch_focus_listener.func = lose_touch_focus;
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wl_list_insert(surface->resource.destroy_listener_list.prev,
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&device->touch_focus_listener.link);
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device->touch_focus = surface;
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device->touch_focus_resource = resource;
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} else {
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if (device->touch_focus)
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wl_list_remove(&device->touch_focus_listener.link);
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if (device->touch_focus_resource)
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wl_list_remove(&device->touch_focus_resource_listener.link);
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device->touch_focus = NULL;
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device->touch_focus_resource = NULL;
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}
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}
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/**
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@@ -1504,11 +1544,12 @@ notify_touch(struct wl_input_device *device, uint32_t time, int touch_id,
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if (wd->num_tp == 1) {
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es = wlsc_compositor_pick_surface(ec, x, y, &sx, &sy);
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touch_set_focus(wd, &es->surface, time);
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} else {
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} else if (wd->touch_focus) {
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es = (struct wlsc_surface *) wd->touch_focus;
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wlsc_surface_transform(es, x, y, &sx, &sy);
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}
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if (wd->touch_focus_resource)
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if (wd->touch_focus_resource && wd->touch_focus)
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wl_resource_post_event(wd->touch_focus_resource,
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touch_type, time,
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wd->touch_focus,
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@@ -1516,6 +1557,9 @@ notify_touch(struct wl_input_device *device, uint32_t time, int touch_id,
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break;
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case WL_INPUT_DEVICE_TOUCH_MOTION:
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es = (struct wlsc_surface *) wd->touch_focus;
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if (!es)
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break;
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wlsc_surface_transform(es, x, y, &sx, &sy);
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if (wd->touch_focus_resource)
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wl_resource_post_event(wd->touch_focus_resource,
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@@ -1529,10 +1573,8 @@ notify_touch(struct wl_input_device *device, uint32_t time, int touch_id,
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if (wd->touch_focus_resource)
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wl_resource_post_event(wd->touch_focus_resource,
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touch_type, time, touch_id);
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if (wd->num_tp == 0) {
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wd->touch_focus = NULL;
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wd->touch_focus_resource = NULL;
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}
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if (wd->num_tp == 0)
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touch_set_focus(wd, NULL, time);
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break;
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}
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}
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@@ -117,7 +117,9 @@ struct wlsc_input_device {
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uint32_t num_tp;
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struct wl_surface *touch_focus;
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struct wl_listener touch_focus_listener;
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struct wl_resource *touch_focus_resource;
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struct wl_listener touch_focus_resource_listener;
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};
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enum wlsc_visual {
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