compositor: triangle fan debug

Draw the borders of all the triangles.

v1: original
v2: add keybinding to enable/disable fan debug (super-alt-space),
    cycle colors to make it easier to see individual draws, and
    redraw undamaged region to clean up previous frames debug
    lines

Signed-off-by: Rob Clark <rob@ti.com>
dev
Pekka Paalanen 12 years ago committed by Kristian Høgsberg
parent 8a15bb83f3
commit 07c91f8371
  1. 6
      src/compositor-android.c
  2. 11
      src/compositor-drm.c
  3. 5
      src/compositor-wayland.c
  4. 5
      src/compositor-x11.c
  5. 60
      src/compositor.c
  6. 3
      src/compositor.h
  7. 13
      src/shell.c

@ -146,7 +146,8 @@ android_finish_frame(void *data)
}
static void
android_output_repaint(struct weston_output *base, pixman_region32_t *damage)
android_output_repaint(struct weston_output *base, pixman_region32_t *damage,
int flip)
{
struct android_output *output = to_android_output(base);
struct android_compositor *compositor = output->compositor;
@ -161,6 +162,9 @@ android_output_repaint(struct weston_output *base, pixman_region32_t *damage)
wl_list_for_each_reverse(surface, &compositor->base.surface_list, link)
weston_surface_draw(surface, &output->base, damage);
if (!flip)
return;
wl_signal_emit(&output->base.frame_signal, output);
ret = eglSwapBuffers(compositor->base.egl_display, output->egl_surface);

@ -322,7 +322,7 @@ drm_output_prepare_scanout_surface(struct weston_output *_output,
}
static void
drm_output_render(struct drm_output *output, pixman_region32_t *damage)
drm_output_render(struct drm_output *output, pixman_region32_t *damage, int flip)
{
struct drm_compositor *compositor =
(struct drm_compositor *) output->base.compositor;
@ -340,6 +340,9 @@ drm_output_render(struct drm_output *output, pixman_region32_t *damage)
if (surface->plane == &compositor->base.primary_plane)
weston_surface_draw(surface, &output->base, damage);
if (!flip)
return;
wl_signal_emit(&output->base.frame_signal, output);
eglSwapBuffers(compositor->base.egl_display, output->egl_surface);
@ -359,7 +362,7 @@ drm_output_render(struct drm_output *output, pixman_region32_t *damage)
static void
drm_output_repaint(struct weston_output *output_base,
pixman_region32_t *damage)
pixman_region32_t *damage, int flip)
{
struct drm_output *output = (struct drm_output *) output_base;
struct drm_compositor *compositor =
@ -369,9 +372,11 @@ drm_output_repaint(struct weston_output *output_base,
int ret = 0;
if (!output->next)
drm_output_render(output, damage);
drm_output_render(output, damage, flip);
if (!output->next)
return;
if (!flip)
return;
mode = container_of(output->base.current, struct drm_mode, base);
if (!output->current) {

@ -330,7 +330,7 @@ static const struct wl_callback_listener frame_listener = {
static void
wayland_output_repaint(struct weston_output *output_base,
pixman_region32_t *damage)
pixman_region32_t *damage, int flip)
{
struct wayland_output *output = (struct wayland_output *) output_base;
struct wayland_compositor *compositor =
@ -348,6 +348,9 @@ wayland_output_repaint(struct weston_output *output_base,
wl_list_for_each_reverse(surface, &compositor->base.surface_list, link)
weston_surface_draw(surface, &output->base, damage);
if (!flip)
return;
draw_border(output);
wl_signal_emit(&output->base.frame_signal, output);

@ -322,7 +322,7 @@ x11_compositor_fini_egl(struct x11_compositor *compositor)
static void
x11_output_repaint(struct weston_output *output_base,
pixman_region32_t *damage)
pixman_region32_t *damage, int flip)
{
struct x11_output *output = (struct x11_output *)output_base;
struct x11_compositor *compositor =
@ -339,6 +339,9 @@ x11_output_repaint(struct weston_output *output_base,
wl_list_for_each_reverse(surface, &compositor->base.surface_list, link)
weston_surface_draw(surface, &output->base, damage);
if (!flip)
return;
wl_signal_emit(&output->base.frame_signal, output);
eglSwapBuffers(compositor->base.egl_display, output->egl_surface);

@ -55,6 +55,9 @@
#include "../shared/os-compatibility.h"
#include "git-version.h"
#define ARRAY_SIZE(array) (sizeof(array) / sizeof(array[0]))
static struct wl_list child_process_list;
static struct weston_compositor *segv_compositor;
@ -1235,6 +1238,45 @@ texture_region(struct weston_surface *es, pixman_region32_t *region,
return nvtx;
}
static void
triangle_fan_debug(struct weston_surface *surface, int first, int count)
{
struct weston_compositor *compositor = surface->compositor;
int i;
GLushort *buffer;
GLushort *index;
int nelems;
static int color_idx = 0;
static const GLfloat color[][4] = {
{ 1.0, 0.0, 0.0, 1.0 },
{ 0.0, 1.0, 0.0, 1.0 },
{ 0.0, 0.0, 1.0, 1.0 },
{ 1.0, 1.0, 1.0, 1.0 },
};
nelems = (count - 1 + count - 2) * 2;
buffer = malloc(sizeof(GLushort) * nelems);
index = buffer;
for (i = 1; i < count; i++) {
*index++ = first;
*index++ = first + i;
}
for (i = 2; i < count; i++) {
*index++ = first + i - 1;
*index++ = first + i;
}
glUseProgram(compositor->solid_shader.program);
glUniform4fv(compositor->solid_shader.color_uniform, 1,
color[color_idx++ % ARRAY_SIZE(color)]);
glDrawElements(GL_LINES, nelems, GL_UNSIGNED_SHORT, buffer);
glUseProgram(surface->shader->program);
free(buffer);
}
static void
repaint_region(struct weston_surface *es, pixman_region32_t *region,
pixman_region32_t *surf_region)
@ -1267,6 +1309,8 @@ repaint_region(struct weston_surface *es, pixman_region32_t *region,
for (i = 0, first = 0; i < nfans; i++) {
glDrawArrays(GL_TRIANGLE_FAN, first, vtxcnt[i]);
if (ec->fan_debug)
triangle_fan_debug(es, first, vtxcnt[i]);
first += vtxcnt[i];
}
@ -1561,7 +1605,21 @@ weston_output_repaint(struct weston_output *output, uint32_t msecs)
if (output->dirty)
weston_output_update_matrix(output);
output->repaint(output, &output_damage);
/* if debugging, redraw everything outside the damage to clean up
* debug lines from the previous draw on this buffer:
*/
if (ec->fan_debug) {
pixman_region32_t undamaged;
pixman_region32_init(&undamaged);
pixman_region32_subtract(&undamaged, &output->region,
&output_damage);
ec->fan_debug = 0;
output->repaint(output, &undamaged, 0);
ec->fan_debug = 1;
pixman_region32_fini(&undamaged);
}
output->repaint(output, &output_damage, 1);
pixman_region32_fini(&output_damage);

@ -177,7 +177,7 @@ struct weston_output {
struct wl_list mode_list;
void (*repaint)(struct weston_output *output,
pixman_region32_t *damage);
pixman_region32_t *damage, int flip);
void (*destroy)(struct weston_output *output);
void (*assign_planes)(struct weston_output *output);
int (*switch_mode)(struct weston_output *output, struct weston_mode *mode);
@ -322,6 +322,7 @@ struct weston_compositor {
struct wl_array indices; /* only used in compositor-wayland */
struct wl_array vtxcnt;
struct weston_plane primary_plane;
int fan_debug;
uint32_t focus;

@ -3266,6 +3266,17 @@ debug_repaint_binding(struct wl_seat *seat, uint32_t time, uint32_t key,
}
}
static void
fan_debug_repaint_binding(struct wl_seat *seat, uint32_t time, uint32_t key,
void *data)
{
struct desktop_shell *shell = data;
struct weston_compositor *compositor = shell->compositor;
compositor->fan_debug = !compositor->fan_debug;
weston_compositor_damage_all(compositor);
}
static void
force_kill_binding(struct wl_seat *seat, uint32_t time, uint32_t key,
void *data)
@ -3400,6 +3411,8 @@ shell_add_bindings(struct weston_compositor *ec, struct desktop_shell *shell)
backlight_binding, ec);
weston_compositor_add_key_binding(ec, KEY_SPACE, mod | MODIFIER_SHIFT,
debug_repaint_binding, shell);
weston_compositor_add_key_binding(ec, KEY_SPACE, mod | MODIFIER_ALT,
fan_debug_repaint_binding, shell);
weston_compositor_add_key_binding(ec, KEY_K, mod,
force_kill_binding, shell);
weston_compositor_add_key_binding(ec, KEY_UP, mod,

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