From 0b2369bb4abae0c228e1ddd1fef7f258aa471aae Mon Sep 17 00:00:00 2001 From: Robert Mader Date: Tue, 24 May 2022 11:18:47 +0200 Subject: [PATCH] clients/simple-egl: Rename geometry to buffer_size To reflect more clearly that we use it for `wl_buffer` coordinates. Signed-off-by: Robert Mader --- clients/simple-egl.c | 32 ++++++++++++++++---------------- 1 file changed, 16 insertions(+), 16 deletions(-) diff --git a/clients/simple-egl.c b/clients/simple-egl.c index 88892614..c2b8b7c8 100644 --- a/clients/simple-egl.c +++ b/clients/simple-egl.c @@ -82,7 +82,7 @@ struct geometry { struct window { struct display *display; - struct geometry geometry, window_size; + struct geometry buffer_size, window_size; struct { GLuint rotation_uniform; GLuint pos; @@ -264,8 +264,8 @@ init_gl(struct window *window) EGLBoolean ret; window->native = wl_egl_window_create(window->surface, - window->geometry.width, - window->geometry.height); + window->buffer_size.width, + window->buffer_size.height); window->egl_surface = weston_platform_create_egl_surface(window->display->egl.dpy, window->display->egl.conf, @@ -347,16 +347,16 @@ handle_toplevel_configure(void *data, struct xdg_toplevel *toplevel, window->window_size.width = width; window->window_size.height = height; } - window->geometry.width = width; - window->geometry.height = height; + window->buffer_size.width = width; + window->buffer_size.height = height; } else if (!window->fullscreen && !window->maximized) { - window->geometry = window->window_size; + window->buffer_size = window->window_size; } if (window->native) wl_egl_window_resize(window->native, - window->geometry.width, - window->geometry.height, 0, 0); + window->buffer_size.width, + window->buffer_size.height, 0, 0); } static void @@ -472,7 +472,7 @@ redraw(struct window *window) eglQuerySurface(display->egl.dpy, window->egl_surface, EGL_BUFFER_AGE_EXT, &buffer_age); - glViewport(0, 0, window->geometry.width, window->geometry.height); + glViewport(0, 0, window->buffer_size.width, window->buffer_size.height); glUniformMatrix4fv(window->gl.rotation_uniform, 1, GL_FALSE, (GLfloat *) rotation); @@ -505,10 +505,10 @@ redraw(struct window *window) } if (display->swap_buffers_with_damage && buffer_age > 0) { - rect[0] = window->geometry.width / 4 - 1; - rect[1] = window->geometry.height / 4 - 1; - rect[2] = window->geometry.width / 2 + 2; - rect[3] = window->geometry.height / 2 + 2; + rect[0] = window->buffer_size.width / 4 - 1; + rect[1] = window->buffer_size.height / 4 - 1; + rect[2] = window->buffer_size.width / 2 + 2; + rect[3] = window->buffer_size.height / 2 + 2; display->swap_buffers_with_damage(display->egl.dpy, window->egl_surface, rect, 1); @@ -810,9 +810,9 @@ main(int argc, char **argv) window.display = &display; display.window = &window; - window.geometry.width = 250; - window.geometry.height = 250; - window.window_size = window.geometry; + window.buffer_size.width = 250; + window.buffer_size.height = 250; + window.window_size = window.buffer_size; window.buffer_bpp = 0; window.frame_sync = 1; window.delay = 0;