compositor: Recalculate fullscreen surface x,y in surface_attach

dev
Benjamin Franzke 14 years ago committed by Kristian Høgsberg
parent e5b3b2601c
commit 0b5116f746
  1. 8
      compositor/compositor.c

@ -926,8 +926,16 @@ surface_attach(struct wl_client *client,
wlsc_buffer_attach(buffer, surface); wlsc_buffer_attach(buffer, surface);
es->buffer = buffer; es->buffer = buffer;
switch (es->map_type) {
case WLSC_SURFACE_MAP_FULLSCREEN:
es->x = (es->fullscreen_output->width - es->width) / 2;
es->y = (es->fullscreen_output->height - es->height) / 2;
break;
default:
es->x += x; es->x += x;
es->y += y; es->y += y;
break;
}
es->width = buffer->width; es->width = buffer->width;
es->height = buffer->height; es->height = buffer->height;
if (x != 0 || y != 0) if (x != 0 || y != 0)

Loading…
Cancel
Save