Use gdk-pixbuf for saving the screenshot.

dev
Kristian Høgsberg 16 years ago
parent 3f16956c06
commit 0ea4710b3d
  1. 126
      egl-compositor.c

@ -97,70 +97,6 @@ struct egl_surface {
struct wl_list link; struct wl_list link;
}; };
static void
die(const char *msg, ...)
{
va_list ap;
va_start (ap, msg);
vfprintf(stderr, msg, ap);
va_end (ap);
exit(EXIT_FAILURE);
}
static void
stdio_write_func (png_structp png, png_bytep data, png_size_t size)
{
FILE *fp;
size_t ret;
fp = png_get_io_ptr (png);
while (size) {
ret = fwrite (data, 1, size, fp);
size -= ret;
data += ret;
if (size && ferror (fp))
die("write: %m\n");
}
}
static void
png_simple_output_flush_fn (png_structp png_ptr)
{
}
static void
png_simple_error_callback (png_structp png,
png_const_charp error_msg)
{
die("png error: %s\n", error_msg);
}
static void
png_simple_warning_callback (png_structp png,
png_const_charp error_msg)
{
fprintf(stderr, "png warning: %s\n", error_msg);
}
static void
convert_pixels(png_structp png, png_row_infop row_info, png_bytep data)
{
unsigned int i;
for (i = 0; i < row_info->rowbytes; i += 4) {
uint8_t *b = &data[i];
uint32_t pixel;
memcpy (&pixel, b, sizeof (uint32_t));
b[0] = (pixel & 0xff0000) >> 16;
b[1] = (pixel & 0x00ff00) >> 8;
b[2] = (pixel & 0x0000ff) >> 0;
b[3] = 0;
}
}
struct screenshooter { struct screenshooter {
struct wl_object base; struct wl_object base;
struct egl_compositor *ec; struct egl_compositor *ec;
@ -170,65 +106,17 @@ static void
screenshooter_shoot(struct wl_client *client, struct screenshooter *shooter) screenshooter_shoot(struct wl_client *client, struct screenshooter *shooter)
{ {
struct egl_compositor *ec = shooter->ec; struct egl_compositor *ec = shooter->ec;
png_struct *png;
png_info *info;
png_byte **volatile rows = NULL;
png_color_16 white;
int depth, i;
FILE *fp;
uint8_t *data;
GLuint stride; GLuint stride;
static const char filename[] = "wayland-screenshot.png"; static const char filename[] = "wayland-screenshot.png";
GdkPixbuf *pixbuf;
GError *error = NULL;
void *data;
data = eglReadBuffer(ec->display, ec->surface, GL_FRONT_LEFT, &stride); data = eglReadBuffer(ec->display, ec->surface, GL_FRONT_LEFT, &stride);
if (data == NULL) pixbuf = gdk_pixbuf_new_from_data(data, GDK_COLORSPACE_RGB, TRUE,
die("eglReadBuffer failed\n"); 8, ec->width, ec->height, stride,
rows = malloc(ec->height * sizeof rows[0]); NULL, NULL);
if (rows == NULL) gdk_pixbuf_save(pixbuf, filename, "png", &error, NULL);
die("malloc failed\n");
for (i = 0; i < ec->height; i++)
rows[i] = (png_byte *) data + i * stride;
png = png_create_write_struct(PNG_LIBPNG_VER_STRING, NULL,
png_simple_error_callback,
png_simple_warning_callback);
if (png == NULL)
die("png_create_write_struct failed\n");
info = png_create_info_struct(png);
if (info == NULL)
die("png_create_info_struct failed\n");
fp = fopen(filename, "w");
if (fp == NULL)
die("fopen failed: %m\n");
png_set_write_fn(png, fp, stdio_write_func, png_simple_output_flush_fn);
depth = 8;
png_set_IHDR(png, info,
ec->width,
ec->height, depth,
PNG_COLOR_TYPE_RGB,
PNG_INTERLACE_NONE,
PNG_COMPRESSION_TYPE_DEFAULT,
PNG_FILTER_TYPE_DEFAULT);
white.gray = (1 << depth) - 1;
white.red = white.blue = white.green = white.gray;
png_set_bKGD(png, info, &white);
png_write_info (png, info);
png_set_write_user_transform_fn(png, convert_pixels);
png_set_filler(png, 0, PNG_FILLER_AFTER);
png_write_image(png, rows);
png_write_end(png, info);
png_destroy_write_struct(&png, &info);
fclose(fp);
free(rows);
free(data);
} }
static const struct wl_method screenshooter_methods[] = { static const struct wl_method screenshooter_methods[] = {

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