toytoolkit: Remove window_damage()
It's just a direct call to wl_surface_damage() anyway, and the only caller no longer exists. Signed-off-by: Derek Foreman <derekf@osg.samsung.com> Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
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Pekka Paalanen
parent
0aba785384
commit
118387e541
@@ -4473,13 +4473,6 @@ window_set_text_cursor_position(struct window *window, int32_t x, int32_t y)
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wl_fixed_from_int(y));
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}
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void
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window_damage(struct window *window, int32_t x, int32_t y,
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int32_t width, int32_t height)
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{
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wl_surface_damage(window->main_surface->surface, x, y, width, height);
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}
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static void
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surface_enter(void *data,
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struct wl_surface *wl_surface, struct wl_output *wl_output)
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@@ -343,10 +343,6 @@ window_schedule_redraw(struct window *window);
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void
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window_schedule_resize(struct window *window, int width, int height);
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void
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window_damage(struct window *window, int32_t x, int32_t y,
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int32_t width, int32_t height);
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cairo_surface_t *
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window_get_surface(struct window *window);
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