Add a headless backend

Add a headless backend and a noop renderer, mainly for testing
purposes. Although no rendering is performed with this backend,
this allow some of the code paths inside Weston and shm clients
to be tested without any windowing system or any need for drm
access.
Ander Conselvan de Oliveira 12 years ago committed by Kristian Høgsberg
parent 1f1b39792b
commit 11f8d403a8
  1. 6
      configure.ac
  2. 15
      src/Makefile.am
  3. 203
      src/compositor-headless.c
  4. 5
      src/compositor.h
  5. 74
      src/noop-renderer.c

@ -109,6 +109,12 @@ if test x$enable_wayland_compositor = xyes; then
fi fi
AC_ARG_ENABLE(headless-compositor, [ --enable-headless-compositor],,
enable_headless_compositor=yes)
AM_CONDITIONAL(ENABLE_HEADLESS_COMPOSITOR,
test x$enable_headless_compositor = xyes)
AC_ARG_ENABLE(android-compositor, AC_ARG_ENABLE(android-compositor,
AS_HELP_STRING([--disable-android-compositor], AS_HELP_STRING([--disable-android-compositor],
[do not build-test the Android 4.0 backend]),, [do not build-test the Android 4.0 backend]),,

@ -35,6 +35,7 @@ weston_SOURCES = \
matrix.c \ matrix.c \
matrix.h \ matrix.h \
gles2-renderer.c \ gles2-renderer.c \
noop-renderer.c \
weston-launch.h \ weston-launch.h \
weston-egl-ext.h weston-egl-ext.h
@ -74,7 +75,8 @@ module_LTLIBRARIES = \
$(tablet_shell) \ $(tablet_shell) \
$(x11_backend) \ $(x11_backend) \
$(drm_backend) \ $(drm_backend) \
$(wayland_backend) $(wayland_backend) \
$(headless_backend)
# Do not install, since the binary produced via autotools is unusable. # Do not install, since the binary produced via autotools is unusable.
# The real backend is built by the Android build system. # The real backend is built by the Android build system.
@ -143,6 +145,17 @@ android_backend_la_SOURCES = \
android-framebuffer.h android-framebuffer.h
endif endif
if ENABLE_HEADLESS_COMPOSITOR
headless_backend = headless-backend.la
headless_backend_la_LDFLAGS = -module -avoid-version
headless_backend_la_LIBADD = $(COMPOSITOR_LIBS) \
../shared/libshared.la
headless_backend_la_CFLAGS = \
$(COMPOSITOR_CFLAGS) \
$(GCC_CFLAGS)
headless_backend_la_SOURCES = compositor-headless.c
endif
if ENABLE_DESKTOP_SHELL if ENABLE_DESKTOP_SHELL
desktop_shell = desktop-shell.la desktop_shell = desktop-shell.la
desktop_shell_la_LDFLAGS = -module -avoid-version desktop_shell_la_LDFLAGS = -module -avoid-version

@ -0,0 +1,203 @@
/*
* Copyright © 2010-2011 Benjamin Franzke
* Copyright © 2012 Intel Corporation
*
* Permission to use, copy, modify, distribute, and sell this software and
* its documentation for any purpose is hereby granted without fee, provided
* that the above copyright notice appear in all copies and that both that
* copyright notice and this permission notice appear in supporting
* documentation, and that the name of the copyright holders not be used in
* advertising or publicity pertaining to distribution of the software
* without specific, written prior permission. The copyright holders make
* no representations about the suitability of this software for any
* purpose. It is provided "as is" without express or implied warranty.
*
* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
* SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
* SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER
* RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF
* CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
* CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#include <stdlib.h>
#include <string.h>
#include <sys/time.h>
#include "compositor.h"
struct headless_compositor {
struct weston_compositor base;
struct weston_seat fake_seat;
};
struct headless_output {
struct weston_output base;
struct weston_mode mode;
struct wl_event_source *finish_frame_timer;
};
static int
finish_frame_handler(void *data)
{
struct weston_output *output = data;
uint32_t msec;
struct timeval tv;
gettimeofday(&tv, NULL);
msec = tv.tv_sec * 1000 + tv.tv_usec / 1000;
weston_output_finish_frame(output, msec);
return 1;
}
static void
headless_output_repaint(struct weston_output *output_base,
pixman_region32_t *damage)
{
struct headless_output *output = (struct headless_output *) output_base;
struct weston_compositor *ec = output->base.compositor;
ec->renderer->repaint_output(&output->base, damage);
wl_event_source_timer_update(output->finish_frame_timer, 16);
return;
}
static void
headless_output_destroy(struct weston_output *output_base)
{
struct headless_output *output = (struct headless_output *) output_base;
wl_event_source_remove(output->finish_frame_timer);
free(output);
return;
}
static int
headless_compositor_create_output(struct headless_compositor *c,
int width, int height)
{
struct headless_output *output;
struct wl_event_loop *loop;
output = malloc(sizeof *output);
if (output == NULL)
return -1;
memset(output, 0, sizeof *output);
output->mode.flags =
WL_OUTPUT_MODE_CURRENT | WL_OUTPUT_MODE_PREFERRED;
output->mode.width = width;
output->mode.height = height;
output->mode.refresh = 60;
wl_list_init(&output->base.mode_list);
wl_list_insert(&output->base.mode_list, &output->mode.link);
output->base.current = &output->mode;
weston_output_init(&output->base, &c->base, 0, 0, width, height,
WL_OUTPUT_TRANSFORM_NORMAL);
output->base.make = "weston";
output->base.model = "headless";
weston_output_move(&output->base, 0, 0);
loop = wl_display_get_event_loop(c->base.wl_display);
output->finish_frame_timer =
wl_event_loop_add_timer(loop, finish_frame_handler, output);
output->base.origin = output->base.current;
output->base.repaint = headless_output_repaint;
output->base.destroy = headless_output_destroy;
output->base.assign_planes = NULL;
output->base.set_backlight = NULL;
output->base.set_dpms = NULL;
output->base.switch_mode = NULL;
wl_list_insert(c->base.output_list.prev, &output->base.link);
return 0;
}
static void
headless_restore(struct weston_compositor *ec)
{
}
static void
headless_destroy(struct weston_compositor *ec)
{
struct headless_compositor *c = (struct headless_compositor *) ec;
noop_renderer_destroy(ec);
weston_seat_release(&c->fake_seat);
weston_compositor_shutdown(ec);
free(ec);
}
static struct weston_compositor *
headless_compositor_create(struct wl_display *display,
int width, int height, const char *display_name,
int argc, char *argv[], const char *config_file)
{
struct headless_compositor *c;
c = calloc(1, sizeof *c);
if (c == NULL)
return NULL;
memset(c, 0, sizeof *c);
if (weston_compositor_init(&c->base, display, argc, argv,
config_file) < 0)
goto err_free;
weston_seat_init(&c->fake_seat, &c->base);
c->base.destroy = headless_destroy;
c->base.restore = headless_restore;
if (headless_compositor_create_output(c, width, height) < 0)
goto err_compositor;
if (noop_renderer_init(&c->base) < 0)
goto err_compositor;
return &c->base;
err_compositor:
weston_compositor_shutdown(&c->base);
err_free:
free(c);
return NULL;
}
WL_EXPORT struct weston_compositor *
backend_init(struct wl_display *display, int argc, char *argv[],
const char *config_file)
{
int width = 1024, height = 640;
char *display_name = NULL;
const struct weston_option headless_options[] = {
{ WESTON_OPTION_INTEGER, "width", 0, &width },
{ WESTON_OPTION_INTEGER, "height", 0, &height },
};
parse_options(headless_options,
ARRAY_LENGTH(headless_options), argc, argv);
return headless_compositor_create(display, width, height, display_name,
argc, argv, config_file);
}

@ -828,6 +828,11 @@ gles2_renderer_init(struct weston_compositor *ec);
void void
gles2_renderer_destroy(struct weston_compositor *ec); gles2_renderer_destroy(struct weston_compositor *ec);
int
noop_renderer_init(struct weston_compositor *ec);
void
noop_renderer_destroy(struct weston_compositor *ec);
struct weston_compositor * struct weston_compositor *
backend_init(struct wl_display *display, int argc, char *argv[], backend_init(struct wl_display *display, int argc, char *argv[],
const char *config_file); const char *config_file);

@ -0,0 +1,74 @@
/*
* Copyright © 2012 Intel Corporation
*
* Permission to use, copy, modify, distribute, and sell this software and
* its documentation for any purpose is hereby granted without fee, provided
* that the above copyright notice appear in all copies and that both that
* copyright notice and this permission notice appear in supporting
* documentation, and that the name of the copyright holders not be used in
* advertising or publicity pertaining to distribution of the software
* without specific, written prior permission. The copyright holders make
* no representations about the suitability of this software for any
* purpose. It is provided "as is" without express or implied warranty.
*
* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
* SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
* SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER
* RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF
* CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
* CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
#define _GNU_SOURCE
#include <stdlib.h>
#include "compositor.h"
static void
noop_renderer_repaint_output(struct weston_output *output,
pixman_region32_t *output_damage)
{
}
static void
noop_renderer_flush_damage(struct weston_surface *surface)
{
}
static void
noop_renderer_attach(struct weston_surface *es, struct wl_buffer *buffer)
{
}
static void
noop_renderer_destroy_surface(struct weston_surface *surface)
{
}
WL_EXPORT void
noop_renderer_destroy(struct weston_compositor *ec)
{
free(ec->renderer);
ec->renderer = NULL;
}
WL_EXPORT int
noop_renderer_init(struct weston_compositor *ec)
{
struct weston_renderer *renderer;
struct weston_output *output;
renderer = malloc(sizeof *renderer);
if (renderer == NULL)
return -1;
renderer->repaint_output = noop_renderer_repaint_output;
renderer->flush_damage = noop_renderer_flush_damage;
renderer->attach = noop_renderer_attach;
renderer->destroy_surface = noop_renderer_destroy_surface;
ec->renderer = renderer;
return 0;
}
Loading…
Cancel
Save