compositor: Only delete surface texture if we have one

This commit is contained in:
Kristian Høgsberg
2012-02-17 12:15:27 -05:00
parent 101cb6560c
commit 12bbf81456
+1
View File
@@ -592,6 +592,7 @@ destroy_surface(struct wl_resource *resource)
weston_compositor_repick(compositor); weston_compositor_repick(compositor);
} }
if (surface->texture)
glDeleteTextures(1, &surface->texture); glDeleteTextures(1, &surface->texture);
if (surface->buffer) if (surface->buffer)