compositor: ref-count weston_surface instances
This allows a surface to live on after its resource has been destroyed. The ref-count can be increased in a resource destroy signal listener, to keep the surface around for a destroy animation, for example.
This commit is contained in:
committed by
Kristian Høgsberg
parent
b1c02a80ef
commit
13b85bdb65
+6
-2
@@ -287,6 +287,7 @@ weston_surface_create(struct weston_compositor *compositor)
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surface->compositor = compositor;
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surface->alpha = 1.0;
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surface->ref_count = 1;
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if (compositor->renderer->create_surface(surface) < 0) {
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free(surface);
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@@ -1003,11 +1004,14 @@ struct weston_frame_callback {
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WL_EXPORT void
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weston_surface_destroy(struct weston_surface *surface)
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{
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wl_signal_emit(&surface->destroy_signal, &surface->resource);
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struct weston_compositor *compositor = surface->compositor;
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struct weston_frame_callback *cb, *next;
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if (--surface->ref_count > 0)
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return;
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wl_signal_emit(&surface->destroy_signal, &surface->resource);
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assert(wl_list_empty(&surface->geometry.child_list));
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assert(wl_list_empty(&surface->subsurface_list_pending));
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assert(wl_list_empty(&surface->subsurface_list));
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@@ -709,6 +709,7 @@ struct weston_surface {
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struct wl_list layer_link;
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float alpha; /* part of geometry, see below */
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struct weston_plane *plane;
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int32_t ref_count;
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void *renderer_state;
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