gl-renderer: Only check for subimage when we have extension at compile time
If weston is compiled against a gl2ext.h that doesn't have the subimage extension, but then run against a gles2 library that does provide it, we end up disabling the glTexImage2D falback without having the subimage code paths compiled in.
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@@ -2085,8 +2085,10 @@ gl_renderer_setup(struct weston_compositor *ec, EGLSurface egl_surface)
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else
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else
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ec->read_format = PIXMAN_a8b8g8r8;
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ec->read_format = PIXMAN_a8b8g8r8;
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#ifdef GL_EXT_unpack_subimage
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if (strstr(extensions, "GL_EXT_unpack_subimage"))
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if (strstr(extensions, "GL_EXT_unpack_subimage"))
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gr->has_unpack_subimage = 1;
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gr->has_unpack_subimage = 1;
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#endif
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if (strstr(extensions, "GL_OES_EGL_image_external"))
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if (strstr(extensions, "GL_OES_EGL_image_external"))
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gr->has_egl_image_external = 1;
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gr->has_egl_image_external = 1;
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