udev-seat: Refactor out seat lookup and possible creation
This change spills the code for looking up a seat by name and then potentially creating it if it doesn't exist into a new function called udev_seat_get_named. This change allows us to reuse this code when looking up the seat when parsing seat constraints per output.
This commit is contained in:
committed by
Kristian Høgsberg
parent
8f7f483668
commit
1d697d7adf
+20
-9
@@ -66,18 +66,11 @@ device_added(struct udev_device *udev_device, struct udev_input *input)
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if (!seat_name)
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seat_name = default_seat_name;
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wl_list_for_each(seat, &c->seat_list, base.link) {
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if (strcmp(seat->base.seat_name, seat_name) == 0)
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goto seat_found;
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}
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seat = udev_seat_get_named(c, seat_name);
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seat = udev_seat_create(c, seat_name);
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if (!seat)
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if (seat == NULL)
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return -1;
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seat_found:
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/* Use non-blocking mode so that we can loop on read on
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* evdev_device_data() until all events on the fd are
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* read. mtdev_get() also expects this. */
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@@ -350,3 +343,21 @@ udev_seat_destroy(struct udev_seat *seat)
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weston_seat_release(&seat->base);
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free(seat);
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}
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struct udev_seat *
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udev_seat_get_named(struct weston_compositor *c, const char *seat_name)
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{
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struct udev_seat *seat;
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wl_list_for_each(seat, &c->seat_list, base.link) {
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if (strcmp(seat->base.seat_name, seat_name) == 0)
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return seat;
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}
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seat = udev_seat_create(c, seat_name);
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if (!seat)
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return NULL;
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return seat;
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}
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@@ -48,4 +48,6 @@ int udev_input_init(struct udev_input *input,
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const char *seat_id);
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void udev_input_destroy(struct udev_input *input);
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struct udev_seat *udev_seat_get_named(struct weston_compositor *c,
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const char *seat_name);
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#endif
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