ivi-shell: transform refactoring, remove transform part of ivi_layout_surface and ivi_layout_layer once

To refactor transform of ivi_layout_surface and ivi_layout_surface to be
more readable logical flow.

Remove following parts once,
* definition of weston_transform in ivi_layout_surface
* update_layer_orientation
* update_layer_position
* update_surface_position
* update_surface_orientation
* update_scale

Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
dev
Nobuhiko Tanibata 10 years ago committed by Pekka Paalanen
parent 4c1dbf7213
commit 1e6fd66ba5
  1. 5
      ivi-shell/ivi-layout-private.h
  2. 283
      ivi-shell/ivi-layout.c

@ -39,11 +39,6 @@ struct ivi_layout_surface {
struct ivi_layout *layout;
struct weston_surface *surface;
struct weston_transform surface_rotation;
struct weston_transform layer_rotation;
struct weston_transform surface_pos;
struct weston_transform layer_pos;
struct weston_transform scaling;
struct ivi_layout_surface_properties prop;
uint32_t event_mask;

@ -348,12 +348,6 @@ ivi_layout_surface_destroy(struct ivi_layout_surface *ivisurf)
return;
}
wl_list_remove(&ivisurf->surface_rotation.link);
wl_list_remove(&ivisurf->layer_rotation.link);
wl_list_remove(&ivisurf->surface_pos.link);
wl_list_remove(&ivisurf->layer_pos.link);
wl_list_remove(&ivisurf->scaling.link);
wl_list_remove(&ivisurf->pending.link);
wl_list_remove(&ivisurf->order.link);
wl_list_remove(&ivisurf->link);
@ -365,8 +359,6 @@ ivi_layout_surface_destroy(struct ivi_layout_surface *ivisurf)
ivi_layout_surface_remove_notification(ivisurf);
ivisurf->surface = NULL;
free(ivisurf);
}
@ -493,265 +485,6 @@ update_opacity(struct ivi_layout_layer *ivilayer,
}
}
static void
update_surface_orientation(struct ivi_layout_layer *ivilayer,
struct ivi_layout_surface *ivisurf)
{
struct weston_view *view;
struct weston_matrix *matrix = &ivisurf->surface_rotation.matrix;
float width = 0.0f;
float height = 0.0f;
float v_sin = 0.0f;
float v_cos = 0.0f;
float cx = 0.0f;
float cy = 0.0f;
float sx = 1.0f;
float sy = 1.0f;
wl_list_for_each(view, &ivisurf->surface->views, surface_link) {
if (view != NULL) {
break;
}
}
if (view == NULL) {
return;
}
if ((ivilayer->prop.dest_width == 0) ||
(ivilayer->prop.dest_height == 0)) {
return;
}
width = (float)ivilayer->prop.dest_width;
height = (float)ivilayer->prop.dest_height;
switch (ivisurf->prop.orientation) {
case WL_OUTPUT_TRANSFORM_NORMAL:
v_sin = 0.0f;
v_cos = 1.0f;
break;
case WL_OUTPUT_TRANSFORM_90:
v_sin = 1.0f;
v_cos = 0.0f;
sx = width / height;
sy = height / width;
break;
case WL_OUTPUT_TRANSFORM_180:
v_sin = 0.0f;
v_cos = -1.0f;
break;
case WL_OUTPUT_TRANSFORM_270:
default:
v_sin = -1.0f;
v_cos = 0.0f;
sx = width / height;
sy = height / width;
break;
}
wl_list_remove(&ivisurf->surface_rotation.link);
weston_view_geometry_dirty(view);
weston_matrix_init(matrix);
cx = 0.5f * width;
cy = 0.5f * height;
weston_matrix_translate(matrix, -cx, -cy, 0.0f);
weston_matrix_rotate_xy(matrix, v_cos, v_sin);
weston_matrix_scale(matrix, sx, sy, 1.0);
weston_matrix_translate(matrix, cx, cy, 0.0f);
wl_list_insert(&view->geometry.transformation_list,
&ivisurf->surface_rotation.link);
weston_view_set_transform_parent(view, NULL);
weston_view_update_transform(view);
}
static void
update_layer_orientation(struct ivi_layout_layer *ivilayer,
struct ivi_layout_surface *ivisurf)
{
struct weston_surface *es = ivisurf->surface;
struct weston_view *view;
struct weston_matrix *matrix = &ivisurf->layer_rotation.matrix;
struct weston_output *output = NULL;
float width = 0.0f;
float height = 0.0f;
float v_sin = 0.0f;
float v_cos = 0.0f;
float cx = 0.0f;
float cy = 0.0f;
float sx = 1.0f;
float sy = 1.0f;
wl_list_for_each(view, &ivisurf->surface->views, surface_link) {
if (view != NULL) {
break;
}
}
if (es == NULL || view == NULL) {
return;
}
output = es->output;
if (output == NULL) {
return;
}
if ((output->width == 0) || (output->height == 0)) {
return;
}
width = (float)output->width;
height = (float)output->height;
switch (ivilayer->prop.orientation) {
case WL_OUTPUT_TRANSFORM_NORMAL:
v_sin = 0.0f;
v_cos = 1.0f;
break;
case WL_OUTPUT_TRANSFORM_90:
v_sin = 1.0f;
v_cos = 0.0f;
sx = width / height;
sy = height / width;
break;
case WL_OUTPUT_TRANSFORM_180:
v_sin = 0.0f;
v_cos = -1.0f;
break;
case WL_OUTPUT_TRANSFORM_270:
default:
v_sin = -1.0f;
v_cos = 0.0f;
sx = width / height;
sy = height / width;
break;
}
wl_list_remove(&ivisurf->layer_rotation.link);
weston_view_geometry_dirty(view);
weston_matrix_init(matrix);
cx = 0.5f * width;
cy = 0.5f * height;
weston_matrix_translate(matrix, -cx, -cy, 0.0f);
weston_matrix_rotate_xy(matrix, v_cos, v_sin);
weston_matrix_scale(matrix, sx, sy, 1.0);
weston_matrix_translate(matrix, cx, cy, 0.0f);
wl_list_insert(&view->geometry.transformation_list,
&ivisurf->layer_rotation.link);
weston_view_set_transform_parent(view, NULL);
weston_view_update_transform(view);
}
static void
update_surface_position(struct ivi_layout_surface *ivisurf)
{
struct weston_view *view;
float tx = (float)ivisurf->prop.dest_x;
float ty = (float)ivisurf->prop.dest_y;
struct weston_matrix *matrix = &ivisurf->surface_pos.matrix;
wl_list_for_each(view, &ivisurf->surface->views, surface_link) {
if (view != NULL) {
break;
}
}
if (view == NULL) {
return;
}
wl_list_remove(&ivisurf->surface_pos.link);
weston_matrix_init(matrix);
weston_matrix_translate(matrix, tx, ty, 0.0f);
wl_list_insert(&view->geometry.transformation_list,
&ivisurf->surface_pos.link);
weston_view_set_transform_parent(view, NULL);
weston_view_update_transform(view);
}
static void
update_layer_position(struct ivi_layout_layer *ivilayer,
struct ivi_layout_surface *ivisurf)
{
struct weston_view *view;
struct weston_matrix *matrix = &ivisurf->layer_pos.matrix;
float tx = (float)ivilayer->prop.dest_x;
float ty = (float)ivilayer->prop.dest_y;
wl_list_for_each(view, &ivisurf->surface->views, surface_link) {
if (view != NULL) {
break;
}
}
if (view == NULL) {
return;
}
wl_list_remove(&ivisurf->layer_pos.link);
weston_matrix_init(matrix);
weston_matrix_translate(matrix, tx, ty, 0.0f);
wl_list_insert(&view->geometry.transformation_list,
&ivisurf->layer_pos.link);
weston_view_set_transform_parent(view, NULL);
weston_view_update_transform(view);
}
static void
update_scale(struct ivi_layout_layer *ivilayer,
struct ivi_layout_surface *ivisurf)
{
struct weston_view *view;
struct weston_matrix *matrix = &ivisurf->scaling.matrix;
float sx = 0.0f;
float sy = 0.0f;
float lw = 0.0f;
float sw = 0.0f;
float lh = 0.0f;
float sh = 0.0f;
wl_list_for_each(view, &ivisurf->surface->views, surface_link) {
if (view != NULL) {
break;
}
}
if (view == NULL) {
return;
}
if (ivisurf->prop.source_width == 0 || ivisurf->prop.source_height == 0) {
weston_log("ivi-shell: source rectangle is not yet set by ivi_layout_surface_set_source_rectangle\n");
return;
}
if (ivisurf->prop.dest_width == 0 || ivisurf->prop.dest_height == 0) {
weston_log("ivi-shell: destination rectangle is not yet set by ivi_layout_surface_set_destination_rectangle\n");
return;
}
lw = ((float)ivilayer->prop.dest_width / (float)ivilayer->prop.source_width );
sw = ((float)ivisurf->prop.dest_width / (float)ivisurf->prop.source_width );
lh = ((float)ivilayer->prop.dest_height / (float)ivilayer->prop.source_height);
sh = ((float)ivisurf->prop.dest_height / (float)ivisurf->prop.source_height );
sx = sw * lw;
sy = sh * lh;
wl_list_remove(&ivisurf->scaling.link);
weston_matrix_init(matrix);
weston_matrix_scale(matrix, sx, sy, 1.0f);
wl_list_insert(&view->geometry.transformation_list,
&ivisurf->scaling.link);
weston_view_set_transform_parent(view, NULL);
weston_view_update_transform(view);
}
static void
update_prop(struct ivi_layout_layer *ivilayer,
struct ivi_layout_surface *ivisurf)
@ -763,11 +496,6 @@ update_prop(struct ivi_layout_layer *ivilayer,
}
update_opacity(ivilayer, ivisurf);
update_layer_orientation(ivilayer, ivisurf);
update_layer_position(ivilayer, ivisurf);
update_surface_position(ivisurf);
update_surface_orientation(ivilayer, ivisurf);
update_scale(ivilayer, ivisurf);
ivisurf->update_count++;
@ -2898,17 +2626,6 @@ ivi_layout_surface_create(struct weston_surface *wl_surface,
ivisurf->surface->width_from_buffer = 0;
ivisurf->surface->height_from_buffer = 0;
weston_matrix_init(&ivisurf->surface_rotation.matrix);
weston_matrix_init(&ivisurf->layer_rotation.matrix);
weston_matrix_init(&ivisurf->surface_pos.matrix);
weston_matrix_init(&ivisurf->layer_pos.matrix);
weston_matrix_init(&ivisurf->scaling.matrix);
wl_list_init(&ivisurf->surface_rotation.link);
wl_list_init(&ivisurf->layer_rotation.link);
wl_list_init(&ivisurf->surface_pos.link);
wl_list_init(&ivisurf->layer_pos.link);
wl_list_init(&ivisurf->scaling.link);
init_surface_properties(&ivisurf->prop);
ivisurf->event_mask = 0;

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