pixman-renderer: Fix up transform handling

Rather than storing the shadow_image in the untransformed space
and rotating on copy to hw_buffer we store both on the transformed
space. This means a copy between them is a straight copy, and that
apps supplying correctly transformed surface buffers need not
change them.

We also correctly handle all output transform including the previously
unhandled flipped ones, as well as client supplied buffer_transforms (which
were previously ignored).

We also simplify the actual rendering by just converting any damage
region to output coordinates and set it on a clip and composite
the whole buffer, letting pixman do the rectangle handling. This
means we always do all the transforms, including the surface positioning
as a pixman_image transform. This simplifies the code and sets us up
for handling scaling at a later stage.

The transform looks complicated, but in practice it ends up being
an integer translation almost always, so it will hit the pixman
fastpaths.
Alexander Larsson 11 years ago committed by Kristian Høgsberg
parent 95289831a1
commit 1f206b4ce4
  1. 408
      src/pixman-renderer.c

@ -105,92 +105,98 @@ pixman_renderer_read_pixels(struct weston_output *output,
}
static void
box_translate(pixman_box32_t *dst, const pixman_box32_t *src, int x, int y)
transform_region (pixman_region32_t *region, int width, int height, enum wl_output_transform transform)
{
dst->x1 = src->x1 + x;
dst->x2 = src->x2 + x;
dst->y1 = src->y1 + y;
dst->y2 = src->y2 + y;
}
#define D2F(v) pixman_double_to_fixed((double)v)
static void
repaint_region_complex(struct weston_surface *es, struct weston_output *output,
pixman_region32_t *region)
{
struct pixman_renderer *pr =
(struct pixman_renderer *) output->compositor->renderer;
struct pixman_surface_state *ps = get_surface_state(es);
struct pixman_output_state *po = get_output_state(output);
pixman_box32_t *rects, *transformed_rects;
int nrects, i;
pixman_box32_t *rects, rect;
/* Pixman supports only 2D transform matrix, but Weston uses 3D,
* so we're omitting Z coordinate here
*/
pixman_transform_t transform = {{
{ D2F(es->transform.matrix.d[0]),
D2F(es->transform.matrix.d[4]),
D2F(es->transform.matrix.d[12]),
},
{ D2F(es->transform.matrix.d[1]),
D2F(es->transform.matrix.d[5]),
D2F(es->transform.matrix.d[13]),
},
{ D2F(es->transform.matrix.d[3]),
D2F(es->transform.matrix.d[7]),
D2F(es->transform.matrix.d[15]),
}
}};
pixman_transform_invert(&transform, &transform);
pixman_image_set_transform(ps->image, &transform);
pixman_image_set_filter(ps->image, PIXMAN_FILTER_BILINEAR, NULL, 0);
if (transform == WL_OUTPUT_TRANSFORM_NORMAL)
return;
rects = pixman_region32_rectangles(region, &nrects);
transformed_rects = calloc(nrects, sizeof(pixman_box32_t));
for (i = 0; i < nrects; i++) {
box_translate(&rect, &rects[i], -output->x, -output->y);
pixman_image_composite32(PIXMAN_OP_OVER,
ps->image, /* src */
NULL /* mask */,
po->shadow_image, /* dest */
rects[i].x1, rects[i].y1, /* src_x, src_y */
0, 0, /* mask_x, mask_y */
rect.x1, rect.y1, /* dst_x, dst_y */
rect.x2 - rect.x1, /* width */
rect.y2 - rect.y1 /* height */
);
switch (transform) {
default:
case WL_OUTPUT_TRANSFORM_NORMAL:
transformed_rects[i].x1 = rects[i].x1;
transformed_rects[i].y1 = rects[i].y1;
transformed_rects[i].x2 = rects[i].x2;
transformed_rects[i].y2 = rects[i].y2;
break;
case WL_OUTPUT_TRANSFORM_90:
transformed_rects[i].x1 = height - rects[i].y2;
transformed_rects[i].y1 = rects[i].x1;
transformed_rects[i].x2 = height - rects[i].y1;
transformed_rects[i].y2 = rects[i].x2;
break;
case WL_OUTPUT_TRANSFORM_180:
transformed_rects[i].x1 = width - rects[i].x2;
transformed_rects[i].y1 = height - rects[i].y2;
transformed_rects[i].x2 = width - rects[i].x1;
transformed_rects[i].y2 = height - rects[i].y1;
break;
case WL_OUTPUT_TRANSFORM_270:
transformed_rects[i].x1 = rects[i].y1;
transformed_rects[i].y1 = width - rects[i].x2;
transformed_rects[i].x2 = rects[i].y2;
transformed_rects[i].y2 = width - rects[i].x1;
break;
case WL_OUTPUT_TRANSFORM_FLIPPED:
transformed_rects[i].x1 = width - rects[i].x2;
transformed_rects[i].y1 = rects[i].y1;
transformed_rects[i].x2 = width - rects[i].x1;
transformed_rects[i].y2 = rects[i].y2;
break;
case WL_OUTPUT_TRANSFORM_FLIPPED_90:
transformed_rects[i].x1 = height - rects[i].y2;
transformed_rects[i].y1 = width - rects[i].x2;
transformed_rects[i].x2 = height - rects[i].y1;
transformed_rects[i].y2 = width - rects[i].x1;
break;
case WL_OUTPUT_TRANSFORM_FLIPPED_180:
transformed_rects[i].x1 = rects[i].x1;
transformed_rects[i].y1 = height - rects[i].y2;
transformed_rects[i].x2 = rects[i].x2;
transformed_rects[i].y2 = height - rects[i].y1;
break;
case WL_OUTPUT_TRANSFORM_FLIPPED_270:
transformed_rects[i].x1 = rects[i].y1;
transformed_rects[i].y1 = rects[i].x1;
transformed_rects[i].x2 = rects[i].y2;
transformed_rects[i].y2 = rects[i].x2;
break;
}
}
pixman_region32_clear(region);
if (!pr->repaint_debug)
continue;
pixman_region32_init_rects (region, transformed_rects, nrects);
free (transformed_rects);
}
pixman_image_composite32(PIXMAN_OP_OVER,
pr->debug_color, /* src */
NULL /* mask */,
po->shadow_image, /* dest */
0, 0, /* src_x, src_y */
0, 0, /* mask_x, mask_y */
rect.x1, rect.y1, /* dest_x, dest_y */
rect.x2 - rect.x1, /* width */
rect.y2 - rect.y1 /* height */);
}
static void
region_global_to_output(struct weston_output *output, pixman_region32_t *region)
{
pixman_region32_translate(region, -output->x, -output->y);
transform_region (region, output->width, output->height, output->transform);
}
#define D2F(v) pixman_double_to_fixed((double)v)
static void
repaint_region_simple(struct weston_surface *es, struct weston_output *output,
pixman_region32_t *region, pixman_region32_t *surf_region,
pixman_op_t pixman_op)
repaint_region(struct weston_surface *es, struct weston_output *output,
pixman_region32_t *region, pixman_region32_t *surf_region,
pixman_op_t pixman_op)
{
struct pixman_renderer *pr =
(struct pixman_renderer *) output->compositor->renderer;
struct pixman_surface_state *ps = get_surface_state(es);
struct pixman_output_state *po = get_output_state(output);
pixman_region32_t final_region;
pixman_box32_t *rects, rect;
int nrects, i, src_x, src_y;
float surface_x, surface_y;
pixman_transform_t transform;
pixman_fixed_t fw, fh;
/* The final region to be painted is the intersection of
* 'region' and 'surf_region'. However, 'region' is in the global
@ -198,48 +204,170 @@ repaint_region_simple(struct weston_surface *es, struct weston_output *output,
* coordinates
*/
pixman_region32_init(&final_region);
pixman_region32_copy(&final_region, surf_region);
if (surf_region) {
pixman_region32_copy(&final_region, surf_region);
/* Convert from surface to global coordinates */
if (!es->transform.enabled) {
pixman_region32_translate(&final_region, es->geometry.x, es->geometry.y);
} else {
weston_surface_to_global_float(es, 0, 0, &surface_x, &surface_y);
pixman_region32_translate(&final_region, (int)surface_x, (int)surface_y);
}
/* We need to paint the intersection */
pixman_region32_intersect(&final_region, &final_region, region);
} else {
/* If there is no surface region, just use the global region */
pixman_region32_copy(&final_region, region);
}
/* Convert from global to output coord */
region_global_to_output(output, &final_region);
/* And clip to it */
pixman_image_set_clip_region32 (po->shadow_image, &final_region);
/* Set up the source transformation based on the surface
position, the output position/transform and the client
specified buffer transform */
pixman_transform_init_identity(&transform);
fw = pixman_int_to_fixed(output->width);
fh = pixman_int_to_fixed(output->height);
switch (output->transform) {
default:
case WL_OUTPUT_TRANSFORM_NORMAL:
case WL_OUTPUT_TRANSFORM_FLIPPED:
break;
case WL_OUTPUT_TRANSFORM_90:
case WL_OUTPUT_TRANSFORM_FLIPPED_90:
pixman_transform_rotate(&transform, NULL, 0, -pixman_fixed_1);
pixman_transform_translate(&transform, NULL, 0, fh);
break;
case WL_OUTPUT_TRANSFORM_180:
case WL_OUTPUT_TRANSFORM_FLIPPED_180:
pixman_transform_rotate(&transform, NULL, -pixman_fixed_1, 0);
pixman_transform_translate(&transform, NULL, fw, fh);
break;
case WL_OUTPUT_TRANSFORM_270:
case WL_OUTPUT_TRANSFORM_FLIPPED_270:
pixman_transform_rotate(&transform, NULL, 0, pixman_fixed_1);
pixman_transform_translate(&transform, NULL, fw, 0);
break;
}
pixman_image_set_filter(ps->image, PIXMAN_FILTER_NEAREST, NULL, 0);
pixman_image_set_transform(ps->image, NULL);
switch (output->transform) {
case WL_OUTPUT_TRANSFORM_FLIPPED:
case WL_OUTPUT_TRANSFORM_FLIPPED_90:
case WL_OUTPUT_TRANSFORM_FLIPPED_180:
case WL_OUTPUT_TRANSFORM_FLIPPED_270:
pixman_transform_scale(&transform, NULL,
pixman_int_to_fixed (-1),
pixman_int_to_fixed (1));
pixman_transform_translate(&transform, NULL, fw, 0);
break;
}
if (!es->transform.enabled) {
pixman_region32_translate(&final_region, es->geometry.x, es->geometry.y);
pixman_transform_translate(&transform, NULL,
pixman_double_to_fixed (output->x),
pixman_double_to_fixed (output->y));
if (es->transform.enabled) {
/* Pixman supports only 2D transform matrix, but Weston uses 3D,
* so we're omitting Z coordinate here
*/
pixman_transform_t surface_transform = {{
{ D2F(es->transform.matrix.d[0]),
D2F(es->transform.matrix.d[4]),
D2F(es->transform.matrix.d[12]),
},
{ D2F(es->transform.matrix.d[1]),
D2F(es->transform.matrix.d[5]),
D2F(es->transform.matrix.d[13]),
},
{ D2F(es->transform.matrix.d[3]),
D2F(es->transform.matrix.d[7]),
D2F(es->transform.matrix.d[15]),
}
}};
pixman_transform_invert(&surface_transform, &surface_transform);
pixman_transform_multiply (&transform, &surface_transform, &transform);
} else {
weston_surface_to_global_float(es, 0, 0, &surface_x, &surface_y);
pixman_region32_translate(&final_region, (int)surface_x, (int)surface_y);
pixman_transform_translate(&transform, NULL,
pixman_double_to_fixed ((double)-es->geometry.x),
pixman_double_to_fixed ((double)-es->geometry.y));
}
/* That's what we need to paint */
pixman_region32_intersect(&final_region, &final_region, region);
rects = pixman_region32_rectangles(&final_region, &nrects);
for (i = 0; i < nrects; i++) {
weston_surface_from_global(es, rects[i].x1, rects[i].y1, &src_x, &src_y);
box_translate(&rect, &rects[i], -output->x, -output->y);
pixman_image_composite32(pixman_op,
ps->image, /* src */
NULL /* mask */,
po->shadow_image, /* dest */
src_x, src_y, /* src_x, src_y */
0, 0, /* mask_x, mask_y */
rect.x1, rect.y1, /* dest_x, dest_y */
rect.x2 - rect.x1, /* width */
rect.y2 - rect.y1 /* height */);
fw = pixman_int_to_fixed(es->geometry.width);
fh = pixman_int_to_fixed(es->geometry.height);
if (!pr->repaint_debug)
continue;
switch (es->buffer_transform) {
case WL_OUTPUT_TRANSFORM_FLIPPED:
case WL_OUTPUT_TRANSFORM_FLIPPED_90:
case WL_OUTPUT_TRANSFORM_FLIPPED_180:
case WL_OUTPUT_TRANSFORM_FLIPPED_270:
pixman_transform_scale(&transform, NULL,
pixman_int_to_fixed (-1),
pixman_int_to_fixed (1));
pixman_transform_translate(&transform, NULL, fw, 0);
break;
}
pixman_image_composite32(PIXMAN_OP_OVER,
pr->debug_color, /* src */
NULL /* mask */,
po->shadow_image, /* dest */
src_x, src_y, /* src_x, src_y */
0, 0, /* mask_x, mask_y */
rect.x1, rect.y1, /* dest_x, dest_y */
rect.x2 - rect.x1, /* width */
rect.y2 - rect.y1 /* height */);
switch (es->buffer_transform) {
default:
case WL_OUTPUT_TRANSFORM_NORMAL:
case WL_OUTPUT_TRANSFORM_FLIPPED:
break;
case WL_OUTPUT_TRANSFORM_90:
case WL_OUTPUT_TRANSFORM_FLIPPED_90:
pixman_transform_rotate(&transform, NULL, 0, pixman_fixed_1);
pixman_transform_translate(&transform, NULL, fh, 0);
break;
case WL_OUTPUT_TRANSFORM_180:
case WL_OUTPUT_TRANSFORM_FLIPPED_180:
pixman_transform_rotate(&transform, NULL, -pixman_fixed_1, 0);
pixman_transform_translate(&transform, NULL, fw, fh);
break;
case WL_OUTPUT_TRANSFORM_270:
case WL_OUTPUT_TRANSFORM_FLIPPED_270:
pixman_transform_rotate(&transform, NULL, 0, -pixman_fixed_1);
pixman_transform_translate(&transform, NULL, 0, fw);
break;
}
pixman_image_set_transform(ps->image, &transform);
if (es->transform.enabled)
pixman_image_set_filter(ps->image, PIXMAN_FILTER_BILINEAR, NULL, 0);
else
pixman_image_set_filter(ps->image, PIXMAN_FILTER_NEAREST, NULL, 0);
pixman_image_composite32(pixman_op,
ps->image, /* src */
NULL /* mask */,
po->shadow_image, /* dest */
0, 0, /* src_x, src_y */
0, 0, /* mask_x, mask_y */
0, 0, /* dest_x, dest_y */
pixman_image_get_width (po->shadow_image), /* width */
pixman_image_get_height (po->shadow_image) /* height */);
if (pr->repaint_debug)
pixman_image_composite32(PIXMAN_OP_OVER,
pr->debug_color, /* src */
NULL /* mask */,
po->shadow_image, /* dest */
0, 0, /* src_x, src_y */
0, 0, /* mask_x, mask_y */
0, 0, /* dest_x, dest_y */
pixman_image_get_width (po->shadow_image), /* width */
pixman_image_get_height (po->shadow_image) /* height */);
pixman_image_set_clip_region32 (po->shadow_image, NULL);
pixman_region32_fini(&final_region);
}
@ -273,7 +401,7 @@ draw_surface(struct weston_surface *es, struct weston_output *output,
/* TODO: Implement repaint_region_complex() using pixman_composite_trapezoids() */
if (es->transform.enabled &&
es->transform.matrix.type != WESTON_MATRIX_TRANSFORM_TRANSLATE) {
repaint_region_complex(es, output, &repaint);
repaint_region(es, output, &repaint, NULL, PIXMAN_OP_OVER);
} else {
/* blended region is whole surface minus opaque region: */
pixman_region32_init_rect(&surface_blend, 0, 0,
@ -281,11 +409,11 @@ draw_surface(struct weston_surface *es, struct weston_output *output,
pixman_region32_subtract(&surface_blend, &surface_blend, &es->opaque);
if (pixman_region32_not_empty(&es->opaque)) {
repaint_region_simple(es, output, &repaint, &es->opaque, PIXMAN_OP_SRC);
repaint_region(es, output, &repaint, &es->opaque, PIXMAN_OP_SRC);
}
if (pixman_region32_not_empty(&surface_blend)) {
repaint_region_simple(es, output, &repaint, &surface_blend, PIXMAN_OP_OVER);
repaint_region(es, output, &repaint, &surface_blend, PIXMAN_OP_OVER);
}
pixman_region32_fini(&surface_blend);
}
@ -309,30 +437,26 @@ static void
copy_to_hw_buffer(struct weston_output *output, pixman_region32_t *region)
{
struct pixman_output_state *po = get_output_state(output);
int nrects, i, width, height;
pixman_box32_t *rects;
pixman_box32_t b, rect;
pixman_region32_t output_region;
width = pixman_image_get_width(po->shadow_image);
height = pixman_image_get_height(po->shadow_image);
pixman_region32_init(&output_region);
pixman_region32_copy(&output_region, region);
rects = pixman_region32_rectangles(region, &nrects);
for (i = 0; i < nrects; i++) {
box_translate(&rect, &rects[i], -output->x, -output->y);
b = weston_transformed_rect(width, height,
output->transform, rect);
region_global_to_output(output, &output_region);
pixman_image_composite32(PIXMAN_OP_SRC,
po->shadow_image, /* src */
NULL /* mask */,
po->hw_buffer, /* dest */
b.x1, b.y1, /* src_x, src_y */
0, 0, /* mask_x, mask_y */
b.x1, b.y1, /* dest_x, dest_y */
b.x2 - b.x1, /* width */
b.y2 - b.y1 /* height */);
}
pixman_image_set_clip_region32 (po->hw_buffer, &output_region);
pixman_image_composite32(PIXMAN_OP_SRC,
po->shadow_image, /* src */
NULL /* mask */,
po->hw_buffer, /* dest */
0, 0, /* src_x, src_y */
0, 0, /* mask_x, mask_y */
0, 0, /* dest_x, dest_y */
pixman_image_get_width (po->hw_buffer), /* width */
pixman_image_get_height (po->hw_buffer) /* height */);
pixman_image_set_clip_region32 (po->hw_buffer, NULL);
}
static void
@ -521,10 +645,7 @@ WL_EXPORT int
pixman_renderer_output_create(struct weston_output *output)
{
struct pixman_output_state *po = calloc(1, sizeof *po);
pixman_transform_t transform;
pixman_fixed_t fw, fh;
int w, h;
int rotated = 0;
if (!po)
return -1;
@ -533,37 +654,6 @@ pixman_renderer_output_create(struct weston_output *output)
w = output->current->width;
h = output->current->height;
fw = pixman_int_to_fixed(w);
fh = pixman_int_to_fixed(h);
pixman_transform_init_identity(&transform);
switch (output->transform) {
default:
case WL_OUTPUT_TRANSFORM_NORMAL:
break;
case WL_OUTPUT_TRANSFORM_180:
pixman_transform_rotate(&transform, NULL, -pixman_fixed_1, 0);
pixman_transform_translate(NULL, &transform, fw, fh);
break;
case WL_OUTPUT_TRANSFORM_270:
rotated = 1;
pixman_transform_rotate(&transform, NULL, 0, pixman_fixed_1);
pixman_transform_translate(&transform, NULL, fh, 0);
break;
case WL_OUTPUT_TRANSFORM_90:
rotated = 1;
pixman_transform_rotate(&transform, NULL, 0, -pixman_fixed_1);
pixman_transform_translate(&transform, NULL, 0, fw);
break;
}
if (rotated) {
int tmp = w;
w = h;
h = tmp;
}
po->shadow_buffer = malloc(w * h * 4);
if (!po->shadow_buffer) {
@ -581,8 +671,6 @@ pixman_renderer_output_create(struct weston_output *output)
return -1;
}
pixman_image_set_transform(po->shadow_image, &transform);
output->renderer_state = po;
return 0;

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