evdev: Add ABS_MT_* support for direct touch devices

This adds ABS_MT_* support for direct touch devices and notifies
the compositor.  The compositor has a stub for now.

Signed-off-by: Tiago Vignatti <tiago.vignatti@intel.com>
dev
Tiago Vignatti 13 years ago committed by Kristian Høgsberg
parent 773d13b543
commit 22c6bcec9c
  1. 12
      compositor/compositor.c
  2. 4
      compositor/compositor.h
  3. 148
      compositor/evdev.c

@ -1437,6 +1437,18 @@ notify_keyboard_focus(struct wl_input_device *device,
}
}
/**
* notify_touch - emulates button touches and notifies surfaces accordingly.
*
* It assumes always the correct cycle sequence until it gets here: touch_down
* touch_update ... touch_update touch_end. The driver is responsible
* for sending along such order.
*/
WL_EXPORT void
notify_touch(struct wl_input_device *device, uint32_t time, int touch_id,
int x, int y, int touch_type)
{
}
static void
input_device_attach(struct wl_client *client,

@ -292,6 +292,10 @@ notify_keyboard_focus(struct wl_input_device *device,
uint32_t time, struct wlsc_output *output,
struct wl_array *keys);
void
notify_touch(struct wl_input_device *device, uint32_t time, int touch_id,
int x, int y, int touch_type);
void
wlsc_output_finish_frame(struct wlsc_output *output, int msecs);
void

@ -47,17 +47,22 @@ struct evdev_input_device {
struct {
int min_x, max_x, min_y, max_y;
int old_x, old_y, reset_x, reset_y;
int slot_mt;
} abs;
int is_touchpad;
int is_touchpad, is_mt;
};
/* event type flags */
#define EVDEV_ABSOLUTE_MOTION (1 << 0)
#define EVDEV_RELATIVE_MOTION (1 << 1)
#define EVDEV_ABSOLUTE_MOTION (1 << 0)
#define EVDEV_ABSOLUTE_MT_DOWN (1 << 1)
#define EVDEV_ABSOLUTE_MT_MOTION (1 << 2)
#define EVDEV_ABSOLUTE_MT_UP (1 << 3)
#define EVDEV_RELATIVE_MOTION (1 << 4)
struct evdev_motion_accumulator {
int x, y;
int dx, dy;
int mt_x, mt_y;
int type; /* event type flags */
};
@ -83,8 +88,14 @@ evdev_process_key(struct evdev_input_device *device,
device->abs.reset_y = 1;
}
break;
case BTN_TOUCH:
/* Multitouch touchscreen devices might not send individually
* button events each time a new finger is down. So we don't
* send notification for such devices and we solve the button
* case emulating on compositor side. */
if (device->is_mt)
break;
/* Treat BTN_TOUCH from devices that only have BTN_TOUCH as
* BTN_LEFT */
e->code = BTN_LEFT;
@ -108,6 +119,39 @@ evdev_process_key(struct evdev_input_device *device,
}
}
static void
evdev_process_touch(struct evdev_input_device *device,
struct input_event *e, int time,
struct evdev_motion_accumulator *accum)
{
const int screen_width = device->output->current->width;
const int screen_height = device->output->current->height;
switch (e->code) {
case ABS_MT_SLOT:
device->abs.slot_mt = e->value;
break;
case ABS_MT_TRACKING_ID:
if (e->value >= 0)
accum->type |= EVDEV_ABSOLUTE_MT_DOWN;
else
accum->type |= EVDEV_ABSOLUTE_MT_UP;
break;
case ABS_MT_POSITION_X:
accum->mt_x = (e->value - device->abs.min_x) * screen_width /
(device->abs.max_x - device->abs.min_x) +
device->output->x;
accum->type |= EVDEV_ABSOLUTE_MT_MOTION;
break;
case ABS_MT_POSITION_Y:
accum->mt_y = (e->value - device->abs.min_y) * screen_height /
(device->abs.max_y - device->abs.min_y) +
device->output->y;
accum->type |= EVDEV_ABSOLUTE_MT_MOTION;
break;
}
}
static inline void
evdev_process_absolute_motion(struct evdev_input_device *device,
struct input_event *e, struct evdev_motion_accumulator *accum)
@ -120,13 +164,13 @@ evdev_process_absolute_motion(struct evdev_input_device *device,
accum->x = (e->value - device->abs.min_x) * screen_width /
(device->abs.max_x - device->abs.min_x) +
device->output->x;
accum->type = EVDEV_ABSOLUTE_MOTION;
accum->type |= EVDEV_ABSOLUTE_MOTION;
break;
case ABS_Y:
accum->y = (e->value - device->abs.min_y) * screen_height /
(device->abs.max_y - device->abs.min_y) +
device->output->y;
accum->type = EVDEV_ABSOLUTE_MOTION;
accum->type |= EVDEV_ABSOLUTE_MOTION;
break;
}
}
@ -149,7 +193,7 @@ evdev_process_absolute_motion_touchpad(struct evdev_input_device *device,
(device->abs.max_x - device->abs.min_x);
}
device->abs.old_x = e->value;
accum->type = EVDEV_RELATIVE_MOTION;
accum->type |= EVDEV_RELATIVE_MOTION;
break;
case ABS_Y:
e->value -= device->abs.min_y;
@ -162,7 +206,7 @@ evdev_process_absolute_motion_touchpad(struct evdev_input_device *device,
(device->abs.max_y - device->abs.min_y);
}
device->abs.old_y = e->value;
accum->type = EVDEV_RELATIVE_MOTION;
accum->type |= EVDEV_RELATIVE_MOTION;
break;
}
}
@ -174,15 +218,29 @@ evdev_process_relative_motion(struct input_event *e,
switch (e->code) {
case REL_X:
accum->dx += e->value;
accum->type = EVDEV_RELATIVE_MOTION;
accum->type |= EVDEV_RELATIVE_MOTION;
break;
case REL_Y:
accum->dy += e->value;
accum->type = EVDEV_RELATIVE_MOTION;
accum->type |= EVDEV_RELATIVE_MOTION;
break;
}
}
static inline void
evdev_process_absolute(struct evdev_input_device *device,
struct input_event *e, int time,
struct evdev_motion_accumulator *accum)
{
if (device->is_touchpad) {
evdev_process_absolute_motion_touchpad(device, e, accum);
} else if (device->is_mt) {
evdev_process_touch(device, e, time, accum);
} else {
evdev_process_absolute_motion(device, e, accum);
}
}
static int
is_motion_event(struct input_event *e)
{
@ -197,6 +255,8 @@ is_motion_event(struct input_event *e)
switch (e->code) {
case ABS_X:
case ABS_Y:
case ABS_MT_POSITION_X:
case ABS_MT_POSITION_Y:
return 1;
}
}
@ -204,34 +264,41 @@ is_motion_event(struct input_event *e)
return 0;
}
static void
evdev_reset_accum(struct wl_input_device *device,
struct evdev_motion_accumulator *accum)
{
memset(accum, 0, sizeof *accum);
/* There are cases where only one axis on ts devices can be sent
* through the bytestream whereas the other could be omitted. For
* this, we have to save the old value that will be forwarded without
* modifications to the compositor. */
accum->x = device->x;
accum->y = device->y;
}
static void
evdev_flush_motion(struct wl_input_device *device, uint32_t time,
struct evdev_motion_accumulator *accum)
struct evdev_motion_accumulator *accum, int slot_mt)
{
if (!accum->type)
return;
if (accum->type == EVDEV_RELATIVE_MOTION)
if (accum->type & EVDEV_RELATIVE_MOTION) {
notify_motion(device, time,
device->x + accum->dx, device->y + accum->dy);
if (accum->type == EVDEV_ABSOLUTE_MOTION)
accum->type &= ~EVDEV_RELATIVE_MOTION;
accum->dx = 0;
accum->dy = 0;
}
if (accum->type & EVDEV_ABSOLUTE_MT_DOWN) {
notify_touch(device, time, slot_mt, accum->mt_x, accum->mt_y,
WL_INPUT_DEVICE_TOUCH_DOWN);
accum->type &= ~EVDEV_ABSOLUTE_MT_DOWN;
accum->type &= ~EVDEV_ABSOLUTE_MT_MOTION;
}
if (accum->type & EVDEV_ABSOLUTE_MT_MOTION) {
notify_touch(device, time, slot_mt, accum->mt_x, accum->mt_y,
WL_INPUT_DEVICE_TOUCH_MOTION);
accum->type &= ~EVDEV_ABSOLUTE_MT_DOWN;
accum->type &= ~EVDEV_ABSOLUTE_MT_MOTION;
}
if (accum->type & EVDEV_ABSOLUTE_MT_UP) {
notify_touch(device, time, slot_mt, 0, 0,
WL_INPUT_DEVICE_TOUCH_UP);
accum->type &= ~EVDEV_ABSOLUTE_MT_UP;
}
if (accum->type & EVDEV_ABSOLUTE_MOTION) {
notify_motion(device, time, accum->x, accum->y);
evdev_reset_accum(device, accum);
accum->type &= ~EVDEV_ABSOLUTE_MOTION;
}
}
static int
@ -254,7 +321,9 @@ evdev_input_device_data(int fd, uint32_t mask, void *data)
return 1;
}
evdev_reset_accum(&device->master->base.input_device, &accumulator);
accumulator.type = 0;
accumulator.mt_x = accumulator.x = device->master->base.input_device.x;
accumulator.mt_y = accumulator.y = device->master->base.input_device.y;
e = ev;
end = (void *) ev + len;
@ -266,18 +335,14 @@ evdev_input_device_data(int fd, uint32_t mask, void *data)
* events and send as a bunch */
if (!is_motion_event(e))
evdev_flush_motion(&device->master->base.input_device,
time, &accumulator);
time, &accumulator,
device->abs.slot_mt);
switch (e->type) {
case EV_REL:
evdev_process_relative_motion(e, &accumulator);
break;
case EV_ABS:
if (device->is_touchpad)
evdev_process_absolute_motion_touchpad(device,
e, &accumulator);
else
evdev_process_absolute_motion(device, e,
&accumulator);
evdev_process_absolute(device, e, time, &accumulator);
break;
case EV_KEY:
evdev_process_key(device, e, time);
@ -285,7 +350,8 @@ evdev_input_device_data(int fd, uint32_t mask, void *data)
}
}
evdev_flush_motion(&device->master->base.input_device, time, &accumulator);
evdev_flush_motion(&device->master->base.input_device, time,
&accumulator, device->abs.slot_mt);
return 1;
}
@ -329,6 +395,10 @@ evdev_configure_device(struct evdev_input_device *device)
device->abs.min_y = absinfo.minimum;
device->abs.max_y = absinfo.maximum;
}
if (TEST_BIT(abs_bits, ABS_MT_SLOT)) {
device->is_mt = 1;
device->abs.slot_mt = 0;
}
}
if (TEST_BIT(ev_bits, EV_KEY)) {
has_key = 1;
@ -366,7 +436,9 @@ evdev_input_device_create(struct evdev_input *master,
device->master = master;
device->is_touchpad = 0;
device->is_mt = 0;
device->devnode = strdup(path);
device->abs.slot_mt = -1;
device->fd = open(path, O_RDONLY);
if (device->fd < 0)

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