compositor-fbdev: migrate to head-based output API

Implement the head-based output API in this backend, and stop relying on
the implicit weston_output::head.

The split between fbdev_head and fbdev_output is somewhat arbitrary.
There is no hotplug or unplug, and there is always 1:1 relationship.
Struct fbdev_screeninfo could have been split as well, but it would not
have made much difference.

I chose fbdev_output to carry the mmap details (buffer_length is now
duplicated here), and fbdev_head to carry the display parameters and
device node path. The device node identifies the head, similar to a
connector.

The backend init creates a head. The compositor uses it to create an
output. Libweston core attaches the head automatically after creating
the output. The attach hook is a suitable place to set up the video
modes on the output as they are dictated by the head, it would be too
late at enable() time.

v7:
- use name argument instead of hardcoded "fbdev" in
  fbdev_output_create()

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Acked-by: Daniel Stone <daniels@collabora.com>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
dev
Pekka Paalanen 7 years ago
parent 55916d54ce
commit 2305812296
  1. 189
      libweston/compositor-fbdev.c

@ -78,6 +78,14 @@ struct fbdev_screeninfo {
unsigned int refresh_rate; /* Hertz */
};
struct fbdev_head {
struct weston_head base;
/* Frame buffer details. */
char *device;
struct fbdev_screeninfo fb_info;
};
struct fbdev_output {
struct fbdev_backend *backend;
struct weston_output base;
@ -85,10 +93,9 @@ struct fbdev_output {
struct weston_mode mode;
struct wl_event_source *finish_frame_timer;
/* Frame buffer details. */
char *device;
struct fbdev_screeninfo fb_info;
void *fb; /* length is fb_info.buffer_length */
/* framebuffer mmap details */
size_t buffer_length;
void *fb;
/* pixman details. */
pixman_image_t *hw_surface;
@ -96,6 +103,12 @@ struct fbdev_output {
static const char default_seat[] = "seat0";
static inline struct fbdev_head *
to_fbdev_head(struct weston_head *base)
{
return container_of(base, struct fbdev_head, base);
}
static inline struct fbdev_output *
to_fbdev_output(struct weston_output *base)
{
@ -108,6 +121,16 @@ to_fbdev_backend(struct weston_compositor *base)
return container_of(base->backend, struct fbdev_backend, base);
}
static struct fbdev_head *
fbdev_output_get_head(struct fbdev_output *output)
{
if (wl_list_length(&output->base.head_list) != 1)
return NULL;
return container_of(output->base.head_list.next,
struct fbdev_head, base.output_link);
}
static void
fbdev_output_start_repaint_loop(struct weston_output *output)
{
@ -368,13 +391,17 @@ fbdev_frame_buffer_open(const char *fb_dev,
static int
fbdev_frame_buffer_map(struct fbdev_output *output, int fd)
{
struct fbdev_head *head;
int retval = -1;
head = fbdev_output_get_head(output);
weston_log("Mapping fbdev frame buffer.\n");
/* Map the frame buffer. Write-only mode, since we don't want to read
* anything back (because it's slow). */
output->fb = mmap(NULL, output->fb_info.buffer_length,
output->buffer_length = head->fb_info.buffer_length;
output->fb = mmap(NULL, output->buffer_length,
PROT_WRITE, MAP_SHARED, fd, 0);
if (output->fb == MAP_FAILED) {
weston_log("Failed to mmap frame buffer: %s\n",
@ -385,11 +412,11 @@ fbdev_frame_buffer_map(struct fbdev_output *output, int fd)
/* Create a pixman image to wrap the memory mapped frame buffer. */
output->hw_surface =
pixman_image_create_bits(output->fb_info.pixel_format,
output->fb_info.x_resolution,
output->fb_info.y_resolution,
pixman_image_create_bits(head->fb_info.pixel_format,
head->fb_info.x_resolution,
head->fb_info.y_resolution,
output->fb,
output->fb_info.line_length);
head->fb_info.line_length);
if (output->hw_surface == NULL) {
weston_log("Failed to create surface for frame buffer.\n");
goto out_unmap;
@ -400,7 +427,7 @@ fbdev_frame_buffer_map(struct fbdev_output *output, int fd)
out_unmap:
if (retval != 0 && output->fb != NULL) {
munmap(output->fb, output->fb_info.buffer_length);
munmap(output->fb, output->buffer_length);
output->fb = NULL;
}
@ -425,13 +452,37 @@ fbdev_frame_buffer_unmap(struct fbdev_output *output)
pixman_image_unref(output->hw_surface);
output->hw_surface = NULL;
if (munmap(output->fb, output->fb_info.buffer_length) < 0)
if (munmap(output->fb, output->buffer_length) < 0)
weston_log("Failed to munmap frame buffer: %s\n",
strerror(errno));
output->fb = NULL;
}
static int
fbdev_output_attach_head(struct weston_output *output_base,
struct weston_head *head_base)
{
struct fbdev_output *output = to_fbdev_output(output_base);
struct fbdev_head *head = to_fbdev_head(head_base);
/* Clones not supported. */
if (!wl_list_empty(&output->base.head_list))
return -1;
/* only one static mode in list */
output->mode.flags = WL_OUTPUT_MODE_CURRENT | WL_OUTPUT_MODE_PREFERRED;
output->mode.width = head->fb_info.x_resolution;
output->mode.height = head->fb_info.y_resolution;
output->mode.refresh = head->fb_info.refresh_rate;
wl_list_init(&output->base.mode_list);
wl_list_insert(&output->base.mode_list, &output->mode.link);
output->base.current_mode = &output->mode;
return 0;
}
static void fbdev_output_destroy(struct weston_output *base);
static int
@ -439,11 +490,14 @@ fbdev_output_enable(struct weston_output *base)
{
struct fbdev_output *output = to_fbdev_output(base);
struct fbdev_backend *backend = to_fbdev_backend(base->compositor);
struct fbdev_head *head;
int fb_fd;
struct wl_event_loop *loop;
head = fbdev_output_get_head(output);
/* Create the frame buffer. */
fb_fd = fbdev_frame_buffer_open(output->device, &output->fb_info);
fb_fd = fbdev_frame_buffer_open(head->device, &head->fb_info);
if (fb_fd < 0) {
weston_log("Creating frame buffer failed.\n");
return -1;
@ -494,64 +548,80 @@ fbdev_output_disable(struct weston_output *base)
return 0;
}
static int
fbdev_output_create(struct fbdev_backend *backend,
const char *device)
static struct fbdev_head *
fbdev_head_create(struct fbdev_backend *backend, const char *device)
{
struct fbdev_output *output;
struct weston_head *head;
struct fbdev_head *head;
int fb_fd;
weston_log("Creating fbdev output.\n");
output = zalloc(sizeof *output);
if (output == NULL)
return -1;
head = zalloc(sizeof *head);
if (!head)
return NULL;
output->backend = backend;
output->device = strdup(device);
head->device = strdup(device);
/* Create the frame buffer. */
fb_fd = fbdev_frame_buffer_open(device, &output->fb_info);
fb_fd = fbdev_frame_buffer_open(head->device, &head->fb_info);
if (fb_fd < 0) {
weston_log("Creating frame buffer failed.\n");
weston_log("Creating frame buffer head failed.\n");
goto out_free;
}
close(fb_fd);
weston_output_init(&output->base, backend->compositor, "fbdev");
weston_head_init(&head->base, "fbdev");
weston_head_set_connection_status(&head->base, true);
weston_head_set_monitor_strings(&head->base, "unknown",
head->fb_info.id, NULL);
weston_head_set_subpixel(&head->base, WL_OUTPUT_SUBPIXEL_UNKNOWN);
weston_head_set_physical_size(&head->base, head->fb_info.width_mm,
head->fb_info.height_mm);
output->base.destroy = fbdev_output_destroy;
output->base.disable = fbdev_output_disable;
output->base.enable = fbdev_output_enable;
weston_compositor_add_head(backend->compositor, &head->base);
/* only one static mode in list */
output->mode.flags =
WL_OUTPUT_MODE_CURRENT | WL_OUTPUT_MODE_PREFERRED;
output->mode.width = output->fb_info.x_resolution;
output->mode.height = output->fb_info.y_resolution;
output->mode.refresh = output->fb_info.refresh_rate;
wl_list_insert(&output->base.mode_list, &output->mode.link);
weston_log("Created head '%s' for device %s (%s)\n",
head->base.name, head->device, head->base.model);
output->base.current_mode = &output->mode;
return head;
head = &output->base.head;
weston_head_set_monitor_strings(head, "unknown", output->fb_info.id,
NULL);
weston_head_set_subpixel(head, WL_OUTPUT_SUBPIXEL_UNKNOWN);
weston_head_set_physical_size(head, output->fb_info.width_mm,
output->fb_info.height_mm);
out_free:
free(head->device);
free(head);
close(fb_fd);
return NULL;
}
weston_compositor_add_pending_output(&output->base, backend->compositor);
static void
fbdev_head_destroy(struct fbdev_head *head)
{
weston_head_release(&head->base);
free(head->device);
free(head);
}
return 0;
static struct weston_output *
fbdev_output_create(struct weston_compositor *compositor,
const char *name)
{
struct fbdev_output *output;
out_free:
free(output->device);
free(output);
weston_log("Creating fbdev output.\n");
return -1;
output = zalloc(sizeof *output);
if (output == NULL)
return NULL;
output->backend = to_fbdev_backend(compositor);
weston_output_init(&output->base, compositor, name);
output->base.destroy = fbdev_output_destroy;
output->base.disable = fbdev_output_disable;
output->base.enable = fbdev_output_enable;
output->base.attach_head = fbdev_output_attach_head;
weston_compositor_add_pending_output(&output->base, compositor);
return &output->base;
}
static void
@ -566,7 +636,6 @@ fbdev_output_destroy(struct weston_output *base)
/* Remove the output. */
weston_output_release(&output->base);
free(output->device);
free(output);
}
@ -592,14 +661,17 @@ fbdev_output_reenable(struct fbdev_backend *backend,
struct weston_output *base)
{
struct fbdev_output *output = to_fbdev_output(base);
struct fbdev_head *head;
struct fbdev_screeninfo new_screen_info;
int fb_fd;
head = fbdev_output_get_head(output);
weston_log("Re-enabling fbdev output.\n");
assert(output->base.enabled);
/* Create the frame buffer. */
fb_fd = fbdev_frame_buffer_open(output->device, &new_screen_info);
fb_fd = fbdev_frame_buffer_open(head->device, &new_screen_info);
if (fb_fd < 0) {
weston_log("Creating frame buffer failed.\n");
return -1;
@ -607,9 +679,9 @@ fbdev_output_reenable(struct fbdev_backend *backend,
/* Check whether the frame buffer details have changed since we were
* disabled. */
if (compare_screen_info (&output->fb_info, &new_screen_info) != 0) {
if (compare_screen_info(&head->fb_info, &new_screen_info) != 0) {
/* Perform a mode-set to restore the old mode. */
if (fbdev_set_screen_info(fb_fd, &output->fb_info) < 0) {
if (fbdev_set_screen_info(fb_fd, &head->fb_info) < 0) {
weston_log("Failed to restore mode settings. "
"Attempting to re-open output anyway.\n");
}
@ -636,12 +708,16 @@ static void
fbdev_backend_destroy(struct weston_compositor *base)
{
struct fbdev_backend *backend = to_fbdev_backend(base);
struct weston_head *head, *next;
udev_input_destroy(&backend->input);
/* Destroy the output. */
weston_compositor_shutdown(base);
wl_list_for_each_safe(head, next, &base->head_list, compositor_link)
fbdev_head_destroy(to_fbdev_head(head));
/* Chain up. */
weston_launcher_destroy(base->launcher);
@ -732,6 +808,7 @@ fbdev_backend_create(struct weston_compositor *compositor,
}
backend->base.destroy = fbdev_backend_destroy;
backend->base.create_output = fbdev_output_create;
backend->prev_state = WESTON_COMPOSITOR_ACTIVE;
@ -740,7 +817,7 @@ fbdev_backend_create(struct weston_compositor *compositor,
if (pixman_renderer_init(compositor) < 0)
goto out_launcher;
if (fbdev_output_create(backend, param->device) < 0)
if (!fbdev_head_create(backend, param->device))
goto out_launcher;
udev_input_init(&backend->input, compositor, backend->udev,

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