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@ -35,32 +35,6 @@ Core wayland protocol |
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switching away from. for minimized windows that we don't want live |
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thumb nails for. etc. |
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- Consolidate drm buffer upload with a create_buffer request, returns |
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buffer object we can use in surface.attach, cache.upload and |
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input.attach? Will increase object id usage significantly, each |
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buffer swap allocates and throws away a new id. Does consolidate |
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the details of a buffer very nicely though. |
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compositor.create_buffer(new_id, visual, name, stride, width, height) |
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surface.attach(buffer) |
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cache.upload(buffer, x, y, width, height) |
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input.set_cursor(buffer, hotspot_x, hotspot_y) |
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Doesn't increase id usage too much, can keep buffers around. |
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- Move/resize protocol in the style of the dnd protocol: a surface |
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who has a grabbed device can send a request to initiate a |
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resize(top/bottom+rigth/left) or a move. The compositor will then |
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resize or move the window and take into account windows, panels and |
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screen edges and constrain and snap the motion accordingly. As the |
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cursor moves, the compositor sends resize or move (maybe not move |
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events?) events to the app, which responds by attaching a new |
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surface at the new size (optionally, reducing the allocated space |
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to satisfy aspect ratio or resize increments). |
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- Initial placement of surfaces. Guess we can do, 1) |
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surface-relative (menus), 2) pointer-relative (tooltips and |
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right-click menus) or 3) server-decides (all other top-levels). |
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@ -95,12 +69,6 @@ Core wayland protocol |
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- synaptics, 3-button emulation, scim |
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- sparse/gcc plugin based idl compiler |
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- crack? |
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- xml based description instead? |
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- Figure out if we need the batch/commit scheme and what to do |
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instead. Since dropping the "copy" request, we have a race between |
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copy from back to front and reporting damage. "copy" did this |
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