backend-rdp: don't use shadow buffer for the RDP backend

Since the RDP backend allocates regular memory already as hw buffer
anyway, a shadow buffer is not required. The read_pixels interface
anyway renders directly into the hardware buffer, hence this does
not make a performance difference in practise. It avoids allocating
an unnecessary buffer.

Signed-off-by: Stefan Agner <stefan@agner.ch>
dev
Stefan Agner 6 years ago
parent 7b679772e3
commit 24756a8965
  1. 2
      libweston/backend-rdp/rdp.c

@ -484,7 +484,7 @@ rdp_switch_mode(struct weston_output *output, struct weston_mode *target_mode)
output->current_mode->flags |= WL_OUTPUT_MODE_CURRENT;
pixman_renderer_output_destroy(output);
pixman_renderer_output_create(output, PIXMAN_RENDERER_OUTPUT_USE_SHADOW);
pixman_renderer_output_create(output, 0);
new_shadow_buffer = pixman_image_create_bits(PIXMAN_x8r8g8b8, target_mode->width,
target_mode->height, 0, target_mode->width * 4);

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