input: allow to destroy bindings in their handler

use wl_list_for_each_safe to iterate on the bindings list when
firing them, this way a binding can safely be destroyed in its
function handler.

Acked-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
dev
Giulio Camuffo 10 years ago committed by Pekka Paalanen
parent 6ae7bc982f
commit 24b98d0108
  1. 24
      src/bindings.c

@ -261,7 +261,7 @@ weston_compositor_run_key_binding(struct weston_compositor *compositor,
uint32_t time, uint32_t key,
enum wl_keyboard_key_state state)
{
struct weston_binding *b;
struct weston_binding *b, *tmp;
if (state == WL_KEYBOARD_KEY_STATE_RELEASED)
return;
@ -270,7 +270,7 @@ weston_compositor_run_key_binding(struct weston_compositor *compositor,
wl_list_for_each(b, &compositor->modifier_binding_list, link)
b->key = key;
wl_list_for_each(b, &compositor->key_binding_list, link) {
wl_list_for_each_safe(b, tmp, &compositor->key_binding_list, link) {
if (b->key == key && b->modifier == seat->modifier_state) {
weston_key_binding_handler_t handler = b->handler;
handler(seat, time, key, b->data);
@ -291,12 +291,12 @@ weston_compositor_run_modifier_binding(struct weston_compositor *compositor,
enum weston_keyboard_modifier modifier,
enum wl_keyboard_key_state state)
{
struct weston_binding *b;
struct weston_binding *b, *tmp;
if (seat->keyboard->grab != &seat->keyboard->default_grab)
return;
wl_list_for_each(b, &compositor->modifier_binding_list, link) {
wl_list_for_each_safe(b, tmp, &compositor->modifier_binding_list, link) {
weston_modifier_binding_handler_t handler = b->handler;
if (b->modifier != modifier)
@ -322,7 +322,7 @@ weston_compositor_run_button_binding(struct weston_compositor *compositor,
uint32_t time, uint32_t button,
enum wl_pointer_button_state state)
{
struct weston_binding *b;
struct weston_binding *b, *tmp;
if (state == WL_POINTER_BUTTON_STATE_RELEASED)
return;
@ -331,7 +331,7 @@ weston_compositor_run_button_binding(struct weston_compositor *compositor,
wl_list_for_each(b, &compositor->modifier_binding_list, link)
b->key = button;
wl_list_for_each(b, &compositor->button_binding_list, link) {
wl_list_for_each_safe(b, tmp, &compositor->button_binding_list, link) {
if (b->button == button && b->modifier == seat->modifier_state) {
weston_button_binding_handler_t handler = b->handler;
handler(seat, time, button, b->data);
@ -344,12 +344,12 @@ weston_compositor_run_touch_binding(struct weston_compositor *compositor,
struct weston_seat *seat, uint32_t time,
int touch_type)
{
struct weston_binding *b;
struct weston_binding *b, *tmp;
if (seat->touch->num_tp != 1 || touch_type != WL_TOUCH_DOWN)
return;
wl_list_for_each(b, &compositor->touch_binding_list, link) {
wl_list_for_each_safe(b, tmp, &compositor->touch_binding_list, link) {
if (b->modifier == seat->modifier_state) {
weston_touch_binding_handler_t handler = b->handler;
handler(seat, time, b->data);
@ -363,13 +363,13 @@ weston_compositor_run_axis_binding(struct weston_compositor *compositor,
uint32_t time, uint32_t axis,
wl_fixed_t value)
{
struct weston_binding *b;
struct weston_binding *b, *tmp;
/* Invalidate all active modifier bindings. */
wl_list_for_each(b, &compositor->modifier_binding_list, link)
b->key = axis;
wl_list_for_each(b, &compositor->axis_binding_list, link) {
wl_list_for_each_safe(b, tmp, &compositor->axis_binding_list, link) {
if (b->axis == axis && b->modifier == seat->modifier_state) {
weston_axis_binding_handler_t handler = b->handler;
handler(seat, time, axis, value, b->data);
@ -387,10 +387,10 @@ weston_compositor_run_debug_binding(struct weston_compositor *compositor,
enum wl_keyboard_key_state state)
{
weston_key_binding_handler_t handler;
struct weston_binding *binding;
struct weston_binding *binding, *tmp;
int count = 0;
wl_list_for_each(binding, &compositor->debug_binding_list, link) {
wl_list_for_each_safe(binding, tmp, &compositor->debug_binding_list, link) {
if (key != binding->key)
continue;

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