From 25dacab71810f5d8058af856cd4cd07633b5747e Mon Sep 17 00:00:00 2001 From: Pekka Paalanen Date: Wed, 8 Feb 2012 14:19:18 +0200 Subject: [PATCH] shell: remove excessive damage from rotating Rotating a surface should not force a full display repaint, so remove that. This change exposes a bug: weston_surface_update_transform() does not apply damage, but it does change surface geometry. While you rotate a surface, repaints do not work. Signed-off-by: Pekka Paalanen --- src/shell.c | 2 -- 1 file changed, 2 deletions(-) diff --git a/src/shell.c b/src/shell.c index 53b192c2..5632c734 100644 --- a/src/shell.c +++ b/src/shell.c @@ -1034,8 +1034,6 @@ rotate_grab_motion(struct wl_grab *grab, weston_matrix_init(&surface->rotation.rotation); weston_matrix_init(&rotate->rotation); } - - weston_compositor_damage_all(surface->surface->compositor); } static void