gl-renderer: make EGL typedefs similar to EGL/egl.h when building without EGL support

Signed-off-by: Vasily Khoruzhick <anarsoul@gmail.com>
This commit is contained in:
Vasily Khoruzhick
2013-01-11 13:50:45 +03:00
committed by Kristian Høgsberg
parent a178f70965
commit 26def5ca8e
+4 -4
View File
@@ -53,10 +53,10 @@ gl_renderer_print_egl_error_state(void);
#else #else
typedef int EGLint; typedef int EGLint;
typedef int EGLDisplay; typedef void *EGLDisplay;
typedef int EGLSurface; typedef void *EGLSurface;
typedef long int EGLNativeDisplayType; typedef intptr_t EGLNativeDisplayType;
typedef long int EGLNativeWindowType; typedef intptr_t EGLNativeWindowType;
static const EGLint gl_renderer_opaque_attribs[]; static const EGLint gl_renderer_opaque_attribs[];
static const EGLint gl_renderer_alpha_attribs[]; static const EGLint gl_renderer_alpha_attribs[];