text: Split text and input-method protocols

It makes sense to split the interfaces in a text and a input-method
protocol for now (only the text protocol needs to be used in toolkits).

Signed-off-by: Jan Arne Petersen <jpetersen@openismus.com>
This commit is contained in:
Jan Arne Petersen
2012-09-09 23:08:41 +02:00
committed by Kristian Høgsberg
parent cb08f4d844
commit 30b66ef1fd
9 changed files with 123 additions and 56 deletions
+2
View File
@@ -8,6 +8,8 @@ eventdemo
flower
gears
image
input-method-protocol.c
input-method-client-protocol.h
keyboard
libtoytoolkit.a
resizor
+4 -2
View File
@@ -118,8 +118,8 @@ keyboard_SOURCES = \
keyboard.c \
desktop-shell-client-protocol.h \
desktop-shell-protocol.c \
text-client-protocol.h \
text-protocol.c
input-method-protocol.c \
input-method-client-protocol.h
keyboard_LDADD = $(toolkit_libs)
weston_info_SOURCES = \
@@ -147,6 +147,8 @@ BUILT_SOURCES = \
text-cursor-position-protocol.c \
text-protocol.c \
text-client-protocol.h \
input-method-protocol.c \
input-method-client-protocol.h \
desktop-shell-client-protocol.h \
desktop-shell-protocol.c \
tablet-shell-client-protocol.h \
+1 -1
View File
@@ -29,7 +29,7 @@
#include <cairo.h>
#include "window.h"
#include "text-client-protocol.h"
#include "input-method-client-protocol.h"
#include "desktop-shell-client-protocol.h"
struct virtual_keyboard {