text: Split text and input-method protocols
It makes sense to split the interfaces in a text and a input-method protocol for now (only the text protocol needs to be used in toolkits). Signed-off-by: Jan Arne Petersen <jpetersen@openismus.com>
This commit is contained in:
committed by
Kristian Høgsberg
parent
cb08f4d844
commit
30b66ef1fd
@@ -8,6 +8,8 @@ eventdemo
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flower
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gears
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image
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input-method-protocol.c
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input-method-client-protocol.h
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keyboard
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libtoytoolkit.a
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resizor
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+4
-2
@@ -118,8 +118,8 @@ keyboard_SOURCES = \
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keyboard.c \
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desktop-shell-client-protocol.h \
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desktop-shell-protocol.c \
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text-client-protocol.h \
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text-protocol.c
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input-method-protocol.c \
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input-method-client-protocol.h
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keyboard_LDADD = $(toolkit_libs)
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weston_info_SOURCES = \
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@@ -147,6 +147,8 @@ BUILT_SOURCES = \
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text-cursor-position-protocol.c \
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text-protocol.c \
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text-client-protocol.h \
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input-method-protocol.c \
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input-method-client-protocol.h \
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desktop-shell-client-protocol.h \
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desktop-shell-protocol.c \
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tablet-shell-client-protocol.h \
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+1
-1
@@ -29,7 +29,7 @@
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#include <cairo.h>
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#include "window.h"
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#include "text-client-protocol.h"
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#include "input-method-client-protocol.h"
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#include "desktop-shell-client-protocol.h"
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struct virtual_keyboard {
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