touch-input: Don't dereference NULL pointer during full screen fade
If a full screen program is fading out and a touch start happens, it will result in a NULL pointer dereference when weston_touch_set_focus tries to derefernce view->surface->resource. Instead, this patch sets the focus to NULL, which should be the same as if the program was destroyed during the touch anyway. Bug: https://bugs.freedesktop.org/show_bug.cgi?id=78706 Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
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committed by
Pekka Paalanen
parent
bfb4ade1a0
commit
362656bfa3
+8
-2
@@ -1471,8 +1471,14 @@ weston_touch_set_focus(struct weston_seat *seat, struct weston_view *view)
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}
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if (view) {
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struct wl_client *surface_client =
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wl_resource_get_client(view->surface->resource);
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struct wl_client *surface_client;
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if (!view->surface->resource) {
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seat->touch->focus = NULL;
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return;
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}
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surface_client = wl_resource_get_client(view->surface->resource);
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move_resources_for_client(focus_resource_list,
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&seat->touch->resource_list,
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surface_client);
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