Use cairo-util frame in tinytoolkit

Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
dev
Jason Ekstrand 11 years ago committed by Kristian Høgsberg
parent 01c9ec3477
commit 3f66cf92ed
  1. 618
      clients/window.c
  2. 6
      shared/cairo-util.h
  3. 92
      shared/frame.c

@ -253,7 +253,7 @@ struct window {
struct surface *main_surface;
struct wl_shell_surface *shell_surface;
struct frame *frame;
struct window_frame *frame;
/* struct surface::link, contains also main_surface */
struct wl_list subsurface_list;
@ -348,45 +348,10 @@ struct output {
void *user_data;
};
enum frame_button_action {
FRAME_BUTTON_NULL = 0,
FRAME_BUTTON_ICON = 1,
FRAME_BUTTON_CLOSE = 2,
FRAME_BUTTON_MINIMIZE = 3,
FRAME_BUTTON_MAXIMIZE = 4,
};
enum frame_button_pointer {
FRAME_BUTTON_DEFAULT = 0,
FRAME_BUTTON_OVER = 1,
FRAME_BUTTON_ACTIVE = 2,
};
enum frame_button_align {
FRAME_BUTTON_RIGHT = 0,
FRAME_BUTTON_LEFT = 1,
};
enum frame_button_decoration {
FRAME_BUTTON_NONE = 0,
FRAME_BUTTON_FANCY = 1,
};
struct frame_button {
struct widget *widget;
struct frame *frame;
cairo_surface_t *icon;
enum frame_button_action type;
enum frame_button_pointer state;
struct wl_list link; /* buttons_list */
enum frame_button_align align;
enum frame_button_decoration decoration;
};
struct frame {
struct window_frame {
struct widget *widget;
struct widget *child;
struct wl_list buttons_list;
struct frame *frame;
};
struct menu {
@ -1514,7 +1479,7 @@ window_get_output_scale(struct window *window)
return scale;
}
static void window_frame_destroy(struct frame *frame);
static void window_frame_destroy(struct window_frame *frame);
static void
surface_destroy(struct surface *surface)
@ -2166,376 +2131,106 @@ static void
frame_resize_handler(struct widget *widget,
int32_t width, int32_t height, void *data)
{
struct frame *frame = data;
struct window_frame *frame = data;
struct widget *child = frame->child;
struct rectangle allocation;
struct display *display = widget->window->display;
struct surface *surface = widget->surface;
struct frame_button * button;
struct theme *t = display->theme;
int x_l, x_r, y, w, h;
int decoration_width, decoration_height;
int opaque_margin, shadow_margin;
switch (widget->window->type) {
case TYPE_FULLSCREEN:
decoration_width = 0;
decoration_height = 0;
allocation.x = 0;
allocation.y = 0;
allocation.width = width;
allocation.height = height;
opaque_margin = 0;
wl_list_for_each(button, &frame->buttons_list, link)
button->widget->opaque = 1;
break;
case TYPE_MAXIMIZED:
decoration_width = t->width * 2;
decoration_height = t->width + t->titlebar_height;
allocation.x = t->width;
allocation.y = t->titlebar_height;
allocation.width = width - decoration_width;
allocation.height = height - decoration_height;
opaque_margin = 0;
wl_list_for_each(button, &frame->buttons_list, link)
button->widget->opaque = 0;
break;
default:
decoration_width = (t->width + t->margin) * 2;
decoration_height = t->width +
t->titlebar_height + t->margin * 2;
allocation.x = t->width + t->margin;
allocation.y = t->titlebar_height + t->margin;
allocation.width = width - decoration_width;
allocation.height = height - decoration_height;
opaque_margin = t->margin + t->frame_radius;
wl_list_for_each(button, &frame->buttons_list, link)
button->widget->opaque = 0;
break;
}
widget_set_allocation(child, allocation.x, allocation.y,
allocation.width, allocation.height);
if (child->resize_handler)
child->resize_handler(child,
allocation.width,
allocation.height,
child->user_data);
width = child->allocation.width + decoration_width;
height = child->allocation.height + decoration_height;
shadow_margin = widget->window->type == TYPE_MAXIMIZED ? 0 : t->margin;
surface->input_region =
wl_compositor_create_region(display->compositor);
if (widget->window->type != TYPE_FULLSCREEN) {
wl_region_add(surface->input_region,
shadow_margin, shadow_margin,
width - 2 * shadow_margin,
height - 2 * shadow_margin);
struct rectangle interior;
struct rectangle input;
struct rectangle opaque;
if (widget->window->type == TYPE_FULLSCREEN) {
interior.x = 0;
interior.y = 0;
interior.width = width;
interior.height = height;
} else {
wl_region_add(surface->input_region, 0, 0, width, height);
}
widget_set_allocation(widget, 0, 0, width, height);
if (child->opaque)
wl_region_add(surface->opaque_region,
opaque_margin, opaque_margin,
widget->allocation.width - 2 * opaque_margin,
widget->allocation.height - 2 * opaque_margin);
/* frame internal buttons */
x_r = frame->widget->allocation.width - t->width - shadow_margin;
x_l = t->width + shadow_margin;
y = t->width + shadow_margin;
wl_list_for_each(button, &frame->buttons_list, link) {
const int button_padding = 4;
w = cairo_image_surface_get_width(button->icon);
h = cairo_image_surface_get_height(button->icon);
if (button->decoration == FRAME_BUTTON_FANCY)
w += 10;
if (button->align == FRAME_BUTTON_LEFT) {
widget_set_allocation(button->widget,
x_l, y , w + 1, h + 1);
x_l += w;
x_l += button_padding;
if (widget->window->type == TYPE_MAXIMIZED) {
frame_set_flag(frame->frame, FRAME_FLAG_MAXIMIZED);
} else {
x_r -= w;
widget_set_allocation(button->widget,
x_r, y , w + 1, h + 1);
x_r -= button_padding;
frame_unset_flag(frame->frame, FRAME_FLAG_MAXIMIZED);
}
}
}
static int
frame_button_enter_handler(struct widget *widget,
struct input *input, float x, float y, void *data)
{
struct frame_button *frame_button = data;
widget_schedule_redraw(frame_button->widget);
frame_button->state = FRAME_BUTTON_OVER;
return CURSOR_LEFT_PTR;
}
static void
frame_button_leave_handler(struct widget *widget, struct input *input, void *data)
{
struct frame_button *frame_button = data;
widget_schedule_redraw(frame_button->widget);
frame_button->state = FRAME_BUTTON_DEFAULT;
}
static void
frame_button_button_handler(struct widget *widget,
struct input *input, uint32_t time,
uint32_t button,
enum wl_pointer_button_state state, void *data)
{
struct frame_button *frame_button = data;
struct window *window = widget->window;
int was_pressed = (frame_button->state == FRAME_BUTTON_ACTIVE);
if (button != BTN_LEFT)
return;
switch (state) {
case WL_POINTER_BUTTON_STATE_PRESSED:
frame_button->state = FRAME_BUTTON_ACTIVE;
widget_schedule_redraw(frame_button->widget);
if (frame_button->type == FRAME_BUTTON_ICON)
window_show_frame_menu(window, input, time);
return;
case WL_POINTER_BUTTON_STATE_RELEASED:
frame_button->state = FRAME_BUTTON_DEFAULT;
widget_schedule_redraw(frame_button->widget);
break;
frame_resize(frame->frame, width, height);
frame_interior(frame->frame, &interior.x, &interior.y,
&interior.width, &interior.height);
}
if (!was_pressed)
return;
switch (frame_button->type) {
case FRAME_BUTTON_CLOSE:
if (window->close_handler)
window->close_handler(window->parent,
window->user_data);
else
display_exit(window->display);
break;
case FRAME_BUTTON_MINIMIZE:
fprintf(stderr,"Minimize stub\n");
break;
case FRAME_BUTTON_MAXIMIZE:
window_set_maximized(window, window->type != TYPE_MAXIMIZED);
break;
default:
/* Unknown operation */
break;
}
}
widget_set_allocation(child, interior.x, interior.y,
interior.width, interior.height);
static void
frame_button_touch_down_handler(struct widget *widget, struct input *input,
uint32_t serial, uint32_t time, int32_t id,
float x, float y, void *data)
{
struct frame_button *frame_button = data;
struct window *window = widget->window;
if (child->resize_handler) {
child->resize_handler(child, interior.width, interior.height,
child->user_data);
switch (frame_button->type) {
case FRAME_BUTTON_CLOSE:
if (window->close_handler)
window->close_handler(window->parent,
window->user_data);
else
display_exit(window->display);
break;
case FRAME_BUTTON_MINIMIZE:
fprintf(stderr,"Minimize stub\n");
break;
case FRAME_BUTTON_MAXIMIZE:
window_set_maximized(window, window->type != TYPE_MAXIMIZED);
break;
default:
/* Unknown operation */
break;
if (widget->window->type == TYPE_FULLSCREEN) {
width = child->allocation.width;
height = child->allocation.height;
} else {
frame_resize_inside(frame->frame,
child->allocation.width,
child->allocation.height);
width = frame_width(frame->frame);
height = frame_height(frame->frame);
}
}
}
static int
frame_button_motion_handler(struct widget *widget,
struct input *input, uint32_t time,
float x, float y, void *data)
{
struct frame_button *frame_button = data;
enum frame_button_pointer previous_button_state = frame_button->state;
/* only track state for a pressed button */
if (input->grab != widget)
return CURSOR_LEFT_PTR;
widget_set_allocation(widget, 0, 0, width, height);
if (x > widget->allocation.x &&
x < (widget->allocation.x + widget->allocation.width) &&
y > widget->allocation.y &&
y < (widget->allocation.y + widget->allocation.height)) {
frame_button->state = FRAME_BUTTON_ACTIVE;
widget->surface->input_region =
wl_compositor_create_region(widget->window->display->compositor);
if (widget->window->type != TYPE_FULLSCREEN) {
frame_input_rect(frame->frame, &input.x, &input.y,
&input.width, &input.height);
wl_region_add(widget->surface->input_region,
input.x, input.y, input.width, input.height);
} else {
frame_button->state = FRAME_BUTTON_DEFAULT;
wl_region_add(widget->surface->input_region, 0, 0, width, height);
}
if (frame_button->state != previous_button_state)
widget_schedule_redraw(frame_button->widget);
return CURSOR_LEFT_PTR;
}
static void
frame_button_redraw_handler(struct widget *widget, void *data)
{
struct frame_button *frame_button = data;
cairo_t *cr;
int width, height, x, y;
x = widget->allocation.x;
y = widget->allocation.y;
width = widget->allocation.width;
height = widget->allocation.height;
if (!width)
return;
if (!height)
return;
if (widget->opaque)
return;
cr = widget_cairo_create(widget);
if (frame_button->decoration == FRAME_BUTTON_FANCY) {
cairo_set_line_width(cr, 1);
cairo_set_source_rgb(cr, 0.0, 0.0, 0.0);
cairo_rectangle (cr, x, y, 25, 16);
cairo_stroke_preserve(cr);
switch (frame_button->state) {
case FRAME_BUTTON_DEFAULT:
cairo_set_source_rgb(cr, 0.88, 0.88, 0.88);
break;
case FRAME_BUTTON_OVER:
cairo_set_source_rgb(cr, 1.0, 1.0, 1.0);
break;
case FRAME_BUTTON_ACTIVE:
cairo_set_source_rgb(cr, 0.7, 0.7, 0.7);
break;
}
cairo_fill (cr);
widget_set_allocation(widget, 0, 0, width, height);
x += 4;
if (child->opaque) {
frame_opaque_rect(frame->frame, &opaque.x, &opaque.y,
&opaque.width, &opaque.height);
wl_region_add(widget->surface->opaque_region,
opaque.x, opaque.y, opaque.width, opaque.height);
}
cairo_set_source_surface(cr, frame_button->icon, x, y);
cairo_paint(cr);
cairo_destroy(cr);
}
static struct widget *
frame_button_create(struct frame *frame, void *data, enum frame_button_action type,
enum frame_button_align align, enum frame_button_decoration style)
{
struct frame_button *frame_button;
const char *icon = data;
frame_button = xzalloc (sizeof *frame_button);
frame_button->icon = cairo_image_surface_create_from_png(icon);
frame_button->widget = widget_add_widget(frame->widget, frame_button);
frame_button->frame = frame;
frame_button->type = type;
frame_button->align = align;
frame_button->decoration = style;
wl_list_insert(frame->buttons_list.prev, &frame_button->link);
widget_set_redraw_handler(frame_button->widget, frame_button_redraw_handler);
widget_set_enter_handler(frame_button->widget, frame_button_enter_handler);
widget_set_leave_handler(frame_button->widget, frame_button_leave_handler);
widget_set_touch_down_handler(frame_button->widget, frame_button_touch_down_handler);
widget_set_button_handler(frame_button->widget, frame_button_button_handler);
widget_set_motion_handler(frame_button->widget, frame_button_motion_handler);
return frame_button->widget;
}
static void
frame_button_destroy(struct frame_button *frame_button)
{
widget_destroy(frame_button->widget);
wl_list_remove(&frame_button->link);
cairo_surface_destroy(frame_button->icon);
free(frame_button);
return;
widget_schedule_redraw(widget);
}
static void
frame_redraw_handler(struct widget *widget, void *data)
{
cairo_t *cr;
struct window_frame *frame = data;
struct window *window = widget->window;
struct theme *t = window->display->theme;
uint32_t flags = 0;
if (window->type == TYPE_FULLSCREEN)
return;
if (window->focus_count) {
frame_set_flag(frame->frame, FRAME_FLAG_ACTIVE);
} else {
frame_unset_flag(frame->frame, FRAME_FLAG_ACTIVE);
}
cr = widget_cairo_create(widget);
if (window->focus_count)
flags |= THEME_FRAME_ACTIVE;
if (window->type == TYPE_MAXIMIZED)
flags |= THEME_FRAME_MAXIMIZED;
theme_render_frame(t, cr, widget->allocation.width,
widget->allocation.height, window->title, flags);
frame_repaint(frame->frame, cr);
cairo_destroy(cr);
}
static int
frame_get_pointer_image_for_location(struct frame *frame, struct input *input)
frame_get_pointer_image_for_location(struct window_frame *frame,
enum theme_location location)
{
struct theme *t = frame->widget->window->display->theme;
struct window *window = frame->widget->window;
int location;
if (window->type != TYPE_TOPLEVEL)
return CURSOR_LEFT_PTR;
location = theme_get_location(t, input->sx, input->sy,
frame->widget->allocation.width,
frame->widget->allocation.height,
window->type == TYPE_MAXIMIZED ?
THEME_FRAME_MAXIMIZED : 0);
switch (location) {
case THEME_LOCATION_RESIZING_TOP:
return CURSOR_TOP;
@ -2624,7 +2319,14 @@ static int
frame_enter_handler(struct widget *widget,
struct input *input, float x, float y, void *data)
{
return frame_get_pointer_image_for_location(data, input);
struct window_frame *frame = data;
enum theme_location location;
location = frame_pointer_enter(frame->frame, input, x, y);
if (frame_status(frame->frame) & FRAME_STATUS_REPAINT)
widget_schedule_redraw(frame->widget);
return frame_get_pointer_image_for_location(data, location);
}
static int
@ -2632,7 +2334,80 @@ frame_motion_handler(struct widget *widget,
struct input *input, uint32_t time,
float x, float y, void *data)
{
return frame_get_pointer_image_for_location(data, input);
struct window_frame *frame = data;
enum theme_location location;
location = frame_pointer_motion(frame->frame, input, x, y);
if (frame_status(frame->frame) & FRAME_STATUS_REPAINT)
widget_schedule_redraw(frame->widget);
return frame_get_pointer_image_for_location(data, location);
}
static void
frame_leave_handler(struct widget *widget,
struct input *input, void *data)
{
struct window_frame *frame = data;
frame_pointer_leave(frame->frame, input);
if (frame_status(frame->frame) & FRAME_STATUS_REPAINT)
widget_schedule_redraw(frame->widget);
}
static void
frame_handle_status(struct window_frame *frame, struct input *input,
uint32_t time, enum theme_location location)
{
struct window *window = frame->widget->window;
uint32_t status;
status = frame_status(frame->frame);
if (status & FRAME_STATUS_REPAINT)
widget_schedule_redraw(frame->widget);
if (status & FRAME_STATUS_MINIMIZE)
fprintf(stderr,"Minimize stub\n");
if (status & FRAME_STATUS_MENU) {
window_show_frame_menu(window, input, time);
frame_status_clear(frame->frame, FRAME_STATUS_MENU);
}
if (status & FRAME_STATUS_MAXIMIZE) {
window_set_maximized(window, window->type != TYPE_MAXIMIZED);
frame_status_clear(frame->frame, FRAME_STATUS_MAXIMIZE);
}
if (status & FRAME_STATUS_CLOSE) {
if (window->close_handler)
window->close_handler(window->parent,
window->user_data);
else
display_exit(window->display);
frame_status_clear(frame->frame, FRAME_STATUS_CLOSE);
}
if ((status & FRAME_STATUS_MOVE) && window->shell_surface) {
input_ungrab(input);
wl_shell_surface_move(window->shell_surface,
input_get_seat(input),
window->display->serial);
frame_status_clear(frame->frame, FRAME_STATUS_MOVE);
}
if ((status & FRAME_STATUS_RESIZE) && window->shell_surface) {
input_ungrab(input);
window->resizing = 1;
wl_shell_surface_resize(window->shell_surface,
input_get_seat(input),
window->display->serial,
location);
frame_status_clear(frame->frame, FRAME_STATUS_RESIZE);
}
}
static void
@ -2642,99 +2417,55 @@ frame_button_handler(struct widget *widget,
void *data)
{
struct frame *frame = data;
struct window *window = widget->window;
struct display *display = window->display;
int location;
struct window_frame *frame = data;
enum theme_location location;
if (state != WL_POINTER_BUTTON_STATE_PRESSED)
return;
location = theme_get_location(display->theme, input->sx, input->sy,
frame->widget->allocation.width,
frame->widget->allocation.height,
window->type == TYPE_MAXIMIZED ?
THEME_FRAME_MAXIMIZED : 0);
if (window->display->shell && button == BTN_LEFT &&
window->type == TYPE_TOPLEVEL) {
switch (location) {
case THEME_LOCATION_TITLEBAR:
if (!window->shell_surface)
break;
input_ungrab(input);
wl_shell_surface_move(window->shell_surface,
input_get_seat(input),
display->serial);
break;
case THEME_LOCATION_RESIZING_TOP:
case THEME_LOCATION_RESIZING_BOTTOM:
case THEME_LOCATION_RESIZING_LEFT:
case THEME_LOCATION_RESIZING_RIGHT:
case THEME_LOCATION_RESIZING_TOP_LEFT:
case THEME_LOCATION_RESIZING_TOP_RIGHT:
case THEME_LOCATION_RESIZING_BOTTOM_LEFT:
case THEME_LOCATION_RESIZING_BOTTOM_RIGHT:
if (!window->shell_surface)
break;
input_ungrab(input);
window->resizing = 1;
wl_shell_surface_resize(window->shell_surface,
input_get_seat(input),
display->serial, location);
break;
}
} else if (button == BTN_RIGHT &&
(window->type == TYPE_TOPLEVEL ||
window->type == TYPE_MAXIMIZED)) {
window_show_frame_menu(window, input, time);
}
location = frame_pointer_button(frame->frame, input, button, state);
frame_handle_status(frame, input, time, location);
}
static void
static void
frame_touch_down_handler(struct widget *widget, struct input *input,
uint32_t serial, uint32_t time, int32_t id,
float x, float y, void *data)
{
struct window *window = widget->window;
struct display *display = window->display;
wl_shell_surface_move(window->shell_surface,
input_get_seat(input),
display->serial);
struct window_frame *frame = data;
frame_touch_down(frame->frame, input, id, x, y);
frame_handle_status(frame, input, time, THEME_LOCATION_CLIENT_AREA);
}
static void
frame_touch_up_handler(struct widget *widget,
struct input *input, uint32_t serial, uint32_t time,
int32_t id, void *data)
{
struct window_frame *frame = data;
frame_touch_up(frame->frame, input, id);
frame_handle_status(frame, input, time, THEME_LOCATION_CLIENT_AREA);
}
struct widget *
window_frame_create(struct window *window, void *data)
{
struct frame *frame;
struct window_frame *frame;
frame = xzalloc(sizeof *frame);
frame->frame = frame_create(window->display->theme, 0, 0,
FRAME_BUTTON_ALL, window->title);
frame->widget = window_add_widget(window, frame);
frame->child = widget_add_widget(frame->widget, data);
widget_set_redraw_handler(frame->widget, frame_redraw_handler);
widget_set_resize_handler(frame->widget, frame_resize_handler);
widget_set_enter_handler(frame->widget, frame_enter_handler);
widget_set_leave_handler(frame->widget, frame_leave_handler);
widget_set_motion_handler(frame->widget, frame_motion_handler);
widget_set_button_handler(frame->widget, frame_button_handler);
widget_set_touch_down_handler(frame->widget, frame_touch_down_handler);
/* Create empty list for frame buttons */
wl_list_init(&frame->buttons_list);
frame_button_create(frame, DATADIR "/weston/icon_window.png",
FRAME_BUTTON_ICON, FRAME_BUTTON_LEFT, FRAME_BUTTON_NONE);
frame_button_create(frame, DATADIR "/weston/sign_close.png",
FRAME_BUTTON_CLOSE, FRAME_BUTTON_RIGHT, FRAME_BUTTON_FANCY);
frame_button_create(frame, DATADIR "/weston/sign_maximize.png",
FRAME_BUTTON_MAXIMIZE, FRAME_BUTTON_RIGHT, FRAME_BUTTON_FANCY);
frame_button_create(frame, DATADIR "/weston/sign_minimize.png",
FRAME_BUTTON_MINIMIZE, FRAME_BUTTON_RIGHT, FRAME_BUTTON_FANCY);
widget_set_touch_up_handler(frame->widget, frame_touch_up_handler);
window->frame = frame;
@ -2767,12 +2498,9 @@ window_frame_set_child_size(struct widget *widget, int child_width,
}
static void
window_frame_destroy(struct frame *frame)
window_frame_destroy(struct window_frame *frame)
{
struct frame_button *button, *tmp;
wl_list_for_each_safe(button, tmp, &frame->buttons_list, link)
frame_button_destroy(button);
frame_destroy(frame->frame);
/* frame->child must be destroyed by the application */
widget_destroy(frame->widget);
@ -4364,6 +4092,10 @@ window_set_title(struct window *window, const char *title)
{
free(window->title);
window->title = strdup(title);
if (window->frame) {
frame_set_title(window->frame->frame, title);
widget_schedule_redraw(window->frame->widget);
}
if (window->shell_surface)
wl_shell_surface_set_title(window->shell_surface, title);
}

@ -192,7 +192,11 @@ enum theme_location
frame_pointer_button(struct frame *frame, void *pointer,
uint32_t button, enum frame_button_state state);
/* TODO: Add Touch */
void
frame_touch_down(struct frame *frame, void *data, int32_t id, int x, int y);
void
frame_touch_up(struct frame *frame, void *data, int32_t id);
void
frame_repaint(struct frame *frame, cairo_t *cr);

@ -64,6 +64,15 @@ struct frame_pointer {
int active;
};
struct frame_touch {
struct wl_list link;
void *data;
int x, y;
struct frame_button *button;
};
struct frame {
int32_t width, height;
char *title;
@ -82,6 +91,7 @@ struct frame {
struct wl_list buttons;
struct wl_list pointers;
struct wl_list touches;
};
static struct frame_button *
@ -227,6 +237,32 @@ frame_pointer_destroy(struct frame_pointer *pointer)
free(pointer);
}
static struct frame_touch *
frame_touch_get(struct frame *frame, void *data)
{
struct frame_touch *touch;
wl_list_for_each(touch, &frame->touches, link)
if (touch->data == data)
return touch;
touch = calloc(1, sizeof *touch);
if (!touch)
return NULL;
touch->data = data;
wl_list_insert(&frame->touches, &touch->link);
return touch;
}
static void
frame_touch_destroy(struct frame_touch *touch)
{
wl_list_remove(&touch->link);
free(touch);
}
struct frame *
frame_create(struct theme *t, int32_t width, int32_t height, uint32_t buttons,
const char *title)
@ -253,6 +289,7 @@ frame_create(struct theme *t, int32_t width, int32_t height, uint32_t buttons,
wl_list_init(&frame->buttons);
wl_list_init(&frame->pointers);
wl_list_init(&frame->touches);
button = frame_button_create(frame, DATADIR "/weston/icon_window.png",
FRAME_STATUS_MENU,
@ -644,6 +681,61 @@ frame_pointer_button(struct frame *frame, void *data,
return location;
}
void
frame_touch_down(struct frame *frame, void *data, int32_t id, int x, int y)
{
struct frame_touch *touch = frame_touch_get(frame, data);
struct frame_button *button = frame_find_button(frame, x, y);
enum theme_location location;
if (id > 0)
return;
if (button) {
touch->button = button;
frame_button_press(touch->button);
return;
}
location = theme_get_location(frame->theme, x, y,
frame->width, frame->height,
frame->flags & FRAME_FLAG_MAXIMIZED ?
THEME_FRAME_MAXIMIZED : 0);
switch (location) {
case THEME_LOCATION_TITLEBAR:
frame->status |= FRAME_STATUS_MOVE;
break;
case THEME_LOCATION_RESIZING_TOP:
case THEME_LOCATION_RESIZING_BOTTOM:
case THEME_LOCATION_RESIZING_LEFT:
case THEME_LOCATION_RESIZING_RIGHT:
case THEME_LOCATION_RESIZING_TOP_LEFT:
case THEME_LOCATION_RESIZING_TOP_RIGHT:
case THEME_LOCATION_RESIZING_BOTTOM_LEFT:
case THEME_LOCATION_RESIZING_BOTTOM_RIGHT:
frame->status |= FRAME_STATUS_RESIZE;
break;
default:
break;
}
}
void
frame_touch_up(struct frame *frame, void *data, int32_t id)
{
struct frame_touch *touch = frame_touch_get(frame, data);
if (id > 0)
return;
if (touch->button) {
frame_button_release(touch->button);
frame_touch_destroy(touch);
return;
}
}
void
frame_repaint(struct frame *frame, cairo_t *cr)
{

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