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@ -28,13 +28,16 @@ static void die(const char *msg) |
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} |
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struct window { |
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struct wl_display *display; |
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struct wl_surface *surface; |
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int x, y, width, height; |
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int margin; |
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int drag_x, drag_y, last_x, last_y; |
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int state; |
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uint32_t name; |
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int fd; |
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int redraw_scheduled; |
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int resized; |
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cairo_pattern_t *background; |
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struct buffer *buffer; |
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@ -42,7 +45,7 @@ struct window { |
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GLfloat gears_angle; |
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struct gears *gears; |
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EGLDisplay display; |
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EGLDisplay egl_display; |
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EGLContext context; |
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EGLConfig config; |
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EGLSurface egl_surface; |
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@ -68,15 +71,16 @@ draw_window(void *data) |
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struct window *window = data; |
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cairo_surface_t *surface; |
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cairo_t *cr; |
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int border = 2, radius = 5, shadow = 16; |
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int border = 2, radius = 5; |
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cairo_text_extents_t extents; |
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cairo_pattern_t *gradient, *outline, *bright, *dim; |
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struct buffer *buffer; |
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const static char title[] = "Wayland First Post"; |
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struct buffer *buffer; |
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int width, height; |
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surface = cairo_image_surface_create(CAIRO_FORMAT_RGB24, |
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window->width + 32, window->height + 32); |
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window->width + window->margin * 2, |
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window->height + window->margin * 2); |
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outline = cairo_pattern_create_rgb(0.1, 0.1, 0.1); |
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bright = cairo_pattern_create_rgb(0.8, 0.8, 0.8); |
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@ -84,14 +88,13 @@ draw_window(void *data) |
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cr = cairo_create(surface); |
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cairo_translate(cr, shadow + 7, shadow + 5); |
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cairo_translate(cr, window->margin + 7, window->margin + 5); |
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cairo_set_line_width (cr, border); |
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cairo_set_source_rgba(cr, 0, 0, 0, 0.7); |
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rounded_rect(cr, 0, 0, window->width, window->height, radius); |
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cairo_fill(cr); |
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blur_surface(surface, 24 + radius); |
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#if 1 |
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cairo_translate(cr, -7, -5); |
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cairo_set_line_width (cr, border); |
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rounded_rect(cr, 1, 1, window->width - 1, window->height - 1, radius); |
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@ -141,33 +144,32 @@ draw_window(void *data) |
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cairo_stroke_preserve(cr); |
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cairo_set_source_rgb(cr, 1, 1, 1); |
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cairo_fill(cr); |
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#endif |
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cairo_destroy(cr); |
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if (window->buffer != NULL) |
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buffer_destroy(window->buffer, window->fd); |
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buffer = buffer_create_from_cairo_surface(window->fd, surface); |
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window->buffer = buffer; |
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window->buffer = buffer_create_from_cairo_surface(window->fd, surface); |
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cairo_surface_destroy(surface); |
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wl_surface_attach(window->surface, buffer->name, |
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buffer->width, buffer->height, buffer->stride); |
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wl_surface_map(window->surface,
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window->x, window->y, |
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buffer->width, buffer->height); |
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wl_surface_attach(window->surface, |
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window->buffer->name, |
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window->buffer->width, |
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window->buffer->height, |
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window->buffer->stride); |
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/* FIXME: Free window->buffer when we receive the ack event. */ |
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wl_surface_map(window->surface,
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window->x - window->margin, |
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window->y - window->margin, |
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window->buffer->width, |
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window->buffer->height); |
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width = window->width - 20;
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height = window->height - 60; |
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buffer = buffer_create(window->fd, width, height, (width * 4 + 15) & ~15); |
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window->egl_buffer = buffer; |
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window->egl_surface = eglCreateSurfaceForName(window->display, |
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window->egl_surface = eglCreateSurfaceForName(window->egl_display, |
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window->config, buffer->name, |
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buffer->width, buffer->height, |
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buffer->stride, NULL); |
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if (!eglMakeCurrent(window->display, |
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if (!eglMakeCurrent(window->egl_display, |
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window->egl_surface, window->egl_surface, window->context)) |
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die("failed to make context current\n"); |
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@ -177,10 +179,13 @@ draw_window(void *data) |
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window->gears = gears_create(0, 0, 0, 0.92); |
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gears_draw(window->gears, window->gears_angle); |
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wl_surface_copy(window->surface, 10 + shadow, 50 + shadow, |
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wl_surface_copy(window->surface, |
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10 + window->margin, 50 + window->margin, |
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buffer->name, buffer->stride, |
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0, 0, buffer->width, buffer->height); |
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wl_display_commit(window->display, 0); |
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window->redraw_scheduled = 0; |
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return FALSE; |
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@ -206,69 +211,107 @@ enum location { |
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static void |
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event_handler(struct wl_display *display, |
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uint32_t opcode, uint32_t arg1, uint32_t arg2, void *data) |
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uint32_t object, uint32_t opcode, |
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uint32_t size, uint32_t *p, void *data) |
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{ |
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struct window *window = data; |
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int location, border = 4; |
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int location; |
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int grip_size = 16; |
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if (opcode == 0) { |
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window->last_x = arg1; |
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window->last_y = arg2; |
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/* FIXME: Object ID 1 is the display, for anything else we
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* assume it's an input device. */ |
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if (object == 1 && opcode == 3) { |
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int key = p[0]; |
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/* The acknowledge event means that the server
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* processed our last comit request and we can now |
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* safely free the buffer. key == 0 means it's an |
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* acknowledge event for the drawing in draw_buffer, |
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* key == 1 is from animating the gears, which we |
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* ignore. If the window was resized in the meantime, |
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* schedule another redraw. */ |
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if (key == 0) { |
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if (window->resized) |
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g_idle_add(draw_window, window); |
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buffer_destroy(window->buffer, window->fd); |
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window->buffer = NULL; |
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window->resized = 0; |
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} |
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} else if (opcode == 0) { |
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int x = p[0], y = p[1]; |
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window->last_x = x; |
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window->last_y = y; |
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switch (window->state) { |
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case WINDOW_MOVING: |
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window->x = window->drag_x + arg1; |
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window->y = window->drag_y + arg2; |
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wl_surface_map(window->surface, window->x, window->y, |
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window->buffer->width, window->buffer->height); |
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window->x = window->drag_x + x; |
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window->y = window->drag_y + y; |
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wl_surface_map(window->surface, |
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window->x - window->margin, |
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window->y - window->margin, |
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window->width + 2 * window->margin, |
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window->height + 2 * window->margin); |
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break; |
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case WINDOW_RESIZING_LOWER_RIGHT: |
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window->width = window->drag_x + arg1; |
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window->height = window->drag_y + arg2; |
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window->width = window->drag_x + x; |
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window->height = window->drag_y + y; |
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if (window->width < 400) |
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window->width = 400; |
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if (window->height < 400) |
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window->height = 400; |
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if (!window->redraw_scheduled) { |
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/* If window->buffer is NULL, it means
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* we got the ack for the previous |
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* resize, so we can just schedule a |
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* redraw from idle. Otherwise, we're |
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* still expecting an ack and we'll |
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* notice that the size changed in the |
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* ack handler and schedule a redraw |
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* there. */ |
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if (window->buffer == NULL) |
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g_idle_add(draw_window, window); |
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else |
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window->resized = 1; |
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window->redraw_scheduled = 1; |
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g_idle_add(draw_window, window); |
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} |
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break; |
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} |
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} |
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if (window->x + window->width - grip_size <= window->last_x && |
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window->last_x < window->x + window->width && |
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window->y + window->height - grip_size <= window->last_y && |
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window->last_y < window->y + window->height) { |
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location = LOCATION_LOWER_RIGHT; |
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} else if (window->x + border <= window->last_x && |
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window->last_x < window->x + window->width - border && |
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window->y + border <= window->last_y && |
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window->last_y < window->y + window->height - border) { |
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location = LOCATION_INTERIOR; |
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} else { |
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location = LOCATION_OUTSIDE; |
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} |
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} else if (opcode == 1) { |
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int button = p[0], state = p[1]; |
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if (window->x + window->width - grip_size <= window->last_x && |
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window->last_x < window->x + window->width && |
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window->y + window->height - grip_size <= window->last_y && |
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window->last_y < window->y + window->height) { |
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location = LOCATION_LOWER_RIGHT; |
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} else if (window->x <= window->last_x && |
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window->last_x < window->x + window->width && |
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window->y <= window->last_y && |
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window->last_y < window->y + window->height) { |
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location = LOCATION_INTERIOR; |
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} else { |
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location = LOCATION_OUTSIDE; |
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} |
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if (opcode == 1 && arg1 == 0 && arg2 == 1) { |
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switch (location) { |
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case LOCATION_INTERIOR: |
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window->drag_x = window->x - window->last_x; |
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window->drag_y = window->y - window->last_y; |
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window->state = WINDOW_MOVING; |
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break; |
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case LOCATION_LOWER_RIGHT: |
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window->drag_x = window->width - window->last_x; |
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window->drag_y = window->height - window->last_y; |
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window->state = WINDOW_RESIZING_LOWER_RIGHT; |
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break; |
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default: |
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if (button == 0 && state == 1) { |
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switch (location) { |
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case LOCATION_INTERIOR: |
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window->drag_x = window->x - window->last_x; |
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window->drag_y = window->y - window->last_y; |
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window->state = WINDOW_MOVING; |
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break; |
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case LOCATION_LOWER_RIGHT: |
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window->drag_x = window->width - window->last_x; |
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window->drag_y = window->height - window->last_y; |
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window->state = WINDOW_RESIZING_LOWER_RIGHT; |
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break; |
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default: |
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window->state = WINDOW_STABLE; |
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break; |
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} |
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} else if (button == 0 && state == 0) { |
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window->state = WINDOW_STABLE; |
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break; |
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} |
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} else if (opcode == 1 && arg1 == 0 && arg2 == 0) { |
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window->state = WINDOW_STABLE; |
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} |
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} |
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@ -285,27 +328,29 @@ window_create(struct wl_display *display, int fd) |
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return NULL; |
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memset(window, 0, sizeof *window); |
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window->display = display; |
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window->surface = wl_display_create_surface(display); |
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window->x = 200; |
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window->y = 200; |
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window->width = 450; |
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window->height = 500; |
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window->margin = 16; |
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window->state = WINDOW_STABLE; |
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window->fd = fd; |
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window->background = cairo_pattern_create_rgba (red, green, blue, alpha); |
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window->display = eglCreateDisplayNative("/dev/dri/card0", "i965"); |
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if (window->display == NULL) |
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die("failed to create display\n"); |
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window->egl_display = eglCreateDisplayNative("/dev/dri/card0", "i965"); |
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if (window->egl_display == NULL) |
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die("failed to create egl display\n"); |
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if (!eglInitialize(window->display, &major, &minor)) |
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if (!eglInitialize(window->egl_display, &major, &minor)) |
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die("failed to initialize display\n"); |
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if (!eglGetConfigs(window->display, configs, 64, &count)) |
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if (!eglGetConfigs(window->egl_display, configs, 64, &count)) |
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die("failed to get configs\n"); |
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window->config = configs[24]; |
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window->context = eglCreateContext(window->display, window->config, NULL, NULL); |
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window->context = eglCreateContext(window->egl_display, window->config, NULL, NULL); |
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if (window->context == NULL) |
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die("failed to create context\n"); |
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@ -319,16 +364,16 @@ draw(gpointer data) |
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{ |
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struct window *window = data; |
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struct buffer *buffer; |
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int shadow = 16; |
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if (!window->redraw_scheduled) { |
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gears_draw(window->gears, window->gears_angle); |
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buffer = window->egl_buffer; |
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wl_surface_copy(window->surface, |
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10 + shadow, 50 + shadow, |
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10 + window->margin, 50 + window->margin, |
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buffer->name, buffer->stride, |
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0, 0, buffer->width, buffer->height); |
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wl_display_commit(window->display, 1); |
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} |
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window->gears_angle += 1; |
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@ -362,8 +407,6 @@ int main(int argc, char *argv[]) |
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window = window_create(display, fd); |
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draw_window(window); |
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wl_display_set_event_handler(display, event_handler, window); |
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g_timeout_add(50, draw, window); |
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