diff --git a/src/compositor.h b/src/compositor.h index c52dbec0..bcc8ad2e 100644 --- a/src/compositor.h +++ b/src/compositor.h @@ -715,19 +715,16 @@ weston_watch_process(struct weston_process *process); int weston_xserver_init(struct weston_compositor *compositor); -struct weston_zoom; -typedef void (*weston_zoom_done_func_t)(struct weston_zoom *zoom, void *data); +struct weston_surface_animation; +typedef void (*weston_surface_animation_done_func_t)(struct weston_surface_animation *animation, void *data); -struct weston_zoom * +struct weston_surface_animation * weston_zoom_run(struct weston_surface *surface, GLfloat start, GLfloat stop, - weston_zoom_done_func_t done, void *data); + weston_surface_animation_done_func_t done, void *data); -struct weston_fade; -typedef void (*weston_fade_done_func_t)(struct weston_fade *fade, void *data); - -struct weston_fade * +struct weston_surface_animation * weston_fade_run(struct weston_surface *surface, - weston_fade_done_func_t done, void *data); + weston_surface_animation_done_func_t done, void *data); void diff --git a/src/shell.c b/src/shell.c index 80fdf725..b3a7e68e 100644 --- a/src/shell.c +++ b/src/shell.c @@ -1923,6 +1923,8 @@ show_input_panel(struct desktop_shell *shell, struct shell_surface *surface) wl_list_insert(&shell->panel_layer.surface_list, &surface->surface->layer_link); surface->surface->output = surface->output; weston_surface_damage(surface->surface); + + weston_zoom_run(surface->surface, 0.8, 1.0, NULL, NULL); } static void diff --git a/src/tablet-shell.c b/src/tablet-shell.c index e30369dd..528a42e4 100644 --- a/src/tablet-shell.c +++ b/src/tablet-shell.c @@ -239,7 +239,7 @@ tablet_shell_set_homescreen(struct wl_client *client, } static void -minimize_zoom_done(struct weston_zoom *zoom, void *data) +minimize_zoom_done(struct weston_surface_animation *zoom, void *data) { struct tablet_shell *shell = data; struct weston_compositor *compositor = shell->compositor; diff --git a/src/util.c b/src/util.c index e2547a9c..ff9310dc 100644 --- a/src/util.c +++ b/src/util.c @@ -85,116 +85,153 @@ weston_spring_done(struct weston_spring *spring) fabs(spring->current - spring->target) < 0.0002; } -struct weston_zoom { +typedef void (*weston_surface_animation_frame_func_t)(struct weston_surface_animation *animation); + +struct weston_surface_animation { struct weston_surface *surface; struct weston_animation animation; struct weston_spring spring; struct weston_transform transform; struct wl_listener listener; GLfloat start, stop; - void (*done)(struct weston_zoom *zoom, void *data); - void *data; -}; - -struct weston_fade { - struct weston_surface *surface; - struct weston_animation animation; - struct weston_spring spring; - struct wl_listener listener; - void (*done)(struct weston_fade *fade, void *data); + weston_surface_animation_frame_func_t frame; + weston_surface_animation_done_func_t done; void *data; }; static void -weston_zoom_destroy(struct weston_zoom *zoom) +weston_surface_animation_destroy(struct weston_surface_animation *animation) { - wl_list_remove(&zoom->animation.link); - wl_list_remove(&zoom->listener.link); - wl_list_remove(&zoom->transform.link); - zoom->surface->geometry.dirty = 1; - if (zoom->done) - zoom->done(zoom, zoom->data); - free(zoom); + wl_list_remove(&animation->animation.link); + wl_list_remove(&animation->listener.link); + wl_list_remove(&animation->transform.link); + animation->surface->geometry.dirty = 1; + if (animation->done) + animation->done(animation, animation->data); + free(animation); } static void -handle_zoom_surface_destroy(struct wl_listener *listener, void *data) +handle_animation_surface_destroy(struct wl_listener *listener, void *data) { - struct weston_zoom *zoom = - container_of(listener, struct weston_zoom, listener); + struct weston_surface_animation *animation = + container_of(listener, + struct weston_surface_animation, listener); - weston_zoom_destroy(zoom); + weston_surface_animation_destroy(animation); } static void -weston_zoom_frame(struct weston_animation *animation, - struct weston_output *output, uint32_t msecs) +weston_surface_animation_frame(struct weston_animation *base, + struct weston_output *output, uint32_t msecs) { - struct weston_zoom *zoom = - container_of(animation, struct weston_zoom, animation); - struct weston_surface *es = zoom->surface; - GLfloat scale; + struct weston_surface_animation *animation = + container_of(base, + struct weston_surface_animation, animation); - if (animation->frame_counter <= 1) - zoom->spring.timestamp = msecs; + if (base->frame_counter <= 1) + animation->spring.timestamp = msecs; - weston_spring_update(&zoom->spring, msecs); + weston_spring_update(&animation->spring, msecs); - if (weston_spring_done(&zoom->spring)) { - weston_zoom_destroy(zoom); + if (weston_spring_done(&animation->spring)) { + weston_surface_animation_destroy(animation); return; } - scale = zoom->start + - (zoom->stop - zoom->start) * zoom->spring.current; - weston_matrix_init(&zoom->transform.matrix); - weston_matrix_translate(&zoom->transform.matrix, + if (animation->frame) + animation->frame(animation); + + animation->surface->geometry.dirty = 1; + weston_compositor_schedule_repaint(animation->surface->compositor); +} + +static struct weston_surface_animation * +weston_surface_animation_run(struct weston_surface *surface, + GLfloat start, GLfloat stop, + weston_surface_animation_frame_func_t frame, + weston_surface_animation_done_func_t done, + void *data) +{ + struct weston_surface_animation *animation; + + animation = malloc(sizeof *animation); + if (!animation) + return NULL; + + animation->surface = surface; + animation->frame = frame; + animation->done = done; + animation->data = data; + animation->start = start; + animation->stop = stop; + weston_matrix_init(&animation->transform.matrix); + wl_list_insert(&surface->geometry.transformation_list, + &animation->transform.link); + weston_spring_init(&animation->spring, 200.0, 0.0, 1.0); + animation->spring.friction = 700; + animation->animation.frame_counter = 0; + animation->animation.frame = weston_surface_animation_frame; + weston_surface_animation_frame(&animation->animation, NULL, 0); + + animation->listener.notify = handle_animation_surface_destroy; + wl_signal_add(&surface->surface.resource.destroy_signal, + &animation->listener); + + wl_list_insert(&surface->output->animation_list, + &animation->animation.link); + + return animation; +} + +static void +zoom_frame(struct weston_surface_animation *animation) +{ + struct weston_surface *es = animation->surface; + GLfloat scale; + + scale = animation->start + + (animation->stop - animation->start) * + animation->spring.current; + weston_matrix_init(&animation->transform.matrix); + weston_matrix_translate(&animation->transform.matrix, -0.5f * es->geometry.width, -0.5f * es->geometry.height, 0); - weston_matrix_scale(&zoom->transform.matrix, scale, scale, scale); - weston_matrix_translate(&zoom->transform.matrix, + weston_matrix_scale(&animation->transform.matrix, scale, scale, scale); + weston_matrix_translate(&animation->transform.matrix, 0.5f * es->geometry.width, 0.5f * es->geometry.height, 0); - es->alpha = zoom->spring.current; + es->alpha = animation->spring.current; if (es->alpha > 1.0) es->alpha = 1.0; - - zoom->surface->geometry.dirty = 1; - weston_compositor_schedule_repaint(es->compositor); } -WL_EXPORT struct weston_zoom * +WL_EXPORT struct weston_surface_animation * weston_zoom_run(struct weston_surface *surface, GLfloat start, GLfloat stop, - weston_zoom_done_func_t done, void *data) + weston_surface_animation_done_func_t done, void *data) { - struct weston_zoom *zoom; - - zoom = malloc(sizeof *zoom); - if (!zoom) - return NULL; - - zoom->surface = surface; - zoom->done = done; - zoom->data = data; - zoom->start = start; - zoom->stop = stop; - wl_list_insert(&surface->geometry.transformation_list, - &zoom->transform.link); - weston_spring_init(&zoom->spring, 200.0, 0.0, 1.0); - zoom->spring.friction = 700; - zoom->animation.frame_counter = 0; - zoom->animation.frame = weston_zoom_frame; - weston_zoom_frame(&zoom->animation, NULL, 0); - - zoom->listener.notify = handle_zoom_surface_destroy; - wl_signal_add(&surface->surface.resource.destroy_signal, - &zoom->listener); + return weston_surface_animation_run(surface, start, stop, + zoom_frame, done, data); +} - wl_list_insert(&surface->output->animation_list, - &zoom->animation.link); +static void +fade_frame(struct weston_surface_animation *animation) +{ + if (animation->spring.current > 1) + animation->surface->alpha = 1; + else if (animation->spring.current < 0 ) + animation->surface->alpha = 0; + else + animation->surface->alpha = animation->spring.current; +} - return zoom; +WL_EXPORT struct weston_surface_animation * +weston_fade_run(struct weston_surface *surface, + weston_surface_animation_done_func_t done, void *data) +{ + return weston_surface_animation_run(surface, 0, 0, + fade_frame, done, data); } struct weston_binding { @@ -442,82 +479,3 @@ weston_environment_get_fd(const char *env) return fd; } -/*fade in and fade out animation*/ -static void -weston_fade_destroy(struct weston_fade *fade) -{ - wl_list_remove(&fade->animation.link); - wl_list_remove(&fade->listener.link); - fade->surface->geometry.dirty = 1; - if (fade->done) - fade->done(fade, fade->data); - free(fade); -} - -static void -handle_fade_surface_destroy(struct wl_listener *listener, void *data) -{ - struct weston_fade *fade = - container_of(listener, struct weston_fade, listener); - - weston_fade_destroy(fade); -} - -static void -weston_fade_frame(struct weston_animation *animation, - struct weston_output *output, uint32_t msecs) -{ - struct weston_fade *fade = - container_of(animation, struct weston_fade, animation); - struct weston_surface *es = fade->surface; - float fade_factor; - - if (animation->frame_counter <= 1) - fade->spring.timestamp = msecs; - - weston_spring_update(&fade->spring, msecs); - - if (weston_spring_done(&fade->spring)) { - weston_fade_destroy(fade); - return; - } - if (fade->spring.current > 1) - fade_factor = 1; - else if (fade->spring.current < 0 ) - fade_factor = 0; - else - fade_factor = fade->spring.current; - es->alpha = fade_factor; - - fade->surface->geometry.dirty = 1; - weston_compositor_schedule_repaint(es->compositor); -} - -WL_EXPORT struct weston_fade * -weston_fade_run(struct weston_surface *surface, - weston_fade_done_func_t done, void *data) -{ - struct weston_fade *fade; - - fade = malloc(sizeof *fade); - if (!fade) - return NULL; - - fade->surface = surface; - fade->done = done; - fade->data = data; - weston_spring_init(&fade->spring, 200.0, 0, 1.0); - fade->spring.friction = 700; - fade->animation.frame_counter = 0; - fade->animation.frame = weston_fade_frame; - weston_fade_frame(&fade->animation, NULL, 0); - - fade->listener.notify = handle_fade_surface_destroy; - wl_signal_add(&surface->surface.resource.destroy_signal, - &fade->listener); - - wl_list_insert(&surface->output->animation_list, - &fade->animation.link); - - return fade; -}