Don't hardcode offered dnd types in window.c
This commit is contained in:
+6
-2
@@ -477,6 +477,7 @@ dnd_button_handler(struct window *window,
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struct item *item;
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struct item *item;
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struct rectangle rectangle;
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struct rectangle rectangle;
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struct dnd_drag *dnd_drag;
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struct dnd_drag *dnd_drag;
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struct wl_drag *drag;
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window_get_child_rectangle(dnd->window, &rectangle);
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window_get_child_rectangle(dnd->window, &rectangle);
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input_get_position(input, &x, &y);
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input_get_position(input, &x, &y);
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@@ -497,8 +498,11 @@ dnd_button_handler(struct window *window,
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dnd_drag->translucent =
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dnd_drag->translucent =
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create_drag_cursor(dnd_drag, item, x, y, 0.2);
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create_drag_cursor(dnd_drag, item, x, y, 0.2);
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window_start_drag(window, input, time,
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drag = window_create_drag(window);
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&drag_listener, dnd_drag);
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wl_drag_offer(drag, "text/plain");
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wl_drag_offer(drag, "text/html");
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window_activate_drag(drag, window, input, time);
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wl_drag_add_listener(drag, &drag_listener, dnd_drag);
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}
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}
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}
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}
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+8
-10
@@ -988,20 +988,18 @@ input_get_input_device(struct input *input)
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}
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}
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struct wl_drag *
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struct wl_drag *
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window_start_drag(struct window *window, struct input *input, uint32_t time,
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window_create_drag(struct window *window)
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const struct wl_drag_listener *listener, void *data)
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{
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{
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struct wl_drag *drag;
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cairo_device_flush (window->display->device);
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cairo_device_flush (window->display->device);
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drag = wl_shell_create_drag(window->display->shell);
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return wl_shell_create_drag(window->display->shell);
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wl_drag_offer(drag, "text/plain");
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}
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wl_drag_offer(drag, "text/html");
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wl_drag_activate(drag, window->surface, input->input_device, time);
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wl_drag_add_listener(drag, listener, data);
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return drag;
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void
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window_activate_drag(struct wl_drag *drag, struct window *window,
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struct input *input, uint32_t time)
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{
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wl_drag_activate(drag, window->surface, input->input_device, time);
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}
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}
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static void
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static void
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+4
-2
@@ -222,9 +222,11 @@ display_set_drag_offer_handler(struct display *display,
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display_drag_offer_handler_t handler);
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display_drag_offer_handler_t handler);
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struct wl_drag *
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struct wl_drag *
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window_start_drag(struct window *window, struct input *input, uint32_t time,
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window_create_drag(struct window *window);
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const struct wl_drag_listener *listener, void *data);
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void
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window_activate_drag(struct wl_drag *drag, struct window *window,
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struct input *input, uint32_t time);
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void
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void
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input_get_position(struct input *input, int32_t *x, int32_t *y);
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input_get_position(struct input *input, int32_t *x, int32_t *y);
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