Add discussion/notes on object cache to spec

dev
Kristian Høgsberg 15 years ago
parent 54c324e1bd
commit 44be655b6d
  1. 124
      spec/main.tex

@ -107,6 +107,21 @@ spontanously when the server state changes.
\subsection{Compositor}
The compositor is a global object, advertised at connect time.
\begin{tabular}{l}
\hline
Interface \texttt{compositor} \\ \hline
Requests \\ \hline
\texttt{create\_surface(id)} \\
\texttt{commit()} \\ \hline
Events \\ \hline
\texttt{device(device)} \\
\texttt{acknowledge(key, frame)} \\
\texttt{frame(frame, time)} \\ \hline
\end{tabular}
\begin{itemize}
\item a global object
\item broadcasts drm file name, or at least a string like drm:/dev/card0
@ -115,25 +130,49 @@ spontanously when the server state changes.
\subsection{Surface}
created by the client
\begin{itemize}
\item attach
\item copy
\item damage
\item destroy
\item input region, opaque region
\item set cursor
\end{itemize}
Created by the client.
\begin{tabular}{l}
\hline
Interface \texttt{surface} \\ \hline
Requests \\ \hline
\texttt{destroy()} \\
\texttt{attach()} \\
\texttt{map()} \\
\texttt{damage()} \\ \hline
Events \\ \hline
no events \\ \hline
\end{tabular}
Needs a way to set input region, opaque region.
\subsection{Input}
global object
Represents a group of input devices, including mice, keyboards. Has a
keyboard and pointer focus. Global object. Pointer events are
delivered in both screen coordinates and surface local coordinates.
\begin{tabular}{l}
\hline
Interface \texttt{cache} \\ \hline
Requests \\ \hline
no requests \\ \hline
Events \\ \hline
\texttt{motion(x, y, sx, sy)} \\
\texttt{button(button, state, x, y, sx, sy)} \\
\texttt{key(key, state)} \\
\texttt{pointer\_focus(surface)} \\
\texttt{keyboard\_focus(surface, keys)} \\ \hline
\end{tabular}
\begin{itemize}
\item input group, keyboard, mouse
\item keyboard map, change events
\item pointer motion
\item enter, leave, focus
Talk about:
\begin{itemize}
\item xkb on wayland
\item multi pointer wayland
\end{itemize}
@ -164,13 +203,70 @@ image, the image will flicker. Broken app, I suppose.
\subsection{Output}
A output is a global object, advertised at connect time or as they
come and go.
\begin{tabular}{l}
\hline
Interface \texttt{output} \\ \hline
Requests \\ \hline
no requests \\ \hline
Events \\ \hline
\texttt{geometry(width, height)} \\ \hline
\end{tabular}
\begin{itemize}
\item global objects
\item a connected screen
\item laid out in a big coordinate system
\item laid out in a big (compositor) coordinate system
\item basically xrandr over wayland
\item geometry needs position in compositor coordinate system\
\item events to advertise available modes, requests to move and change
modes
\end{itemize}
\subsection{Shared object cache}
Cache for sharing glyphs, icons, cursors across clients. Lets clients
share identical objects. The cache is a global object, advertised at
connect time.
\begin{tabular}{l}
\hline
Interface \texttt{cache} \\ \hline
Requests \\ \hline
\texttt{upload(key, visual, bo, stride, width, height)} \\ \hline
Events \\ \hline
\texttt{item(key, bo, x, y, stride)} \\
\texttt{retire(bo)} \\ \hline
\end{tabular}
\begin{itemize}
\item Upload by passing a visual, bo, stride, width, height to the
cache.
\item Upload returns a bo name, stride, and x, y location of object in
the buffer. Clients take a reference on the atlas bo.
\item Shared objects are refcounted, freed by client (when purging
glyphs from the local cache) or when a client exits.
\item Server can't delete individual items from an atlas, but it can
throw out an entire atlas bo if it becomes too sparse. The server
sends out an \texttt{retire} event when this happens, and clients
must throw away any objects from that bo and reupload. Between the
server dropping the atlas and the client receiving the retire event,
clients can still legally use the old atlas since they have a ref on
the bo.
\item cairo needs to hook into the glyph cache, and maybe also a way
to create a read-only surface based on an object form the cache
(icons).
\texttt{cairo\_wayland\_create\_cached\_surface(surface-data)}.
\end{itemize}
\subsection{Drag and Drop}
Multi-device aware. Orthogonal to rest of wayland, as it is its own

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