clients: don't discard motion if we have a grab

We discard motion outside the window on the assumption it's from before
some event that caused the window to shrink. However, if we have a grab
it's likely that this motion is actually from dragging from the inside
of the window out.

This fixes a problem where drag selecting in weston terminal behaves
oddly - it doesn't update the select region while the drag is happening
outside the window.

Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
Tested-by: Luis de Bethencourt <luisbg@osg.samsung.com>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
dev
Derek Foreman 9 years ago committed by Bryce Harrington
parent 5d13548c7e
commit 46812b6e71
  1. 7
      clients/window.c

@ -2746,12 +2746,13 @@ pointer_handle_motion(void *data, struct wl_pointer *pointer,
/* when making the window smaller - e.g. after a unmaximise we might
* still have a pending motion event that the compositor has picked
* based on the old surface dimensions
* based on the old surface dimensions. However, if we have an active
* grab, we expect to see input from outside the window anyway.
*/
if (sx < window->main_surface->allocation.x ||
if (!input->grab && (sx < window->main_surface->allocation.x ||
sy < window->main_surface->allocation.y ||
sx > window->main_surface->allocation.width ||
sy > window->main_surface->allocation.height)
sy > window->main_surface->allocation.height))
return;
if (!(input->grab && input->grab_button)) {

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