wayland-client: Support WAYLAND_DEBUG client side as well

dev
Kristian Høgsberg 14 years ago
parent 52f2264b69
commit 48e2989594
  1. 16
      wayland/wayland-client.c

@ -95,6 +95,8 @@ struct wl_display {
uint32_t key;
};
static int wl_debug = 0;
static int
connection_update(struct wl_connection *connection,
uint32_t mask, void *data)
@ -203,6 +205,12 @@ wl_proxy_marshal(struct wl_proxy *proxy, uint32_t opcode, ...)
va_end(ap);
wl_closure_send(closure, proxy->display->connection);
if (wl_debug) {
fprintf(stderr, " -> ");
wl_closure_print(closure, &proxy->object);
}
wl_closure_destroy(closure);
}
@ -334,8 +342,13 @@ wl_display_connect(const char *name)
struct sockaddr_un addr;
socklen_t size;
const char *runtime_dir;
const char *debug;
size_t name_size;
debug = getenv("WAYLAND_DEBUG");
if (debug)
wl_debug = 1;
display = malloc(sizeof *display);
if (display == NULL)
return NULL;
@ -480,6 +493,9 @@ handle_event(struct wl_display *display,
closure = wl_connection_demarshal(display->connection,
size, display->objects, message);
if (wl_debug)
wl_closure_print(closure, &proxy->object);
wl_list_for_each(listener, &proxy->listener_list, link)
wl_closure_invoke(closure, &proxy->object,
listener->implementation[opcode],

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