input: Remove wl_seat destroy signal

We already have one on weston_seat.
dev
Kristian Høgsberg 12 years ago
parent 4a2a274350
commit 4912454ba4
  1. 2
      src/clipboard.c
  2. 1
      src/compositor.h
  3. 4
      src/input.c
  4. 2
      src/shell.c
  5. 2
      src/text-backend.c

@ -270,7 +270,7 @@ clipboard_create(struct weston_seat *seat)
wl_signal_add(&seat->seat.selection_signal,
&clipboard->selection_listener);
wl_signal_add(&seat->seat.destroy_signal,
wl_signal_add(&seat->destroy_signal,
&clipboard->destroy_listener);
return clipboard;

@ -330,7 +330,6 @@ struct weston_touch {
struct wl_seat {
struct wl_list base_resource_list;
struct wl_signal destroy_signal;
struct weston_pointer *pointer;
struct weston_keyboard *keyboard;

@ -1529,8 +1529,6 @@ weston_seat_init(struct weston_seat *seat, struct weston_compositor *ec)
{
memset(seat, 0, sizeof *seat);
wl_signal_init(&seat->seat.destroy_signal);
seat->seat.selection_data_source = NULL;
wl_list_init(&seat->seat.base_resource_list);
wl_signal_init(&seat->seat.selection_signal);
@ -1581,8 +1579,6 @@ weston_seat_release(struct weston_seat *seat)
xkb_state_unref(seat->xkb_state.state);
xkb_info_destroy(&seat->xkb_info);
wl_signal_emit(&seat->seat.destroy_signal, seat);
if (seat->seat.pointer)
weston_pointer_release(seat->seat.pointer);
if (seat->seat.keyboard)

@ -471,7 +471,7 @@ focus_state_create(struct weston_seat *seat, struct workspace *ws)
state->seat_destroy_listener.notify = focus_state_seat_destroy;
state->surface_destroy_listener.notify = focus_state_surface_destroy;
wl_signal_add(&seat->seat.destroy_signal,
wl_signal_add(&seat->destroy_signal,
&state->seat_destroy_listener);
wl_list_init(&state->surface_destroy_listener.link);

@ -874,7 +874,7 @@ handle_seat_created(struct wl_listener *listener,
input_method, bind_input_method);
input_method->destroy_listener.notify = input_method_notifier_destroy;
wl_signal_add(&seat->seat.destroy_signal, &input_method->destroy_listener);
wl_signal_add(&seat->destroy_signal, &input_method->destroy_listener);
seat->input_method = input_method;

Loading…
Cancel
Save