clients: Fix build without Cairo/GLES2

If we're building with EGL support generally, but without Cairo/GLESv2,
building the clients fail, because window.c defines the EGL native
types, however platform.h also brings these in.

Signed-off-by: Daniel Stone <daniels@collabora.com>
Cc: Emil Velikov <emil.velikov@collabora.com>
Cc: Bryce Harrington <brycef@osg.samsung.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Tested-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Acked-by: Bryce Harrington <bryce@osg.samsung.com>
dev
Daniel Stone 8 years ago committed by Bryce Harrington
parent f589dac2b0
commit 4b341a8b33
  1. 2
      clients/window.c

@ -55,7 +55,7 @@
#include <EGL/eglext.h> #include <EGL/eglext.h>
#include <cairo-gl.h> #include <cairo-gl.h>
#else /* HAVE_CAIRO_EGL */ #elif !defined(ENABLE_EGL) /* platform.h defines these if EGL is enabled */
typedef void *EGLDisplay; typedef void *EGLDisplay;
typedef void *EGLConfig; typedef void *EGLConfig;
typedef void *EGLContext; typedef void *EGLContext;

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