shell: Explicitly use solid weston_buffers
Rather than punching through to set the surface as a solid colour, attach an actual weston_buffer to it instead. This becomes the first user of attaching non-client-generated buffers to a weston_surface. As a result, it is necessary to introduce a function which will allow compositors and shells to attach a buffer to a surface. weston_surface_attach_solid() is therefore introduced as a special-purpose helper which will attach a solid buffer to a weston_surface. It is not intended as a general-purpose mechanism to allow compositors to attach client-generated buffers to surfaces, as doing so would have unknown effects on this core part of the compositor itself. Signed-off-by: Daniel Stone <daniels@collabora.com>
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+40
-15
@@ -2595,40 +2595,65 @@ weston_buffer_create_solid_rgba(struct weston_compositor *compositor,
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float r, float g, float b, float a)
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{
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struct weston_buffer_reference *ret = zalloc(sizeof(*ret));
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struct weston_buffer *buffer;
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if (!ret)
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return NULL;
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ret->buffer = zalloc(sizeof(*ret->buffer));
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if (!ret->buffer) {
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buffer = zalloc(sizeof(*buffer));
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if (!buffer) {
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free(ret);
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return NULL;
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}
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wl_signal_init(&ret->buffer->destroy_signal);
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ret->buffer->type = WESTON_BUFFER_SOLID;
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ret->buffer->width = 1;
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ret->buffer->height = 1;
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ret->buffer->buffer_origin = ORIGIN_TOP_LEFT;
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ret->buffer->solid.r = r;
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ret->buffer->solid.g = g;
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ret->buffer->solid.b = b;
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ret->buffer->solid.a = a;
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wl_signal_init(&buffer->destroy_signal);
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buffer->type = WESTON_BUFFER_SOLID;
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buffer->width = 1;
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buffer->height = 1;
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buffer->buffer_origin = ORIGIN_TOP_LEFT;
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buffer->solid.r = r;
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buffer->solid.g = g;
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buffer->solid.b = b;
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buffer->solid.a = a;
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if (a == 1.0) {
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ret->buffer->pixel_format =
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buffer->pixel_format =
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pixel_format_get_info_shm(WL_SHM_FORMAT_XRGB8888);
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} else {
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ret->buffer->pixel_format =
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buffer->pixel_format =
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pixel_format_get_info_shm(WL_SHM_FORMAT_ARGB8888);
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}
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ret->buffer->format_modifier = DRM_FORMAT_MOD_LINEAR;
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buffer->format_modifier = DRM_FORMAT_MOD_LINEAR;
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weston_buffer_reference(ret, ret->buffer, BUFFER_MAY_BE_ACCESSED);
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weston_buffer_reference(ret, buffer, BUFFER_MAY_BE_ACCESSED);
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return ret;
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}
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WL_EXPORT void
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weston_surface_attach_solid(struct weston_surface *surface,
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struct weston_buffer_reference *buffer_ref,
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int w, int h)
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{
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struct weston_buffer *buffer = buffer_ref->buffer;
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assert(buffer);
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assert(buffer->type == WESTON_BUFFER_SOLID);
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weston_buffer_reference(&surface->buffer_ref, buffer,
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BUFFER_MAY_BE_ACCESSED);
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surface->compositor->renderer->attach(surface, buffer);
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weston_surface_set_size(surface, w, h);
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pixman_region32_fini(&surface->opaque);
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if (buffer->solid.a == 1.0) {
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surface->is_opaque = true;
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pixman_region32_init_rect(&surface->opaque, 0, 0, w, h);
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} else {
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pixman_region32_init(&surface->opaque);
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}
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}
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WL_EXPORT void
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weston_buffer_destroy_solid(struct weston_buffer_reference *buffer_ref)
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{
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