Use enum wl_pointer_button_state instead of integer

Instead of using a uint32_t for state everywhere (except on the wire,
where that's still the call signature), use the new
wl_pointer_button_state enum, and explicit comparisons.

Signed-off-by: Daniel Stone <daniel@fooishbar.org>
This commit is contained in:
Daniel Stone
2012-05-30 16:31:51 +01:00
committed by Kristian Høgsberg
parent 11d7139989
commit 4dbadb1556
20 changed files with 101 additions and 59 deletions
+3 -2
View File
@@ -92,13 +92,14 @@ pointer_handle_motion(void *data, struct wl_pointer *pointer,
static void
pointer_handle_button(void *data, struct wl_pointer *pointer,
uint32_t serial, uint32_t time, uint32_t button,
uint32_t state)
uint32_t state_w)
{
struct input *input = data;
uint32_t bit;
enum wl_pointer_button_state state = state_w;
bit = 1 << (button - BTN_LEFT);
if (state)
if (state == WL_POINTER_BUTTON_STATE_PRESSED)
input->button_mask |= bit;
else
input->button_mask &= ~bit;