pixman-renderer: Use output->matrix for region transformations and enable output zoom

Tested-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
[Pekka: added the comment for the function]
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
dev
Jason Ekstrand 9 years ago committed by Pekka Paalanen
parent 9774679680
commit 52c476ac8d
  1. 81
      src/pixman-renderer.c

@ -133,13 +133,76 @@ pixman_renderer_read_pixels(struct weston_output *output,
return 0;
}
/*
* Warning: This function does not work for projective, affine, or matrices
* that encode arbitrary rotations. Only 90-degree step rotations are
* supported.
*
* Luckily it is only used for output matrices, so it is fine here.
*/
static void
weston_matrix_transform_region(pixman_region32_t *dest,
struct weston_matrix *matrix,
pixman_region32_t *src)
{
pixman_box32_t *src_rects, *dest_rects;
int nrects, i;
src_rects = pixman_region32_rectangles(src, &nrects);
dest_rects = malloc(nrects * sizeof(*dest_rects));
if (!dest_rects)
return;
for (i = 0; i < nrects; i++) {
struct weston_vector vec1 = {{
src_rects[i].x1, src_rects[i].y1, 0, 1
}};
weston_matrix_transform(matrix, &vec1);
vec1.f[0] /= vec1.f[3];
vec1.f[1] /= vec1.f[3];
struct weston_vector vec2 = {{
src_rects[i].x2, src_rects[i].y2, 0, 1
}};
weston_matrix_transform(matrix, &vec2);
vec2.f[0] /= vec2.f[3];
vec2.f[1] /= vec2.f[3];
if (vec1.f[0] < vec2.f[0]) {
dest_rects[i].x1 = floor(vec1.f[0]);
dest_rects[i].x2 = ceil(vec2.f[0]);
} else {
dest_rects[i].x1 = floor(vec2.f[0]);
dest_rects[i].x2 = ceil(vec1.f[0]);
}
if (vec1.f[1] < vec2.f[1]) {
dest_rects[i].y1 = floor(vec1.f[1]);
dest_rects[i].y2 = ceil(vec2.f[1]);
} else {
dest_rects[i].y1 = floor(vec2.f[1]);
dest_rects[i].y2 = ceil(vec1.f[1]);
}
}
pixman_region32_clear(dest);
pixman_region32_init_rects(dest, dest_rects, nrects);
free(dest_rects);
}
static void
region_global_to_output(struct weston_output *output, pixman_region32_t *region)
{
pixman_region32_translate(region, -output->x, -output->y);
weston_transformed_region(output->width, output->height,
output->transform, output->current_scale,
region, region);
if (output->zoom.active) {
weston_matrix_transform_region(region, &output->matrix, region);
} else {
pixman_region32_translate(region, -output->x, -output->y);
weston_transformed_region(output->width, output->height,
output->transform,
output->current_scale,
region, region);
}
}
#define D2F(v) pixman_double_to_fixed((double)v)
@ -470,7 +533,6 @@ static void
draw_view(struct weston_view *ev, struct weston_output *output,
pixman_region32_t *damage) /* in global coordinates */
{
static int zoom_logged = 0;
struct pixman_surface_state *ps = get_surface_state(ev->surface);
/* repaint bounding region in global coordinates: */
pixman_region32_t repaint;
@ -487,11 +549,6 @@ draw_view(struct weston_view *ev, struct weston_output *output,
if (!pixman_region32_not_empty(&repaint))
goto out;
if (output->zoom.active && !zoom_logged) {
weston_log("pixman renderer does not support zoom\n");
zoom_logged = 1;
}
if (view_transformation_is_translation(ev)) {
/* The simple case: The surface regions opaque, non-opaque,
* etc. are convertible to global coordinate space.
@ -614,7 +671,7 @@ pixman_renderer_attach(struct weston_surface *es, struct weston_buffer *buffer)
if (!buffer)
return;
shm_buffer = wl_shm_buffer_get(buffer->resource);
if (! shm_buffer) {
@ -735,7 +792,7 @@ pixman_renderer_surface_set_color(struct weston_surface *es,
color.green = green * 0xffff;
color.blue = blue * 0xffff;
color.alpha = alpha * 0xffff;
if (ps->image) {
pixman_image_unref(ps->image);
ps->image = NULL;

Loading…
Cancel
Save