window: Set a minimum size for toytoolkit windows
The decorations tiles start to overlap and look weird if we go below 200x200 size windows. Just set that as a minimum size if the app doesn't provide a bigger minimum size. https://bugs.freedesktop.org/show_bug.cgi?id=66794
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+14
-2
@@ -3732,13 +3732,25 @@ idle_resize(struct window *window)
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void
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void
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window_schedule_resize(struct window *window, int width, int height)
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window_schedule_resize(struct window *window, int width, int height)
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{
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{
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/* We should probably get these numbers from the theme. */
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const int min_width = 200, min_height = 200;
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window->pending_allocation.x = 0;
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window->pending_allocation.x = 0;
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window->pending_allocation.y = 0;
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window->pending_allocation.y = 0;
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window->pending_allocation.width = width;
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window->pending_allocation.width = width;
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window->pending_allocation.height = height;
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window->pending_allocation.height = height;
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if (window->min_allocation.width == 0)
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if (window->min_allocation.width == 0) {
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window->min_allocation = window->pending_allocation;
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if (width < min_width)
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window->min_allocation.width = min_width;
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else
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window->min_allocation.width = width;
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if (height < min_height)
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window->min_allocation.height = min_height;
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else
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window->min_allocation.height = width;
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}
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if (window->pending_allocation.width < window->min_allocation.width)
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if (window->pending_allocation.width < window->min_allocation.width)
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window->pending_allocation.width = window->min_allocation.width;
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window->pending_allocation.width = window->min_allocation.width;
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if (window->pending_allocation.height < window->min_allocation.height)
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if (window->pending_allocation.height < window->min_allocation.height)
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