compositor.h: Add shell_interface.get_output_work_area

This will allow plugins to be aware of e.g. panels, to avoid covering
them with other surfaces.

Signed-off-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
dev
Quentin Glidic 9 years ago committed by Pekka Paalanen
parent aa258985e9
commit 5c20195e7a
  1. 4
      desktop-shell/shell.c
  2. 1
      src/compositor.h

@ -451,10 +451,11 @@ get_output_panel_size(struct desktop_shell *shell,
}
static void
get_output_work_area(struct desktop_shell *shell,
get_output_work_area(void *data,
struct weston_output *output,
pixman_rectangle32_t *area)
{
struct desktop_shell *shell = data;
int32_t panel_width = 0, panel_height = 0;
area->x = output->x;
@ -6628,6 +6629,7 @@ module_init(struct weston_compositor *ec,
ec->shell_interface.set_window_geometry = set_window_geometry;
ec->shell_interface.set_maximized = shell_interface_set_maximized;
ec->shell_interface.set_pid = set_pid;
ec->shell_interface.get_output_work_area = get_output_work_area;
weston_layer_init(&shell->fullscreen_layer, &ec->cursor_layer.link);
weston_layer_init(&shell->panel_layer, &shell->fullscreen_layer.link);

@ -116,6 +116,7 @@ struct weston_shell_interface {
int32_t width, int32_t height);
void (*set_maximized)(struct shell_surface *shsurf);
void (*set_pid)(struct shell_surface *shsurf, pid_t pid);
void (*get_output_work_area)(void *shell, struct weston_output *output, pixman_rectangle32_t *area);
};
struct weston_animation {

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