Schedule frame callback in the redraw handler

dev
Kristian Høgsberg 14 years ago
parent 7c221d278a
commit 5c4056e049
  1. 12
      clients/resizor.c

@ -25,6 +25,7 @@
#include <stdlib.h>
#include <string.h>
#include <cairo.h>
#include <math.h>
#include "wayland-util.h"
#include "wayland-client.h"
@ -73,6 +74,11 @@ resizor_draw(struct resizor *resizor)
cairo_surface_destroy(surface);
window_flush(resizor->window);
if (fabs(resizor->height.previous - resizor->height.target) < 0.1) {
wl_display_frame_callback(display_get_display(resizor->display),
frame_callback, resizor);
}
}
static void
@ -120,11 +126,7 @@ frame_callback(void *data, uint32_t time)
window_set_child_size(resizor->window,
&resizor->child_allocation);
if ((int) (height + 0.5) != resizor->height.target) {
window_schedule_redraw(resizor->window);
wl_display_frame_callback(display_get_display(resizor->display),
frame_callback, resizor);
}
window_schedule_redraw(resizor->window);
}
static void

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