Partial repaints have been broken since the introduction of the atomic surface updates. The problem was that surface_commit would set the geometry dirty flag unconditionally, causing transform updates on every frame which would in turn cause weston_surface_damage_below() to damage the whole surface area. This patch changes this so that flag is only set if the pending buffer has a different size, the location of the surface changed or the opaque region changed. Note that changing the opaque region will cause a full repaint of the affected surface, because of the transform update. https://bugs.freedesktop.org/show_bug.cgi?id=56538dev
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