@ -191,8 +191,8 @@ weston_surface_create(struct weston_compositor *compositor,
surface - > image = EGL_NO_IMAGE_KHR ;
surface - > geometry . x = x ;
surface - > geometry . y = y ;
surface - > width = width ;
surface - > height = height ;
surface - > geometry . width = width ;
surface - > geometry . height = height ;
surface - > alpha = 255 ;
surface - > fullscreen_output = NULL ;
@ -289,7 +289,8 @@ weston_surface_update_transform(struct weston_surface *surface)
pixman_region32_init_rect ( & surface - > transform . boundingbox ,
surface - > geometry . x ,
surface - > geometry . y ,
surface - > width , surface - > height ) ;
surface - > geometry . width ,
surface - > geometry . height ) ;
return ;
}
@ -309,7 +310,8 @@ weston_surface_update_transform(struct weston_surface *surface)
" transformation not invertible. \n " , surface ) ;
}
surface_compute_bbox ( surface , 0 , 0 , surface - > width , surface - > height ,
surface_compute_bbox ( surface , 0 , 0 , surface - > geometry . width ,
surface - > geometry . height ,
& surface - > transform . boundingbox ) ;
}
@ -399,7 +401,8 @@ WL_EXPORT void
weston_surface_damage ( struct weston_surface * surface )
{
weston_surface_damage_rectangle ( surface , 0 , 0 ,
surface - > width , surface - > height ) ;
surface - > geometry . width ,
surface - > geometry . height ) ;
}
WL_EXPORT void
@ -418,7 +421,8 @@ weston_surface_damage_below(struct weston_surface *surface)
pixman_region32_union_rect ( & below - > damage ,
& below - > damage ,
surface - > geometry . x , surface - > geometry . y ,
surface - > width , surface - > height ) ;
surface - > geometry . width ,
surface - > geometry . height ) ;
weston_compositor_schedule_repaint ( surface - > compositor ) ;
}
@ -445,8 +449,8 @@ weston_surface_configure(struct weston_surface *surface,
surface - > geometry . x = x ;
surface - > geometry . y = y ;
surface - > width = width ;
surface - > height = height ;
surface - > geometry . width = width ;
surface - > geometry . height = height ;
surface - > geometry . dirty = 1 ;
weston_surface_assign_output ( surface ) ;
@ -457,7 +461,8 @@ weston_surface_configure(struct weston_surface *surface,
pixman_region32_init_rect ( & surface - > opaque ,
surface - > geometry . x ,
surface - > geometry . y ,
surface - > width , surface - > height ) ;
surface - > geometry . width ,
surface - > geometry . height ) ;
else
pixman_region32_init ( & surface - > opaque ) ;
}
@ -592,7 +597,7 @@ weston_buffer_attach(struct wl_buffer *buffer, struct wl_surface *surface)
ec - > image_target_texture_2d ( GL_TEXTURE_2D , es - > image ) ;
es - > visual = WESTON_ARGB_VISUAL ;
es - > pitch = es - > width ;
es - > pitch = es - > geometry . width ;
}
}
@ -610,7 +615,7 @@ texture_region(struct weston_surface *es, pixman_region32_t *region)
v = wl_array_add ( & ec - > vertices , n * 16 * sizeof * v ) ;
p = wl_array_add ( & ec - > indices , n * 6 * sizeof * p ) ;
inv_width = 1.0 / es - > pitch ;
inv_height = 1.0 / es - > height ;
inv_height = 1.0 / es - > geometry . height ;
for ( i = 0 ; i < n ; i + + , v + = 16 , p + = 6 ) {
surface_from_global_float ( es , rectangles [ i ] . x1 ,
@ -663,7 +668,7 @@ weston_surface_draw(struct weston_surface *es, struct weston_output *output)
pixman_region32_init_rect ( & repaint ,
es - > geometry . x , es - > geometry . y ,
es - > width , es - > height ) ;
es - > geometry . width , es - > geometry . height ) ;
pixman_region32_intersect ( & repaint , & repaint , & output - > region ) ;
pixman_region32_intersect ( & repaint , & repaint , & es - > damage ) ;
@ -701,7 +706,7 @@ weston_surface_draw(struct weston_surface *es, struct weston_output *output)
if ( es - > shader - > texwidth_uniform ! = GL_NONE )
glUniform1f ( es - > shader - > texwidth_uniform ,
( GLfloat ) es - > width / es - > pitch ) ;
( GLfloat ) es - > geometry . width / es - > pitch ) ;
weston_surface_update_transform ( es ) ;
if ( es - > transform . enabled )
@ -842,8 +847,8 @@ weston_output_set_cursor(struct weston_output *output,
pixman_region32_init_rect ( & cursor_region ,
device - > sprite - > geometry . x ,
device - > sprite - > geometry . y ,
device - > sprite - > width ,
device - > sprite - > height ) ;
device - > sprite - > geometry . width ,
device - > sprite - > geometry . height ) ;
pixman_region32_intersect ( & cursor_region , & cursor_region , & output - > region ) ;
@ -898,12 +903,14 @@ weston_output_repaint(struct weston_output *output, int msecs)
pixman_region32_intersect_rect ( & surface_overlap ,
& overlap ,
es - > geometry . x , es - > geometry . y ,
es - > width , es - > height ) ;
es - > geometry . width ,
es - > geometry . height ) ;
es - > overlapped = pixman_region32_not_empty ( & surface_overlap ) ;
pixman_region32_fini ( & surface_overlap ) ;
pixman_region32_union_rect ( & overlap , & overlap ,
es - > geometry . x , es - > geometry . y ,
es - > width , es - > height ) ;
es - > geometry . width ,
es - > geometry . height ) ;
}
weston_output_set_cursor ( output , ec - > input_device ) ;
@ -1034,7 +1041,8 @@ weston_surface_assign_output(struct weston_surface *es)
wl_list_for_each ( output , & ec - > output_list , link ) {
pixman_region32_init_rect ( & region ,
es - > geometry . x , es - > geometry . y ,
es - > width , es - > height ) ;
es - > geometry . width ,
es - > geometry . height ) ;
pixman_region32_intersect ( & region , & region , & output - > region ) ;
e = pixman_region32_extents ( & region ) ;
@ -1078,8 +1086,8 @@ surface_attach(struct wl_client *client,
if ( es - > visual = = WESTON_NONE_VISUAL ) {
shell - > map ( shell , es , buffer - > width , buffer - > height ) ;
} else if ( x ! = 0 | | y ! = 0 | |
es - > width ! = buffer - > width | |
es - > height ! = buffer - > height ) {
es - > geometry . width ! = buffer - > width | |
es - > geometry . height ! = buffer - > height ) {
/* FIXME: the x,y delta should be in surface-local coords */
shell - > configure ( shell , es , es - > geometry . x + x ,
es - > geometry . y + y ,
@ -1182,8 +1190,8 @@ weston_compositor_pick_surface(struct weston_compositor *compositor,
if ( surface - > surface . resource . client = = NULL )
continue ;
weston_surface_from_global ( surface , x , y , sx , sy ) ;
if ( 0 < = * sx & & * sx < surface - > width & &
0 < = * sy & & * sy < surface - > height )
if ( 0 < = * sx & & * sx < surface - > geometry . width & &
0 < = * sy & & * sy < surface - > geometry . height )
return surface ;
}
@ -1645,8 +1653,8 @@ input_device_attach(struct wl_client *client,
device - > hotspot_x = x ;
device - > hotspot_y = y ;
device - > sprite - > width = buffer - > width ;
device - > sprite - > height = buffer - > height ;
device - > sprite - > geometry . width = buffer - > width ;
device - > sprite - > geometry . height = buffer - > height ;
device - > sprite - > geometry . x = device - > input_device . x - device - > hotspot_x ;
device - > sprite - > geometry . y = device - > input_device . y - device - > hotspot_y ;
device - > sprite - > geometry . dirty = 1 ;